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463 lines
15 KiB
C++
463 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SVGMotionSMILAnimationFunction.h"
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#include "mozilla/dom/SVGAnimationElement.h"
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#include "mozilla/dom/SVGPathElement.h" // for nsSVGPathList
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#include "mozilla/dom/SVGMPathElement.h"
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#include "mozilla/gfx/2D.h"
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#include "nsAttrValue.h"
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#include "nsAttrValueInlines.h"
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#include "nsSMILParserUtils.h"
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#include "nsSVGAngle.h"
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#include "nsSVGPathDataParser.h"
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#include "SVGMotionSMILType.h"
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#include "SVGMotionSMILPathUtils.h"
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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namespace mozilla {
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SVGMotionSMILAnimationFunction::SVGMotionSMILAnimationFunction()
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: mRotateType(eRotateType_Explicit),
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mRotateAngle(0.0f),
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mPathSourceType(ePathSourceType_None),
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mIsPathStale(true) // Try to initialize path on first GetValues call
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{
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}
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void
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SVGMotionSMILAnimationFunction::MarkStaleIfAttributeAffectsPath(nsIAtom* aAttribute)
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{
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bool isAffected;
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if (aAttribute == nsGkAtoms::path) {
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isAffected = (mPathSourceType <= ePathSourceType_PathAttr);
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} else if (aAttribute == nsGkAtoms::values) {
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isAffected = (mPathSourceType <= ePathSourceType_ValuesAttr);
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|
} else if (aAttribute == nsGkAtoms::from ||
|
|
aAttribute == nsGkAtoms::to) {
|
|
isAffected = (mPathSourceType <= ePathSourceType_ToAttr);
|
|
} else if (aAttribute == nsGkAtoms::by) {
|
|
isAffected = (mPathSourceType <= ePathSourceType_ByAttr);
|
|
} else {
|
|
NS_NOTREACHED("Should only call this method for path-describing attrs");
|
|
isAffected = false;
|
|
}
|
|
|
|
if (isAffected) {
|
|
mIsPathStale = true;
|
|
mHasChanged = true;
|
|
}
|
|
}
|
|
|
|
bool
|
|
SVGMotionSMILAnimationFunction::SetAttr(nsIAtom* aAttribute,
|
|
const nsAString& aValue,
|
|
nsAttrValue& aResult,
|
|
nsresult* aParseResult)
|
|
{
|
|
// Handle motion-specific attrs
|
|
if (aAttribute == nsGkAtoms::keyPoints) {
|
|
nsresult rv = SetKeyPoints(aValue, aResult);
|
|
if (aParseResult) {
|
|
*aParseResult = rv;
|
|
}
|
|
} else if (aAttribute == nsGkAtoms::rotate) {
|
|
nsresult rv = SetRotate(aValue, aResult);
|
|
if (aParseResult) {
|
|
*aParseResult = rv;
|
|
}
|
|
} else if (aAttribute == nsGkAtoms::path ||
|
|
aAttribute == nsGkAtoms::by ||
|
|
aAttribute == nsGkAtoms::from ||
|
|
aAttribute == nsGkAtoms::to ||
|
|
aAttribute == nsGkAtoms::values) {
|
|
aResult.SetTo(aValue);
|
|
MarkStaleIfAttributeAffectsPath(aAttribute);
|
|
if (aParseResult) {
|
|
*aParseResult = NS_OK;
|
|
}
|
|
} else {
|
|
// Defer to superclass method
|
|
return nsSMILAnimationFunction::SetAttr(aAttribute, aValue,
|
|
aResult, aParseResult);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
SVGMotionSMILAnimationFunction::UnsetAttr(nsIAtom* aAttribute)
|
|
{
|
|
if (aAttribute == nsGkAtoms::keyPoints) {
|
|
UnsetKeyPoints();
|
|
} else if (aAttribute == nsGkAtoms::rotate) {
