gecko-dev/media/libsoundtouch/moz-libsoundtouch.patch

507 lines
14 KiB
Diff

unchanged:
--- /src/STTypes.h 2012-08-02 10:04:06.301691592 -0700
+++ /src/STTypes.h
@@ -42,21 +42,13 @@
typedef unsigned int uint;
typedef unsigned long ulong;
-#ifdef __GNUC__
- // In GCC, include soundtouch_config.h made by config scritps
- #include "soundtouch_config.h"
-#endif
-
-#ifndef _WINDEF_
- // if these aren't defined already by Windows headers, define now
-
- typedef int BOOL;
-
- #define FALSE 0
- #define TRUE 1
-
-#endif // _WINDEF_
+#include "soundtouch_config.h"
+#ifdef WIN32
+#define EXPORT __declspec(dllexport)
+#else
+#define EXPORT
+#endif
namespace soundtouch
{
@@ -82,7 +74,7 @@
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
/// and FLOAT_SAMPLE defines first as in comments above.
//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
- #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
+ #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
#endif
@@ -144,10 +136,10 @@
#endif // SOUNDTOUCH_INTEGER_SAMPLES
-};
+}
// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
-// #define ST_NO_EXCEPTION_HANDLING 1
+#define ST_NO_EXCEPTION_HANDLING 1
#ifdef ST_NO_EXCEPTION_HANDLING
// Exceptions disabled. Throw asserts instead if enabled.
#include <assert.h>
--- /src/SoundTouch.h 2012-08-02 10:04:06.301691592 -0700
+++ /src/SoundTouch.h
@@ -141,7 +141,7 @@
/// tempo/pitch/rate/samplerate settings.
#define SETTING_NOMINAL_OUTPUT_SEQUENCE 7
-class SoundTouch : public FIFOProcessor
+class EXPORT SoundTouch : public FIFOProcessor
{
private:
/// Rate transposer class instance
@@ -160,7 +160,7 @@
float virtualPitch;
/// Flag: Has sample rate been set?
- BOOL bSrateSet;
+ bool bSrateSet;
/// Calculates effective rate & tempo valuescfrom 'virtualRate', 'virtualTempo' and
/// 'virtualPitch' parameters.
@@ -247,8 +247,8 @@
/// Changes a setting controlling the processing system behaviour. See the
/// 'SETTING_...' defines for available setting ID's.
///
- /// \return 'TRUE' if the setting was succesfully changed
- BOOL setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
+ /// \return 'true' if the setting was succesfully changed
+ bool setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
int value ///< New setting value.
);
--- /src/RateTransposer.cpp
+++ /src/RateTransposer.cpp
@@ -120,17 +120,17 @@ RateTransposer *RateTransposer::newInsta
#endif
}
// Constructor
RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
{
numChannels = 2;
- bUseAAFilter = TRUE;
+ bUseAAFilter = true;
fRate = 0;
// Instantiates the anti-alias filter with default tap length
// of 32
pAAFilter = new AAFilter(32);
}
@@ -138,24 +138,24 @@ RateTransposer::RateTransposer() : FIFOP
RateTransposer::~RateTransposer()
{
delete pAAFilter;
}
/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
-void RateTransposer::enableAAFilter(BOOL newMode)
+void RateTransposer::enableAAFilter(bool newMode)
{
bUseAAFilter = newMode;
}
/// Returns nonzero if anti-alias filter is enabled.
-BOOL RateTransposer::isAAFilterEnabled() const
+bool RateTransposer::isAAFilterEnabled() const
{
return bUseAAFilter;
}
AAFilter *RateTransposer::getAAFilter()
{
return pAAFilter;
@@ -281,17 +281,17 @@ void RateTransposer::processSamples(cons
uint count;
uint sizeReq;
if (nSamples == 0) return;
assert(pAAFilter);
// If anti-alias filter is turned off, simply transpose without applying
// the filter
- if (bUseAAFilter == FALSE)
+ if (bUseAAFilter == false)
{
sizeReq = (uint)((float)nSamples / fRate + 1.0f);
count = transpose(outputBuffer.ptrEnd(sizeReq), src, nSamples);
outputBuffer.putSamples(count);
return;
}
// Transpose with anti-alias filter
--- /src/RateTransposer.h
+++ /src/RateTransposer.h
@@ -76,17 +76,17 @@ protected:
FIFOSampleBuffer storeBuffer;
/// Buffer for keeping samples between transposing & anti-alias filter
FIFOSampleBuffer tempBuffer;
/// Output sample buffer
FIFOSampleBuffer outputBuffer;
- BOOL bUseAAFilter;
+ bool bUseAAFilter;
virtual void resetRegisters() = 0;
virtual uint transposeStereo(SAMPLETYPE *dest,
const SAMPLETYPE *src,
uint numSamples) = 0;
virtual uint transposeMono(SAMPLETYPE *dest,
const SAMPLETYPE *src,
@@ -126,20 +126,20 @@ public:
/// Returns the store buffer object
FIFOSamplePipe *getStore() { return &storeBuffer; };
/// Return anti-alias filter object
AAFilter *getAAFilter();
/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
- void enableAAFilter(BOOL newMode);
+ void enableAAFilter(bool newMode);
/// Returns nonzero if anti-alias filter is enabled.
