mirror of
https://github.com/mozilla/gecko-dev.git
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32de28696d
Depends on D85288 Differential Revision: https://phabricator.services.mozilla.com/D85720
1069 lines
30 KiB
JavaScript
1069 lines
30 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* eslint-env browser */
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"use strict";
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const {
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Component,
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createFactory,
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} = require("devtools/client/shared/vendor/react");
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const PropTypes = require("devtools/client/shared/vendor/react-prop-types");
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const dom = require("devtools/client/shared/vendor/react-dom-factories");
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const { scrollIntoView } = require("devtools/client/shared/scroll");
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const {
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preventDefaultAndStopPropagation,
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} = require("devtools/client/shared/events");
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loader.lazyRequireGetter(
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this,
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["wrapMoveFocus", "getFocusableElements"],
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"devtools/client/shared/focus",
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true
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);
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const AUTO_EXPAND_DEPTH = 0;
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const NUMBER_OF_OFFSCREEN_ITEMS = 1;
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/**
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* A fast, generic, expandable and collapsible tree component.
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*
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* This tree component is fast: it can handle trees with *many* items. It only
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* renders the subset of those items which are visible in the viewport. It's
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* been battle tested on huge trees in the memory panel. We've optimized tree
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* traversal and rendering, even in the presence of cross-compartment wrappers.
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*
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* This tree component doesn't make any assumptions about the structure of your
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* tree data. Whether children are computed on demand, or stored in an array in
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* the parent's `_children` property, it doesn't matter. We only require the
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* implementation of `getChildren`, `getRoots`, `getParent`, and `isExpanded`
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* functions.
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*
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* This tree component is well tested and reliable. See
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* devtools/client/shared/components/test/mochitest/test_tree_* and its usage in
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* the performance and memory panels.
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*
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* This tree component doesn't make any assumptions about how to render items in
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* the tree. You provide a `renderItem` function, and this component will ensure
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* that only those items whose parents are expanded and which are visible in the
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* viewport are rendered. The `renderItem` function could render the items as a
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* "traditional" tree or as rows in a table or anything else. It doesn't
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* restrict you to only one certain kind of tree.
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*
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* The only requirement is that every item in the tree render as the same
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* height. This is required in order to compute which items are visible in the
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* viewport in constant time.
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*
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* ### Example Usage
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*
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* Suppose we have some tree data where each item has this form:
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*
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* {
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* id: Number,
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* label: String,
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* parent: Item or null,
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* children: Array of child items,
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* expanded: bool,
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* }
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*
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* Here is how we could render that data with this component:
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*
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* class MyTree extends Component {
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* static get propTypes() {
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* // The root item of the tree, with the form described above.
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* return {
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* root: PropTypes.object.isRequired
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* };
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* }
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*
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* render() {
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* return Tree({
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* itemHeight: 20, // px
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*
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* getRoots: () => [this.props.root],
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*
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* getParent: item => item.parent,
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* getChildren: item => item.children,
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* getKey: item => item.id,
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* isExpanded: item => item.expanded,
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*
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* renderItem: (item, depth, isFocused, arrow, isExpanded) => {
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* let className = "my-tree-item";
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* if (isFocused) {
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* className += " focused";
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* }
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* return dom.div(
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* {
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* className,
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* // Apply 10px nesting per expansion depth.
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* style: { marginLeft: depth * 10 + "px" }
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* },
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* // Here is the expando arrow so users can toggle expansion and
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* // collapse state.
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* arrow,
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* // And here is the label for this item.
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* dom.span({ className: "my-tree-item-label" }, item.label)
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* );
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* },
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*
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* onExpand: item => dispatchExpandActionToRedux(item),
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* onCollapse: item => dispatchCollapseActionToRedux(item),
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* });
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* }
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* }
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*/
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class Tree extends Component {
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static get propTypes() {
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return {
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// Required props
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// A function to get an item's parent, or null if it is a root.
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//
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// Type: getParent(item: Item) -> Maybe<Item>
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//
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// Example:
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//
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// // The parent of this item is stored in its `parent` property.
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// getParent: item => item.parent
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getParent: PropTypes.func.isRequired,
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// A function to get an item's children.