|
|
UnsetRotate();
|
|
} else if (aAttribute == nsGkAtoms::path ||
|
|
aAttribute == nsGkAtoms::by ||
|
|
aAttribute == nsGkAtoms::from ||
|
|
aAttribute == nsGkAtoms::to ||
|
|
aAttribute == nsGkAtoms::values) {
|
|
MarkStaleIfAttributeAffectsPath(aAttribute);
|
|
} else {
|
|
// Defer to superclass method
|
|
return nsSMILAnimationFunction::UnsetAttr(aAttribute);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
nsSMILAnimationFunction::nsSMILCalcMode
|
|
SVGMotionSMILAnimationFunction::GetCalcMode() const
|
|
{
|
|
const nsAttrValue* value = GetAttr(nsGkAtoms::calcMode);
|
|
if (!value) {
|
|
return CALC_PACED; // animateMotion defaults to calcMode="paced"
|
|
}
|
|
|
|
return nsSMILCalcMode(value->GetEnumValue());
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// Helpers for GetValues
|
|
|
|
/*
|
|
* Returns the first <mpath> child of the given element
|
|
*/
|
|
|
|
static SVGMPathElement*
|
|
GetFirstMPathChild(nsIContent* aElem)
|
|
{
|
|
for (nsIContent* child = aElem->GetFirstChild();
|
|
child;
|
|
child = child->GetNextSibling()) {
|
|
if (child->IsSVG(nsGkAtoms::mpath)) {
|
|
return static_cast<SVGMPathElement*>(child);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::
|
|
RebuildPathAndVerticesFromBasicAttrs(const nsIContent* aContextElem)
|
|
{
|
|
NS_ABORT_IF_FALSE(!HasAttr(nsGkAtoms::path),
|
|
"Should be using |path| attr if we have it");
|
|
NS_ABORT_IF_FALSE(!mPath, "regenerating when we aleady have path");
|
|
NS_ABORT_IF_FALSE(mPathVertices.IsEmpty(),
|
|
"regenerating when we already have vertices");
|
|
|
|
if (!aContextElem->IsSVG()) {
|
|
NS_ERROR("Uh oh, SVG animateMotion element targeting a non-SVG node");
|
|
return;
|
|
}
|
|
|
|
SVGMotionSMILPathUtils::PathGenerator
|
|
pathGenerator(static_cast<const nsSVGElement*>(aContextElem));
|
|
|
|
bool success = false;
|
|
if (HasAttr(nsGkAtoms::values)) {
|
|
// Generate path based on our values array
|
|
mPathSourceType = ePathSourceType_ValuesAttr;
|
|
const nsAString& valuesStr = GetAttr(nsGkAtoms::values)->GetStringValue();
|
|
SVGMotionSMILPathUtils::MotionValueParser parser(&pathGenerator,
|
|
&mPathVertices);
|
|
success = nsSMILParserUtils::ParseValuesGeneric(valuesStr, parser);
|
|
} else if (HasAttr(nsGkAtoms::to) || HasAttr(nsGkAtoms::by)) {
|
|
// Apply 'from' value (or a dummy 0,0 'from' value)
|
|
if (HasAttr(nsGkAtoms::from)) {
|
|
const nsAString& fromStr = GetAttr(nsGkAtoms::from)->GetStringValue();
|
|
success = pathGenerator.MoveToAbsolute(fromStr);
|
|
mPathVertices.AppendElement(0.0);
|
|
} else {
|
|
// Create dummy 'from' value at 0,0, if we're doing by-animation.
|
|
// (NOTE: We don't add the dummy 0-point to our list for *to-animation*,
|
|
// because the nsSMILAnimationFunction logic for to-animation doesn't
|
|
// expect a dummy value. It only expects one value: the final 'to' value.)
|
|
pathGenerator.MoveToOrigin();
|
|
if (!HasAttr(nsGkAtoms::to)) {
|
|
mPathVertices.AppendElement(0.0);
|
|
}
|
|
success = true;
|
|
}
|
|
|
|
// Apply 'to' or 'by' value
|
|
if (success) {
|
|
double dist;
|
|
if (HasAttr(nsGkAtoms::to)) {
|
|
mPathSourceType = ePathSourceType_ToAttr;
|
|
const nsAString& toStr = GetAttr(nsGkAtoms::to)->GetStringValue();
|
|
success = pathGenerator.LineToAbsolute(toStr, dist);
|
|
} else { // HasAttr(nsGkAtoms::by)
|
|
mPathSourceType = ePathSourceType_ByAttr;
|
|
const nsAString& byStr = GetAttr(nsGkAtoms::by)->GetStringValue();
|
|
success = pathGenerator.LineToRelative(byStr, dist);
|
|
}
|
|
if (success) {
|
|
mPathVertices.AppendElement(dist);
|
|
}
|
|
}
|
|
}
|
|
if (success) {
|
|
mPath = pathGenerator.GetResultingPath();
|
|
} else {
|
|
// Parse failure. Leave path as null, and clear path-related member data.
|
|
mPathVertices.Clear();
|
|
}
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::
|
|
RebuildPathAndVerticesFromMpathElem(SVGMPathElement* aMpathElem)
|
|
{
|
|
mPathSourceType = ePathSourceType_Mpath;
|
|
|
|
// Use the path that's the target of our chosen <mpath> child.
|
|
SVGPathElement* pathElem = aMpathElem->GetReferencedPath();
|
|
if (pathElem) {
|
|
const SVGPathData &path = pathElem->GetAnimPathSegList()->GetAnimValue();
|
|
// Path data must contain of at least one path segment (if the path data
|
|
// doesn't begin with a valid "M", then it's invalid).
