mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-15 11:13:29 +00:00
1031 lines
37 KiB
C++
1031 lines
37 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Bill Law law@netscape.com
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*/
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#include "nsNativeAppSupportBase.h"
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#include "nsNativeAppSupportWin.h"
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#include "nsString.h"
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#include "nsICmdLineService.h"
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#include "nsCOMPtr.h"
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#include "nsIComponentManager.h"
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#include "nsIServiceManager.h"
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#include "nsIAppShellService.h"
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#include "nsAppShellCIDs.h"
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#include "nsIDOMWindow.h"
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#include <windows.h>
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#include <ddeml.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <io.h>
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#include <fcntl.h>
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// Define this macro to 1 to get DDE debugging output.
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#define MOZ_DEBUG_DDE 0
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#ifdef DEBUG_law
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#undef MOZ_DEBUG_DDE
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#define MOZ_DEBUG_DDE 1
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#endif
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class nsSplashScreenWin : public nsISplashScreen {
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public:
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nsSplashScreenWin();
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~nsSplashScreenWin();
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NS_IMETHOD Show();
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NS_IMETHOD Hide();
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// nsISupports methods
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NS_IMETHOD_(nsrefcnt) AddRef() {
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mRefCnt++;
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return mRefCnt;
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}
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NS_IMETHOD_(nsrefcnt) Release() {
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--mRefCnt;
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if ( !mRefCnt ) {
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delete this;
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return 0;
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}
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return mRefCnt;
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}
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NS_IMETHOD QueryInterface( const nsIID &iid, void**p ) {
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nsresult rv = NS_OK;
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if ( p ) {
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*p = 0;
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if ( iid.Equals( NS_GET_IID( nsISplashScreen ) ) ) {
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nsISplashScreen *result = this;
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*p = result;
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NS_ADDREF( result );
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} else if ( iid.Equals( NS_GET_IID( nsISupports ) ) ) {
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nsISupports *result = NS_STATIC_CAST( nsISupports*, this );
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*p = result;
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NS_ADDREF( result );
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} else {
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rv = NS_NOINTERFACE;
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}
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} else {
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rv = NS_ERROR_NULL_POINTER;
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}
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return rv;
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}
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void SetDialog( HWND dlg );
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void LoadBitmap();
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static nsSplashScreenWin* GetPointer( HWND dlg );
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static BOOL CALLBACK DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
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static BOOL CALLBACK PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
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static DWORD WINAPI ThreadProc( LPVOID );
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HWND mDlg;
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HBITMAP mBitmap;
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nsrefcnt mRefCnt;
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}; // class nsSplashScreenWin
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// Simple Win32 mutex wrapper.
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struct Mutex {
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Mutex( const char *name )
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: mName( name ),
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mHandle( 0 ),
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mState( -1 ) {
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mHandle = CreateMutex( 0, FALSE, mName.GetBuffer() );
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#if MOZ_DEBUG_DDE
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printf( "CreateMutex error = 0x%08X\n", (int)GetLastError() );
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#endif
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}
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~Mutex() {
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if ( mHandle ) {
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// Make sure we release it if we own it.
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Unlock();
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BOOL rc = CloseHandle( mHandle );
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#if MOZ_DEBUG_DDE
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if ( !rc ) {
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printf( "CloseHandle error = 0x%08X\n", (int)GetLastError() );
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}
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#endif
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}
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}
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BOOL Lock( DWORD timeout ) {
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if ( mHandle ) {
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#if MOZ_DEBUG_DDE
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printf( "Waiting (%d msec) for DDE mutex...\n", (int)timeout );
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#endif
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mState = WaitForSingleObject( mHandle, timeout );
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#if MOZ_DEBUG_DDE
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printf( "...wait complete, result = 0x%08X\n", (int)mState );
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#endif
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return mState == WAIT_OBJECT_0;
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} else {
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return FALSE;
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}
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}
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void Unlock() {
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if ( mHandle && mState == WAIT_OBJECT_0 ) {
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#if MOZ_DEBUG_DDE
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printf( "Releasing DDE mutex\n" );
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#endif
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ReleaseMutex( mHandle );
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mState = -1;
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}
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}
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private:
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nsCString mName;
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HANDLE mHandle;
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DWORD mState;
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};
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/* DDE Notes
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*
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* This section describes the Win32 DDE service implementation for
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* Mozilla. DDE is used on Win32 platforms to communicate between
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* separate instances of mozilla.exe (or other Mozilla-based
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* executables), or, between the Win32 desktop shell and Mozilla.
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*
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* The first instance of Mozilla will become the "server" and
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* subsequent executables (and the shell) will use DDE to send
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* requests to that process. The requests are DDE "execute" requests
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* that pass the command line arguments.
