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883849ee32
This patch was automatically generated using the following script: function convert() { echo "Converting $1 to $2..." find . \ ! -wholename "*/.git*" \ ! -wholename "obj-ff-dbg*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_OVERRIDE override convert MOZ_FINAL final
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=4 et sw=4 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GLCONTEXTWGL_H_
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#define GLCONTEXTWGL_H_
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#include "GLContext.h"
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#include "WGLLibrary.h"
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namespace mozilla {
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namespace gl {
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class GLContextWGL : public GLContext
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{
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override)
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// From Window: (possibly for offscreen!)
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GLContextWGL(const SurfaceCaps& caps,
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GLContext* sharedContext,
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bool isOffscreen,
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HDC aDC,
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HGLRC aContext,
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HWND aWindow = nullptr);
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// From PBuffer
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GLContextWGL(const SurfaceCaps& caps,
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GLContext* sharedContext,
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bool isOffscreen,
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HANDLE aPbuffer,
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HDC aDC,
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HGLRC aContext,
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int aPixelFormat);
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~GLContextWGL();
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virtual GLContextType GetContextType() const override { return GLContextType::WGL; }
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static GLContextWGL* Cast(GLContext* gl) {
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MOZ_ASSERT(gl->GetContextType() == GLContextType::WGL);
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return static_cast<GLContextWGL*>(gl);
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}
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bool Init() override;
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virtual bool MakeCurrentImpl(bool aForce) override;
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virtual bool IsCurrent() override;
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void SetIsDoubleBuffered(bool aIsDB);
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virtual bool IsDoubleBuffered() const override;
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virtual bool SupportsRobustness() const override;
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virtual bool SwapBuffers() override;
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virtual bool SetupLookupFunction() override;
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HGLRC Context() { return mContext; }
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protected:
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friend class GLContextProviderWGL;
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HDC mDC;
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HGLRC mContext;
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HWND mWnd;
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HANDLE mPBuffer;
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int mPixelFormat;
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bool mIsDoubleBuffered;
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};
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}
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}
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#endif // GLCONTEXTWGL_H_
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