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51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=99: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef include_dom_ipc_VideoDecoderManagerChild_h
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#define include_dom_ipc_VideoDecoderManagerChild_h
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#include "mozilla/RefPtr.h"
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#include "mozilla/dom/PVideoDecoderManagerChild.h"
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namespace mozilla {
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namespace dom {
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class VideoDecoderManagerChild final : public PVideoDecoderManagerChild
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerChild)
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static VideoDecoderManagerChild* GetSingleton();
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static nsIThread* GetManagerThread();
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static AbstractThread* GetManagerAbstractThread();
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// Can be called from any thread, dispatches the request to the IPDL thread internally.
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void DeallocateSurfaceDescriptorGPUVideo(const SurfaceDescriptorGPUVideo& aSD);
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void DeallocPVideoDecoderManagerChild() override;
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void FatalError(const char* const aName, const char* const aMsg) const override;
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// Main thread only
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static void Initialize();
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static void Shutdown();
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protected:
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PVideoDecoderChild* AllocPVideoDecoderChild() override;
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bool DeallocPVideoDecoderChild(PVideoDecoderChild* actor) override;
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private:
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VideoDecoderManagerChild()
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{}
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~VideoDecoderManagerChild() {}
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void Open(Endpoint<PVideoDecoderManagerChild>&& aEndpoint);
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};
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} // namespace dom
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} // namespace mozilla
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#endif // include_dom_ipc_VideoDecoderManagerChild_h
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