gecko-dev/widget/cocoa/nsSystemStatusBarCocoa.mm
Markus Stange 53bed1aa5d Bug 1699792 - Split off the inner parts of nsStandaloneNativeMenu into a new class called NativeMenuMac. r=harry
NativeMenuMac implements a new mozilla::widget::NativeMenu interface.
This interface is intended to be used by cross-platform C++ code.

nsStandaloneNativeMenu is now only used to implement the IDL interface (which
is used from JavaScript code), and C++ code can use NativeMenu with its more
ergonomic C++ interface.

Differential Revision: https://phabricator.services.mozilla.com/D109173
2021-03-23 13:40:32 +00:00

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/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#import <Cocoa/Cocoa.h>
#include "nsComponentManagerUtils.h"
#include "nsSystemStatusBarCocoa.h"
#include "NativeMenuMac.h"
#include "nsObjCExceptions.h"
#include "mozilla/dom/Element.h"
using mozilla::dom::Element;
using mozilla::widget::NativeMenuMac;
NS_IMPL_ISUPPORTS(nsSystemStatusBarCocoa, nsISystemStatusBar)
NS_IMETHODIMP
nsSystemStatusBarCocoa::AddItem(Element* aElement) {
if (!aElement->IsAnyOfXULElements(nsGkAtoms::menu, nsGkAtoms::menupopup)) {
return NS_ERROR_FAILURE;
}
RefPtr<NativeMenuMac> menu = new NativeMenuMac(aElement);
nsCOMPtr<nsISupports> keyPtr = aElement;
mItems.InsertOrUpdate(keyPtr, mozilla::MakeUnique<StatusItem>(menu));
return NS_OK;
}
NS_IMETHODIMP
nsSystemStatusBarCocoa::RemoveItem(Element* aElement) {
mItems.Remove(aElement);
return NS_OK;
}
nsSystemStatusBarCocoa::StatusItem::StatusItem(NativeMenuMac* aMenu) : mMenu(aMenu) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
MOZ_COUNT_CTOR(nsSystemStatusBarCocoa::StatusItem);
mStatusItem =
[[NSStatusBar.systemStatusBar statusItemWithLength:NSSquareStatusItemLength] retain];
mStatusItem.menu = mMenu->NativeNSMenu();
mStatusItem.highlightMode = YES;
// We want the status item to get its image from menu item that mMenu was
// initialized with. Icon loads are asynchronous, so we need to let the menu
// know about the item so that it can update its icon as soon as it has
// loaded.
mMenu->SetContainerStatusBarItem(mStatusItem);
NS_OBJC_END_TRY_ABORT_BLOCK;
}
nsSystemStatusBarCocoa::StatusItem::~StatusItem() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
mMenu->SetContainerStatusBarItem(nil);
[NSStatusBar.systemStatusBar removeStatusItem:mStatusItem];
[mStatusItem release];
mStatusItem = nil;
MOZ_COUNT_DTOR(nsSystemStatusBarCocoa::StatusItem);
NS_OBJC_END_TRY_ABORT_BLOCK;
}