mirror of
https://github.com/mozilla/gecko-dev.git
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248 lines
7.9 KiB
C++
248 lines
7.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsGfxButtonControlFrame.h"
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#include "nsWidgetsCID.h"
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#include "nsFormControlFrame.h"
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#include "nsIFormControl.h"
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#include "nsINameSpaceManager.h"
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#include "nsIServiceManager.h"
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#include "nsIDOMNode.h"
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#include "nsGkAtoms.h"
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#include "nsAutoPtr.h"
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#include "nsStyleSet.h"
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#include "nsContentUtils.h"
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// MouseEvent suppression in PP
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#include "nsGUIEvent.h"
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#include "nsContentList.h"
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#include "nsContentCreatorFunctions.h"
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#include "nsNodeInfoManager.h"
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#include "nsIDOMHTMLInputElement.h"
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#include "nsContentList.h"
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#include "nsTextNode.h"
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const nscoord kSuggestedNotSet = -1;
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nsGfxButtonControlFrame::nsGfxButtonControlFrame(nsStyleContext* aContext):
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nsHTMLButtonControlFrame(aContext)
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{
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}
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nsIFrame*
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NS_NewGfxButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsGfxButtonControlFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsGfxButtonControlFrame)
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void nsGfxButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot)
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{
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nsContentUtils::DestroyAnonymousContent(&mTextContent);
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nsHTMLButtonControlFrame::DestroyFrom(aDestructRoot);
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}
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nsIAtom*
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nsGfxButtonControlFrame::GetType() const
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{
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return nsGkAtoms::gfxButtonControlFrame;
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}
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#ifdef DEBUG
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NS_IMETHODIMP
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nsGfxButtonControlFrame::GetFrameName(nsAString& aResult) const
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{
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return MakeFrameName(NS_LITERAL_STRING("ButtonControl"), aResult);
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}
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#endif
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// Create the text content used as label for the button.
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// The frame will be generated by the frame constructor.
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nsresult
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nsGfxButtonControlFrame::CreateAnonymousContent(nsTArray<ContentInfo>& aElements)
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{
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nsXPIDLString label;
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GetLabel(label);
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// Add a child text content node for the label
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mTextContent = new nsTextNode(mContent->NodeInfo()->NodeInfoManager());
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// set the value of the text node and add it to the child list
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mTextContent->SetText(label, false);
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aElements.AppendElement(mTextContent);
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return NS_OK;
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}
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void
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nsGfxButtonControlFrame::AppendAnonymousContentTo(nsBaseContentList& aElements,
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uint32_t aFilter)
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{
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aElements.MaybeAppendElement(mTextContent);
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}
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// Create the text content used as label for the button.
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// The frame will be generated by the frame constructor.
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nsIFrame*
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nsGfxButtonControlFrame::CreateFrameFor(nsIContent* aContent)
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{
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nsIFrame * newFrame = nullptr;
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if (aContent == mTextContent) {
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nsIFrame * parentFrame = mFrames.FirstChild();
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nsPresContext* presContext = PresContext();
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nsRefPtr<nsStyleContext> textStyleContext;
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textStyleContext = presContext->StyleSet()->
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ResolveStyleForNonElement(mStyleContext);
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if (textStyleContext) {
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newFrame = NS_NewTextFrame(presContext->PresShell(), textStyleContext);
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if (newFrame) {
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// initialize the text frame
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newFrame->Init(mTextContent, parentFrame, nullptr);
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mTextContent->SetPrimaryFrame(newFrame);
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}
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}
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}
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return newFrame;
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}
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NS_QUERYFRAME_HEAD(nsGfxButtonControlFrame)
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NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
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NS_QUERYFRAME_TAIL_INHERITING(nsHTMLButtonControlFrame)
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// Initially we hardcoded the default strings here.
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// Next, we used html.css to store the default label for various types
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// of buttons. (nsGfxButtonControlFrame::DoNavQuirksReflow rev 1.20)
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// However, since html.css is not internationalized, we now grab the default
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// label from a string bundle as is done for all other UI strings.
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// See bug 16999 for further details.
