gecko-dev/dom/media/MediaFormatReader.h
Kilik Kuo 426964efd1 Bug 1313449 - Refactor the condition for resolving the waiting promise. r=jya
The WaitForDataPromise cannot be resolved even when key has been updated and decode request has be resolved.
2 ScheduleUpdate(NotifyTrackDemuxer, NotifyNewOutput) are merged into 1 so that only mReceivedNewData is set to false again but MFR will
never have a chance to trigger another Update to call CancelWaitingForKey.
By refactoring the condition to resolve the WaitForDataPromise, MDSM is able to request new data and MFR is able to cancel waitingforkey then continue the flow.

MozReview-Commit-ID: 31brwzOoUvF

--HG--
extra : rebase_source : 8caf8b426dd693e2806ebb8a059a3b91026d7f52
2017-11-14 15:20:08 +08:00

835 lines
26 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaFormatReader_h_)
#define MediaFormatReader_h_
#include "mozilla/Atomics.h"
#include "mozilla/Maybe.h"
#include "mozilla/StateMirroring.h"
#include "mozilla/TaskQueue.h"
#include "mozilla/Mutex.h"
#include "FrameStatistics.h"
#include "MediaEventSource.h"
#include "MediaDataDemuxer.h"
#include "MediaMetadataManager.h"
#include "MediaPrefs.h"
#include "MediaPromiseDefs.h"
#include "nsAutoPtr.h"
#include "PDMFactory.h"
#include "SeekTarget.h"
namespace mozilla {
class CDMProxy;
class GMPCrashHelper;
class MediaResource;
class VideoFrameContainer;
struct WaitForDataRejectValue
{
enum Reason
{
SHUTDOWN,
CANCELED
};
WaitForDataRejectValue(MediaData::Type aType, Reason aReason)
: mType(aType)
, mReason(aReason)
{
}
MediaData::Type mType;
Reason mReason;
};
struct SeekRejectValue
{
MOZ_IMPLICIT SeekRejectValue(const MediaResult& aError)
: mType(MediaData::NULL_DATA)
, mError(aError)
{
}
MOZ_IMPLICIT SeekRejectValue(nsresult aResult)
: mType(MediaData::NULL_DATA)
, mError(aResult)
{
}
SeekRejectValue(MediaData::Type aType, const MediaResult& aError)
: mType(aType)
, mError(aError)
{
}
MediaData::Type mType;
MediaResult mError;
};
struct MetadataHolder
{
UniquePtr<MediaInfo> mInfo;
UniquePtr<MetadataTags> mTags;
};
typedef void* MediaDecoderOwnerID;
struct MOZ_STACK_CLASS MediaFormatReaderInit
{
MediaResource* mResource = nullptr;
VideoFrameContainer* mVideoFrameContainer = nullptr;
FrameStatistics* mFrameStats = nullptr;
already_AddRefed<layers::KnowsCompositor> mKnowsCompositor;
already_AddRefed<GMPCrashHelper> mCrashHelper;
// Used in bug 1393399 for temporary telemetry.
MediaDecoderOwnerID mMediaDecoderOwnerID = nullptr;
};
DDLoggedTypeDeclName(MediaFormatReader);
class MediaFormatReader final
: public DecoderDoctorLifeLogger<MediaFormatReader>
{
static const bool IsExclusive = true;
typedef TrackInfo::TrackType TrackType;
typedef MozPromise<bool, MediaResult, IsExclusive> NotifyDataArrivedPromise;
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaFormatReader)
public:
using TrackSet = EnumSet<TrackInfo::TrackType>;
using MetadataPromise = MozPromise<MetadataHolder, MediaResult, IsExclusive>;
template<typename Type>
using DataPromise = MozPromise<RefPtr<Type>, MediaResult, IsExclusive>;
using AudioDataPromise = DataPromise<AudioData>;
using VideoDataPromise = DataPromise<VideoData>;
using SeekPromise = MozPromise<media::TimeUnit, SeekRejectValue, IsExclusive>;
// Note that, conceptually, WaitForData makes sense in a non-exclusive sense.
// But in the current architecture it's only ever used exclusively (by MDSM),
// so we mark it that way to verify our assumptions. If you have a use-case
// for multiple WaitForData consumers, feel free to flip the exclusivity here.
using WaitForDataPromise =
MozPromise<MediaData::Type, WaitForDataRejectValue, IsExclusive>;
MediaFormatReader(MediaFormatReaderInit& aInit, MediaDataDemuxer* aDemuxer);
// Initializes the reader, returns NS_OK on success, or NS_ERROR_FAILURE
// on failure.
nsresult Init();
size_t SizeOfVideoQueueInFrames();
size_t SizeOfAudioQueueInFrames();
// Requests one video sample from the reader.
