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This patch was automatically generated using the following script: function convert() { echo "Converting $1 to $2..." find . \ ! -wholename "*/.git*" \ ! -wholename "obj-ff-dbg*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_OVERRIDE override convert MOZ_FINAL final
89 lines
3.0 KiB
C++
89 lines
3.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef CanvasPath_h
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#define CanvasPath_h
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#include "mozilla/Attributes.h"
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#include "mozilla/RefPtr.h"
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#include "nsWrapperCache.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/dom/BindingDeclarations.h"
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#include "mozilla/ErrorResult.h"
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namespace mozilla {
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namespace dom {
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enum class CanvasWindingRule : uint32_t;
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class SVGMatrix;
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class CanvasPath final :
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public nsWrapperCache
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{
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public:
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(CanvasPath)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(CanvasPath)
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nsCOMPtr<nsISupports> GetParentObject() { return mParent; }
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JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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static already_AddRefed<CanvasPath> Constructor(const GlobalObject& aGlobal,
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ErrorResult& rv);
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static already_AddRefed<CanvasPath> Constructor(const GlobalObject& aGlobal,
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CanvasPath& aCanvasPath,
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ErrorResult& rv);
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static already_AddRefed<CanvasPath> Constructor(const GlobalObject& aGlobal,
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const nsAString& aPathString,
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ErrorResult& rv);
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void ClosePath();
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void MoveTo(double x, double y);
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void LineTo(double x, double y);
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void QuadraticCurveTo(double cpx, double cpy, double x, double y);
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void BezierCurveTo(double cp1x, double cp1y,
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double cp2x, double cp2y,
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double x, double y);
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void ArcTo(double x1, double y1, double x2, double y2, double radius,
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ErrorResult& error);
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void Rect(double x, double y, double w, double h);
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void Arc(double x, double y, double radius,
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double startAngle, double endAngle, bool anticlockwise,
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ErrorResult& error);
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void LineTo(const gfx::Point& aPoint);
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void BezierTo(const gfx::Point& aCP1,
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const gfx::Point& aCP2,
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const gfx::Point& aCP3);
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TemporaryRef<gfx::Path> GetPath(const CanvasWindingRule& aWinding,
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const gfx::DrawTarget* aTarget) const;
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explicit CanvasPath(nsISupports* aParent);
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// TemporaryRef arg because the return value from Path::CopyToBuilder() is
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// passed directly and we can't drop the only ref to have a raw pointer.
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CanvasPath(nsISupports* aParent,
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TemporaryRef<gfx::PathBuilder> aPathBuilder);
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void AddPath(CanvasPath& aCanvasPath,
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const Optional<NonNull<SVGMatrix>>& aMatrix);
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private:
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virtual ~CanvasPath() {}
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nsCOMPtr<nsISupports> mParent;
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static gfx::Float ToFloat(double aValue) { return gfx::Float(aValue); }
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mutable RefPtr<gfx::Path> mPath;
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mutable RefPtr<gfx::PathBuilder> mPathBuilder;
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void EnsurePathBuilder() const;
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};
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}
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}
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#endif /* CanvasPath_h */
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