mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-11 16:32:59 +00:00
49aea6eb43
Improve naming of some of the variables, remove some redundant type params, and avoid calling TimeStamp::Now() unnecessarily, which is not free. Depends on D176282 Differential Revision: https://phabricator.services.mozilla.com/D176283
432 lines
13 KiB
C++
432 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef MOZ_WAYLAND
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# include "WaylandVsyncSource.h"
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# include "mozilla/UniquePtr.h"
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# include "nsThreadUtils.h"
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# include "nsISupportsImpl.h"
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# include "MainThreadUtils.h"
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# include "mozilla/ScopeExit.h"
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# include "nsGtkUtils.h"
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# include "mozilla/StaticPrefs_layout.h"
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# include "mozilla/StaticPrefs_widget.h"
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# include "nsWindow.h"
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# include <gdk/gdkwayland.h>
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# ifdef MOZ_LOGGING
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# include "mozilla/Logging.h"
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# include "nsTArray.h"
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# include "Units.h"
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extern mozilla::LazyLogModule gWidgetVsync;
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# undef LOG
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# define LOG(str, ...) \
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MOZ_LOG(gWidgetVsync, mozilla::LogLevel::Debug, \
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("[nsWindow %p]: " str, GetWindowForLogging(), ##__VA_ARGS__))
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# else
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# define LOG(...)
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# endif /* MOZ_LOGGING */
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using namespace mozilla::widget;
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namespace mozilla {
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static void WaylandVsyncSourceCallbackHandler(void* aData,
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struct wl_callback* aCallback,
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uint32_t aTime) {
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RefPtr context = static_cast<WaylandVsyncSource*>(aData);
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context->FrameCallback(aCallback, aTime);
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}
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static const struct wl_callback_listener WaylandVsyncSourceCallbackListener = {
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WaylandVsyncSourceCallbackHandler};
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static void NativeLayerRootWaylandVsyncCallback(void* aData, uint32_t aTime) {
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RefPtr context = static_cast<WaylandVsyncSource*>(aData);
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context->FrameCallback(nullptr, aTime);
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}
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static float GetFPS(TimeDuration aVsyncRate) {
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return 1000.0f / float(aVsyncRate.ToMilliseconds());
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}
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static nsTArray<WaylandVsyncSource*> gWaylandVsyncSources;
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Maybe<TimeDuration> WaylandVsyncSource::GetFastestVsyncRate() {
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Maybe<TimeDuration> retVal;
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for (auto* source : gWaylandVsyncSources) {
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auto rate = source->GetVsyncRateIfEnabled();
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if (!rate) {
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continue;
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}
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if (!retVal.isSome()) {
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retVal.emplace(*rate);
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} else if (*rate < *retVal) {
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retVal.ref() = *rate;
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}
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}
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return retVal;
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}
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WaylandVsyncSource::WaylandVsyncSource(nsWindow* aWindow)
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: mMutex("WaylandVsyncSource"),
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mVsyncRate(TimeDuration::FromMilliseconds(1000.0 / 60.0)),
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mLastVsyncTimeStamp(TimeStamp::Now()),
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mWindow(aWindow),
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mIdleTimeout(1000 / StaticPrefs::layout_throttled_frame_rate()) {
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MOZ_ASSERT(NS_IsMainThread());
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gWaylandVsyncSources.AppendElement(this);
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}
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WaylandVsyncSource::~WaylandVsyncSource() {
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gWaylandVsyncSources.RemoveElement(this);
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}
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void WaylandVsyncSource::MaybeUpdateSource(MozContainer* aContainer) {
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MutexAutoLock lock(mMutex);
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LOG("WaylandVsyncSource::MaybeUpdateSource fps %f", GetFPS(mVsyncRate));
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if (aContainer == mContainer) {
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LOG(" mContainer is the same, quit.");
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return;
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}
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mNativeLayerRoot = nullptr;
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mContainer = aContainer;
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if (mMonitorEnabled) {
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LOG(" monitor enabled, ask for Refresh()");
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mCallbackRequested = false;
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Refresh(lock);
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}
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}
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void WaylandVsyncSource::MaybeUpdateSource(
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const RefPtr<NativeLayerRootWayland>& aNativeLayerRoot) {
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MutexAutoLock lock(mMutex);
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LOG("WaylandVsyncSource::MaybeUpdateSource aNativeLayerRoot fps %f",