- BOOL isAAFilterEnabled() const;
+ bool isAAFilterEnabled() const;
/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
/// rate, larger faster rates.
virtual void setRate(float newRate);
/// Sets the number of channels, 1 = mono, 2 = stereo
void setChannels(int channels);
--- /src/SoundTouch.cpp
+++ /src/SoundTouch.cpp
@@ -106,17 +106,17 @@ SoundTouch::SoundTouch()
virtualPitch =
virtualRate =
virtualTempo = 1.0;
calcEffectiveRateAndTempo();
channels = 0;
- bSrateSet = FALSE;
+ bSrateSet = false;
}
SoundTouch::~SoundTouch()
{
delete pRateTransposer;
delete pTDStretch;
@@ -277,27 +277,27 @@ void SoundTouch::calcEffectiveRateAndTem
}
}
}
// Sets sample rate.
void SoundTouch::setSampleRate(uint srate)
{
- bSrateSet = TRUE;
+ bSrateSet = true;
// set sample rate, leave other tempo changer parameters as they are.
pTDStretch->setParameters((int)srate);
}
// Adds 'numSamples' pcs of samples from the 'samples' memory position into
// the input of the object.
void SoundTouch::putSamples(const SAMPLETYPE *samples, uint nSamples)
{
- if (bSrateSet == FALSE)
+ if (bSrateSet == false)
{
ST_THROW_RT_ERROR("SoundTouch : Sample rate not defined");
}
else if (channels == 0)
{
ST_THROW_RT_ERROR("SoundTouch : Number of channels not defined");
}
@@ -382,57 +382,57 @@ void SoundTouch::flush()
pTDStretch->clearInput();
// yet leave the 'tempoChanger' output intouched as that's where the
// flushed samples are!
}
// Changes a setting controlling the processing system behaviour. See the
// 'SETTING_...' defines for available setting ID's.
-BOOL SoundTouch::setSetting(int settingId, int value)
+bool SoundTouch::setSetting(int settingId, int value)
{
int sampleRate, sequenceMs, seekWindowMs, overlapMs;
// read current tdstretch routine parameters
pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs);
switch (settingId)
{
case SETTING_USE_AA_FILTER :
// enables / disabless anti-alias filter
- pRateTransposer->enableAAFilter((value != 0) ? TRUE : FALSE);
- return TRUE;
+ pRateTransposer->enableAAFilter((value != 0) ? true : false);
+ return true;
case SETTING_AA_FILTER_LENGTH :
// sets anti-alias filter length
pRateTransposer->getAAFilter()->setLength(value);
- return TRUE;
+ return true;
case SETTING_USE_QUICKSEEK :
// enables / disables tempo routine quick seeking algorithm
- pTDStretch->enableQuickSeek((value != 0) ? TRUE : FALSE);
- return TRUE;
+ pTDStretch->enableQuickSeek((value != 0) ? true : false);
+ return true;
case SETTING_SEQUENCE_MS:
// change time-stretch sequence duration parameter
pTDStretch->setParameters(sampleRate, value, seekWindowMs, overlapMs);
- return TRUE;
+ return true;
case SETTING_SEEKWINDOW_MS:
// change time-stretch seek window length parameter
pTDStretch->setParameters(sampleRate, sequenceMs, value, overlapMs);
- return TRUE;
+ return true;
case SETTING_OVERLAP_MS:
// change time-stretch overlap length parameter
pTDStretch->setParameters(sampleRate, sequenceMs, seekWindowMs, value);
- return TRUE;
+ return true;
default :
- return FALSE;
+ return false;
}
}
// Reads a setting controlling the processing system behaviour. See the
// 'SETTING_...' defines for available setting ID's.
//
// Returns the setting value.
