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79 lines
2.7 KiB
C++
79 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsVector_h__
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#define nsVector_h__
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#include "plvector.h"
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#include "nsCom.h"
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class nsVector : public PLVector {
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public:
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// Construction
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nsVector(PRUint32 initialSize = 0, PRInt32 initialGrowBy = 0) {
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PL_VectorInitialize(this, initialSize, initialGrowBy);
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}
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~nsVector(void) { PL_VectorFinalize(this); }
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// Attributes
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PRUint32 GetSize(void) const { return PL_VectorGetSize(this); }
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PRUint32 GetUpperBound(void) const { return GetSize() - 1; }
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PRBool SetSize(PRUint32 nNewSize, PRInt32 nGrowBy = PL_VECTOR_GROW_DEFAULT) {
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return PL_VectorSetSize(this, nNewSize, nGrowBy);
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}
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PRBool IsValidIndex(PRUint32 indx) { return PL_VectorIsValidIndex(this, indx); }
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// Operations
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// Clean up
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void Compact(void) { PL_VectorCompact(this); }
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void RemoveAll(void) { SetSize(0); }
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void Copy(nsVector* src, PRUint32 len, PRUint32 dstPos = 0, PRUint32 srcPos = 0) {
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PL_VectorCopy(this, dstPos, src, srcPos, len);
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}
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// Accessing elements
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void* Get(PRUint32 indx) const { return PL_VectorGet(this, indx); }
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void Set(PRUint32 indx, void* newElement) { PL_VectorSet(this, indx, newElement); }
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void*& ElementAt(PRUint32 indx) { return *PL_VectorGetAddr(this, indx); }
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// Potentially growing the array
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PRInt32 Add(void* newElement) { return PL_VectorAdd(this, newElement); }
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// overloaded operator helpers
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void* operator[](PRUint32 indx) const { return Get(indx); }
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void*& operator[](PRUint32 indx) { return ElementAt(indx); }
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// Operations that move elements around
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void Insert(PRUint32 indx, void* newElement, PRInt32 count = 1) {
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PL_VectorInsert(this, indx, newElement, count);
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}
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void Remove(PRUint32 indx, PRInt32 count = 1) {
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PL_VectorRemove(this, indx, count);
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}
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#ifdef DEBUG
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void AssertValid(void) const { PL_VectorAssertValid((PLVector*)this); }
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#endif
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};
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#endif
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