gecko-dev/gfx/layers/d3d11
Vladimir Vukicevic a0b4b85e51 Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange
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 gfx/layers/Compositor.h                          |  10 ---
 gfx/layers/basic/BasicCompositor.h               |   2 -
 gfx/layers/composite/TextureHost.h               |  34 +++++++-
 gfx/layers/d3d11/CompositorD3D11.cpp             |  47 +++++++---
 gfx/layers/d3d11/CompositorD3D11.h               |   4 +-
 gfx/layers/d3d9/CompositorD3D9.h                 |   2 +-
 gfx/layers/opengl/CompositingRenderTargetOGL.cpp |  23 +++--
 gfx/layers/opengl/CompositingRenderTargetOGL.h   |   2 +
 gfx/layers/opengl/CompositorOGL.cpp              | 104 +++++++++++++----------
 gfx/layers/opengl/CompositorOGL.h                |   6 +-
 10 files changed, 145 insertions(+), 89 deletions(-)
2015-05-19 13:51:26 -04:00
..
CompositorD3D11.cpp Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange 2015-05-19 13:51:26 -04:00
CompositorD3D11.h Bug 1179935, introduce complex viewport projections to Compositor, remove PrepareViewport; r=mstange 2015-05-19 13:51:26 -04:00
CompositorD3D11.hlsl Bug 1173983 - Use R8 textures for d3d11 alpha textures since it appears to be better supported. r=Bas 2015-06-15 12:30:34 -04:00
CompositorD3D11Shaders.h Bug 1173983 - Use R8 textures for d3d11 alpha textures since it appears to be better supported. r=Bas 2015-06-15 12:30:34 -04:00
CompositorD3D11ShadersVR.h Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
CompositorD3D11VR.hlsl Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
genshaders.sh Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
ReadbackManagerD3D11.cpp Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
ReadbackManagerD3D11.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
TextureD3D11.cpp Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00
TextureD3D11.h Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00