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GetFPS(mVsyncRate));
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if (aNativeLayerRoot == mNativeLayerRoot) {
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LOG(" mNativeLayerRoot is the same, quit.");
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return;
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}
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mNativeLayerRoot = aNativeLayerRoot;
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mContainer = nullptr;
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if (mMonitorEnabled) {
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LOG(" monitor enabled, ask for Refresh()");
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mCallbackRequested = false;
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Refresh(lock);
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}
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}
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void WaylandVsyncSource::Refresh(const MutexAutoLock& aProofOfLock) {
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mMutex.AssertCurrentThreadOwns();
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LOG("WaylandVsyncSource::Refresh fps %f\n", GetFPS(mVsyncRate));
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if (!(mContainer || mNativeLayerRoot) || !mMonitorEnabled || !mVsyncEnabled ||
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mCallbackRequested) {
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// We don't need to do anything because:
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// * We are unwanted by our widget or monitor, or
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// * The last frame callback hasn't yet run to see that it had been shut
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// down, so we can reuse it after having set mVsyncEnabled to true.
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LOG(" quit mContainer %d mNativeLayerRoot %d mMonitorEnabled %d "
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"mVsyncEnabled %d mCallbackRequested %d",
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!!mContainer, !!mNativeLayerRoot, mMonitorEnabled, mVsyncEnabled,
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!!mCallbackRequested);
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return;
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}
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if (mContainer) {
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MozContainerSurfaceLock lock(mContainer);
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struct wl_surface* surface = lock.GetSurface();
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LOG(" refresh from mContainer, wl_surface %p", surface);
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if (!surface) {
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LOG(" we're missing wl_surface, register Refresh() callback");
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// The surface hasn't been created yet. Try again when the surface is
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// ready.
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RefPtr<WaylandVsyncSource> self(this);
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moz_container_wayland_add_initial_draw_callback_locked(
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mContainer, [self]() -> void {
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MutexAutoLock lock(self->mMutex);
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self->Refresh(lock);
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});
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return;
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}
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}
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// Vsync is enabled, but we don't have a callback configured. Set one up so
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// we can get to work.
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SetupFrameCallback(aProofOfLock);
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const TimeStamp lastVSync = TimeStamp::Now();
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mLastVsyncTimeStamp = lastVSync;
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TimeStamp outputTimestamp = mLastVsyncTimeStamp + mVsyncRate;
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{
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MutexAutoUnlock unlock(mMutex);
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NotifyVsync(lastVSync, outputTimestamp);
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}
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}
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void WaylandVsyncSource::EnableMonitor() {
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LOG("WaylandVsyncSource::EnableMonitor");
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MutexAutoLock lock(mMutex);
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if (mMonitorEnabled) {
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return;
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}
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mMonitorEnabled = true;
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Refresh(lock);
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}
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void WaylandVsyncSource::DisableMonitor() {
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LOG("WaylandVsyncSource::DisableMonitor");
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MutexAutoLock lock(mMutex);
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if (!mMonitorEnabled) {
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return;
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}
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mMonitorEnabled = false;
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mCallbackRequested = false;
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}
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void WaylandVsyncSource::SetupFrameCallback(const MutexAutoLock& aProofOfLock) {
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mMutex.AssertCurrentThreadOwns();
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MOZ_ASSERT(!mCallbackRequested);
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LOG("WaylandVsyncSource::SetupFrameCallback");
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if (mNativeLayerRoot) {
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LOG(" use mNativeLayerRoot");
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mNativeLayerRoot->RequestFrameCallback(&NativeLayerRootWaylandVsyncCallback,
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this);
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} else {
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MozContainerSurfaceLock lock(mContainer);
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struct wl_surface* surface = lock.GetSurface();
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LOG(" use mContainer, wl_surface %p", surface);
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if (!surface) {
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// We don't have a surface, either due to being called before it was made
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// available in the mozcontainer, or after it was destroyed. We're all
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// done regardless.