RefPtr<VideoDataPromise> RequestVideoData(
const media::TimeUnit& aTimeThreshold);
// Requests one audio sample from the reader.
//
// The decode should be performed asynchronously, and the promise should
// be resolved when it is complete.
RefPtr<AudioDataPromise> RequestAudioData();
// The default implementation of AsyncReadMetadata is implemented in terms of
// synchronous ReadMetadata() calls. Implementations may also
// override AsyncReadMetadata to create a more proper async implementation.
RefPtr<MetadataPromise> AsyncReadMetadata();
// Fills aInfo with the latest cached data required to present the media,
// ReadUpdatedMetadata will always be called once ReadMetadata has succeeded.
void ReadUpdatedMetadata(MediaInfo* aInfo);
RefPtr<SeekPromise> Seek(const SeekTarget& aTarget);
// Called once new data has been cached by the MediaResource.
// mBuffered should be recalculated and updated accordingly.
void NotifyDataArrived();
protected:
// Recomputes mBuffered.
void UpdateBuffered();
public:
// Called by MDSM in dormant state to release resources allocated by this
// reader. The reader can resume decoding by calling Seek() to a specific
// position.
void ReleaseResources();
bool OnTaskQueue() const { return OwnerThread()->IsCurrentThreadIn(); }
// Resets all state related to decoding, emptying all buffers etc.
// Cancels all pending Request*Data() request callbacks, rejects any
// outstanding seek promises, and flushes the decode pipeline. The
// decoder must not call any of the callbacks for outstanding
// Request*Data() calls after this is called. Calls to Request*Data()
// made after this should be processed as usual.
//
// Normally this call preceedes a Seek() call, or shutdown.
//
// aParam is a set of TrackInfo::TrackType enums specifying which
// queues need to be reset, defaulting to both audio and video tracks.
nsresult ResetDecode(TrackSet aTracks);
// Destroys the decoding state. The reader cannot be made usable again.
// This is different from ReleaseMediaResources() as it is irreversable,
// whereas ReleaseMediaResources() is. Must be called on the decode
// thread.
RefPtr<ShutdownPromise> Shutdown();
// Returns true if this decoder reader uses hardware accelerated video
// decoding.
bool VideoIsHardwareAccelerated() const;
// By default, the state machine polls the reader once per second when it's
// in buffering mode. Some readers support a promise-based mechanism by which
// they notify the state machine when the data arrives.
bool IsWaitForDataSupported() const { return true; }
RefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType);
// The MediaDecoderStateMachine uses various heuristics that assume that
// raw media data is arriving sequentially from a network channel. This
// makes sense in the <video src="foo"> case, but not for more advanced use
// cases like MSE.
bool UseBufferingHeuristics() const { return mTrackDemuxersMayBlock; }
RefPtr<SetCDMPromise> SetCDMProxy(CDMProxy* aProxy);
// Returns a string describing the state of the decoder data.
// Used for debugging purposes.
void GetMozDebugReaderData(nsACString& aString);
// Switch the video decoder to NullDecoderModule. It might takes effective
// since a few samples later depends on how much demuxed samples are already
// queued in the original video decoder.
void SetVideoNullDecode(bool aIsNullDecode);
void UpdateCompositor(already_AddRefed<layers::KnowsCompositor>);
void UpdateDuration(const media::TimeUnit& aDuration)
{
MOZ_ASSERT(OnTaskQueue());
UpdateBuffered();
}
AbstractCanonical<media::TimeIntervals>* CanonicalBuffered()
{
return &mBuffered;
}
TaskQueue* OwnerThread() const { return mTaskQueue; }
TimedMetadataEventSource& TimedMetadataEvent() { return mTimedMetadataEvent; }
// Notified by the OggDemuxer during playback when chained ogg is detected.
MediaEventSource<void>& OnMediaNotSeekable() { return mOnMediaNotSeekable; }
TimedMetadataEventProducer& TimedMetadataProducer()
{
return mTimedMetadataEvent;
}
MediaEventProducer<void>& MediaNotSeekableProducer()
{
return mOnMediaNotSeekable;
}
// Notified if the reader can't decode a sample due to a missing decryption
// key.
