mirror of
https://github.com/mozilla/gecko-dev.git
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662 lines
21 KiB
C++
662 lines
21 KiB
C++
/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* This is a Cross-Platform ICO Decoder, which should work everywhere, including
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* Big-Endian machines like the PowerPC. */
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#include <stdlib.h>
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#include "mozilla/Endian.h"
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#include "mozilla/Move.h"
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#include "nsICODecoder.h"
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#include "RasterImage.h"
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namespace mozilla {
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namespace image {
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#define ICONCOUNTOFFSET 4
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#define DIRENTRYOFFSET 6
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#define BITMAPINFOSIZE 40
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#define PREFICONSIZE 16
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// ----------------------------------------
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// Actual Data Processing
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// ----------------------------------------
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uint32_t
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nsICODecoder::CalcAlphaRowSize()
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{
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// Calculate rowsize in DWORD's and then return in # of bytes
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uint32_t rowSize = (GetRealWidth() + 31) / 32; // + 31 to round up
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return rowSize * 4; // Return rowSize in bytes
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}
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// Obtains the number of colors from the bits per pixel
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uint16_t
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nsICODecoder::GetNumColors()
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{
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uint16_t numColors = 0;
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if (mBPP <= 8) {
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switch (mBPP) {
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case 1:
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numColors = 2;
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break;
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case 4:
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numColors = 16;
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break;
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case 8:
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numColors = 256;
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break;
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default:
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numColors = (uint16_t)-1;
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}
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}
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return numColors;
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}
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nsICODecoder::nsICODecoder(RasterImage* aImage)
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: Decoder(aImage)
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{
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mPos = mImageOffset = mCurrIcon = mNumIcons = mBPP = mRowBytes = 0;
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mIsPNG = false;
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mRow = nullptr;
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mOldLine = mCurLine = 1; // Otherwise decoder will never start
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}
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nsICODecoder::~nsICODecoder()
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{
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if (mRow) {
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moz_free(mRow);
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}
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}
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void
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nsICODecoder::FinishInternal()
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{
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// We shouldn't be called in error cases
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NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call FinishInternal after error!");
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// Finish the internally used decoder as well
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if (mContainedDecoder) {
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mContainedDecoder->FinishSharedDecoder();
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mDecodeDone = mContainedDecoder->GetDecodeDone();
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mProgress |= mContainedDecoder->TakeProgress();
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mInvalidRect.Union(mContainedDecoder->TakeInvalidRect());
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}
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}
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// Returns a buffer filled with the bitmap file header in little endian:
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// Signature 2 bytes 'BM'
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// FileSize 4 bytes File size in bytes
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// reserved 4 bytes unused (=0)
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// DataOffset 4 bytes File offset to Raster Data
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// Returns true if successful
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bool
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nsICODecoder::FillBitmapFileHeaderBuffer(int8_t* bfh)
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{
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memset(bfh, 0, 14);
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bfh[0] = 'B';
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bfh[1] = 'M';
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int32_t dataOffset = 0;
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int32_t fileSize = 0;
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dataOffset = BFH_LENGTH + BITMAPINFOSIZE;
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// The color table is present only if BPP is <= 8
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if (mDirEntry.mBitCount <= 8) {
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uint16_t numColors = GetNumColors();
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if (numColors == (uint16_t)-1) {
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return false;
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}
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dataOffset += 4 * numColors;
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fileSize = dataOffset + GetRealWidth() * GetRealHeight();
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} else {
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fileSize = dataOffset + (mDirEntry.mBitCount * GetRealWidth() *
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GetRealHeight()) / 8;
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}
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NativeEndian::swapToLittleEndianInPlace(&fileSize, 1);
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memcpy(bfh + 2, &fileSize, sizeof(fileSize));
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NativeEndian::swapToLittleEndianInPlace(&dataOffset, 1);
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memcpy(bfh + 10, &dataOffset, sizeof(dataOffset));
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return true;
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}
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// A BMP inside of an ICO has *2 height because of the AND mask
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// that follows the actual bitmap. The BMP shouldn't know about
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// this difference though.
