gecko-dev/image/DrawResult.h
Phil Ringnalda 5ee174a663 Backed out 5 changesets (bug 1330962) for failures in display-block-baselines-1.html and 315920-17.html
CLOSED TREE

Backed out changeset 71c277105903 (bug 1330962)
Backed out changeset 8cfebee598a6 (bug 1330962)
Backed out changeset 2394701998b2 (bug 1330962)
Backed out changeset 0b92b30ed1d3 (bug 1330962)
Backed out changeset cc7508381dc1 (bug 1330962)
2017-01-27 20:30:07 -08:00

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3.1 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_image_DrawResult_h
#define mozilla_image_DrawResult_h
#include <cstdint> // for uint8_t
#include "mozilla/Attributes.h"
#include "mozilla/Likely.h"
namespace mozilla {
namespace image {
/**
* An enumeration representing the result of a drawing operation.
*
* Most users of DrawResult will only be interested in whether the value is
* SUCCESS or not. The other values are primarily useful for debugging and error
* handling.
*
* SUCCESS: We successfully drew a completely decoded frame of the requested
* size. Drawing again with FLAG_SYNC_DECODE would not change the result.
*
* INCOMPLETE: We successfully drew a frame that was partially decoded. (Note
* that successfully drawing a partially decoded frame may not actually draw any
* pixels!) Drawing again with FLAG_SYNC_DECODE would improve the result.
*
* WRONG_SIZE: We successfully drew a wrongly-sized frame that had to be scaled.
* This is only returned if drawing again with FLAG_SYNC_DECODE would improve
* the result; if the size requested was larger than the intrinsic size of the
* image, for example, we would generally have to scale whether FLAG_SYNC_DECODE
* was specified or not, and therefore we would not return WRONG_SIZE.
*
* NOT_READY: We failed to draw because no decoded version of the image was
* available. Drawing again with FLAG_SYNC_DECODE would improve the result.
* (Though FLAG_SYNC_DECODE will not necessarily work until after the image's
* load event!)
*
* TEMPORARY_ERROR: We failed to draw due to a temporary error. Drawing may
* succeed at a later time.
*
* BAD_IMAGE: We failed to draw because the image has an error. This is a
* permanent condition.
*
* BAD_ARGS: We failed to draw because bad arguments were passed to draw().
*/
enum class MOZ_MUST_USE_TYPE DrawResult : uint8_t
{
SUCCESS,
INCOMPLETE,
WRONG_SIZE,
NOT_READY,
TEMPORARY_ERROR,
BAD_IMAGE,
BAD_ARGS
};
/**
* You can combine DrawResults with &. By analogy to bitwise-&, the result is
* DrawResult::SUCCESS only if both operands are DrawResult::SUCCESS. Otherwise,
* a failing DrawResult is returned; we favor the left operand's failure when
* deciding which failure to return, with the exception that we always prefer
* any other kind of failure over DrawResult::BAD_IMAGE, since other failures
* are recoverable and we want to know if any recoverable failures occurred.
*/
inline DrawResult
operator&(const DrawResult aLeft, const DrawResult aRight)
{
if (MOZ_LIKELY(aLeft == DrawResult::SUCCESS)) {
return aRight;
}
if (aLeft == DrawResult::BAD_IMAGE && aRight != DrawResult::SUCCESS) {
return aRight;
}
return aLeft;
}
inline DrawResult&
operator&=(DrawResult& aLeft, const DrawResult aRight)
{
aLeft = aLeft & aRight;
return aLeft;
}
} // namespace image
} // namespace mozilla
#endif // mozilla_image_DrawResult_h