MediaEventSource<TrackInfo::TrackType>& OnTrackWaitingForKey()
{
return mOnTrackWaitingForKey;
}
MediaEventProducer<TrackInfo::TrackType>& OnTrackWaitingForKeyProducer()
{
return mOnTrackWaitingForKey;
}
MediaEventSource<nsTArray<uint8_t>, nsString>& OnEncrypted()
{
return mOnEncrypted;
}
MediaEventSource<void>& OnWaitingForKey() { return mOnWaitingForKey; }
MediaEventSource<MediaResult>& OnDecodeWarning() { return mOnDecodeWarning; }
private:
~MediaFormatReader();
bool HasVideo() const { return mVideo.mTrackDemuxer; }
bool HasAudio() const { return mAudio.mTrackDemuxer; }
bool IsWaitingOnCDMResource();
bool InitDemuxer();
// Notify the track demuxers that new data has been received.
void NotifyTrackDemuxers();
void ReturnOutput(MediaData* aData, TrackType aTrack);
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void Update(TrackType aTrack);
// Handle actions should more data be received.
// Returns true if no more action is required.
bool UpdateReceivedNewData(TrackType aTrack);
// Called when new samples need to be demuxed.
void RequestDemuxSamples(TrackType aTrack);
// Handle demuxed samples by the input behavior.
void HandleDemuxedSamples(TrackType aTrack,
FrameStatistics::AutoNotifyDecoded& aA);
// Decode any pending already demuxed samples.
void DecodeDemuxedSamples(TrackType aTrack,
MediaRawData* aSample);
struct InternalSeekTarget
{
InternalSeekTarget(const media::TimeInterval& aTime, bool aDropTarget)
: mTime(aTime)
, mDropTarget(aDropTarget)
, mWaiting(false)
, mHasSeeked(false)
{
}
media::TimeUnit Time() const { return mTime.mStart; }
media::TimeUnit EndTime() const { return mTime.mEnd; }
bool Contains(const media::TimeUnit& aTime) const
{
return mTime.Contains(aTime);
}
media::TimeInterval mTime;
bool mDropTarget;
bool mWaiting;
bool mHasSeeked;
};
// Perform an internal seek to aTime. If aDropTarget is true then
// the first sample past the target will be dropped.
void InternalSeek(TrackType aTrack, const InternalSeekTarget& aTarget);
// Drain the current decoder.
void DrainDecoder(TrackType aTrack);
void NotifyNewOutput(TrackType aTrack,
const MediaDataDecoder::DecodedData& aResults);
void NotifyError(TrackType aTrack, const MediaResult& aError);
void NotifyWaitingForData(TrackType aTrack);
void NotifyWaitingForKey(TrackType aTrack);
void NotifyEndOfStream(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
void Reset(TrackType aTrack);
void DropDecodedSamples(TrackType aTrack);
bool ShouldSkip(media::TimeUnit aTimeThreshold);
void SetVideoDecodeThreshold();
size_t SizeOfQueue(TrackType aTrack);
RefPtr<PDMFactory> mPlatform;
enum class DrainState
{
None,
DrainRequested,
Draining,
PartialDrainPending,
DrainCompleted,
DrainAborted,
};
class SharedShutdownPromiseHolder : public MozPromiseHolder<ShutdownPromise>
{
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SharedShutdownPromiseHolder)
private:
~SharedShutdownPromiseHolder() { }
};
struct DecoderData
{
DecoderData(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aNumOfMaxError)
: mOwner(aOwner)
, mType(aType)
, mMutex("DecoderData")
, mDescription("shutdown")
, mUpdateScheduled(false)
, mDemuxEOS(false)
, mWaitingForData(false)
, mWaitingForKey(false)
, mReceivedNewData(false)
, mFlushing(false)
, mFlushed(true)
, mDrainState(DrainState::None)
, mNumOfConsecutiveError(0)
, mMaxConsecutiveError(aNumOfMaxError)
, mFirstFrameTime(Some(media::TimeUnit::Zero()))
, mNumSamplesInput(0)
, mNumSamplesOutput(0)
, mNumSamplesOutputTotal(0)
, mNumSamplesSkippedTotal(0)
, mSizeOfQueue(0)
, mIsHardwareAccelerated(false)
, mLastStreamSourceID(UINT32_MAX)
, mIsNullDecode(false)
{
DecoderDoctorLogger::LogConstruction("MediaFormatReader::DecoderData",
this);
}
~DecoderData()
{
DecoderDoctorLogger::LogDestruction("MediaFormatReader::DecoderData",
this);
}
MediaFormatReader* mOwner;
// Disambiguate Audio vs Video.