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*
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* Mozilla registers the DDE application "Mozilla" and currently
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* supports only the "WWW_OpenURL" topic. This should be reasonably
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* compatible with applications that interfaced with Netscape
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* Communicator (and its predecessors?). Note that even that topic
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* may not be supported in a compatible fashion as the command-line
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* options for Mozilla are different than for Communiator.
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*
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* It is imperative that at most one instance of Mozilla execute in
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* "server mode" at any one time. The "native app support" in Mozilla
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* on Win32 ensures that only the server process performs XPCOM
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* initialization (that is not required for subsequent client processes
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* to communicate with the server process).
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*
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* To guarantee that only one server starts up, a Win32 "mutex" is used
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* to ensure only one process executes the server-detection code. That
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* code consists of initializing DDE and doing a DdeConnect to Mozilla's
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* application/topic. If that connection succeeds, then a server process
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* must be running already.
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*
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* Otherwise, no server has started. In that case, the current process
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* calls DdeNameService to register that application/topic. Only at that
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* point does the mutex get released.
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*
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* There are a couple of subtleties that one should be aware of:
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*
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* 1. It is imperative that DdeInitialize be called only after the mutex
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* lock has been obtained. The reason is that at shutdown, DDE
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* notifications go out to all initialized DDE processes. Thus, if
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* the mutex is owned by a terminating intance of Mozilla, then
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* calling DdeInitialize and then WaitForSingleObject will cause the
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* DdeUninitialize from the terminating process to "hang" until the
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* process waiting for the mutex times out (and can then service the
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* notification that the DDE server is terminating). So, don't mess
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* with the sequence of things in the startup/shutdown logic.
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*
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* 2. All mutex requests are made with a reasonably long timeout value and
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* are designed to "fail safe" (i.e., a timeout is treated as failure).
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*
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* 3. An attempt has been made to minimize the degree to which the main
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* Mozilla application logic needs to be aware of the DDE mechanisms
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* implemented herein. As a result, this module surfaces a very
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* large-grained interface, consisting of simple start/stop methods.
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* As a consequence, details of certain scenarios can be "lost."
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* Particularly, incoming DDE requests can arrive after this module
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* initiates the DDE server, but before Mozilla is initialized to the
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* point where those requests can be serviced (e.g., open a browser
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* window to a particular URL). Since the client process sends the
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* request early on, it may not be prepared to respond to that error.
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* Thus, such situations may fail silently. The design goal is that
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* they fail harmlessly. Refinements on this point will be made as
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* details emerge (and time permits).
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*/
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class nsNativeAppSupportWin : public nsNativeAppSupportBase {
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public:
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// Overrides of base implementation.
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NS_IMETHOD Start( PRBool *aResult );
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NS_IMETHOD Stop( PRBool *aResult );
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NS_IMETHOD Quit();
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// Utility function to handle a Win32-specific command line
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// option: "-console", which dynamically creates a Windows
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// console.
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static void CheckConsole();
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private:
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static HDDEDATA CALLBACK HandleDDENotification( UINT uType,
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UINT uFmt,
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HCONV hconv,
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HSZ hsz1,
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HSZ hsz2,
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HDDEDATA hdata,
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ULONG dwData1,
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ULONG dwData2 );
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static void HandleRequest( LPBYTE request );
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static nsresult GetCmdLineArgs( LPBYTE request, nsICmdLineService **aResult );
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static nsresult OpenWindow( const char *urlstr, const char *args );
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static int mConversations;
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static HSZ mApplication, mTopic;
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static DWORD mInstance;
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}; // nsNativeAppSupportWin
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nsSplashScreenWin::nsSplashScreenWin()
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: mDlg( 0 ), mBitmap( 0 ), mRefCnt( 0 ) {
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}
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nsSplashScreenWin::~nsSplashScreenWin() {
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#if MOZ_DEBUG_DDE
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printf( "splash screen dtor called\n" );
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#endif
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// Make sure dialog is gone.
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Hide();
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}
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NS_IMETHODIMP
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nsSplashScreenWin::Show() {
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/*
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* A hack for http://bugzilla.mozilla.org/show_bug.cgi?id=26581
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*
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* Windows NT seems to think that the first thread to show a window must
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* therefore be our main UI thread. It then seems to want to put the first
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* window that shows up on other threads in our application behind the main
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* windows of other applications. Since we want to show our splash screen
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* on a 'non-main' thread, our browser windows start showing up later on a
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* thread that Windows thinks is not our main UI thread. So, (I believe) it
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* pushes the first one of our browser windows to the back until the user
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* pulls it forward. That is not what we want!