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//
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// Type: getChildren(item: Item) -> [Item]
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//
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// Example:
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//
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// // This item's children are stored in its `children` property.
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// getChildren: item => item.children
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getChildren: PropTypes.func.isRequired,
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// A function which takes an item and ArrowExpander component instance and
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// returns a component, or text, or anything else that React considers
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// renderable.
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//
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// Type: renderItem(item: Item,
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// depth: Number,
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// isFocused: Boolean,
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// arrow: ReactComponent,
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// isExpanded: Boolean) -> ReactRenderable
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//
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// Example:
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//
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// renderItem: (item, depth, isFocused, arrow, isExpanded) => {
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// let className = "my-tree-item";
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// if (isFocused) {
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// className += " focused";
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// }
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// return dom.div(
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// {
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// className,
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// style: { marginLeft: depth * 10 + "px" }
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// },
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// arrow,
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// dom.span({ className: "my-tree-item-label" }, item.label)
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// );
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// },
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renderItem: PropTypes.func.isRequired,
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// A function which returns the roots of the tree (forest).
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//
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// Type: getRoots() -> [Item]
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//
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// Example:
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//
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// // In this case, we only have one top level, root item. You could
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// // return multiple items if you have many top level items in your
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// // tree.
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// getRoots: () => [this.props.rootOfMyTree]
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getRoots: PropTypes.func.isRequired,
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// A function to get a unique key for the given item. This helps speed up
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// React's rendering a *TON*.
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//
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// Type: getKey(item: Item) -> String
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//
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// Example:
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//
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// getKey: item => `my-tree-item-${item.uniqueId}`
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getKey: PropTypes.func.isRequired,
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// A function to get whether an item is expanded or not. If an item is not
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// expanded, then it must be collapsed.
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//
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// Type: isExpanded(item: Item) -> Boolean
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//
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// Example:
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//
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// isExpanded: item => item.expanded,
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isExpanded: PropTypes.func.isRequired,
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// The height of an item in the tree including margin and padding, in
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// pixels.
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itemHeight: PropTypes.number.isRequired,
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// Optional props
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// The currently focused item, if any such item exists.
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focused: PropTypes.any,
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// Handle when a new item is focused.
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onFocus: PropTypes.func,
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// The currently active (keyboard) item, if any such item exists.
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active: PropTypes.any,
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// Handle when item is activated with a keyboard (using Space or Enter)
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onActivate: PropTypes.func,
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// The currently shown item, if any such item exists.
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shown: PropTypes.any,
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// Indicates if pressing ArrowRight key should only expand expandable node
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// or if the selection should also move to the next node.
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preventNavigationOnArrowRight: PropTypes.bool,
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// The depth to which we should automatically expand new items.
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autoExpandDepth: PropTypes.number,
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// Note: the two properties below are mutually exclusive. Only one of the
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// label properties is necessary.
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// ID of an element whose textual content serves as an accessible label for
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// a tree.
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labelledby: PropTypes.string,
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// Accessibility label for a tree widget.
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label: PropTypes.string,
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// Optional event handlers for when items are expanded or collapsed. Useful
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// for dispatching redux events and updating application state, maybe lazily
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// loading subtrees from a worker, etc.