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bool
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nsICODecoder::FixBitmapHeight(int8_t* bih)
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{
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// Get the height from the BMP file information header
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int32_t height;
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memcpy(&height, bih + 8, sizeof(height));
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NativeEndian::swapFromLittleEndianInPlace(&height, 1);
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// BMPs can be stored inverted by having a negative height
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height = abs(height);
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// The bitmap height is by definition * 2 what it should be to account for
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// the 'AND mask'. It is * 2 even if the `AND mask` is not present.
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height /= 2;
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if (height > 256) {
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return false;
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}
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// We should always trust the height from the bitmap itself instead of
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// the ICO height. So fix the ICO height.
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if (height == 256) {
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mDirEntry.mHeight = 0;
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} else {
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mDirEntry.mHeight = (int8_t)height;
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}
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// Fix the BMP height in the BIH so that the BMP decoder can work properly
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NativeEndian::swapToLittleEndianInPlace(&height, 1);
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memcpy(bih + 8, &height, sizeof(height));
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return true;
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}
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// We should always trust the contained resource for the width
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// information over our own information.
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bool
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nsICODecoder::FixBitmapWidth(int8_t* bih)
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{
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// Get the width from the BMP file information header
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int32_t width;
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memcpy(&width, bih + 4, sizeof(width));
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NativeEndian::swapFromLittleEndianInPlace(&width, 1);
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if (width > 256) {
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return false;
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}
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// We should always trust the width from the bitmap itself instead of
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// the ICO width.
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if (width == 256) {
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mDirEntry.mWidth = 0;
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} else {
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mDirEntry.mWidth = (int8_t)width;
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}
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return true;
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}
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// The BMP information header's bits per pixel should be trusted
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// more than what we have. Usually the ICO's BPP is set to 0
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int32_t
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nsICODecoder::ExtractBPPFromBitmap(int8_t* bih)
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{
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int32_t bitsPerPixel;
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memcpy(&bitsPerPixel, bih + 14, sizeof(bitsPerPixel));
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NativeEndian::swapFromLittleEndianInPlace(&bitsPerPixel, 1);
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return bitsPerPixel;
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}
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int32_t
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nsICODecoder::ExtractBIHSizeFromBitmap(int8_t* bih)
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{
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int32_t headerSize;
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memcpy(&headerSize, bih, sizeof(headerSize));
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NativeEndian::swapFromLittleEndianInPlace(&headerSize, 1);
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return headerSize;
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}
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void
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nsICODecoder::SetHotSpotIfCursor()
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{
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if (!mIsCursor) {
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return;
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}
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mImageMetadata.SetHotspot(mDirEntry.mXHotspot, mDirEntry.mYHotspot);
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}
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void
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nsICODecoder::WriteInternal(const char* aBuffer, uint32_t aCount)
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{
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NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call WriteInternal after error!");
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if (!aCount) {
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if (mContainedDecoder) {
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WriteToContainedDecoder(aBuffer, aCount);
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}
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return;
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}
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while (aCount && (mPos < ICONCOUNTOFFSET)) { // Skip to the # of icons.
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if (mPos == 2) { // if the third byte is 1: This is an icon, 2: a cursor
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if ((*aBuffer != 1) && (*aBuffer != 2)) {
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PostDataError();
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return;
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}
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mIsCursor = (*aBuffer == 2);
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}
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mPos++; aBuffer++; aCount--;
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}
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if (mPos == ICONCOUNTOFFSET && aCount >= 2) {
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mNumIcons =
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LittleEndian::readUint16(reinterpret_cast<const uint16_t*>(aBuffer));
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aBuffer += 2;
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mPos += 2;
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aCount -= 2;
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}
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if (mNumIcons == 0) {
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return; // Nothing to do.
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}
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uint16_t colorDepth = 0;
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nsIntSize prefSize = mImage->GetRequestedResolution();
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if (prefSize.width == 0 && prefSize.height == 0) {
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prefSize.SizeTo(PREFICONSIZE, PREFICONSIZE);
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}
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// A measure of the difference in size between the entry we've found
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// and the requested size. We will choose the smallest image that is
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// >= requested size (i.e. we assume it's better to downscale a larger
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// icon than to upscale a smaller one).