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*
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* This hack attempts to trick Windows by very briefly showing an
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* offscreen window on the main thread. This happens before the splash
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* screen thread creates its window (which it sets as topmost). So when our
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* browser windows start showing up on the main thread Windows will see that
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* they are on the "first thread with a window" and it will (hopefully!) not
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* push them to the back.
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*/
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DialogBox( GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_SPLASH ),
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HWND_DESKTOP,
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(DLGPROC)PhantomDialogProc );
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// Spawn new thread to display real splash screen.
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DWORD threadID = 0;
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CreateThread( 0, 0, (LPTHREAD_START_ROUTINE)ThreadProc, this, 0, &threadID );
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return NS_OK;
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}
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NS_IMETHODIMP
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nsSplashScreenWin::Hide() {
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if ( mDlg ) {
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// Dismiss the dialog.
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EndDialog( mDlg, 0 );
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// Release custom bitmap (if there is one).
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if ( mBitmap ) {
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BOOL ok = DeleteObject( mBitmap );
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}
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mBitmap = 0;
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mDlg = 0;
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}
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return NS_OK;
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}
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BOOL CALLBACK
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nsSplashScreenWin::PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
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if ( msg == WM_INITDIALOG ) {
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// Show window for an instant to make this the active thread.
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ShowWindow( dlg, SW_SHOW );
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EndDialog( dlg, 0 );
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return 1;
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}
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return 0;
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}
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void
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nsSplashScreenWin::LoadBitmap() {
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// Check for '<program-name>.bmp" in same directory as executable.
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char fileName[ _MAX_PATH ];
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int fileNameLen = ::GetModuleFileName( NULL, fileName, sizeof fileName );
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if ( fileNameLen >= 3 ) {
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fileName[ fileNameLen - 3 ] = 0;
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strcat( fileName, "bmp" );
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// Try to load bitmap from that file.
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HBITMAP bitmap = (HBITMAP)::LoadImage( NULL,
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fileName,
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IMAGE_BITMAP,
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0,
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0,
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LR_LOADFROMFILE );
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if ( bitmap ) {
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HWND bitmapControl = GetDlgItem( mDlg, IDB_SPLASH );
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if ( bitmapControl ) {
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HBITMAP old = (HBITMAP)SendMessage( bitmapControl,
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STM_SETIMAGE,
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IMAGE_BITMAP,
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(LPARAM)bitmap );
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// Remember bitmap so we can delete it later.
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mBitmap = bitmap;
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// Delete old bitmap.
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if ( old ) {
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BOOL ok = DeleteObject( old );
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}
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} else {
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// Delete bitmap since it isn't going to be used.
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DeleteObject( bitmap );
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}
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}
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}
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}
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BOOL CALLBACK
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nsSplashScreenWin::DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
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if ( msg == WM_INITDIALOG ) {
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// Store dialog handle.
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nsSplashScreenWin *splashScreen = (nsSplashScreenWin*)lp;
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if ( lp ) {
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splashScreen->SetDialog( dlg );
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// Try to load customized bitmap.
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splashScreen->LoadBitmap();
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}
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/* Size and center the splash screen correctly. The flags in the
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* dialog template do not do the right thing if the user's
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* machine is using large fonts.
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*/
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HWND bitmapControl = GetDlgItem( dlg, IDB_SPLASH );
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if ( bitmapControl ) {
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HBITMAP hbitmap = (HBITMAP)SendMessage( bitmapControl,
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STM_GETIMAGE,
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IMAGE_BITMAP,
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0 );
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if ( hbitmap ) {
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BITMAP bitmap;
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if ( GetObject( hbitmap, sizeof bitmap, &bitmap ) ) {
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SetWindowPos( dlg,
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NULL,
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GetSystemMetrics(SM_CXSCREEN)/2 - bitmap.bmWidth/2,
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GetSystemMetrics(SM_CYSCREEN)/2 - bitmap.bmHeight/2,
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bitmap.bmWidth,
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bitmap.bmHeight,
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SWP_NOZORDER );
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ShowWindow( dlg, SW_SHOW );
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}
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}
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}
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return 1;
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}
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return 0;
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}
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void nsSplashScreenWin::SetDialog( HWND dlg ) {
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// Save dialog handle.
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mDlg = dlg;
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// Store this pointer in the dialog.
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SetWindowLong( mDlg, DWL_USER, (LONG)(void*)this );
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}
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nsSplashScreenWin *nsSplashScreenWin::GetPointer( HWND dlg ) {
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// Get result from dialog user data.
