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345 lines
9.9 KiB
C
345 lines
9.9 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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/*
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* JSAPI DOM stuff, distinct from any HTML/XML embedding.
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* See http://www.w3.org/DOM/ for details.
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*/
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#include "jsapi.h"
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#ifndef DOM_H
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#define DOM_H
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typedef enum DOM_NodeType {
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NODE_TYPE_ELEMENT = 1,
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NODE_TYPE_ATTRIBUTE,
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NODE_TYPE_TEXT,
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NODE_TYPE_CDATA,
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NODE_TYPE_ENTITY_REF,
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NODE_TYPE_ENTITY,
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NODE_TYPE_PI,
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NODE_TYPE_COMMENT,
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NODE_TYPE_DOCUMENT,
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NODE_TYPE_DOCTYPE,
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NODE_TYPE_DOCFRAGMENT,
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NODE_TYPE_NOTATION
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} DOM_NodeType;
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typedef enum DOM_ExceptionCode {
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DOM_NONE = 0,
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DOM_INDEX_SIZE_ERR,
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DOM_WSTRING_SIZE_ERR,
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DOM_HIERARCHY_REQUEST_ERR,
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DOM_WRONG_DOCUMENT_ERR,
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DOM_INVALID_NAME_ERR,
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DOM_NO_DATA_ALLOWED_ERR,
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DOM_NO_MODIFICATION_ALLOWED_ERR,
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DOM_NOT_FOUND_ERR,
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DOM_NOT_SUPPORTED_ERR,
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DOM_INUSE_ATTRIBUTE_ERR,
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DOM_UNSUPPORTED_DOCUMENT_ERR
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} DOM_ExceptionCode;
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/* struct typedefs */
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typedef struct DOM_Node DOM_Node;
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typedef struct DOM_NodeOps DOM_NodeOps;
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typedef struct DOM_AttributeEntry DOM_AttributeEntry;
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typedef struct DOM_Element DOM_Element;
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typedef struct DOM_ElementOps DOM_ElementOps;
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typedef struct DOM_AttributeList DOM_AttributeList;
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typedef struct DOM_Attribute DOM_Attribute;
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typedef struct DOM_Document DOM_Document;
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typedef struct DOM_CharacterData DOM_CharacterData;
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typedef struct DOM_Text DOM_Text;
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/*
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* All of these handlers are called before the DOM tree is manipulated, with
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* before == JS_TRUE, and then again afterwards, with before == JS_FALSE.
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*
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* Before:
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* Handlers should do nothing but check for legality of the operation in
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* question, and shouldn't make any changes to the underlying document
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* structure. They should signal an error with DOM_SignalException as
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* appropriate and return false if the operation should not be permitted.
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* This handler will never be called if the DOM code can detect that the
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* operation in question is illegal (DOM_NOT_CHILD, for example).
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*
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* After:
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* The handlers should perform whatever back-end manipulation is appropriate
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* at this point, or signal an exception and return false.
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*/
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struct DOM_NodeOps {
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JSBool (*insertBefore)(JSContext *cx, DOM_Node *node, DOM_Node *child,
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DOM_Node *ref, JSBool before);
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JSBool (*replaceChild)(JSContext *cx, DOM_Node *node, DOM_Node *child,
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DOM_Node *old, JSBool before);
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JSBool (*removeChild) (JSContext *cx, DOM_Node *node, DOM_Node *old,
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JSBool before);
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JSBool (*appendChild) (JSContext *cx, DOM_Node *node, DOM_Node *child,
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JSBool before);
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/* free up Node-private data */
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void (*destroyNode) (JSContext *cx, DOM_Node *node);
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/* construct a JSObject and fill in Node-private data as appropriate. */
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JSObject * (*reflectNode) (JSContext *cx, DOM_Node *node);
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};
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/* stubs */
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JSBool
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DOM_InsertBeforeStub(JSContext *cx, DOM_Node *node, DOM_Node *child,
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DOM_Node *ref, JSBool before);
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JSBool
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DOM_ReplaceChildStub(JSContext *cx, DOM_Node *node, DOM_Node *child,
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DOM_Node *old, JSBool before);
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JSBool
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DOM_RemoveChildStub(JSContext *cx, DOM_Node *node, DOM_Node *old,
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JSBool before);
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JSBool
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DOM_AppendChildStub(JSContext *cx, DOM_Node *node, DOM_Node *child,
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JSBool before);
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void
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DOM_DestroyNodeStub(JSContext *cx, DOM_Node *node);
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JSObject *
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DOM_ReflectNodeStub(JSContext *cx, DOM_Node *node);
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/*
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* ElementOps are called before any JS or DOM reflection occurs,
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* and an error return (JS_FALSE or NULL) will prevent such
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* manipulation.
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*/
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struct DOM_ElementOps {
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/*
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* if this succeeds, pre-existing JS reflections (DOM_Attributes)
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* will be updated as well. Removal (removeAttribute, etc.) of an
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* attribute is signalled by passing a value of NULL. The
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* setAttribute function is responsible for doing
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* DOM_SignalException(cx, DOM_INVALID_NAME_ERR) if it's an
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* invalid name. (The DOM_NO_MODIFICATION_ALLOWED_ERR case is
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* handled in the DOM code itself, and no call will be made to the
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* setAttribute handler in that case.)