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//
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// Type:
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// onExpand(item: Item)
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// onCollapse(item: Item)
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//
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// Example:
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//
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// onExpand: item => dispatchExpandActionToRedux(item)
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onExpand: PropTypes.func,
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onCollapse: PropTypes.func,
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};
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}
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static get defaultProps() {
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return {
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autoExpandDepth: AUTO_EXPAND_DEPTH,
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preventNavigationOnArrowRight: true,
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};
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}
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constructor(props) {
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super(props);
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this.state = {
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scroll: 0,
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height: window.innerHeight,
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seen: new Set(),
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mouseDown: false,
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};
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this._onExpand = oncePerAnimationFrame(this._onExpand).bind(this);
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this._onCollapse = oncePerAnimationFrame(this._onCollapse).bind(this);
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this._onScroll = oncePerAnimationFrame(this._onScroll).bind(this);
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this._focusPrevNode = oncePerAnimationFrame(this._focusPrevNode).bind(this);
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this._focusNextNode = oncePerAnimationFrame(this._focusNextNode).bind(this);
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this._focusParentNode = oncePerAnimationFrame(this._focusParentNode).bind(
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this
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);
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this._focusFirstNode = oncePerAnimationFrame(this._focusFirstNode).bind(
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this
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);
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this._focusLastNode = oncePerAnimationFrame(this._focusLastNode).bind(this);
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this._autoExpand = this._autoExpand.bind(this);
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this._preventArrowKeyScrolling = this._preventArrowKeyScrolling.bind(this);
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this._updateHeight = this._updateHeight.bind(this);
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this._onResize = this._onResize.bind(this);
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this._dfs = this._dfs.bind(this);
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this._dfsFromRoots = this._dfsFromRoots.bind(this);
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this._focus = this._focus.bind(this);
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this._activate = this._activate.bind(this);
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this._onKeyDown = this._onKeyDown.bind(this);
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}
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componentDidMount() {
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window.addEventListener("resize", this._onResize);
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this._autoExpand();
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this._updateHeight();
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this._scrollItemIntoView();
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}
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componentWillReceiveProps(nextProps) {
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this._autoExpand();
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this._updateHeight();
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}
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shouldComponentUpdate(nextProps, nextState) {
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const { scroll, height, seen, mouseDown } = this.state;
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return (
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scroll !== nextState.scroll ||
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height !== nextState.height ||
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seen !== nextState.seen ||
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mouseDown === nextState.mouseDown
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);
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}
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componentDidUpdate() {
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this._scrollItemIntoView();
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}
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componentWillUnmount() {
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window.removeEventListener("resize", this._onResize);
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}
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_scrollItemIntoView() {
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const { shown } = this.props;
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if (!shown) {
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return;
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}
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this._scrollIntoView(shown);
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}
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_autoExpand() {
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if (!this.props.autoExpandDepth) {
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return;
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}
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// Automatically expand the first autoExpandDepth levels for new items. Do
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// not use the usual DFS infrastructure because we don't want to ignore
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// collapsed nodes.
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const autoExpand = (item, currentDepth) => {
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if (
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currentDepth >= this.props.autoExpandDepth ||
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this.state.seen.has(item)
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) {
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return;
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}
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this.props.onExpand(item);
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this.state.seen.add(item);
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const children = this.props.getChildren(item);
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const length = children.length;
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for (let i = 0; i < length; i++) {
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autoExpand(children[i], currentDepth + 1);
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}
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};
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const roots = this.props.getRoots();
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const length = roots.length;
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for (let i = 0; i < length; i++) {
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autoExpand(roots[i], 0);
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}
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}
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_preventArrowKeyScrolling(e) {
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switch (e.key) {
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case "ArrowUp":
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case "ArrowDown":
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case "ArrowLeft":
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case "ArrowRight":
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preventDefaultAndStopPropagation(e);
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break;
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}
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}
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/**
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* Updates the state's height based on clientHeight.
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*/
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_updateHeight() {
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this.setState({ height: this.refs.tree.clientHeight });
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}
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/**
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* Perform a pre-order depth-first search from item.
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*/
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_dfs(item, maxDepth = Infinity, traversal = [], _depth = 0) {
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traversal.push({ item, depth: _depth });
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if (!this.props.isExpanded(item)) {
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return traversal;
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}
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const nextDepth = _depth + 1;
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if (nextDepth > maxDepth) {
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return traversal;
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}
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const children = this.props.getChildren(item);
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const length = children.length;
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for (let i = 0; i < length; i++) {
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this._dfs(children[i], maxDepth, traversal, nextDepth);
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}
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return traversal;
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}
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/**
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* Perform a pre-order depth-first search over the whole forest.
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*/
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_dfsFromRoots(maxDepth = Infinity) {
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const traversal = [];
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const roots = this.props.getRoots();
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const length = roots.length;
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for (let i = 0; i < length; i++) {
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this._dfs(roots[i], maxDepth, traversal);
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}
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return traversal;
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}
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/**
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* Expands current row.