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LONG data = GetWindowLong( dlg, DWL_USER );
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return (nsSplashScreenWin*)(void*)data;
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}
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DWORD WINAPI nsSplashScreenWin::ThreadProc( LPVOID splashScreen ) {
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DialogBoxParam( GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_SPLASH ),
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HWND_DESKTOP,
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(DLGPROC)DialogProc,
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(LPARAM)splashScreen );
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return 0;
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}
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void
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nsNativeAppSupportWin::CheckConsole() {
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for ( int i = 1; i < __argc; i++ ) {
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if ( strcmp( "-console", __argv[i] ) == 0
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||
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strcmp( "/console", __argv[i] ) == 0 ) {
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// Users wants to make sure we have a console.
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// Try to allocate one.
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BOOL rc = ::AllocConsole();
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if ( rc ) {
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// Console allocated. Fix it up so that output works in
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// all cases. See http://support.microsoft.com/support/kb/articles/q105/3/05.asp.
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// stdout
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int hCrt = ::_open_osfhandle( (long)GetStdHandle( STD_OUTPUT_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = ::_fdopen( hCrt, "w" );
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if ( hf ) {
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*stdout = *hf;
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::fprintf( stdout, "stdout directed to dynamic console\n" );
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}
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}
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// stderr
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hCrt = ::_open_osfhandle( (long)::GetStdHandle( STD_ERROR_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = ::_fdopen( hCrt, "w" );
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if ( hf ) {
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*stderr = *hf;
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::fprintf( stderr, "stderr directed to dynamic console\n" );
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}
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}
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// stdin?
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/* Don't bother for now.
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hCrt = ::_open_osfhandle( (long)::GetStdHandle( STD_INPUT_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = ::_fdopen( hCrt, "r" );
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if ( hf ) {
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*stdin = *hf;
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}
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}
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|
*/
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} else {
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// Failed. Probably because there already is one.
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|
// There's little we can do, in any case.
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}
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// Don't bother doing this more than once.
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break;
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}
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}
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return;
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}
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// Create and return an instance of class nsNativeAppSupportWin.
|
|
nsresult
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NS_CreateNativeAppSupport( nsINativeAppSupport **aResult ) {
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if ( aResult ) {
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*aResult = new nsNativeAppSupportWin;
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if ( *aResult ) {
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NS_ADDREF( *aResult );
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} else {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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|
} else {
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return NS_ERROR_NULL_POINTER;
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}
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// Check for dynamic console creation request.
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nsNativeAppSupportWin::CheckConsole();
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return NS_OK;
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}
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|
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// Create instance of Windows splash screen object.
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nsresult
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NS_CreateSplashScreen( nsISplashScreen **aResult ) {
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|
if ( aResult ) {
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*aResult = 0;
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|
for ( int i = 1; i < __argc; i++ ) {
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|
if ( strcmp( "-quiet", __argv[i] ) == 0
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||
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|
strcmp( "/quiet", __argv[i] ) == 0 ) {
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|
// No splash screen, please.
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|
return NS_OK;
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|
}
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|
}
|
|
*aResult = new nsSplashScreenWin;
|
|
if ( *aResult ) {
|
|
NS_ADDREF( *aResult );
|
|
} else {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
} else {
|
|
return NS_ERROR_NULL_POINTER;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// Constants
|
|
#define MOZ_DDE_APPLICATION "Mozilla"
|
|
#define MOZ_DDE_TOPIC "WWW_OpenURL"
|
|
#define MOZ_DDE_MUTEX_NAME "MozillaDDEMutex"
|
|
#define MOZ_DDE_START_TIMEOUT 30000
|
|
#define MOZ_DDE_STOP_TIMEOUT 15000
|
|
#define MOZ_DDE_EXEC_TIMEOUT 15000
|
|
|
|
// Static member definitions.
|
|
int nsNativeAppSupportWin::mConversations = 0;
|
|
HSZ nsNativeAppSupportWin::mApplication = 0;
|
|
HSZ nsNativeAppSupportWin::mTopic = 0;
|
|
DWORD nsNativeAppSupportWin::mInstance = 0;
|
|
|
|
// Try to initiate DDE conversation. If that succeeds, pass
|
|
// request to server process. Otherwise, register application
|
|
// and topic (i.e., become server process).
|
|
NS_IMETHODIMP
|
|
nsNativeAppSupportWin::Start( PRBool *aResult ) {
|
|
NS_ENSURE_ARG( aResult );
|
|
NS_ENSURE_TRUE( mInstance == 0, NS_ERROR_NOT_INITIALIZED );
|
|
|
|
nsresult rv = NS_ERROR_FAILURE;
|
|
*aResult = PR_FALSE;
|
|
|
|
// Grab mutex before doing DdeInitialize! This is
|
|
// important (see comment above).
