gecko-dev/xpcom/string/nsTPromiseFlatString.h
Ehsan Akhgari e5e885ae31 Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
# ignore-this-changeset

--HG--
extra : amend_source : 7221c8d15a765df71171099468e7c7faa648f37c
extra : histedit_source : a0cce6015636202bff09e35a13f72e03257a7695
2019-01-18 10:16:18 +01:00

137 lines
5.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsTPromiseFlatString_h
#define nsTPromiseFlatString_h
#include "nsTString.h"
/**
* NOTE:
*
* Try to avoid flat strings. |PromiseFlat[C]String| will help you as a last
* resort, and this may be necessary when dealing with legacy or OS calls,
* but in general, requiring a null-terminated array of characters kills many
* of the performance wins the string classes offer. Write your own code to
* use |nsA[C]String&|s for parameters. Write your string proccessing
* algorithms to exploit iterators. If you do this, you will benefit from
* being able to chain operations without copying or allocating and your code
* will be significantly more efficient. Remember, a function that takes an
* |const nsA[C]String&| can always be passed a raw character pointer by
* wrapping it (for free) in a |nsDependent[C]String|. But a function that
* takes a character pointer always has the potential to force allocation and
* copying.
*
*
* How to use it:
*
* A |nsPromiseFlat[C]String| doesn't necessarily own the characters it
* promises. You must never use it to promise characters out of a string
* with a shorter lifespan. The typical use will be something like this:
*
* SomeOSFunction( PromiseFlatCString(aCSubstring).get() ); // GOOD
*
* Here's a BAD use:
*
* const char* buffer = PromiseFlatCString(aCSubstring).get();
* SomeOSFunction(buffer); // BAD!! |buffer| is a dangling pointer
*
* The only way to make one is with the function |PromiseFlat[C]String|,
* which produce a |const| instance. ``What if I need to keep a promise
* around for a little while?'' you might ask. In that case, you can keep a
* reference, like so:
*
* const nsCString& flat = PromiseFlatString(aCSubstring);
* // Temporaries usually die after the full expression containing the
* // expression that created the temporary is evaluated. But when a
* // temporary is assigned to a local reference, the temporary's lifetime
* // is extended to the reference's lifetime (C++11 [class.temporary]p5).
* //
* // This reference holds the anonymous temporary alive. But remember: it
* // must _still_ have a lifetime shorter than that of |aCSubstring|, and
* // |aCSubstring| must not be changed while the PromiseFlatString lives.
*
* SomeOSFunction(flat.get());
* SomeOtherOSFunction(flat.get());
*
*
* How does it work?
*
* A |nsPromiseFlat[C]String| is just a wrapper for another string. If you
* apply it to a string that happens to be flat, your promise is just a
* dependent reference to the string's data. If you apply it to a non-flat
* string, then a temporary flat string is created for you, by allocating and
* copying. In the event that you end up assigning the result into a sharing
* string (e.g., |nsTString|), the right thing happens.
*/
template <typename T>
class nsTPromiseFlatString : public nsTString<T> {
public:
typedef nsTPromiseFlatString<T> self_type;
typedef nsTString<T> base_string_type;
typedef typename base_string_type::substring_type substring_type;
typedef typename base_string_type::string_type string_type;
typedef typename base_string_type::substring_tuple_type substring_tuple_type;
typedef typename base_string_type::char_type char_type;
typedef typename base_string_type::size_type size_type;
// These are only for internal use within the string classes:
typedef typename base_string_type::DataFlags DataFlags;
typedef typename base_string_type::ClassFlags ClassFlags;
private:
void Init(const substring_type&);
// NOT TO BE IMPLEMENTED
void operator=(const self_type&) = delete;
// NOT TO BE IMPLEMENTED
nsTPromiseFlatString() = delete;
// NOT TO BE IMPLEMENTED
nsTPromiseFlatString(const string_type& aStr) = delete;
public:
explicit nsTPromiseFlatString(const substring_type& aStr) : string_type() {
Init(aStr);
}
explicit nsTPromiseFlatString(const substring_tuple_type& aTuple)
: string_type() {
// nothing else to do here except assign the value of the tuple
// into ourselves.
this->Assign(aTuple);
}
};
extern template class nsTPromiseFlatString<char>;
extern template class nsTPromiseFlatString<char16_t>;
// We template this so that the constructor is chosen based on the type of the
// parameter. This allows us to reject attempts to promise a flat flat string.
template <class T>
const nsTPromiseFlatString<T> TPromiseFlatString(
const typename nsTPromiseFlatString<T>::substring_type& aString) {
return nsTPromiseFlatString<T>(aString);
}
template <class T>
const nsTPromiseFlatString<T> TPromiseFlatString(
const typename nsTPromiseFlatString<T>::substring_tuple_type& aString) {
return nsTPromiseFlatString<T>(aString);
}
#ifndef PromiseFlatCString
# define PromiseFlatCString TPromiseFlatString<char>
#endif
#ifndef PromiseFlatString
# define PromiseFlatString TPromiseFlatString<char16_t>
#endif
#endif