MediaData::Type mType;
RefPtr<MediaTrackDemuxer> mTrackDemuxer;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
RefPtr<TaskQueue> mTaskQueue;
// Mutex protecting mDescription and mDecoder.
Mutex mMutex;
// The platform decoder.
RefPtr<MediaDataDecoder> mDecoder;
nsCString mDescription;
void ShutdownDecoder();
// Only accessed from reader's task queue.
bool mUpdateScheduled;
bool mDemuxEOS;
bool mWaitingForData;
bool mWaitingForKey;
bool mReceivedNewData;
// Pending seek.
MozPromiseRequestHolder<MediaTrackDemuxer::SeekPromise> mSeekRequest;
// Queued demux samples waiting to be decoded.
nsTArray<RefPtr<MediaRawData>> mQueuedSamples;
MozPromiseRequestHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
// A WaitingPromise is pending if the demuxer is waiting for data or
// if the decoder is waiting for a key.
MozPromiseHolder<WaitForDataPromise> mWaitingPromise;
bool HasWaitingPromise() const
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mWaitingPromise.IsEmpty();
}
bool IsWaitingForData() const
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return mWaitingForData;
}
bool IsWaitingForKey() const
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return mWaitingForKey && mDecodeRequest.Exists();
}
// MediaDataDecoder handler's variables.
MozPromiseRequestHolder<MediaDataDecoder::DecodePromise> mDecodeRequest;
bool mFlushing; // True if flush is in action.
// Set to true if the last operation run on the decoder was a flush.
bool mFlushed;
RefPtr<SharedShutdownPromiseHolder> mShutdownPromise;
MozPromiseRequestHolder<MediaDataDecoder::DecodePromise> mDrainRequest;
DrainState mDrainState;
bool HasPendingDrain() const
{
return mDrainState != DrainState::None;
}
bool HasCompletedDrain() const
{
return mDrainState == DrainState::DrainCompleted ||
mDrainState == DrainState::DrainAborted;
}
void RequestDrain()
{
MOZ_RELEASE_ASSERT(mDrainState == DrainState::None);
mDrainState = DrainState::DrainRequested;
}
uint32_t mNumOfConsecutiveError;
uint32_t mMaxConsecutiveError;
// Set when we haven't yet decoded the first frame.
// Cleared once the first frame has been decoded.
// This is used to determine, upon error, if we should try again to decode
// the frame, or skip to the next keyframe.
Maybe<media::TimeUnit> mFirstFrameTime;
Maybe<MediaResult> mError;
bool HasFatalError() const
{
if (!mError.isSome()) {
return false;
}
if (mError.ref() == NS_ERROR_DOM_MEDIA_DECODE_ERR) {
// Allow decode errors to be non-fatal, but give up
// if we have too many, or if warnings should be treated as errors.
return mNumOfConsecutiveError > mMaxConsecutiveError ||
MediaPrefs::MediaWarningsAsErrors();
} else if (mError.ref() == NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER) {
// If the caller asked for a new decoder we shouldn't treat
// it as fatal.
return false;
} else {
// All other error types are fatal
return true;
}
}
// If set, all decoded samples prior mTimeThreshold will be dropped.
// Used for internal seeking when a change of stream is detected or when
// encountering data discontinuity.
Maybe<InternalSeekTarget> mTimeThreshold;
// Time of last decoded sample returned.
Maybe<media::TimeInterval> mLastDecodedSampleTime;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<RefPtr<MediaData>> mOutput;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
uint64_t mNumSamplesOutputTotal;
uint64_t mNumSamplesSkippedTotal;
// These get overridden in the templated concrete class.
// Indicate if we have a pending promise for decoded frame.
// Rejecting the promise will stop the reader from decoding ahead.
virtual bool HasPromise() const = 0;
virtual void RejectPromise(const MediaResult& aError,
const char* aMethodName) = 0;
// Clear track demuxer related data.
void ResetDemuxer()
{
mDemuxRequest.DisconnectIfExists();
mSeekRequest.DisconnectIfExists();
mTrackDemuxer->Reset();
mQueuedSamples.Clear();
}
// Flush the decoder if present and reset decoding related data.