|
|
Mutex ddeLock = Mutex( MOZ_DDE_MUTEX_NAME );
|
|
if ( ddeLock.Lock( MOZ_DDE_START_TIMEOUT ) ) {
|
|
// Initialize DDE.
|
|
UINT rc = DdeInitialize( &mInstance,
|
|
nsNativeAppSupportWin::HandleDDENotification,
|
|
APPCLASS_STANDARD,
|
|
0 );
|
|
if ( rc == DMLERR_NO_ERROR ) {
|
|
mApplication = DdeCreateStringHandle( mInstance,
|
|
MOZ_DDE_APPLICATION,
|
|
CP_WINANSI );
|
|
mTopic = DdeCreateStringHandle( mInstance,
|
|
MOZ_DDE_TOPIC,
|
|
CP_WINANSI );
|
|
if ( mApplication && mTopic ) {
|
|
// Everything OK so far, try to connect to previusly
|
|
// started Mozilla.
|
|
HCONV hconv = DdeConnect( mInstance, mApplication, mTopic, 0 );
|
|
|
|
if ( hconv ) {
|
|
// We're the client...
|
|
// Get command line to pass to server.
|
|
LPTSTR cmd = GetCommandLine();
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Acting as DDE client, cmd=%s\n", cmd );
|
|
#endif
|
|
rc = (UINT)DdeClientTransaction( (LPBYTE)cmd,
|
|
strlen( cmd ) + 1,
|
|
hconv,
|
|
0,
|
|
0,
|
|
XTYP_EXECUTE,
|
|
MOZ_DDE_EXEC_TIMEOUT,
|
|
0 );
|
|
if ( rc ) {
|
|
// Inform caller that request was issued.
|
|
rv = NS_OK;
|
|
} else {
|
|
// Something went wrong. Not much we can do, though...
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "DdeClientTransaction failed, error = 0x%08X\n",
|
|
(int)DdeGetLastError( mInstance ) );
|
|
#endif
|
|
}
|
|
} else {
|
|
// We're going to be the server...
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Setting up DDE server...\n" );
|
|
#endif
|
|
|
|
// Next step is to register a DDE service.
|
|
rc = (UINT)DdeNameService( mInstance, mApplication, 0, DNS_REGISTER );
|
|
|
|
if ( rc ) {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "...DDE server started\n" );
|
|
#endif
|
|
// Tell app to do its thing.
|
|
*aResult = PR_TRUE;
|
|
rv = NS_OK;
|
|
} else {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "DdeNameService failed, error = 0x%08X\n",
|
|
(int)DdeGetLastError( mInstance ) );
|
|
#endif
|
|
}
|
|
}
|
|
} else {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "DdeCreateStringHandle failed, error = 0x%08X\n",
|
|
(int)DdeGetLastError( mInstance ) );
|
|
#endif
|
|
}
|
|
} else {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "DdeInitialize failed, error = 0x%08X\n", (int)rc );
|
|
#endif
|
|
}
|
|
|
|
// Release mutex.
|
|
ddeLock.Unlock();
|
|
}
|
|
|
|
// Clean up. The only case in which we need to preserve DDE stuff
|
|
// is if we're going to be acting as server.
|
|
if ( !*aResult ) {
|
|
Quit();
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
// If no DDE conversations are pending, terminate DDE.
|
|
NS_IMETHODIMP
|
|
nsNativeAppSupportWin::Stop( PRBool *aResult ) {
|
|
NS_ENSURE_ARG( aResult );
|
|
NS_ENSURE_TRUE( mInstance, NS_ERROR_NOT_INITIALIZED );
|
|
|
|
nsresult rv = NS_OK;
|
|
*aResult = PR_TRUE;
|
|
|
|
Mutex ddeLock( MOZ_DDE_MUTEX_NAME );
|
|
|
|
if ( ddeLock.Lock( MOZ_DDE_STOP_TIMEOUT ) ) {
|
|
if ( mConversations == 0 ) {
|
|
this->Quit();
|
|
} else {
|
|
*aResult = PR_FALSE;
|
|
}
|
|
|
|
ddeLock.Unlock();
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
// Terminate DDE regardless.
|
|
NS_IMETHODIMP
|
|
nsNativeAppSupportWin::Quit() {
|
|
if ( mInstance ) {
|
|
// Clean up strings.
|
|
if ( mApplication ) {
|
|
DdeFreeStringHandle( mInstance, mApplication );
|
|
mApplication = 0;
|
|
}
|
|
if ( mTopic ) {
|
|
DdeFreeStringHandle( mInstance, mTopic );
|
|
mTopic = 0;
|
|
}
|
|
DdeUninitialize( mInstance );
|
|
mInstance = 0;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
PRBool NS_CanRun()
|
|
{
|
|
return PR_TRUE;
|
|
}
|
|
|
|
#if MOZ_DEBUG_DDE
|
|
// Macro to generate case statement for a given XTYP value.
