mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-25 22:01:30 +00:00
7ba467bc22
--HG-- extra : source : c8159664670c96e6cfa4c856d6eb14bb9495cd6f
409 lines
9.5 KiB
C++
409 lines
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsThreadUtils.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Likely.h"
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#include "LeakRefPtr.h"
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#ifdef MOZILLA_INTERNAL_API
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# include "nsThreadManager.h"
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#else
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# include "nsXPCOMCIDInternal.h"
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# include "nsIThreadManager.h"
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# include "nsServiceManagerUtils.h"
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#endif
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#ifdef XP_WIN
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#include <windows.h>
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#include "mozilla/WindowsVersion.h"
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using mozilla::IsVistaOrLater;
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#elif defined(XP_MACOSX)
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#include <sys/resource.h>
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#endif
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#include <pratom.h>
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#include <prthread.h>
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using namespace mozilla;
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#ifndef XPCOM_GLUE_AVOID_NSPR
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NS_IMPL_ISUPPORTS(nsRunnable, nsIRunnable)
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NS_IMETHODIMP
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nsRunnable::Run()
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{
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// Do nothing
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return NS_OK;
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}
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NS_IMPL_ISUPPORTS(nsCancelableRunnable, nsICancelableRunnable,
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nsIRunnable)
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NS_IMETHODIMP
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nsCancelableRunnable::Run()
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{
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// Do nothing
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return NS_OK;
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}
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NS_IMETHODIMP
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nsCancelableRunnable::Cancel()
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{
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// Do nothing
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return NS_OK;
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}
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#endif // XPCOM_GLUE_AVOID_NSPR
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//-----------------------------------------------------------------------------
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NS_METHOD
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NS_NewThread(nsIThread** aResult, nsIRunnable* aEvent, uint32_t aStackSize)
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{
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nsCOMPtr<nsIThread> thread;
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#ifdef MOZILLA_INTERNAL_API
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nsresult rv =
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nsThreadManager::get()->nsThreadManager::NewThread(0, aStackSize,
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getter_AddRefs(thread));
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#else
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nsresult rv;
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nsCOMPtr<nsIThreadManager> mgr =
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do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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rv = mgr->NewThread(0, aStackSize, getter_AddRefs(thread));
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#endif
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (aEvent) {
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rv = thread->Dispatch(aEvent, NS_DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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}
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*aResult = nullptr;
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thread.swap(*aResult);
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return NS_OK;
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}
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NS_METHOD
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NS_GetCurrentThread(nsIThread** aResult)
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{
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#ifdef MOZILLA_INTERNAL_API
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return nsThreadManager::get()->nsThreadManager::GetCurrentThread(aResult);
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#else
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nsresult rv;
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nsCOMPtr<nsIThreadManager> mgr =
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do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return mgr->GetCurrentThread(aResult);
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#endif
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}
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NS_METHOD
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NS_GetMainThread(nsIThread** aResult)
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{
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#ifdef MOZILLA_INTERNAL_API
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return nsThreadManager::get()->nsThreadManager::GetMainThread(aResult);
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#else
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nsresult rv;
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nsCOMPtr<nsIThreadManager> mgr =
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do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return mgr->GetMainThread(aResult);
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#endif
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}
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#ifndef MOZILLA_INTERNAL_API
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bool
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NS_IsMainThread()
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{
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bool result = false;
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nsCOMPtr<nsIThreadManager> mgr =
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do_GetService(NS_THREADMANAGER_CONTRACTID);
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if (mgr) {
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mgr->GetIsMainThread(&result);
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}
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return bool(result);
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}
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#endif
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NS_METHOD
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NS_DispatchToCurrentThread(already_AddRefed<nsIRunnable>&& aEvent)
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{
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nsresult rv;
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nsCOMPtr<nsIRunnable> event(aEvent);
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#ifdef MOZILLA_INTERNAL_API
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nsIThread* thread = NS_GetCurrentThread();
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if (!thread) {
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return NS_ERROR_UNEXPECTED;
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}
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#else
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nsCOMPtr<nsIThread> thread;
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rv = NS_GetCurrentThread(getter_AddRefs(thread));
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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#endif
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// To keep us from leaking the runnable if dispatch method fails,
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// we grab the reference on failures and release it.