--- /src/TDStretch.cpp
+++ /src/TDStretch.cpp
@@ -81,25 +81,25 @@ static const short _scanOffsets[5][24]={
*
* Implementation of the class 'TDStretch'
*
*****************************************************************************/
TDStretch::TDStretch() : FIFOProcessor(&outputBuffer)
{
- bQuickSeek = FALSE;
+ bQuickSeek = false;
channels = 2;
pMidBuffer = NULL;
pMidBufferUnaligned = NULL;
overlapLength = 0;
- bAutoSeqSetting = TRUE;
- bAutoSeekSetting = TRUE;
+ bAutoSeqSetting = true;
+ bAutoSeekSetting = true;
// outDebt = 0;
skipFract = 0;
tempo = 1.0f;
setParameters(44100, DEFAULT_SEQUENCE_MS, DEFAULT_SEEKWINDOW_MS, DEFAULT_OVERLAP_MS);
setTempo(1.0f);
@@ -129,33 +129,33 @@ void TDStretch::setParameters(int aSampl
{
// accept only positive parameter values - if zero or negative, use old values instead
if (aSampleRate > 0) this->sampleRate = aSampleRate;
if (aOverlapMS > 0) this->overlapMs = aOverlapMS;
if (aSequenceMS > 0)
{
this->sequenceMs = aSequenceMS;
- bAutoSeqSetting = FALSE;
+ bAutoSeqSetting = false;
}
else if (aSequenceMS == 0)
{
// if zero, use automatic setting
- bAutoSeqSetting = TRUE;
+ bAutoSeqSetting = true;
}
if (aSeekWindowMS > 0)
{
this->seekWindowMs = aSeekWindowMS;
- bAutoSeekSetting = FALSE;
+ bAutoSeekSetting = false;
}
else if (aSeekWindowMS == 0)
{
// if zero, use automatic setting
- bAutoSeekSetting = TRUE;
+ bAutoSeekSetting = true;
}
calcSeqParameters();
calculateOverlapLength(overlapMs);
// set tempo to recalculate 'sampleReq'
setTempo(tempo);
@@ -229,24 +229,24 @@ void TDStretch::clear()
outputBuffer.clear();
clearInput();
}
// Enables/disables the quick position seeking algorithm. Zero to disable, nonzero
// to enable
-void TDStretch::enableQuickSeek(BOOL enable)
+void TDStretch::enableQuickSeek(bool enable)
{
bQuickSeek = enable;
}
// Returns nonzero if the quick seeking algorithm is enabled.
-BOOL TDStretch::isQuickSeekEnabled() const
+bool TDStretch::isQuickSeekEnabled() const
{
return bQuickSeek;
}
// Seeks for the optimal overlap-mixing position.
int TDStretch::seekBestOverlapPosition(const SAMPLETYPE *refPos)
{
--- /src/TDStretch.h
+++ /src/TDStretch.h
@@ -120,24 +120,24 @@ protected:
int seekLength;
int seekWindowLength;
int overlapDividerBits;
int slopingDivider;
float nominalSkip;
float skipFract;
FIFOSampleBuffer outputBuffer;
FIFOSampleBuffer inputBuffer;
- BOOL bQuickSeek;
+ bool bQuickSeek;
int sampleRate;
int sequenceMs;
int seekWindowMs;
int overlapMs;
- BOOL bAutoSeqSetting;
- BOOL bAutoSeekSetting;
+ bool bAutoSeqSetting;
+ bool bAutoSeekSetting;
void acceptNewOverlapLength(int newOverlapLength);
virtual void clearCrossCorrState();
void calculateOverlapLength(int overlapMs);
virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
@@ -188,20 +188,20 @@ public:
/// Clears the input buffer
void clearInput();
/// Sets the number of channels, 1 = mono, 2 = stereo
void setChannels(int numChannels);
/// Enables/disables the quick position seeking algorithm. Zero to disable,
/// nonzero to enable
- void enableQuickSeek(BOOL enable);
+ void enableQuickSeek(bool enable);
/// Returns nonzero if the quick seeking algorithm is enabled.
- BOOL isQuickSeekEnabled() const;
+ bool isQuickSeekEnabled() const;
/// Sets routine control parameters. These control are certain time constants
/// defining how the sound is stretched to the desired duration.
//
/// 'sampleRate' = sample rate of the sound
/// 'sequenceMS' = one processing sequence length in milliseconds
/// 'seekwindowMS' = seeking window length for scanning the best overlapping
/// position
--- /src/cpu_detect_x86.cpp
+++ /src/cpu_detect_x86.cpp
@@ -38,28 +38,33 @@
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////
#include "cpu_detect.h"
#include "STTypes.h"
#if defined(SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS)
-
- #if defined(__GNUC__) && defined(__i386__)
- // gcc
+ #if defined(__GNUC__) && defined (HAVE_CPUID_H)
+ // gcc and clang
#include "cpuid.h"
#elif defined(_M_IX86)
// windows non-gcc
#include <intrin.h>
- #define bit_MMX (1 << 23)
- #define bit_SSE (1 << 25)
- #define bit_SSE2 (1 << 26)
#endif
-
+ // If we still don't have the macros, define them (Windows, MacOS)
+ #ifndef bit_MMX
+ #define bit_MMX (1 << 23)
+ #endif
+ #ifndef bit_SSE
+ #define bit_SSE (1 << 25)
+ #endif
+ #ifndef bit_SSE2
+ #define bit_SSE2 (1 << 26)
+ #endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
// processor instructions extension detection routines
//
//////////////////////////////////////////////////////////////////////////////