|
|
#define XTYP_CASE(t) \
|
|
case t: result = #t; break
|
|
|
|
static nsCString uTypeDesc( UINT uType ) {
|
|
nsCString result;
|
|
switch ( uType ) {
|
|
XTYP_CASE(XTYP_ADVSTART);
|
|
XTYP_CASE(XTYP_CONNECT);
|
|
XTYP_CASE(XTYP_ADVREQ);
|
|
XTYP_CASE(XTYP_REQUEST);
|
|
XTYP_CASE(XTYP_WILDCONNECT);
|
|
XTYP_CASE(XTYP_ADVDATA);
|
|
XTYP_CASE(XTYP_EXECUTE);
|
|
XTYP_CASE(XTYP_POKE);
|
|
XTYP_CASE(XTYP_ADVSTOP);
|
|
XTYP_CASE(XTYP_CONNECT_CONFIRM);
|
|
XTYP_CASE(XTYP_DISCONNECT);
|
|
XTYP_CASE(XTYP_ERROR);
|
|
XTYP_CASE(XTYP_MONITOR);
|
|
XTYP_CASE(XTYP_REGISTER);
|
|
XTYP_CASE(XTYP_XACT_COMPLETE);
|
|
XTYP_CASE(XTYP_UNREGISTER);
|
|
default: result = "XTYP_?????";
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static nsCString hszValue( DWORD instance, HSZ hsz ) {
|
|
// Extract string from HSZ.
|
|
nsCString result = "[";
|
|
DWORD len = DdeQueryString( instance, hsz, NULL, NULL, CP_WINANSI );
|
|
if ( len ) {
|
|
char buffer[ 256 ];
|
|
DdeQueryString( instance, hsz, buffer, sizeof buffer, CP_WINANSI );
|
|
result += buffer;
|
|
}
|
|
result += "]";
|
|
return result;
|
|
}
|
|
#else
|
|
// These are purely a safety measure to avoid the infamous "won't
|
|
// build non-debug" type Tinderbox flames.
|
|
static nsCString uTypeDesc( UINT ) {
|
|
return nsCString( "?" );
|
|
}
|
|
static nsCString hszValue( DWORD, HSZ ) {
|
|
return nsCString( "?" );
|
|
}
|
|
#endif
|
|
|
|
|
|
HDDEDATA CALLBACK
|
|
nsNativeAppSupportWin::HandleDDENotification( UINT uType, // transaction type
|
|
UINT uFmt, // clipboard data format
|
|
HCONV hconv, // handle to the conversation
|
|
HSZ hsz1, // handle to a string
|
|
HSZ hsz2, // handle to a string
|
|
HDDEDATA hdata, // handle to a global memory object
|
|
ULONG dwData1, // transaction-specific data
|
|
ULONG dwData2 ) { // transaction-specific data
|
|
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "DDE: uType =%s\n", uTypeDesc( uType ).GetBuffer() );
|
|
printf( " uFmt =%u\n", (unsigned)uFmt );
|
|
printf( " hconv =%08x\n", (int)hconv );
|
|
printf( " hsz1 =%08x:%s\n", (int)hsz1, hszValue( mInstance, hsz1 ).GetBuffer() );
|
|
printf( " hsz2 =%08x:%s\n", (int)hsz2, hszValue( mInstance, hsz2 ).GetBuffer() );
|
|
printf( " hdata =%08x\n", (int)hdata );
|
|
printf( " dwData1=%08x\n", (int)dwData1 );
|
|
printf( " dwData2=%08x\n", (int)dwData2 );
|
|
#endif
|
|
|
|
HDDEDATA result = 0;
|
|
if ( uType & XCLASS_BOOL ) {
|
|
switch ( uType ) {
|
|
case XTYP_CONNECT:
|
|
case XTYP_CONNECT_CONFIRM:
|
|
// Make sure its for our service/topic.
|
|
if ( DdeCmpStringHandles( hsz1, mTopic ) == 0
|
|
&&
|
|
DdeCmpStringHandles( hsz2, mApplication ) == 0 ) {
|
|
// We support this connection.
|
|
result = (HDDEDATA)1;
|
|
}
|
|
}
|
|
} else if ( uType & XCLASS_DATA ) {
|
|
} else if ( uType & XCLASS_FLAGS ) {
|
|
if ( uType == XTYP_EXECUTE ) {
|
|
// Prove that we received the request.