|
|
if (path.Length()) {
|
|
bool ok =
|
|
path.GetDistancesFromOriginToEndsOfVisibleSegments(&mPathVertices);
|
|
if (ok && mPathVertices.Length()) {
|
|
mPath = pathElem->GetOrBuildPathForMeasuring();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::RebuildPathAndVerticesFromPathAttr()
|
|
{
|
|
const nsAString& pathSpec = GetAttr(nsGkAtoms::path)->GetStringValue();
|
|
mPathSourceType = ePathSourceType_PathAttr;
|
|
|
|
// Generate Path from |path| attr
|
|
SVGPathData path;
|
|
nsSVGPathDataParser pathParser(pathSpec, &path);
|
|
|
|
// We ignore any failure returned from Parse() since the SVG spec says to
|
|
// accept all segments up to the first invalid token. Instead we must
|
|
// explicitly check that the parse produces at least one path segment (if
|
|
// the path data doesn't begin with a valid "M", then it's invalid).
|
|
pathParser.Parse();
|
|
if (!path.Length()) {
|
|
return;
|
|
}
|
|
|
|
mPath = path.BuildPathForMeasuring();
|
|
bool ok = path.GetDistancesFromOriginToEndsOfVisibleSegments(&mPathVertices);
|
|
if (!ok || !mPathVertices.Length()) {
|
|
mPath = nullptr;
|
|
}
|
|
}
|
|
|
|
// Helper to regenerate our path representation & its list of vertices
|
|
void
|
|
SVGMotionSMILAnimationFunction::
|
|
RebuildPathAndVertices(const nsIContent* aTargetElement)
|
|
{
|
|
NS_ABORT_IF_FALSE(mIsPathStale, "rebuilding path when it isn't stale");
|
|
|
|
// Clear stale data
|
|
mPath = nullptr;
|
|
mPathVertices.Clear();
|
|
mPathSourceType = ePathSourceType_None;
|
|
|
|
// Do we have a mpath child? if so, it trumps everything. Otherwise, we look
|
|
// through our list of path-defining attributes, in order of priority.
|
|
SVGMPathElement* firstMpathChild = GetFirstMPathChild(mAnimationElement);
|
|
|
|
if (firstMpathChild) {
|
|
RebuildPathAndVerticesFromMpathElem(firstMpathChild);
|
|
mValueNeedsReparsingEverySample = false;
|
|
} else if (HasAttr(nsGkAtoms::path)) {
|
|
RebuildPathAndVerticesFromPathAttr();
|
|
mValueNeedsReparsingEverySample = false;
|
|
} else {
|
|
// Get path & vertices from basic SMIL attrs: from/by/to/values
|
|
|
|
RebuildPathAndVerticesFromBasicAttrs(aTargetElement);
|
|
mValueNeedsReparsingEverySample = true;
|
|
}
|
|
mIsPathStale = false;
|
|
}
|
|
|
|
bool
|
|
SVGMotionSMILAnimationFunction::
|
|
GenerateValuesForPathAndPoints(Path* aPath,
|
|
bool aIsKeyPoints,
|
|
FallibleTArray<double>& aPointDistances,
|
|
nsSMILValueArray& aResult)
|
|
{
|
|
NS_ABORT_IF_FALSE(aResult.IsEmpty(), "outparam is non-empty");
|
|
|
|
// If we're using "keyPoints" as our list of input distances, then we need
|
|
// to de-normalize from the [0, 1] scale to the [0, totalPathLen] scale.
|
|
double distanceMultiplier = aIsKeyPoints ? aPath->ComputeLength() : 1.0;
|
|
const uint32_t numPoints = aPointDistances.Length();
|
|
for (uint32_t i = 0; i < numPoints; ++i) {
|
|
double curDist = aPointDistances[i] * distanceMultiplier;
|
|
if (!aResult.AppendElement(
|
|
SVGMotionSMILType::ConstructSMILValue(aPath, curDist,
|
|
mRotateType, mRotateAngle))) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
nsresult
|
|
SVGMotionSMILAnimationFunction::GetValues(const nsISMILAttr& aSMILAttr,
|
|
nsSMILValueArray& aResult)
|
|
{
|
|
if (mIsPathStale) {
|
|
RebuildPathAndVertices(aSMILAttr.GetTargetNode());
|
|
}
|
|
NS_ABORT_IF_FALSE(!mIsPathStale, "Forgot to clear 'is path stale' state");
|
|
|
|
if (!mPath) {
|
|
// This could be due to e.g. a parse error.
|
|
NS_ABORT_IF_FALSE(mPathVertices.IsEmpty(), "have vertices but no path");
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
NS_ABORT_IF_FALSE(!mPathVertices.IsEmpty(), "have a path but no vertices");
|
|
|
|
// Now: Make the actual list of nsSMILValues (using keyPoints, if set)
|
|
bool isUsingKeyPoints = !mKeyPoints.IsEmpty();
|
|
bool success = GenerateValuesForPathAndPoints(mPath, isUsingKeyPoints,
|
|
isUsingKeyPoints ?
