gecko-dev/servo/components/net/local_image_cache.rs

169 lines
5.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*!
An adapter for ImageCacheTask that does local caching to avoid
extra message traffic, it also avoids waiting on the same image
multiple times and thus triggering reflows multiple times.
*/
use image_cache_task::{Decode, GetImage, ImageCacheTask, ImageFailed, ImageNotReady, ImageReady};
use image_cache_task::{ImageResponseMsg, Prefetch, WaitForImage};
use std::comm::{Receiver, channel};
use std::collections::HashMap;
use std::collections::hash_map::{Occupied, Vacant};
use servo_util::task::spawn_named;
use url::Url;
pub trait ImageResponder<NodeAddress: Send> {
fn respond(&self) -> proc(ImageResponseMsg, NodeAddress):Send;
}
pub struct LocalImageCache<NodeAddress> {
image_cache_task: ImageCacheTask,
round_number: uint,
on_image_available: Option<Box<ImageResponder<NodeAddress>+Send>>,
state_map: HashMap<Url, ImageState>
}
impl<NodeAddress: Send> LocalImageCache<NodeAddress> {
pub fn new(image_cache_task: ImageCacheTask) -> LocalImageCache<NodeAddress> {
LocalImageCache {
image_cache_task: image_cache_task,
round_number: 1,
on_image_available: None,
state_map: HashMap::new()
}
}
}
#[deriving(Clone)]
struct ImageState {
prefetched: bool,
decoded: bool,
last_request_round: uint,
last_response: ImageResponseMsg
}
impl<NodeAddress: Send> LocalImageCache<NodeAddress> {
/// The local cache will only do a single remote request for a given
/// URL in each 'round'. Layout should call this each time it begins
pub fn next_round(&mut self, on_image_available: Box<ImageResponder<NodeAddress> + Send>) {
self.round_number += 1;
self.on_image_available = Some(on_image_available);
}
pub fn prefetch(&mut self, url: &Url) {
{
let state = self.get_state(url);
if state.prefetched {
return
}
state.prefetched = true;
}
self.image_cache_task.send(Prefetch((*url).clone()));
}
pub fn decode(&mut self, url: &Url) {
{
let state = self.get_state(url);
if state.decoded {
return
}
state.decoded = true;
}
self.image_cache_task.send(Decode((*url).clone()));
}
// FIXME: Should return a Future
pub fn get_image(&mut self, node_address: NodeAddress, url: &Url) -> Receiver<ImageResponseMsg> {
{
let round_number = self.round_number;
let state = self.get_state(url);
// Save the previous round number for comparison
let last_round = state.last_request_round;
// Set the current round number for this image
state.last_request_round = round_number;
match state.last_response {
ImageReady(ref image) => {
let (chan, port) = channel();
chan.send(ImageReady(image.clone()));
return port;
}
ImageNotReady => {
if last_round == round_number {
let (chan, port) = channel();
chan.send(ImageNotReady);
return port;
} else {
// We haven't requested the image from the
// remote cache this round
}
}
ImageFailed => {
let (chan, port) = channel();
chan.send(ImageFailed);
return port;
}
}
}
let (response_chan, response_port) = channel();
self.image_cache_task.send(GetImage((*url).clone(), response_chan));
let response = response_port.recv();
match response {
ImageNotReady => {
// Need to reflow when the image is available
// FIXME: Instead we should be just passing a Future
// to the caller, then to the display list. Finally,
// the compositor should be resonsible for waiting
// on the image to load and triggering layout
let image_cache_task = self.image_cache_task.clone();
assert!(self.on_image_available.is_some());
let on_image_available: proc(ImageResponseMsg, NodeAddress):Send =
self.on_image_available.as_ref().unwrap().respond();
let url = (*url).clone();
spawn_named("LocalImageCache", proc() {
let (response_chan, response_port) = channel();
image_cache_task.send(WaitForImage(url, response_chan));
on_image_available(response_port.recv(), node_address);
});
}
_ => ()
}
// Put a copy of the response in the cache
let response_copy = match response {
ImageReady(ref image) => ImageReady(image.clone()),
ImageNotReady => ImageNotReady,
ImageFailed => ImageFailed
};
self.get_state(url).last_response = response_copy;
let (chan, port) = channel();
chan.send(response);
return port;
}
fn get_state<'a>(&'a mut self, url: &Url) -> &'a mut ImageState {
match self.state_map.entry((*url).clone()) {
Occupied(entry) => entry.into_mut(),
Vacant(entry) =>
entry.set(ImageState {
prefetched: false,
decoded: false,
last_request_round: 0,
last_response: ImageNotReady,
})
}
}
}