|
|
DWORD bytes;
|
|
LPBYTE request = DdeAccessData( hdata, &bytes );
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Handling dde request: [%s]...\n", (char*)request );
|
|
#endif
|
|
HandleRequest( request );
|
|
result = (HDDEDATA)DDE_FACK;
|
|
} else {
|
|
result = (HDDEDATA)DDE_FNOTPROCESSED;
|
|
}
|
|
} else if ( uType & XCLASS_NOTIFICATION ) {
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// Handle DDE request. The argument is the command line received by the
|
|
// DDE client process. We convert that string to an nsICmdLineService
|
|
// object via GetCmdLineArgs. Then, we look for certain well-known cmd
|
|
// arguments. This replicates code elsewhere, to some extent,
|
|
// unfortunately (if you can fix that, please do).
|
|
void
|
|
nsNativeAppSupportWin::HandleRequest( LPBYTE request ) {
|
|
// Parse command line.
|
|
nsCOMPtr<nsICmdLineService> args;
|
|
nsresult rv = GetCmdLineArgs( request, getter_AddRefs( args ) );
|
|
if ( NS_SUCCEEDED( rv ) ) {
|
|
char *arg;
|
|
if ( NS_SUCCEEDED( args->GetURLToLoad( &arg ) ) && arg ) {
|
|
// Launch browser.
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Launching browser on url [%s]...\n", arg );
|
|
#endif
|
|
(void)OpenWindow( "chrome://navigator/content/", arg );
|
|
} else if ( NS_SUCCEEDED( args->GetCmdLineValue( "-chrome", &arg ) ) && arg ) {
|
|
// Launch chrome.
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Launching chrome url [%s]...\n", arg );
|
|
#endif
|
|
(void)OpenWindow( arg, "" );
|
|
} else if ( NS_SUCCEEDED( args->GetCmdLineValue( "-edit", &arg ) ) && arg ) {
|
|
// Launch composer.
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Launching editor on url [%s]...\n", arg );
|
|
#endif
|
|
(void)OpenWindow( "chrome://editor/content/", arg );
|
|
} else if ( NS_SUCCEEDED( args->GetCmdLineValue( "-mail", &arg ) ) && arg ) {
|
|
// Launch composer.
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Launching mail...\n" );
|
|
#endif
|
|
(void)OpenWindow( "chrome://messenger/content/", "" );
|
|
} else {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Unknown request [%s]\n", (char*) request );
|
|
#endif
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// Parse command line args according to MS spec
|
|
// (see "Parsing C++ Command-Line Arguments" at
|
|
// http://msdn.microsoft.com/library/devprods/vs6/visualc/vclang/_pluslang_parsing_c.2b2b_.command.2d.line_arguments.htm).
|
|
nsresult
|
|
nsNativeAppSupportWin::GetCmdLineArgs( LPBYTE request, nsICmdLineService **aResult ) {
|
|
nsresult rv = NS_OK;
|
|
|
|
int justCounting = 1;
|
|
char **argv = 0;
|
|
// Flags, etc.
|
|
int init = 1;
|
|
int between, quoted, bSlashCount;
|
|
int argc;
|
|
char *p;
|
|
nsCString arg;
|
|
// We loop if we've not finished the second pass through.
|
|
while ( 1 ) {
|
|
// Initialize if required.
|
|
if ( init ) {
|
|
p = (char*)request;
|
|
between = 1;
|
|
argc = quoted = bSlashCount = 0;
|
|
|
|
init = 0;
|
|
}
|
|
if ( between ) {
|
|
// We are traversing whitespace between args.
|
|
// Check for start of next arg.
|
|
if ( *p != 0 && !isspace( *p ) ) {
|
|
// Start of another arg.
|
|
between = 0;
|
|
arg = "";
|
|
switch ( *p ) {
|
|
case '\\':
|
|
// Count the backslash.
|
|
bSlashCount = 1;
|
|
break;
|
|
case '"':
|
|
// Remember we're inside quotes.
|
|
quoted = 1;
|
|
break;
|
|
default:
|
|
// Add character to arg.
|
|
arg += *p;
|
|
break;
|
|
}
|
|
} else {
|
|
// Another space between args, ignore it.
|
|
}
|
|
} else {
|
|
// We are processing the contents of an argument.
|
|
// Check for whitespace or end.
|
|
if ( *p == 0 || ( !quoted && isspace( *p ) ) ) {
|
|
// Process pending backslashes (interpret them
|
|
// literally since they're not followed by a ").
|
|
while( bSlashCount ) {
|
|
arg += '\\';
|
|
bSlashCount--;
|
|
}
|
|
// End current arg.