|
|
mKeyPoints : mPathVertices,
|
|
aResult);
|
|
if (!success) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::
|
|
CheckValueListDependentAttrs(uint32_t aNumValues)
|
|
{
|
|
// Call superclass method.
|
|
nsSMILAnimationFunction::CheckValueListDependentAttrs(aNumValues);
|
|
|
|
// Added behavior: Do checks specific to keyPoints.
|
|
CheckKeyPoints();
|
|
}
|
|
|
|
bool
|
|
SVGMotionSMILAnimationFunction::IsToAnimation() const
|
|
{
|
|
// Rely on inherited method, but not if we have an <mpath> child or a |path|
|
|
// attribute, because they'll override any 'to' attr we might have.
|
|
// NOTE: We can't rely on mPathSourceType, because it might not have been
|
|
// set to a useful value yet (or it might be stale).
|
|
return !GetFirstMPathChild(mAnimationElement) &&
|
|
!HasAttr(nsGkAtoms::path) &&
|
|
nsSMILAnimationFunction::IsToAnimation();
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::CheckKeyPoints()
|
|
{
|
|
if (!HasAttr(nsGkAtoms::keyPoints))
|
|
return;
|
|
|
|
// attribute is ignored for calcMode="paced" (even if it's got errors)
|
|
if (GetCalcMode() == CALC_PACED) {
|
|
SetKeyPointsErrorFlag(false);
|
|
}
|
|
|
|
if (mKeyPoints.Length() != mKeyTimes.Length()) {
|
|
// there must be exactly as many keyPoints as keyTimes
|
|
SetKeyPointsErrorFlag(true);
|
|
return;
|
|
}
|
|
|
|
// Nothing else to check -- we can catch all keyPoints errors elsewhere.
|
|
// - Formatting & range issues will be caught in SetKeyPoints, and will
|
|
// result in an empty mKeyPoints array, which will drop us into the error
|
|
// case above.
|
|
}
|
|
|
|
nsresult
|
|
SVGMotionSMILAnimationFunction::SetKeyPoints(const nsAString& aKeyPoints,
|
|
nsAttrValue& aResult)
|
|
{
|
|
mKeyPoints.Clear();
|
|
aResult.SetTo(aKeyPoints);
|
|
|
|
mHasChanged = true;
|
|
|
|
if (!nsSMILParserUtils::ParseSemicolonDelimitedProgressList(aKeyPoints, false,
|
|
mKeyPoints)) {
|
|
mKeyPoints.Clear();
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::UnsetKeyPoints()
|
|
{
|
|
mKeyPoints.Clear();
|
|
SetKeyPointsErrorFlag(false);
|
|
mHasChanged = true;
|
|
}
|
|
|
|
nsresult
|
|
SVGMotionSMILAnimationFunction::SetRotate(const nsAString& aRotate,
|
|
nsAttrValue& aResult)
|
|
{
|
|
mHasChanged = true;
|
|
|
|
aResult.SetTo(aRotate);
|
|
if (aRotate.EqualsLiteral("auto")) {
|
|
mRotateType = eRotateType_Auto;
|
|
} else if (aRotate.EqualsLiteral("auto-reverse")) {
|
|
mRotateType = eRotateType_AutoReverse;
|
|
} else {
|
|
mRotateType = eRotateType_Explicit;
|
|
|
|
// Parse numeric angle string, with the help of a temp nsSVGAngle.
|
|
nsSVGAngle svgAngle;
|
|
svgAngle.Init();
|
|
nsresult rv = svgAngle.SetBaseValueString(aRotate, nullptr, false);
|
|
if (NS_FAILED(rv)) { // Parse error
|
|
mRotateAngle = 0.0f; // set default rotate angle
|
|
// XXX report to console?
|
|
return rv;
|
|
}
|
|
|
|
mRotateAngle = svgAngle.GetBaseValInSpecifiedUnits();
|
|
|
|
// Convert to radian units, if we're not already in radians.
|
|
uint8_t angleUnit = svgAngle.GetBaseValueUnit();
|
|
if (angleUnit != SVG_ANGLETYPE_RAD) {
|
|
mRotateAngle *= nsSVGAngle::GetDegreesPerUnit(angleUnit) /
|
|
nsSVGAngle::GetDegreesPerUnit(SVG_ANGLETYPE_RAD);
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
SVGMotionSMILAnimationFunction::UnsetRotate()
|
|
{
|
|
mRotateAngle = 0.0f; // default value
|
|
mRotateType = eRotateType_Explicit;
|
|
mHasChanged = true;
|
|
}
|
|
|
|
} // namespace mozilla
|