// Following a flush, the decoder is ready to accept any new data.
void Flush();
bool CancelWaitingForKey()
{
if (!mWaitingForKey) {
return false;
}
mWaitingForKey = false;
if (IsWaitingForData() || !HasWaitingPromise()) {
return false;
}
mWaitingPromise.Resolve(mType, __func__);
return true;
}
// Reset the state of the DecoderData, clearing all queued frames
// (pending demuxed and decoded).
// The track demuxer is *not* reset.
void ResetState()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mDemuxEOS = false;
mWaitingForData = false;
mQueuedSamples.Clear();
mDecodeRequest.DisconnectIfExists();
mDrainRequest.DisconnectIfExists();
mDrainState = DrainState::None;
CancelWaitingForKey();
mTimeThreshold.reset();
mLastDecodedSampleTime.reset();
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mNextStreamSourceID.reset();
if (!HasFatalError()) {
mError.reset();
}
}
bool HasInternalSeekPending() const
{
return mTimeThreshold && !mTimeThreshold.ref().mHasSeeked;
}
// Used by the MDSM for logging purposes.
Atomic<size_t> mSizeOfQueue;
// Used by the MDSM to determine if video decoding is hardware accelerated.
// This value is updated after a frame is successfully decoded.
Atomic<bool> mIsHardwareAccelerated;
// Sample format monitoring.
uint32_t mLastStreamSourceID;
Maybe<uint32_t> mNextStreamSourceID;
media::TimeIntervals mTimeRanges;
Maybe<media::TimeUnit> mLastTimeRangesEnd;
// TrackInfo as first discovered during ReadMetadata.
UniquePtr<TrackInfo> mOriginalInfo;
RefPtr<TrackInfoSharedPtr> mInfo;
Maybe<media::TimeUnit> mFirstDemuxedSampleTime;
// Use NullDecoderModule or not.
bool mIsNullDecode;
class
{
public:
float Mean() const { return mMean; }
void Update(const media::TimeUnit& aValue)
{
if (aValue == media::TimeUnit::Zero()) {
return;
}
mMean += (1.0f / aValue.ToSeconds() - mMean) / ++mCount;
}
void Reset()
{
mMean = 0;
mCount = 0;
}
private:
float mMean = 0;
uint64_t mCount = 0;
} mMeanRate;
};
template <typename Type>
class DecoderDataWithPromise : public DecoderData
{
public:
DecoderDataWithPromise(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aNumOfMaxError)
: DecoderData(aOwner, aType, aNumOfMaxError)
, mHasPromise(false)
{
DecoderDoctorLogger::LogConstructionAndBase(
"MediaFormatReader::DecoderDataWithPromise",
this,
"MediaFormatReader::DecoderData",
static_cast<const MediaFormatReader::DecoderData*>(this));
}
~DecoderDataWithPromise()
{
DecoderDoctorLogger::LogDestruction(
"MediaFormatReader::DecoderDataWithPromise", this);
}
bool HasPromise() const override
{
return mHasPromise;
}
RefPtr<DataPromise<Type>> EnsurePromise(const char* aMethodName)
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mHasPromise = true;
return mPromise.Ensure(aMethodName);
}
void ResolvePromise(Type* aData, const char* aMethodName)
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Resolve(aData, aMethodName);
mHasPromise = false;
}
void RejectPromise(const MediaResult& aError,
const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Reject(aError, aMethodName);
mHasPromise = false;
}
private:
MozPromiseHolder<DataPromise<Type>> mPromise;
Atomic<bool> mHasPromise;
};
// Decode task queue.
RefPtr<TaskQueue> mTaskQueue;
DecoderDataWithPromise<AudioData> mAudio;
DecoderDataWithPromise<VideoData> mVideo;
// Returns true when the decoder for this track needs input.
bool NeedInput(DecoderData& aDecoder);
DecoderData& GetDecoderData(TrackType aTrack);
// Demuxer objects.
class DemuxerProxy;
UniquePtr<DemuxerProxy> mDemuxer;
bool mDemuxerInitDone;
void OnDemuxerInitDone(const MediaResult& aResult);
void OnDemuxerInitFailed(const MediaResult& aError);
MozPromiseRequestHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
MozPromiseRequestHolder<NotifyDataArrivedPromise> mNotifyDataArrivedPromise;
bool mPendingNotifyDataArrived;
void OnDemuxFailed(TrackType aTrack, const MediaResult &aError);
void DoDemuxVideo();
void OnVideoDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnVideoDemuxFailed(const MediaResult& aError)
{
OnDemuxFailed(TrackType::kVideoTrack, aError);
}
void DoDemuxAudio();
void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnAudioDemuxFailed(const MediaResult& aError)
{
OnDemuxFailed(TrackType::kAudioTrack, aError);
}
void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
MozPromiseRequestHolder<MediaTrackDemuxer::SkipAccessPointPromise> mSkipRequest;
void VideoSkipReset(uint32_t aSkipped);
void OnVideoSkipCompleted(uint32_t aSkipped);
void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
// Timestamp of the previous decoded keyframe, in microseconds.