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*
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* @param {Object} item
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* @param {Boolean} expandAllChildren
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*/
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_onExpand(item, expandAllChildren) {
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if (this.props.onExpand) {
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this.props.onExpand(item);
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if (expandAllChildren) {
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const children = this._dfs(item);
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const length = children.length;
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for (let i = 0; i < length; i++) {
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this.props.onExpand(children[i].item);
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}
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}
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}
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}
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/**
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* Collapses current row.
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*
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* @param {Object} item
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*/
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_onCollapse(item) {
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if (this.props.onCollapse) {
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this.props.onCollapse(item);
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}
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}
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/**
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* Scroll item into view. Depending on whether the item is already rendered,
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* we might have to calculate the position of the item based on its index and
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* the item height.
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*
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* @param {Object} item
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* The item to be scrolled into view.
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* @param {Number|undefined} index
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* The index of the item in a full DFS traversal (ignoring collapsed
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* nodes) or undefined.
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* @param {Object} options
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* Optional information regarding item's requested alignement when
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* scrolling.
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*/
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_scrollIntoView(item, index, options = {}) {
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const treeElement = this.refs.tree;
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if (!treeElement) {
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return;
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}
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const element = document.getElementById(this.props.getKey(item));
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if (element) {
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scrollIntoView(element, { ...options, container: treeElement });
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return;
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}
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|
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if (index == null) {
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// If index is not provided, determine item index from traversal.
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const traversal = this._dfsFromRoots();
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index = traversal.findIndex(({ item: i }) => i === item);
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}
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if (index == null || index < 0) {
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return;
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}
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const { itemHeight } = this.props;
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const { clientHeight, scrollTop } = treeElement;
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const elementTop = index * itemHeight;
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let scrollTo;
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if (scrollTop >= elementTop + itemHeight) {
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scrollTo = elementTop;
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} else if (scrollTop + clientHeight <= elementTop) {
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scrollTo = elementTop + itemHeight - clientHeight;
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}
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if (scrollTo != undefined) {
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treeElement.scrollTo({
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left: 0,
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top: scrollTo,
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});
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}
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|
}
|
|
|
|
/**
|
|
* Sets the passed in item to be the focused item.
|
|
*
|
|
* @param {Number} index
|
|
* The index of the item in a full DFS traversal (ignoring collapsed
|
|
* nodes). Ignored if `item` is undefined.
|
|
*
|
|
* @param {Object|undefined} item
|
|
* The item to be focused, or undefined to focus no item.
|
|
*/
|
|
_focus(index, item, options = {}) {
|
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if (item !== undefined && !options.preventAutoScroll) {
|
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this._scrollIntoView(item, index, options);
|
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}
|
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if (this.props.active != null) {
|
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this._activate(null);
|
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if (this.refs.tree !== this.activeElement) {
|
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this.refs.tree.focus();
|
|
}
|
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}
|
|
|
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if (this.props.onFocus) {
|
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this.props.onFocus(item);
|
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}
|
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}
|
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|
_activate(item) {
|
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if (this.props.onActivate) {
|
|
this.props.onActivate(item);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update state height and tree's scrollTop if necessary.
|
|
*/
|
|
_onResize() {
|
|
// When tree size changes without direct user action, scroll top cat get re-set to 0
|
|
// (for example, when tree height changes via CSS rule change). We need to ensure that
|
|
// the tree's scrollTop is in sync with the scroll state.
|
|
if (this.state.scroll !== this.refs.tree.scrollTop) {
|
|
this.refs.tree.scrollTo({ left: 0, top: this.state.scroll });
|
|
}
|
|
|
|
this._updateHeight();
|
|
}
|
|
|
|
/**
|
|
* Fired on a scroll within the tree's container, updates
|
|
* the stored position of the view port to handle virtual view rendering.
|
|
*
|
|
* @param {Event} e
|
|
*/
|
|
_onScroll(e) {
|
|
this.setState({
|
|
scroll: Math.max(this.refs.tree.scrollTop, 0),
|
|
height: this.refs.tree.clientHeight,
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Handles key down events in the tree's container.