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LOG(" missing wl_surface, quit.");
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return;
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}
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LOG(" register frame callback");
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MozClearPointer(mCallback, wl_callback_destroy);
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mCallback = wl_surface_frame(surface);
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wl_callback_add_listener(mCallback, &WaylandVsyncSourceCallbackListener,
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this);
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wl_surface_commit(surface);
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wl_display_flush(WaylandDisplayGet()->GetDisplay());
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if (!mIdleTimerID) {
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mIdleTimerID = g_timeout_add(
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mIdleTimeout,
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[](void* data) -> gint {
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RefPtr vsync = static_cast<WaylandVsyncSource*>(data);
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if (vsync->IdleCallback()) {
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// We want to fire again, so don't clear mIdleTimerID
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return G_SOURCE_CONTINUE;
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}
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// No need for g_source_remove, caller does it for us.
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vsync->mIdleTimerID = 0;
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return G_SOURCE_REMOVE;
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},
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this);
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}
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}
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mCallbackRequested = true;
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}
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bool WaylandVsyncSource::IdleCallback() {
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LOG("WaylandVsyncSource::IdleCallback");
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MOZ_DIAGNOSTIC_ASSERT(NS_IsMainThread());
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RefPtr<nsWindow> window;
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TimeStamp lastVSync;
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TimeStamp outputTimestamp;
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{
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MutexAutoLock lock(mMutex);
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if (!mVsyncEnabled || !mMonitorEnabled) {
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// We are unwanted by either our creator or our consumer, so we just stop
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// here without setting up a new frame callback.
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LOG(" quit, mVsyncEnabled %d mMonitorEnabled %d", mVsyncEnabled,
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mMonitorEnabled);
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return false;
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}
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const auto now = TimeStamp::Now();
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const auto timeSinceLastVSync = now - mLastVsyncTimeStamp;
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if (timeSinceLastVSync.ToMilliseconds() < mIdleTimeout) {
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// We're not idle, we want to fire the timer again.
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return true;
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}
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LOG(" fire idle vsync");
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CalculateVsyncRate(lock, now);
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mLastVsyncTimeStamp = lastVSync = now;
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outputTimestamp = mLastVsyncTimeStamp + mVsyncRate;
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window = mWindow;
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}
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// This could disable vsync.
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window->NotifyOcclusionState(OcclusionState::OCCLUDED);
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if (window->IsDestroyed()) {
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return false;
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}
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// Make sure to fire vsync now even if we get disabled afterwards.
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// This gives an opportunity to clean up after the visibility state change.
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// FIXME: Do we really need to do this?
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NotifyVsync(lastVSync, outputTimestamp);
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return StaticPrefs::widget_wayland_vsync_keep_firing_at_idle();
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}
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void WaylandVsyncSource::FrameCallback(wl_callback* aCallback, uint32_t aTime) {
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LOG("WaylandVsyncSource::FrameCallback");
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MOZ_DIAGNOSTIC_ASSERT(NS_IsMainThread());
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{
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// This might enable vsync.
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RefPtr window = mWindow;
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window->NotifyOcclusionState(OcclusionState::VISIBLE);
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// NotifyOcclusionState can destroy us.
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if (window->IsDestroyed()) {
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return;
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}
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}
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MutexAutoLock lock(mMutex);
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mCallbackRequested = false;
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// NotifyOcclusionState() can clear and create new mCallback by
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// EnableVsync()/Refresh(). So don't delete newly created frame callback.
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if (aCallback && aCallback == mCallback) {
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MozClearPointer(mCallback, wl_callback_destroy);
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}
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if (!mVsyncEnabled || !mMonitorEnabled) {
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// We are unwanted by either our creator or our consumer, so we just stop
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// here without setting up a new frame callback.