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*/
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JSBool (*setAttribute)(JSContext *cx, DOM_Element *element,
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const char *name, const char *value);
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/* returns attribute value (caller must copy) or NULL if not found */
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const char * (*getAttribute)(JSContext *cx, DOM_Element *element,
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const char *name, JSBool *cacheable);
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/* returns number of attributes, or -1 if the number isn't known */
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intN (*getNumAttrs)(JSContext *cx, DOM_Element *element,
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JSBool *cacheable);
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};
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/* stubs */
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JSBool
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DOM_SetAttributeStub(JSContext *cx, DOM_Element *element, const char *name,
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const char *value);
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const char *
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DOM_GetAttributeStub(JSContext *cx, DOM_Element *element, const char *name,
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JSBool *cacheable);
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intN
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DOM_GetNumAttrsStub(JSContext *cx, DOM_Element *element, JSBool *cacheable);
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JSBool
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DOM_SignalException(JSContext *cx, DOM_ExceptionCode exception);
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/* The basic node */
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struct DOM_Node {
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DOM_NodeType type;
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DOM_NodeOps *ops;
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char *name;
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struct DOM_Node *sibling;
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struct DOM_Node *prev_sibling;
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struct DOM_Node *child;
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struct DOM_Node *parent;
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JSObject *mocha_object;
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void *data; /* embedding-private data */
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};
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JSBool
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DOM_Init(JSContext *cx, JSObject *scope);
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void
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DOM_DestroyNode(JSContext *cx, DOM_Node *node);
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void
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DOM_DestroyTree(JSContext *cx, DOM_Node *top);
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JSObject *
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DOM_NewNodeObject(JSContext *cx, DOM_Node *node);
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JSObject *
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DOM_ObjectForNode(JSContext *cx, DOM_Node *node);
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JSBool
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DOM_PushNode(DOM_Node *node, DOM_Node *parent);
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DOM_Node *
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DOM_PopNode(DOM_Node *node);
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/*
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* An attribute entry, for name="value".
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* data is for use by the underlying embedding, to keep it from having to parse
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* "value" every time. Dirty is set to true when a set operation happens
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* through the DOM interface, and the embedding can key on that to reparse
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* "value", and reset data and dirty.
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*/
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struct DOM_AttributeEntry {
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const char *name;
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const char *value;
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uint32 data;
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JSBool dirty;
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};
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struct DOM_Element {
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DOM_Node node;
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DOM_ElementOps *ops;
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const char *tagName;
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uintN nattrs;
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DOM_AttributeEntry *attrs;
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void *style; /* later, later... */
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};
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/*
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* Create a new Element node.
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* Caller hands off name and tagName; they're freed at destruction time.
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*/
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DOM_Element *
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DOM_NewElement(const char *tagName, DOM_ElementOps *eleops, char *name,
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DOM_NodeOps *nodeops);
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JSObject *
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DOM_NewElementObject(JSContext *cx, DOM_Element *element);
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JSObject *
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DOM_ObjectForElement(JSContext *cx, DOM_Element *element);
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JSBool
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DOM_GetElementAttribute(JSContext *cx, DOM_Element *element, const char *name,
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DOM_AttributeEntry **entryp);
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JSBool
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DOM_SetElementAttribute(JSContext *cx, DOM_Element *element, const char *name,
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const char *value);
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/*
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* Set the attributes from a pair of synchronized lists.
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* (This is what PA_FetchAllNameValues provides, handily enough.)
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*
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* The names and values lists should be malloc'd by the caller, and will
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* be freed by the engine as appropriate.
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*/
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JSBool
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DOM_SetElementAttributes(JSContext *cx, DOM_Element *element,
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const char **names, const char **values, uintN count);
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/*
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* Set the attributes from a list that looks like:
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* name1, value1, name2, value2, ..., name<n>, value<n>, NULL.
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*
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* By pure coincidence, this is what the expat start-element callback
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* provides. What luck!
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*
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* The attrs list should be malloc'd by the caller, as well as all the
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* entries. The DOM engine will free them as appropriate.
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*/
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JSBool
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DOM_SetElementAttributes2(JSContext *cx, DOM_Element *element,
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const char **attrs);
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/*
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* Remove all attributes from an element.
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*/
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JSBool
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DOM_ClearElementAttributes(JSContext *cx, DOM_Element *element);
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struct DOM_Attribute {
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DOM_Node node;
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char * name;
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DOM_Element *element;
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};
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DOM_Attribute *
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DOM_NewAttribute(const char *name, const char *value, DOM_Element *element);
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JSObject *
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DOM_NewAttributeObject(JSContext *cx, DOM_Attribute *attr);
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JSObject *
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DOM_ObjectForAttribute(JSContext *cx, DOM_Attribute *attr);
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JSBool
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DOM_SignalException(JSContext *cx, DOM_ExceptionCode code);
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JSObject *
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DOM_ObjectForNodeDowncast(JSContext *cx, DOM_Node *node);
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struct DOM_Document {
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DOM_Node node;
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};
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typedef enum DOM_CDataOperationCode {
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CDATA_APPEND,
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CDATA_INSERT,
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CDATA_DELETE,
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CDATA_REPLACE
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} DOM_CDataOperationCode;
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typedef JSBool (*DOM_CDataOp)(JSContext *cx, DOM_CharacterData *cdata,
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DOM_CDataOperationCode op);
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struct DOM_CharacterData {
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DOM_Node node;
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char *data;
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uintN len;
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DOM_CDataOp notify;
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};
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struct DOM_Text {
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DOM_CharacterData cdata;
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};
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DOM_Text *
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DOM_NewText(const char *data, int64 len, DOM_CDataOp notify,
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DOM_NodeOps *ops);
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JSObject *
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DOM_NewTextObject(JSContext *cx, DOM_Text *text);
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JSObject *
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DOM_ObjectForText(JSContext *cx, DOM_Text *text);
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struct DOM_Comment {
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DOM_CharacterData cdata;
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};
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#endif /* DOM_H */
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