|
|
*
|
|
* @param {Event} e
|
|
*/
|
|
// eslint-disable-next-line complexity
|
|
_onKeyDown(e) {
|
|
if (this.props.focused == null) {
|
|
return;
|
|
}
|
|
|
|
// Allow parent nodes to use navigation arrows with modifiers.
|
|
if (e.altKey || e.ctrlKey || e.shiftKey || e.metaKey) {
|
|
return;
|
|
}
|
|
|
|
this._preventArrowKeyScrolling(e);
|
|
|
|
switch (e.key) {
|
|
case "ArrowUp":
|
|
this._focusPrevNode();
|
|
break;
|
|
|
|
case "ArrowDown":
|
|
this._focusNextNode();
|
|
break;
|
|
|
|
case "ArrowLeft":
|
|
if (
|
|
this.props.isExpanded(this.props.focused) &&
|
|
this.props.getChildren(this.props.focused).length
|
|
) {
|
|
this._onCollapse(this.props.focused);
|
|
} else {
|
|
this._focusParentNode();
|
|
}
|
|
break;
|
|
|
|
case "ArrowRight":
|
|
if (
|
|
this.props.getChildren(this.props.focused).length &&
|
|
!this.props.isExpanded(this.props.focused)
|
|
) {
|
|
this._onExpand(this.props.focused);
|
|
} else if (!this.props.preventNavigationOnArrowRight) {
|
|
this._focusNextNode();
|
|
}
|
|
break;
|
|
|
|
case "Home":
|
|
this._focusFirstNode();
|
|
break;
|
|
|
|
case "End":
|
|
this._focusLastNode();
|
|
break;
|
|
|
|
case "Enter":
|
|
case " ":
|
|
// On space or enter make focused tree node active. This means keyboard focus
|
|
// handling is passed on to the tree node itself.
|
|
if (this.refs.tree === this.activeElement) {
|
|
preventDefaultAndStopPropagation(e);
|
|
if (this.props.active !== this.props.focused) {
|
|
this._activate(this.props.focused);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case "Escape":
|
|
preventDefaultAndStopPropagation(e);
|
|
if (this.props.active != null) {
|
|
this._activate(null);
|
|
}
|
|
|
|
if (this.refs.tree !== this.activeElement) {
|
|
this.refs.tree.focus();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
get activeElement() {
|
|
return this.refs.tree.ownerDocument.activeElement;
|
|
}
|
|
|
|
_focusFirstNode() {
|
|
const traversal = this._dfsFromRoots();
|
|
this._focus(0, traversal[0].item, { alignTo: "top" });
|
|
}
|
|
|
|
_focusLastNode() {
|
|
const traversal = this._dfsFromRoots();
|
|
const lastIndex = traversal.length - 1;
|
|
this._focus(lastIndex, traversal[lastIndex].item, { alignTo: "bottom" });
|
|
}
|
|
|
|
/**
|
|
* Sets the previous node relative to the currently focused item, to focused.
|
|
*/
|
|
_focusPrevNode() {
|
|
// Start a depth first search and keep going until we reach the currently
|
|
// focused node. Focus the previous node in the DFS, if it exists. If it
|
|
// doesn't exist, we're at the first node already.
|
|
|
|
let prev;
|
|
let prevIndex;
|
|
|
|
const traversal = this._dfsFromRoots();
|
|
const length = traversal.length;
|
|
for (let i = 0; i < length; i++) {
|
|
const item = traversal[i].item;
|
|
if (item === this.props.focused) {
|
|
break;
|
|
}
|
|
prev = item;
|
|
prevIndex = i;
|
|
}
|
|
|
|
if (prev === undefined) {
|
|
return;
|
|
}
|
|
|
|
this._focus(prevIndex, prev, { alignTo: "top" });
|
|
}
|
|
|
|
/**
|
|
* Handles the down arrow key which will focus either the next child
|
|
* or sibling row.
|
|
*/
|
|
_focusNextNode() {
|
|
// Start a depth first search and keep going until we reach the currently
|
|
// focused node. Focus the next node in the DFS, if it exists. If it
|
|
// doesn't exist, we're at the last node already.
