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3ccb636ac8
MozReview-Commit-ID: 26PNAS431Hc --HG-- extra : rebase_source : 77dbf9db6dd94a609708862eb59b962c7aaef82d
39 lines
1.3 KiB
JavaScript
39 lines
1.3 KiB
JavaScript
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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// Check that, even though the AnimationPlayerActor only sends the bits of its
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// state that change, the front reconstructs the whole state everytime.
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add_task(function* () {
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let {client, walker, animations} =
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yield initAnimationsFrontForUrl(MAIN_DOMAIN + "animation.html");
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yield playerHasCompleteStateAtAllTimes(walker, animations);
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yield client.close();
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gBrowser.removeCurrentTab();
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});
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function* playerHasCompleteStateAtAllTimes(walker, animations) {
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let node = yield walker.querySelector(walker.rootNode, ".simple-animation");
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let [player] = yield animations.getAnimationPlayersForNode(node);
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yield player.ready();
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// Get the list of state key names from the initialstate.
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let keys = Object.keys(player.initialState);
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// Get the state over and over again and check that the object returned
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// contains all keys.
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// Normally, only the currentTime will have changed in between 2 calls.
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for (let i = 0; i < 10; i++) {
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yield player.refreshState();
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keys.forEach(key => {
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ok(typeof player.state[key] !== "undefined",
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"The state retrieved has key " + key);
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});
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}
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}
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