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LOG(" quit, mVsyncEnabled %d mMonitorEnabled %d", mVsyncEnabled,
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mMonitorEnabled);
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return;
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}
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// Configure our next frame callback.
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SetupFrameCallback(lock);
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int64_t tick = BaseTimeDurationPlatformUtils::TicksFromMilliseconds(aTime);
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const auto callbackTimeStamp = TimeStamp::FromSystemTime(tick);
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const auto now = TimeStamp::Now();
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// If the callback timestamp is close enough to our timestamp, use it,
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// otherwise use the current time.
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const TimeStamp& vsyncTimestamp =
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std::abs((now - callbackTimeStamp).ToMilliseconds()) < 50.0
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? callbackTimeStamp
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: now;
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CalculateVsyncRate(lock, vsyncTimestamp);
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mLastVsyncTimeStamp = vsyncTimestamp;
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const TimeStamp outputTimestamp = vsyncTimestamp + mVsyncRate;
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{
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MutexAutoUnlock unlock(mMutex);
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NotifyVsync(vsyncTimestamp, outputTimestamp);
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}
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}
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TimeDuration WaylandVsyncSource::GetVsyncRate() {
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MutexAutoLock lock(mMutex);
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return mVsyncRate;
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}
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Maybe<TimeDuration> WaylandVsyncSource::GetVsyncRateIfEnabled() {
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MutexAutoLock lock(mMutex);
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if (!mVsyncEnabled) {
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return Nothing();
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}
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return Some(mVsyncRate);
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}
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void WaylandVsyncSource::CalculateVsyncRate(const MutexAutoLock& aProofOfLock,
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TimeStamp aVsyncTimestamp) {
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mMutex.AssertCurrentThreadOwns();
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double duration = (aVsyncTimestamp - mLastVsyncTimeStamp).ToMilliseconds();
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double curVsyncRate = mVsyncRate.ToMilliseconds();
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LOG("WaylandVsyncSource::CalculateVsyncRate start fps %f\n",
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GetFPS(mVsyncRate));
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double correction;
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if (duration > curVsyncRate) {
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correction = fmin(curVsyncRate, (duration - curVsyncRate) / 10);
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mVsyncRate += TimeDuration::FromMilliseconds(correction);
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} else {
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correction = fmin(curVsyncRate / 2, (curVsyncRate - duration) / 10);
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mVsyncRate -= TimeDuration::FromMilliseconds(correction);
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}
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LOG(" new fps %f correction %f\n", GetFPS(mVsyncRate), correction);
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}
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void WaylandVsyncSource::EnableVsync() {
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(mMutex);
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LOG("WaylandVsyncSource::EnableVsync fps %f\n", GetFPS(mVsyncRate));
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if (mVsyncEnabled || mIsShutdown) {
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LOG(" early quit");
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return;
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}
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mVsyncEnabled = true;
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Refresh(lock);
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}
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void WaylandVsyncSource::DisableVsync() {
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MutexAutoLock lock(mMutex);
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LOG("WaylandVsyncSource::DisableVsync fps %f\n", GetFPS(mVsyncRate));
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mVsyncEnabled = false;
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mCallbackRequested = false;
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}
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bool WaylandVsyncSource::IsVsyncEnabled() {
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MutexAutoLock lock(mMutex);
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return mVsyncEnabled;
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}
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void WaylandVsyncSource::Shutdown() {
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(mMutex);
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LOG("WaylandVsyncSource::Shutdown fps %f\n", GetFPS(mVsyncRate));
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mContainer = nullptr;
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mNativeLayerRoot = nullptr;
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mIsShutdown = true;
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mVsyncEnabled = false;
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mCallbackRequested = false;
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MozClearHandleID(mIdleTimerID, g_source_remove);
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MozClearPointer(mCallback, wl_callback_destroy);
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}
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} // namespace mozilla
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#endif // MOZ_WAYLAND
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