|
|
|
|
const traversal = this._dfsFromRoots();
|
|
const length = traversal.length;
|
|
let i = 0;
|
|
|
|
while (i < length) {
|
|
if (traversal[i].item === this.props.focused) {
|
|
break;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if (i + 1 < traversal.length) {
|
|
this._focus(i + 1, traversal[i + 1].item, { alignTo: "bottom" });
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handles the left arrow key, going back up to the current rows'
|
|
* parent row.
|
|
*/
|
|
_focusParentNode() {
|
|
const parent = this.props.getParent(this.props.focused);
|
|
if (!parent) {
|
|
return;
|
|
}
|
|
|
|
const traversal = this._dfsFromRoots();
|
|
const length = traversal.length;
|
|
let parentIndex = 0;
|
|
for (; parentIndex < length; parentIndex++) {
|
|
if (traversal[parentIndex].item === parent) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
this._focus(parentIndex, parent, { alignTo: "top" });
|
|
}
|
|
|
|
render() {
|
|
const traversal = this._dfsFromRoots();
|
|
|
|
// 'begin' and 'end' are the index of the first (at least partially) visible item
|
|
// and the index after the last (at least partially) visible item, respectively.
|
|
// `NUMBER_OF_OFFSCREEN_ITEMS` is removed from `begin` and added to `end` so that
|
|
// the top and bottom of the page are filled with the `NUMBER_OF_OFFSCREEN_ITEMS`
|
|
// previous and next items respectively, which helps the user to see fewer empty
|
|
// gaps when scrolling quickly.
|
|
const { itemHeight, active, focused } = this.props;
|
|
const { scroll, height } = this.state;
|
|
const begin = Math.max(
|
|
((scroll / itemHeight) | 0) - NUMBER_OF_OFFSCREEN_ITEMS,
|
|
0
|
|
);
|
|
const end =
|
|
Math.ceil((scroll + height) / itemHeight) + NUMBER_OF_OFFSCREEN_ITEMS;
|
|
const toRender = traversal.slice(begin, end);
|
|
const topSpacerHeight = begin * itemHeight;
|
|
const bottomSpacerHeight = Math.max(traversal.length - end, 0) * itemHeight;
|
|
|
|
const nodes = [
|
|
dom.div({
|
|
key: "top-spacer",
|
|
role: "presentation",
|
|
style: {
|
|
padding: 0,
|
|
margin: 0,
|
|
height: topSpacerHeight + "px",
|
|
},
|
|
}),
|
|
];
|
|
|
|
for (let i = 0; i < toRender.length; i++) {
|
|
const index = begin + i;
|
|
const first = index == 0;
|
|
const last = index == traversal.length - 1;
|
|
const { item, depth } = toRender[i];
|
|
const key = this.props.getKey(item);
|
|
nodes.push(
|
|
TreeNode({
|
|
// We make a key unique depending on whether the tree node is in active or
|
|
// inactive state to make sure that it is actually replaced and the tabbable
|
|
// state is reset.
|
|
key: `${key}-${active === item ? "active" : "inactive"}`,
|
|
index,
|
|
first,
|
|
last,
|
|
item,
|
|
depth,
|
|
id: key,
|
|
renderItem: this.props.renderItem,
|
|
focused: focused === item,
|
|
active: active === item,
|
|
expanded: this.props.isExpanded(item),
|
|
hasChildren: !!this.props.getChildren(item).length,
|
|
onExpand: this._onExpand,
|
|
onCollapse: this._onCollapse,
|
|
// Since the user just clicked the node, there's no need to check if
|
|
// it should be scrolled into view.