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int32_t diff = INT_MIN;
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// Loop through each entry's dir entry
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while (mCurrIcon < mNumIcons) {
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if (mPos >= DIRENTRYOFFSET + (mCurrIcon * sizeof(mDirEntryArray)) &&
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mPos < DIRENTRYOFFSET + ((mCurrIcon + 1) * sizeof(mDirEntryArray))) {
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uint32_t toCopy = sizeof(mDirEntryArray) -
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(mPos - DIRENTRYOFFSET - mCurrIcon *
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sizeof(mDirEntryArray));
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if (toCopy > aCount) {
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toCopy = aCount;
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}
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memcpy(mDirEntryArray + sizeof(mDirEntryArray) - toCopy, aBuffer, toCopy);
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mPos += toCopy;
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aCount -= toCopy;
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aBuffer += toCopy;
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}
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if (aCount == 0) {
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return; // Need more data
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}
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IconDirEntry e;
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if (mPos == (DIRENTRYOFFSET + ICODIRENTRYSIZE) +
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(mCurrIcon * sizeof(mDirEntryArray))) {
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mCurrIcon++;
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ProcessDirEntry(e);
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// We can't use GetRealWidth and GetRealHeight here because those operate
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// on mDirEntry, here we are going through each item in the directory.
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// Calculate the delta between this image's size and the desired size,
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// so we can see if it is better than our current-best option.
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// In the case of several equally-good images, we use the last one.
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int32_t delta = (e.mWidth == 0 ? 256 : e.mWidth) - prefSize.width +
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(e.mHeight == 0 ? 256 : e.mHeight) - prefSize.height;
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if (e.mBitCount >= colorDepth &&
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((diff < 0 && delta >= diff) || (delta >= 0 && delta <= diff))) {
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diff = delta;
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mImageOffset = e.mImageOffset;
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// ensure mImageOffset is >= size of the direntry headers (bug #245631)
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uint32_t minImageOffset = DIRENTRYOFFSET +
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mNumIcons * sizeof(mDirEntryArray);
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if (mImageOffset < minImageOffset) {
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PostDataError();
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return;
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}
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colorDepth = e.mBitCount;
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memcpy(&mDirEntry, &e, sizeof(IconDirEntry));
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}
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}
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}
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if (mPos < mImageOffset) {
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// Skip to (or at least towards) the desired image offset
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uint32_t toSkip = mImageOffset - mPos;
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if (toSkip > aCount) {
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toSkip = aCount;
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}
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mPos += toSkip;
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aBuffer += toSkip;
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aCount -= toSkip;
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}
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// If we are within the first PNGSIGNATURESIZE bytes of the image data,
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// then we have either a BMP or a PNG. We use the first PNGSIGNATURESIZE
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// bytes to determine which one we have.
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if (mCurrIcon == mNumIcons && mPos >= mImageOffset &&
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mPos < mImageOffset + PNGSIGNATURESIZE) {
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uint32_t toCopy = PNGSIGNATURESIZE - (mPos - mImageOffset);
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if (toCopy > aCount) {
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toCopy = aCount;
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}
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memcpy(mSignature + (mPos - mImageOffset), aBuffer, toCopy);
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mPos += toCopy;
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aCount -= toCopy;
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aBuffer += toCopy;
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mIsPNG = !memcmp(mSignature, nsPNGDecoder::pngSignatureBytes,
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PNGSIGNATURESIZE);
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if (mIsPNG) {
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mContainedDecoder = new nsPNGDecoder(mImage);
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mContainedDecoder->SetSizeDecode(IsSizeDecode());
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mContainedDecoder->SetSendPartialInvalidations(mSendPartialInvalidations);
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mContainedDecoder->InitSharedDecoder(mImageData, mImageDataLength,
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mColormap, mColormapSize,
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Move(mRefForContainedDecoder));
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if (!WriteToContainedDecoder(mSignature, PNGSIGNATURESIZE)) {
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return;
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}
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}
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}
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// If we have a PNG, let the PNG decoder do all of the rest of the work
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if (mIsPNG && mContainedDecoder && mPos >= mImageOffset + PNGSIGNATURESIZE) {
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if (!WriteToContainedDecoder(aBuffer, aCount)) {
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return;
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}
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if (!HasSize() && mContainedDecoder->HasSize()) {
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PostSize(mContainedDecoder->GetImageMetadata().GetWidth(),
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mContainedDecoder->GetImageMetadata().GetHeight());
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}
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mPos += aCount;
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aBuffer += aCount;
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aCount = 0;
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// Raymond Chen says that 32bpp only are valid PNG ICOs
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// http://blogs.msdn.com/b/oldnewthing/archive/2010/10/22/10079192.aspx
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if (!IsSizeDecode() &&
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!static_cast<nsPNGDecoder*>(mContainedDecoder.get())->IsValidICO()) {
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PostDataError();
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}
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return;
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}
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// We've processed all of the icon dir entries and are within the
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// bitmap info size
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if (!mIsPNG && mCurrIcon == mNumIcons && mPos >= mImageOffset &&
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mPos >= mImageOffset + PNGSIGNATURESIZE &&
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mPos < mImageOffset + BITMAPINFOSIZE) {
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// As we were decoding, we did not know if we had a PNG signature or the
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// start of a bitmap information header. At this point we know we had
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// a bitmap information header and not a PNG signature, so fill the bitmap
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// information header with the data it should already have.