int64_t mPreviousDecodedKeyframeTime_us;
// Default mLastDecodedKeyframeTime_us value, must be bigger than anything.
static const int64_t sNoPreviousDecodedKeyframe = INT64_MAX;
RefPtr<layers::KnowsCompositor> mKnowsCompositor;
// Metadata objects
// True if we've read the streams' metadata.
bool mInitDone;
MozPromiseHolder<MetadataPromise> mMetadataPromise;
bool IsEncrypted() const;
// Set to true if any of our track buffers may be blocking.
bool mTrackDemuxersMayBlock;
// Seeking objects.
void SetSeekTarget(const SeekTarget& aTarget);
bool IsSeeking() const { return mPendingSeekTime.isSome(); }
bool IsVideoSeeking() const
{
return IsSeeking() && mOriginalSeekTarget.IsVideoOnly();
}
void ScheduleSeek();
void AttemptSeek();
void OnSeekFailed(TrackType aTrack, const MediaResult& aError);
void DoVideoSeek();
void OnVideoSeekCompleted(media::TimeUnit aTime);
void OnVideoSeekFailed(const MediaResult& aError);
bool mSeekScheduled;
void DoAudioSeek();
void OnAudioSeekCompleted(media::TimeUnit aTime);
void OnAudioSeekFailed(const MediaResult& aError);
// The SeekTarget that was last given to Seek()
SeekTarget mOriginalSeekTarget;
// Temporary seek information while we wait for the data
Maybe<media::TimeUnit> mFallbackSeekTime;
Maybe<media::TimeUnit> mPendingSeekTime;
MozPromiseHolder<SeekPromise> mSeekPromise;
RefPtr<VideoFrameContainer> mVideoFrameContainer;
layers::ImageContainer* GetImageContainer();
RefPtr<CDMProxy> mCDMProxy;
RefPtr<GMPCrashHelper> mCrashHelper;
void SetNullDecode(TrackType aTrack, bool aIsNullDecode);
class DecoderFactory;
UniquePtr<DecoderFactory> mDecoderFactory;
class ShutdownPromisePool;
UniquePtr<ShutdownPromisePool> mShutdownPromisePool;
MediaEventListener mOnTrackWaitingForKeyListener;
void OnFirstDemuxCompleted(TrackInfo::TrackType aType,
RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnFirstDemuxFailed(TrackInfo::TrackType aType, const MediaResult& aError);
void MaybeResolveMetadataPromise();
// Stores presentation info required for playback.
MediaInfo mInfo;
UniquePtr<MetadataTags> mTags;
// A flag indicating if the start time is known or not.
bool mHasStartTime = false;
void ShutdownDecoder(TrackType aTrack);
RefPtr<ShutdownPromise> TearDownDecoders();
bool mShutdown = false;
// Buffered range.
Canonical<media::TimeIntervals> mBuffered;
// Used to send TimedMetadata to the listener.
TimedMetadataEventProducer mTimedMetadataEvent;
// Notify if this media is not seekable.
MediaEventProducer<void> mOnMediaNotSeekable;
// Notify if we are waiting for a decryption key.
MediaEventProducer<TrackInfo::TrackType> mOnTrackWaitingForKey;
MediaEventProducer<nsTArray<uint8_t>, nsString> mOnEncrypted;
MediaEventProducer<void> mOnWaitingForKey;
MediaEventProducer<MediaResult> mOnDecodeWarning;
RefPtr<FrameStatistics> mFrameStats;
// Used in bug 1393399 for telemetry.
const MediaDecoderOwnerID mMediaDecoderOwnerID;
bool ResolveSetCDMPromiseIfDone(TrackType aTrack);
void PrepareToSetCDMForTrack(TrackType aTrack);
MozPromiseHolder<SetCDMPromise> mSetCDMPromise;
TrackSet mSetCDMForTracks{};
bool IsDecoderWaitingForCDM(TrackType aTrack);
};
} // namespace mozilla
#endif