|
|
onClick: () =>
|
|
this._focus(begin + i, item, { preventAutoScroll: true }),
|
|
})
|
|
);
|
|
}
|
|
|
|
nodes.push(
|
|
dom.div({
|
|
key: "bottom-spacer",
|
|
role: "presentation",
|
|
style: {
|
|
padding: 0,
|
|
margin: 0,
|
|
height: bottomSpacerHeight + "px",
|
|
},
|
|
})
|
|
);
|
|
|
|
return dom.div(
|
|
{
|
|
className: "tree",
|
|
ref: "tree",
|
|
role: "tree",
|
|
tabIndex: "0",
|
|
onKeyDown: this._onKeyDown,
|
|
onKeyPress: this._preventArrowKeyScrolling,
|
|
onKeyUp: this._preventArrowKeyScrolling,
|
|
onScroll: this._onScroll,
|
|
onMouseDown: () => this.setState({ mouseDown: true }),
|
|
onMouseUp: () => this.setState({ mouseDown: false }),
|
|
onFocus: () => {
|
|
if (focused || this.state.mouseDown) {
|
|
return;
|
|
}
|
|
|
|
// Only set default focus to the first tree node if focused node is
|
|
// not yet set and the focus event is not the result of a mouse
|
|
// interarction.
|
|
this._focus(begin, toRender[0].item);
|
|
},
|
|
onBlur: e => {
|
|
if (active != null) {
|
|
const { relatedTarget } = e;
|
|
if (!this.refs.tree.contains(relatedTarget)) {
|
|
this._activate(null);
|
|
}
|
|
}
|
|
},
|
|
onClick: () => {
|
|
// Focus should always remain on the tree container itself.
|
|
this.refs.tree.focus();
|
|
},
|
|
"aria-label": this.props.label,
|
|
"aria-labelledby": this.props.labelledby,
|
|
"aria-activedescendant": focused && this.props.getKey(focused),
|
|
style: {
|
|
padding: 0,
|
|
margin: 0,
|
|
},
|
|
},
|
|
nodes
|
|
);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* An arrow that displays whether its node is expanded (▼) or collapsed
|
|
* (▶). When its node has no children, it is hidden.
|
|
*/
|
|
class ArrowExpanderClass extends Component {
|
|
static get propTypes() {
|
|
return {
|
|
item: PropTypes.any.isRequired,
|
|
visible: PropTypes.bool.isRequired,
|
|
expanded: PropTypes.bool.isRequired,
|
|
onCollapse: PropTypes.func.isRequired,
|
|
onExpand: PropTypes.func.isRequired,
|
|
};
|
|
}
|
|
|
|
shouldComponentUpdate(nextProps, nextState) {
|
|
return (
|
|
this.props.item !== nextProps.item ||
|
|
this.props.visible !== nextProps.visible ||
|
|
this.props.expanded !== nextProps.expanded
|
|
);
|
|
}
|
|
|
|
render() {
|
|
const attrs = {
|
|
className: "arrow theme-twisty",
|
|
// To collapse/expand the tree rows use left/right arrow keys.
|
|
tabIndex: "-1",
|
|
"aria-hidden": true,
|
|
onClick: this.props.expanded
|
|
? () => this.props.onCollapse(this.props.item)
|
|
: e => this.props.onExpand(this.props.item, e.altKey),
|
|
};
|
|
|
|
if (this.props.expanded) {
|
|
attrs.className += " open";
|
|
}
|
|
|
|
if (!this.props.visible) {
|
|
attrs.style = {
|
|
visibility: "hidden",
|
|
};
|
|
}
|
|
|
|
return dom.div(attrs);
|
|
}
|
|
}
|
|
|
|
class TreeNodeClass extends Component {
|
|
static get propTypes() {
|
|
return {
|
|
id: PropTypes.any.isRequired,
|
|
focused: PropTypes.bool.isRequired,
|
|
active: PropTypes.bool.isRequired,
|
|
item: PropTypes.any.isRequired,
|
|
expanded: PropTypes.bool.isRequired,
|
|
hasChildren: PropTypes.bool.isRequired,
|
|
onExpand: PropTypes.func.isRequired,
|
|
index: PropTypes.number.isRequired,
|
|
first: PropTypes.bool,
|
|
last: PropTypes.bool,
|
|
onClick: PropTypes.func,
|
|
onCollapse: PropTypes.func.isRequired,
|
|
depth: PropTypes.number.isRequired,
|
|
renderItem: PropTypes.func.isRequired,
|
|
};
|
|
}
|
|
|
|
constructor(props) {
|
|
super(props);
|
|
|
|
this._onKeyDown = this._onKeyDown.bind(this);
|
|
}
|
|
|
|
componentDidMount() {
|
|
// Make sure that none of the focusable elements inside the tree node container are
|
|
// tabbable if the tree node is not active. If the tree node is active and focus is
|
|
// outside its container, focus on the first focusable element inside.