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memcpy(mBIHraw, mSignature, PNGSIGNATURESIZE);
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// We've found the icon.
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uint32_t toCopy = sizeof(mBIHraw) - (mPos - mImageOffset);
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if (toCopy > aCount) {
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toCopy = aCount;
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}
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memcpy(mBIHraw + (mPos - mImageOffset), aBuffer, toCopy);
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mPos += toCopy;
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aCount -= toCopy;
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aBuffer += toCopy;
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}
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// If we have a BMP inside the ICO and we have read the BIH header
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if (!mIsPNG && mPos == mImageOffset + BITMAPINFOSIZE) {
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// Make sure we have a sane value for the bitmap information header
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int32_t bihSize = ExtractBIHSizeFromBitmap(reinterpret_cast<int8_t*>
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(mBIHraw));
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if (bihSize != BITMAPINFOSIZE) {
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PostDataError();
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return;
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}
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// We are extracting the BPP from the BIH header as it should be trusted
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// over the one we have from the icon header
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mBPP = ExtractBPPFromBitmap(reinterpret_cast<int8_t*>(mBIHraw));
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// Init the bitmap decoder which will do most of the work for us
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// It will do everything except the AND mask which isn't present in bitmaps
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// bmpDecoder is for local scope ease, it will be freed by mContainedDecoder
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nsBMPDecoder* bmpDecoder = new nsBMPDecoder(mImage);
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mContainedDecoder = bmpDecoder;
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bmpDecoder->SetUseAlphaData(true);
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mContainedDecoder->SetSizeDecode(IsSizeDecode());
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mContainedDecoder->SetSendPartialInvalidations(mSendPartialInvalidations);
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mContainedDecoder->InitSharedDecoder(mImageData, mImageDataLength,
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mColormap, mColormapSize,
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Move(mRefForContainedDecoder));
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// The ICO format when containing a BMP does not include the 14 byte
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// bitmap file header. To use the code of the BMP decoder we need to
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// generate this header ourselves and feed it to the BMP decoder.
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int8_t bfhBuffer[BMPFILEHEADERSIZE];
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if (!FillBitmapFileHeaderBuffer(bfhBuffer)) {
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PostDataError();
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return;
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}
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if (!WriteToContainedDecoder((const char*)bfhBuffer, sizeof(bfhBuffer))) {
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return;
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}
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// Setup the cursor hot spot if one is present
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SetHotSpotIfCursor();
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// Fix the ICO height from the BIH.
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// Fix the height on the BIH to be /2 so our BMP decoder will understand.
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if (!FixBitmapHeight(reinterpret_cast<int8_t*>(mBIHraw))) {
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PostDataError();
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return;
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}
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// Fix the ICO width from the BIH.
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if (!FixBitmapWidth(reinterpret_cast<int8_t*>(mBIHraw))) {
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PostDataError();
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return;
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}
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// Write out the BMP's bitmap info header
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if (!WriteToContainedDecoder(mBIHraw, sizeof(mBIHraw))) {
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return;
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}
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PostSize(mContainedDecoder->GetImageMetadata().GetWidth(),
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mContainedDecoder->GetImageMetadata().GetHeight());
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// We have the size. If we're doing a size decode, we got what
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// we came for.