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nsIRunnable* temp = event.get();
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rv = thread->Dispatch(event.forget(), NS_DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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// Dispatch() leaked the reference to the event, but due to caller's
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// assumptions, we shouldn't leak here. And given we are on the same
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// thread as the dispatch target, it's mostly safe to do it here.
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NS_RELEASE(temp);
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}
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return rv;
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}
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// It is common to call NS_DispatchToCurrentThread with a newly
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// allocated runnable with a refcount of zero. To keep us from leaking
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// the runnable if the dispatch method fails, we take a death grip.
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NS_METHOD
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NS_DispatchToCurrentThread(nsIRunnable* aEvent)
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{
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nsCOMPtr<nsIRunnable> event(aEvent);
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return NS_DispatchToCurrentThread(event.forget());
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}
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NS_METHOD
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NS_DispatchToMainThread(already_AddRefed<nsIRunnable>&& aEvent, uint32_t aDispatchFlags)
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{
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LeakRefPtr<nsIRunnable> event(Move(aEvent));
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nsCOMPtr<nsIThread> thread;
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nsresult rv = NS_GetMainThread(getter_AddRefs(thread));
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if (NS_WARN_IF(NS_FAILED(rv))) {
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NS_ASSERTION(false, "Failed NS_DispatchToMainThread() in shutdown; leaking");
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// NOTE: if you stop leaking here, adjust Promise::MaybeReportRejected(),
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// which assumes a leak here, or split into leaks and no-leaks versions
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return rv;
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}
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return thread->Dispatch(event.take(), aDispatchFlags);
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}
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// In the case of failure with a newly allocated runnable with a
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// refcount of zero, we intentionally leak the runnable, because it is
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// likely that the runnable is being dispatched to the main thread
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// because it owns main thread only objects, so it is not safe to
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// release them here.
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NS_METHOD
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NS_DispatchToMainThread(nsIRunnable* aEvent, uint32_t aDispatchFlags)
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{
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nsCOMPtr<nsIRunnable> event(aEvent);
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return NS_DispatchToMainThread(event.forget(), aDispatchFlags);
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}
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#ifndef XPCOM_GLUE_AVOID_NSPR
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NS_METHOD
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NS_ProcessPendingEvents(nsIThread* aThread, PRIntervalTime aTimeout)
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{
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nsresult rv = NS_OK;
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#ifdef MOZILLA_INTERNAL_API
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if (!aThread) {
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aThread = NS_GetCurrentThread();
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if (NS_WARN_IF(!aThread)) {
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return NS_ERROR_UNEXPECTED;
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}
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}
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#else
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nsCOMPtr<nsIThread> current;
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if (!aThread) {
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rv = NS_GetCurrentThread(getter_AddRefs(current));
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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aThread = current.get();
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}
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#endif
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PRIntervalTime start = PR_IntervalNow();
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for (;;) {
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bool processedEvent;
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rv = aThread->ProcessNextEvent(false, &processedEvent);
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if (NS_FAILED(rv) || !processedEvent) {
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break;
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}
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if (PR_IntervalNow() - start > aTimeout) {
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break;
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}
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}
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return rv;
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}
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#endif // XPCOM_GLUE_AVOID_NSPR
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inline bool
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hasPendingEvents(nsIThread* aThread)
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{
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bool val;
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return NS_SUCCEEDED(aThread->HasPendingEvents(&val)) && val;
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}
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bool
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NS_HasPendingEvents(nsIThread* aThread)
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{
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if (!aThread) {
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#ifndef MOZILLA_INTERNAL_API
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nsCOMPtr<nsIThread> current;
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NS_GetCurrentThread(getter_AddRefs(current));
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return hasPendingEvents(current);
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#else
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aThread = NS_GetCurrentThread();
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if (NS_WARN_IF(!aThread)) {
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return false;
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}
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#endif
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}
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return hasPendingEvents(aThread);
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}
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bool
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NS_ProcessNextEvent(nsIThread* aThread, bool aMayWait)
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{