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nsresult
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nsGfxButtonControlFrame::GetDefaultLabel(nsXPIDLString& aString) const
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{
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nsCOMPtr<nsIFormControl> form = do_QueryInterface(mContent);
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NS_ENSURE_TRUE(form, NS_ERROR_UNEXPECTED);
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int32_t type = form->GetType();
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const char *prop;
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if (type == NS_FORM_INPUT_RESET) {
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prop = "Reset";
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}
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else if (type == NS_FORM_INPUT_SUBMIT) {
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prop = "Submit";
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}
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else {
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aString.Truncate();
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return NS_OK;
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}
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return nsContentUtils::GetLocalizedString(nsContentUtils::eFORMS_PROPERTIES,
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prop, aString);
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}
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nsresult
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nsGfxButtonControlFrame::GetLabel(nsXPIDLString& aLabel)
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{
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// Get the text from the "value" property on our content if there is
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// one; otherwise set it to a default value (localized).
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nsresult rv;
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nsCOMPtr<nsIDOMHTMLInputElement> elt = do_QueryInterface(mContent);
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if (mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::value) && elt) {
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rv = elt->GetValue(aLabel);
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} else {
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// Generate localized label.
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// We can't make any assumption as to what the default would be
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// because the value is localized for non-english platforms, thus
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// it might not be the string "Reset", "Submit Query", or "Browse..."
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rv = GetDefaultLabel(aLabel);
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}
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NS_ENSURE_SUCCESS(rv, rv);
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// Compress whitespace out of label if needed.
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if (!StyleText()->WhiteSpaceIsSignificant()) {
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aLabel.CompressWhitespace();
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} else if (aLabel.Length() > 2 && aLabel.First() == ' ' &&
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aLabel.CharAt(aLabel.Length() - 1) == ' ') {
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// This is a bit of a hack. The reason this is here is as follows: we now
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// have default padding on our buttons to make them non-ugly.
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// Unfortunately, IE-windows does not have such padding, so people will
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// stick values like " ok " (with the spaces) in the buttons in an attempt
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// to make them look decent. Unfortunately, if they do this the button
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// looks way too big in Mozilla. Worse yet, if they do this _and_ set a
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// fixed width for the button we run into trouble because our focus-rect
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// border/padding and outer border take up 10px of the horizontal button
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// space or so; the result is that the text is misaligned, even with the
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// recentering we do in nsHTMLButtonFrame::Reflow. So to solve this, even
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// if the whitespace is significant, single leading and trailing _spaces_
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// (and not other whitespace) are removed. The proper solution, of
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// course, is to not have the focus rect painting taking up 6px of
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// horizontal space. We should do that instead (via XBL form controls or
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// changing the renderer) and remove this.
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aLabel.Cut(0, 1);
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aLabel.Truncate(aLabel.Length() - 1);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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nsGfxButtonControlFrame::AttributeChanged(int32_t aNameSpaceID,
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nsIAtom* aAttribute,
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int32_t aModType)
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{
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nsresult rv = NS_OK;
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// If the value attribute is set, update the text of the label
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if (nsGkAtoms::value == aAttribute) {
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if (mTextContent && mContent) {
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nsXPIDLString label;
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rv = GetLabel(label);
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NS_ENSURE_SUCCESS(rv, rv);
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mTextContent->SetText(label, true);
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} else {
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rv = NS_ERROR_UNEXPECTED;
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}
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// defer to HTMLButtonControlFrame
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} else {
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rv = nsHTMLButtonControlFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType);
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}
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return rv;
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}
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bool
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nsGfxButtonControlFrame::IsLeaf() const
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{
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return true;
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}
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nsIFrame*
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nsGfxButtonControlFrame::GetContentInsertionFrame()
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{
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return this;
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}
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NS_IMETHODIMP
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nsGfxButtonControlFrame::HandleEvent(nsPresContext* aPresContext,
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nsGUIEvent* aEvent,
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nsEventStatus* aEventStatus)
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{
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// Override the HandleEvent to prevent the nsFrame::HandleEvent
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// from being called. The nsFrame::HandleEvent causes the button label
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// to be selected (Drawn with an XOR rectangle over the label)
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// do we have user-input style?
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const nsStyleUserInterface* uiStyle = StyleUserInterface();
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if (uiStyle->mUserInput == NS_STYLE_USER_INPUT_NONE || uiStyle->mUserInput == NS_STYLE_USER_INPUT_DISABLED)
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return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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return NS_OK;
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}
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