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if (IsSizeDecode()) {
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return;
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}
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// Sometimes the ICO BPP header field is not filled out
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// so we should trust the contained resource over our own
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// information.
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mBPP = bmpDecoder->GetBitsPerPixel();
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// Check to make sure we have valid color settings
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uint16_t numColors = GetNumColors();
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if (numColors == (uint16_t)-1) {
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PostDataError();
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return;
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}
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}
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// If we have a BMP
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if (!mIsPNG && mContainedDecoder && mPos >= mImageOffset + BITMAPINFOSIZE) {
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uint16_t numColors = GetNumColors();
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if (numColors == (uint16_t)-1) {
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PostDataError();
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return;
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}
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// Feed the actual image data (not including headers) into the BMP decoder
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uint32_t bmpDataOffset = mDirEntry.mImageOffset + BITMAPINFOSIZE;
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uint32_t bmpDataEnd = mDirEntry.mImageOffset + BITMAPINFOSIZE +
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static_cast<nsBMPDecoder*>(mContainedDecoder.get())->
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GetCompressedImageSize() +
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4 * numColors;
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// If we are feeding in the core image data, but we have not yet
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// reached the ICO's 'AND buffer mask'
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if (mPos >= bmpDataOffset && mPos < bmpDataEnd) {
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// Figure out how much data the BMP decoder wants
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uint32_t toFeed = bmpDataEnd - mPos;
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if (toFeed > aCount) {
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toFeed = aCount;
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}
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if (!WriteToContainedDecoder(aBuffer, toFeed)) {
|
|
return;
|
|
}
|
|
|
|
mPos += toFeed;
|
|
aCount -= toFeed;
|
|
aBuffer += toFeed;
|
|
}
|
|
|
|
// If the bitmap is fully processed, treat any left over data as the ICO's
|
|
// 'AND buffer mask' which appears after the bitmap resource.
|
|
if (!mIsPNG && mPos >= bmpDataEnd) {
|
|
// There may be an optional AND bit mask after the data. This is
|
|
// only used if the alpha data is not already set. The alpha data
|
|
// is used for 32bpp bitmaps as per the comment in ICODecoder.h
|
|
// The alpha mask should be checked in all other cases.
|
|
if (static_cast<nsBMPDecoder*>(mContainedDecoder.get())->
|
|
GetBitsPerPixel() != 32 ||
|
|
!static_cast<nsBMPDecoder*>(mContainedDecoder.get())->
|
|
HasAlphaData()) {
|
|
uint32_t rowSize = ((GetRealWidth() + 31) / 32) * 4; // + 31 to round up
|
|
if (mPos == bmpDataEnd) {
|
|
mPos++;
|
|
mRowBytes = 0;
|
|
mCurLine = GetRealHeight();
|
|
mRow = (uint8_t*)moz_realloc(mRow, rowSize);
|
|
if (!mRow) {
|
|
PostDecoderError(NS_ERROR_OUT_OF_MEMORY);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Ensure memory has been allocated before decoding.
|
|
NS_ABORT_IF_FALSE(mRow, "mRow is null");
|
|
if (!mRow) {
|
|
PostDataError();
|
|
return;
|
|
}
|
|
|
|
uint8_t sawTransparency = 0;
|
|
|
|
while (mCurLine > 0 && aCount > 0) {
|
|
uint32_t toCopy = std::min(rowSize - mRowBytes, aCount);
|
|
if (toCopy) {
|
|
memcpy(mRow + mRowBytes, aBuffer, toCopy);
|
|
aCount -= toCopy;
|
|
aBuffer += toCopy;
|
|
mRowBytes += toCopy;
|
|
}
|
|
if (rowSize == mRowBytes) {
|
|
mCurLine--;
|
|
mRowBytes = 0;
|
|
|
|
uint32_t* imageData =
|
|
static_cast<nsBMPDecoder*>(mContainedDecoder.get())->
|
|
GetImageData();
|
|
if (!imageData) {
|
|
PostDataError();
|
|
return;
|
|
}
|
|
uint32_t* decoded = imageData + mCurLine * GetRealWidth();
|
|
uint32_t* decoded_end = decoded + GetRealWidth();
|
|
uint8_t* p = mRow;
|
|
uint8_t* p_end = mRow + rowSize;
|
|
while (p < p_end) {
|
|
uint8_t idx = *p++;
|
|
sawTransparency |= idx;
|
|
for (uint8_t bit = 0x80; bit && decoded<decoded_end; bit >>= 1) {
|
|
// Clear pixel completely for transparency.