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#ifdef MOZILLA_INTERNAL_API
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if (!aThread) {
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aThread = NS_GetCurrentThread();
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if (NS_WARN_IF(!aThread)) {
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return false;
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}
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}
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#else
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nsCOMPtr<nsIThread> current;
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if (!aThread) {
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NS_GetCurrentThread(getter_AddRefs(current));
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if (NS_WARN_IF(!current)) {
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return false;
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}
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aThread = current.get();
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}
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#endif
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bool val;
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return NS_SUCCEEDED(aThread->ProcessNextEvent(aMayWait, &val)) && val;
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}
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#ifndef XPCOM_GLUE_AVOID_NSPR
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namespace {
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class nsNameThreadRunnable final : public nsIRunnable
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{
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~nsNameThreadRunnable() {}
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public:
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explicit nsNameThreadRunnable(const nsACString& aName) : mName(aName) {}
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIRUNNABLE
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protected:
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const nsCString mName;
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};
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NS_IMPL_ISUPPORTS(nsNameThreadRunnable, nsIRunnable)
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NS_IMETHODIMP
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nsNameThreadRunnable::Run()
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{
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PR_SetCurrentThreadName(mName.BeginReading());
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return NS_OK;
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}
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} // namespace
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void
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NS_SetThreadName(nsIThread* aThread, const nsACString& aName)
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{
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if (!aThread) {
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return;
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}
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aThread->Dispatch(new nsNameThreadRunnable(aName),
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nsIEventTarget::DISPATCH_NORMAL);
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}
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#else // !XPCOM_GLUE_AVOID_NSPR
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void
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NS_SetThreadName(nsIThread* aThread, const nsACString& aName)
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{
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// No NSPR, no love.
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}
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#endif
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#ifdef MOZILLA_INTERNAL_API
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nsIThread*
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NS_GetCurrentThread()
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{
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return nsThreadManager::get()->GetCurrentThread();
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}
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#endif
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// nsThreadPoolNaming
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void
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nsThreadPoolNaming::SetThreadPoolName(const nsACString& aPoolName,
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nsIThread* aThread)
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{
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nsCString name(aPoolName);
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name.AppendLiteral(" #");
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name.AppendInt(++mCounter, 10); // The counter is declared as volatile
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if (aThread) {
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// Set on the target thread
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NS_SetThreadName(aThread, name);
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} else {
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// Set on the current thread
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#ifndef XPCOM_GLUE_AVOID_NSPR
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PR_SetCurrentThreadName(name.BeginReading());
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#endif
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}
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}
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// nsAutoLowPriorityIO
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nsAutoLowPriorityIO::nsAutoLowPriorityIO()
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{
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#if defined(XP_WIN)
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lowIOPrioritySet = IsVistaOrLater() &&
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SetThreadPriority(GetCurrentThread(),
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THREAD_MODE_BACKGROUND_BEGIN);
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#elif defined(XP_MACOSX)
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oldPriority = getiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD);
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lowIOPrioritySet = oldPriority != -1 &&
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setiopolicy_np(IOPOL_TYPE_DISK,
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IOPOL_SCOPE_THREAD,
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IOPOL_THROTTLE) != -1;
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#else
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lowIOPrioritySet = false;
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#endif
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}
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nsAutoLowPriorityIO::~nsAutoLowPriorityIO()
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{
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#if defined(XP_WIN)
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if (MOZ_LIKELY(lowIOPrioritySet)) {
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// On Windows the old thread priority is automatically restored
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SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_END);
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}
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#elif defined(XP_MACOSX)
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if (MOZ_LIKELY(lowIOPrioritySet)) {
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setiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD, oldPriority);
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}
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#endif
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}
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