|
|
const elms = getFocusableElements(this.refs.treenode);
|
|
if (elms.length === 0) {
|
|
return;
|
|
}
|
|
|
|
if (!this.props.active) {
|
|
elms.forEach(elm => elm.setAttribute("tabindex", "-1"));
|
|
return;
|
|
}
|
|
|
|
if (!elms.includes(this.refs.treenode.ownerDocument.activeElement)) {
|
|
elms[0].focus();
|
|
}
|
|
}
|
|
|
|
_onKeyDown(e) {
|
|
const { target, key, shiftKey } = e;
|
|
|
|
if (key !== "Tab") {
|
|
return;
|
|
}
|
|
|
|
const focusMoved = !!wrapMoveFocus(
|
|
getFocusableElements(this.refs.treenode),
|
|
target,
|
|
shiftKey
|
|
);
|
|
if (focusMoved) {
|
|
// Focus was moved to the begining/end of the list, so we need to prevent the
|
|
// default focus change that would happen here.
|
|
e.preventDefault();
|
|
}
|
|
|
|
e.stopPropagation();
|
|
}
|
|
|
|
render() {
|
|
const arrow = ArrowExpander({
|
|
item: this.props.item,
|
|
expanded: this.props.expanded,
|
|
visible: this.props.hasChildren,
|
|
onExpand: this.props.onExpand,
|
|
onCollapse: this.props.onCollapse,
|
|
});
|
|
|
|
const classList = ["tree-node", "div"];
|
|
if (this.props.index % 2) {
|
|
classList.push("tree-node-odd");
|
|
}
|
|
if (this.props.first) {
|
|
classList.push("tree-node-first");
|
|
}
|
|
if (this.props.last) {
|
|
classList.push("tree-node-last");
|
|
}
|
|
if (this.props.active) {
|
|
classList.push("tree-node-active");
|
|
}
|
|
|
|
let ariaExpanded;
|
|
if (this.props.hasChildren) {
|
|
ariaExpanded = false;
|
|
}
|
|
if (this.props.expanded) {
|
|
ariaExpanded = true;
|
|
}
|
|
|
|
return dom.div(
|
|
{
|
|
id: this.props.id,
|
|
className: classList.join(" "),
|
|
role: "treeitem",
|
|
ref: "treenode",
|
|
"aria-level": this.props.depth + 1,
|
|
onClick: this.props.onClick,
|
|
onKeyDownCapture: this.props.active ? this._onKeyDown : undefined,
|
|
"aria-expanded": ariaExpanded,
|
|
"data-expanded": this.props.expanded ? "" : undefined,
|
|
"data-depth": this.props.depth,
|
|
style: {
|
|
padding: 0,
|
|
margin: 0,
|
|
},
|
|
},
|
|
|
|
this.props.renderItem(
|
|
this.props.item,
|
|
this.props.depth,
|
|
this.props.focused,
|
|
arrow,
|
|
this.props.expanded
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
const ArrowExpander = createFactory(ArrowExpanderClass);
|
|
const TreeNode = createFactory(TreeNodeClass);
|
|
|
|
/**
|
|
* Create a function that calls the given function `fn` only once per animation
|
|
* frame.
|
|
*
|
|
* @param {Function} fn
|
|
* @returns {Function}
|
|
*/
|
|
function oncePerAnimationFrame(fn) {
|
|
let animationId = null;
|
|
let argsToPass = null;
|
|
return function(...args) {
|
|
argsToPass = args;
|
|
if (animationId !== null) {
|
|
return;
|
|
}
|
|
|
|
animationId = requestAnimationFrame(() => {
|
|
fn.call(this, ...argsToPass);
|
|
animationId = null;
|
|
argsToPass = null;
|
|
});
|
|
};
|
|
}
|
|
|
|
module.exports = Tree;
|