|
|
if (idx & bit) {
|
|
*decoded = 0;
|
|
}
|
|
decoded++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If any bits are set in sawTransparency, then we know at least one
|
|
// pixel was transparent.
|
|
if (sawTransparency) {
|
|
PostHasTransparency();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
nsICODecoder::WriteToContainedDecoder(const char* aBuffer, uint32_t aCount)
|
|
{
|
|
mContainedDecoder->Write(aBuffer, aCount);
|
|
mProgress |= mContainedDecoder->TakeProgress();
|
|
mInvalidRect.Union(mContainedDecoder->TakeInvalidRect());
|
|
if (mContainedDecoder->HasDataError()) {
|
|
mDataError = mContainedDecoder->HasDataError();
|
|
}
|
|
if (mContainedDecoder->HasDecoderError()) {
|
|
PostDecoderError(mContainedDecoder->GetDecoderError());
|
|
}
|
|
return !HasError();
|
|
}
|
|
|
|
void
|
|
nsICODecoder::ProcessDirEntry(IconDirEntry& aTarget)
|
|
{
|
|
memset(&aTarget, 0, sizeof(aTarget));
|
|
memcpy(&aTarget.mWidth, mDirEntryArray, sizeof(aTarget.mWidth));
|
|
memcpy(&aTarget.mHeight, mDirEntryArray + 1, sizeof(aTarget.mHeight));
|
|
memcpy(&aTarget.mColorCount, mDirEntryArray + 2, sizeof(aTarget.mColorCount));
|
|
memcpy(&aTarget.mReserved, mDirEntryArray + 3, sizeof(aTarget.mReserved));
|
|
memcpy(&aTarget.mPlanes, mDirEntryArray + 4, sizeof(aTarget.mPlanes));
|
|
aTarget.mPlanes = LittleEndian::readUint16(&aTarget.mPlanes);
|
|
memcpy(&aTarget.mBitCount, mDirEntryArray + 6, sizeof(aTarget.mBitCount));
|
|
aTarget.mBitCount = LittleEndian::readUint16(&aTarget.mBitCount);
|
|
memcpy(&aTarget.mBytesInRes, mDirEntryArray + 8, sizeof(aTarget.mBytesInRes));
|
|
aTarget.mBytesInRes = LittleEndian::readUint32(&aTarget.mBytesInRes);
|
|
memcpy(&aTarget.mImageOffset, mDirEntryArray + 12,
|
|
sizeof(aTarget.mImageOffset));
|
|
aTarget.mImageOffset = LittleEndian::readUint32(&aTarget.mImageOffset);
|
|
}
|
|
|
|
bool
|
|
nsICODecoder::NeedsNewFrame() const
|
|
{
|
|
if (mContainedDecoder) {
|
|
return mContainedDecoder->NeedsNewFrame();
|
|
}
|
|
|
|
return Decoder::NeedsNewFrame();
|
|
}
|
|
|
|
nsresult
|
|
nsICODecoder::AllocateFrame(const nsIntSize& aTargetSize /* = nsIntSize() */)
|
|
{
|
|
nsresult rv;
|
|
|
|
if (mContainedDecoder) {
|
|
rv = mContainedDecoder->AllocateFrame(aTargetSize);
|
|
mCurrentFrame = mContainedDecoder->GetCurrentFrameRef();
|
|
mProgress |= mContainedDecoder->TakeProgress();
|
|
mInvalidRect.Union(mContainedDecoder->TakeInvalidRect());
|
|
return rv;
|
|
}
|
|
|
|
// Grab a strong ref that we'll later hand over to the contained decoder. This
|
|
// lets us avoid creating a RawAccessFrameRef off-main-thread.
|
|
rv = Decoder::AllocateFrame(aTargetSize);
|
|
mRefForContainedDecoder = GetCurrentFrameRef();
|
|
return rv;
|
|
}
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|