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4cf9aed667
This patch basically does: * remove StyleSetHandle and its corresponding files * revisit #includes of related header files and change correspondingly * change nsIPresShell::mStyleSet to be UniquePtr<ServoStyleSet> * change the creating path of ServoStyleSet to pass UniquePtr * change other mentions of StyleSetHandle to ServoStyleSet* * remove AsServo() calls on ServoStyleSet Some unfortunate bits: * some methods of (Servo)StyleSet only accepts ServoStyleSheet while many places call into the methods with StyleSheet, so there are many ->AsServo() added to sheets MozReview-Commit-ID: K4zYnuhOurA --HG-- extra : rebase_source : 459e8efeb171adad089d94272e143e8c244bd279 extra : source : 65ba2f174fcf7dba4e59c00ee8908b1bd0820a48
98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsTreeStyleCache.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/ServoStyleSet.h"
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using namespace mozilla;
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nsTreeStyleCache::Transition::Transition(DFAState aState, nsAtom* aSymbol)
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: mState(aState), mInputSymbol(aSymbol)
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{
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}
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bool
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nsTreeStyleCache::Transition::operator==(const Transition& aOther) const
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{
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return aOther.mState == mState && aOther.mInputSymbol == mInputSymbol;
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}
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uint32_t
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nsTreeStyleCache::Transition::Hash() const
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{
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// Make a 32-bit integer that combines the low-order 16 bits of the state and the input symbol.
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uint32_t hb = mState << 16;
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uint32_t lb = (NS_PTR_TO_UINT32(mInputSymbol.get()) << 16) >> 16;
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return hb+lb;
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}
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// The ComputedStyle cache impl
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ComputedStyle*
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nsTreeStyleCache::GetComputedStyle(nsPresContext* aPresContext,
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nsIContent* aContent,
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ComputedStyle* aStyle,
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nsICSSAnonBoxPseudo* aPseudoElement,
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const AtomArray & aInputWord)
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{
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MOZ_ASSERT(nsCSSAnonBoxes::IsTreePseudoElement(aPseudoElement));
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uint32_t count = aInputWord.Length();
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// Go ahead and init the transition table.
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if (!mTransitionTable) {
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// Automatic miss. Build the table
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mTransitionTable = new TransitionTable();
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}
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// The first transition is always made off the supplied pseudo-element.
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Transition transition(0, aPseudoElement);
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DFAState currState = mTransitionTable->Get(transition);
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if (!currState) {
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// We had a miss. Make a new state and add it to our hash.
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currState = mNextState;
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mNextState++;
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mTransitionTable->Put(transition, currState);
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}
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for (uint32_t i = 0; i < count; i++) {
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Transition transition(currState, aInputWord[i]);
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currState = mTransitionTable->Get(transition);
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if (!currState) {
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// We had a miss. Make a new state and add it to our hash.
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currState = mNextState;
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mNextState++;
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mTransitionTable->Put(transition, currState);
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}
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}
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// We're in a final state.
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// Look up our ComputedStyle for this state.
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ComputedStyle* result = nullptr;
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if (mCache) {
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result = mCache->GetWeak(currState);
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}
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if (!result) {
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// We missed the cache. Resolve this pseudo-style.
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RefPtr<ComputedStyle> newResult = aPresContext->StyleSet()->
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ResolveXULTreePseudoStyle(aContent->AsElement(),
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aPseudoElement, aStyle, aInputWord);
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// Put the ComputedStyle in our table, transferring the owning reference to the table.
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if (!mCache) {
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mCache = new ComputedStyleCache();
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}
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result = newResult.get();
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mCache->Put(currState, newResult.forget());
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}
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return result;
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}
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