gecko-dev/gfx/layers/d3d11
Kevin Chen 9fcca83f99 Bug 1356537 - Revert device reset check in EndFrame; r=dvander
MozReview-Commit-ID: Ke1TUrdinns

--HG--
extra : rebase_source : a1c2068000375dd15ccfb70eef486e5c362cf6ad
2017-04-14 18:26:15 +08:00
..
BlendingHelpers.hlslh
BlendShaderConstants.h Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow 2017-03-07 20:55:20 +00:00
CompositorD3D11.cpp Bug 1356537 - Revert device reset check in EndFrame; r=dvander 2017-04-14 18:26:15 +08:00
CompositorD3D11.h Bug 1356119 - Skip Flush to old context after device reset. r=dvander 2017-04-14 00:19:00 -04:00
CompositorD3D11.hlsl Fix mask layer transforms in the D3D11 compositor. (bug 1349056, r=mstange) 2017-03-21 20:36:03 -07:00
CompositorD3D11Shaders.h Fix mask layer transforms in the D3D11 compositor. (bug 1349056, r=mstange) 2017-03-21 20:36:03 -07:00
DiagnosticsD3D11.cpp Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas) 2017-04-10 19:44:46 -07:00
DiagnosticsD3D11.h Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas) 2017-04-10 19:44:46 -07:00
genshaders.sh Bug 1340398 - Part 2: Support NV12 texture hosts in CompositorD3D11. r=mattwoodrow 2017-03-07 20:55:20 +00:00
HelpersD3D11.h Improve pixel fill statistics in the D3D11 compositor overlay. (bug 1352151 part 6, r=bas) 2017-04-10 19:44:46 -07:00
ReadbackManagerD3D11.cpp Bug 1322465 part 5 - Use explicit/MOZ_IMPLICIT for the unary constructors in gfx/. r=Ehsan 2016-12-16 15:54:32 +08:00
ReadbackManagerD3D11.h
TextureD3D11.cpp Don't gfxDevCrash when video fails to acquire a SyncObject. (bug 1345735 part 2, r=mattwoodrow) 2017-04-19 07:24:44 -07:00
TextureD3D11.h Fix DXGITextureHostD3D11 not being able to lock without a compositor. (bug 1350247, r=mattwoodrow) 2017-03-27 14:02:50 -07:00