|
|
if ( !justCounting ) {
|
|
argv[argc] = new char[ arg.Length() + 1 ];
|
|
strcpy( argv[argc], arg.GetBuffer() );
|
|
}
|
|
argc++;
|
|
// We're now between args.
|
|
between = 1;
|
|
} else {
|
|
// Still inside argument, process the character.
|
|
switch ( *p ) {
|
|
case '"':
|
|
// First, digest preceding backslashes (if any).
|
|
while ( bSlashCount > 1 ) {
|
|
// Put one backsplash in arg for each pair.
|
|
arg += '\\';
|
|
bSlashCount -= 2;
|
|
}
|
|
if ( bSlashCount ) {
|
|
// Quote is literal.
|
|
arg += '"';
|
|
bSlashCount = 0;
|
|
} else {
|
|
// Quote starts or ends a quoted section.
|
|
if ( quoted ) {
|
|
// Check for special case of consecutive double
|
|
// quotes inside a quoted section.
|
|
if ( *(p+1) == '"' ) {
|
|
// This implies a literal double-quote. Fake that
|
|
// out by causing next double-quote to look as
|
|
// if it was preceded by a backslash.
|
|
bSlashCount = 1;
|
|
} else {
|
|
quoted = 0;
|
|
}
|
|
} else {
|
|
quoted = 1;
|
|
}
|
|
}
|
|
break;
|
|
case '\\':
|
|
// Add to count.
|
|
bSlashCount++;
|
|
break;
|
|
default:
|
|
// Accept any preceding backslashes literally.
|
|
while ( bSlashCount ) {
|
|
arg += '\\';
|
|
bSlashCount--;
|
|
}
|
|
// Just add next char to the current arg.
|
|
arg += *p;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// Check for end of input.
|
|
if ( *p ) {
|
|
// Go to next character.
|
|
p++;
|
|
} else {
|
|
// If on first pass, go on to second.
|
|
if ( justCounting ) {
|
|
// Allocate argv array.
|
|
argv = new char*[ argc ];
|
|
|
|
// Start second pass
|
|
justCounting = 0;
|
|
init = 1;
|
|
} else {
|
|
// Quit.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// OK, now create nsICmdLineService object from argc/argv.
|
|
static NS_DEFINE_CID( kCmdLineServiceCID, NS_COMMANDLINE_SERVICE_CID );
|
|
rv = nsComponentManager::CreateInstance( kCmdLineServiceCID,
|
|
0,
|
|
NS_GET_IID( nsICmdLineService ),
|
|
(void**)aResult );
|
|
if ( NS_FAILED( rv ) || NS_FAILED( ( rv = (*aResult)->Initialize( argc, argv ) ) ) ) {
|
|
#if MOZ_DEBUG_DDE
|
|
printf( "Error creating command line service = 0x%08X\n", (int)rv );
|
|
#endif
|
|
}
|
|
|
|
// Cleanup.
|
|
while ( argc ) {
|
|
delete [] argv[ --argc ];
|
|
}
|
|
delete [] argv;
|
|
|
|
return rv;
|
|
}
|
|
|
|
nsresult
|
|
nsNativeAppSupportWin::OpenWindow( const char*urlstr, const char *args ) {
|
|
nsresult rv;
|
|
static NS_DEFINE_CID( kAppShellServiceCID, NS_APPSHELL_SERVICE_CID );
|
|
NS_WITH_SERVICE(nsIAppShellService, appShellService, kAppShellServiceCID, &rv)
|
|
if ( NS_SUCCEEDED( rv ) ) {
|
|
nsCOMPtr<nsIDOMWindow> hiddenWindow;
|
|
JSContext *jsContext;
|
|
rv = appShellService->GetHiddenWindowAndJSContext( getter_AddRefs( hiddenWindow ),
|
|
&jsContext );
|
|
if ( NS_SUCCEEDED( rv ) ) {
|
|
void *stackPtr;
|
|
jsval *argv = JS_PushArguments( jsContext,
|
|
&stackPtr,
|
|
"ssss",
|
|
urlstr,
|
|
"_blank",
|
|
"chrome,dialog=no,all",
|
|
args );
|
|
if( argv ) {
|
|
nsCOMPtr<nsIDOMWindow> newWindow;
|
|
rv = hiddenWindow->OpenDialog( jsContext,
|
|
argv,
|
|
4,
|
|
getter_AddRefs( newWindow ) );
|
|
JS_PopArguments( jsContext, stackPtr );
|
|
}
|
|
} else {
|
|
#ifdef MOZ_DEBUG_DDE
|
|
printf( "GetHiddenWindowAndJSContext failed, rv=0x%08X\n", (int)rv );
|
|
#endif
|
|
}
|
|
}
|
|
return rv;
|
|
}
|