mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-14 02:31:59 +00:00
cdf1ae5211
Backed out changeset 7952fd59f59b (bug 1659132) Backed out changeset fa8ce4af10a0 (bug 1659132)
549 lines
16 KiB
C++
549 lines
16 KiB
C++
/* vim:set ts=2 sw=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsSocketTransport2.h"
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#include "nsServerSocket.h"
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#include "nsProxyRelease.h"
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#include "nsError.h"
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#include "nsNetCID.h"
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#include "prnetdb.h"
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#include "prio.h"
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#include "nsThreadUtils.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EndianUtils.h"
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#include "mozilla/net/DNS.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIFile.h"
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namespace mozilla {
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namespace net {
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//-----------------------------------------------------------------------------
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typedef void (nsServerSocket::*nsServerSocketFunc)(void);
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static nsresult PostEvent(nsServerSocket* s, nsServerSocketFunc func) {
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nsCOMPtr<nsIRunnable> ev = NewRunnableMethod("net::PostEvent", s, func);
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if (!gSocketTransportService) return NS_ERROR_FAILURE;
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return gSocketTransportService->Dispatch(ev, NS_DISPATCH_NORMAL);
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket
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//-----------------------------------------------------------------------------
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nsServerSocket::nsServerSocket()
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: mFD(nullptr),
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mLock("nsServerSocket.mLock"),
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mAttached(false),
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mKeepWhenOffline(false) {
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this->mAddr.raw.family = 0;
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this->mAddr.inet.family = 0;
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this->mAddr.inet.port = 0;
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this->mAddr.inet.ip = 0;
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this->mAddr.ipv6.family = 0;
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this->mAddr.ipv6.port = 0;
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this->mAddr.ipv6.flowinfo = 0;
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this->mAddr.ipv6.scope_id = 0;
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this->mAddr.local.family = 0;
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// we want to be able to access the STS directly, and it may not have been
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// constructed yet. the STS constructor sets gSocketTransportService.
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if (!gSocketTransportService) {
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// This call can fail if we're offline, for example.
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nsCOMPtr<nsISocketTransportService> sts =
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do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID);
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}
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// make sure the STS sticks around as long as we do
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NS_IF_ADDREF(gSocketTransportService);
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}
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nsServerSocket::~nsServerSocket() {
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Close(); // just in case :)
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// release our reference to the STS
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nsSocketTransportService* serv = gSocketTransportService;
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NS_IF_RELEASE(serv);
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}
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void nsServerSocket::OnMsgClose() {
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SOCKET_LOG(("nsServerSocket::OnMsgClose [this=%p]\n", this));
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if (NS_FAILED(mCondition)) return;
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// tear down socket. this signals the STS to detach our socket handler.
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mCondition = NS_BINDING_ABORTED;
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// if we are attached, then we'll close the socket in our OnSocketDetached.
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// otherwise, call OnSocketDetached from here.
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if (!mAttached) OnSocketDetached(mFD);
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}
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void nsServerSocket::OnMsgAttach() {
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SOCKET_LOG(("nsServerSocket::OnMsgAttach [this=%p]\n", this));
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if (NS_FAILED(mCondition)) return;
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mCondition = TryAttach();
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// if we hit an error while trying to attach then bail...
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if (NS_FAILED(mCondition)) {
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NS_ASSERTION(!mAttached, "should not be attached already");
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OnSocketDetached(mFD);
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}
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}
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nsresult nsServerSocket::TryAttach() {
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nsresult rv;
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if (!gSocketTransportService) return NS_ERROR_FAILURE;
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//
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// find out if it is going to be ok to attach another socket to the STS.
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// if not then we have to wait for the STS to tell us that it is ok.
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// the notification is asynchronous, which means that when we could be
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// in a race to call AttachSocket once notified. for this reason, when
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// we get notified, we just re-enter this function. as a result, we are
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// sure to ask again before calling AttachSocket. in this way we deal
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// with the race condition. though it isn't the most elegant solution,
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// it is far simpler than trying to build a system that would guarantee
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// FIFO ordering (which wouldn't even be that valuable IMO). see bug
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// 194402 for more info.
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//
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if (!gSocketTransportService->CanAttachSocket()) {
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nsCOMPtr<nsIRunnable> event = NewRunnableMethod(
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"net::nsServerSocket::OnMsgAttach", this, &nsServerSocket::OnMsgAttach);
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if (!event) return NS_ERROR_OUT_OF_MEMORY;
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nsresult rv = gSocketTransportService->NotifyWhenCanAttachSocket(event);
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if (NS_FAILED(rv)) return rv;
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}
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//
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// ok, we can now attach our socket to the STS for polling
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//
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rv = gSocketTransportService->AttachSocket(mFD, this);
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if (NS_FAILED(rv)) return rv;
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mAttached = true;
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//
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// now, configure our poll flags for listening...
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//
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mPollFlags = (PR_POLL_READ | PR_POLL_EXCEPT);
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return NS_OK;
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}
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void nsServerSocket::CreateClientTransport(PRFileDesc* aClientFD,
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const NetAddr& aClientAddr) {
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RefPtr<nsSocketTransport> trans = new nsSocketTransport;
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if (NS_WARN_IF(!trans)) {
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mCondition = NS_ERROR_OUT_OF_MEMORY;
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return;
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}
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nsresult rv = trans->InitWithConnectedSocket(aClientFD, &aClientAddr);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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mCondition = rv;
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return;
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}
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mListener->OnSocketAccepted(this, trans);
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsASocketHandler
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//-----------------------------------------------------------------------------
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void nsServerSocket::OnSocketReady(PRFileDesc* fd, int16_t outFlags) {
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NS_ASSERTION(NS_SUCCEEDED(mCondition), "oops");
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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NS_ASSERTION(outFlags != -1, "unexpected timeout condition reached");
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if (outFlags & (PR_POLL_ERR | PR_POLL_HUP | PR_POLL_NVAL)) {
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NS_WARNING("error polling on listening socket");
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mCondition = NS_ERROR_UNEXPECTED;
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return;
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}
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PRFileDesc* clientFD;
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PRNetAddr prClientAddr;
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NetAddr clientAddr;
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// NSPR doesn't tell us the peer address's length (as provided by the
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// 'accept' system call), so we can't distinguish between named,
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// unnamed, and abstract peer addresses. Clear prClientAddr first, so
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// that the path will at least be reliably empty for unnamed and
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// abstract addresses, and not garbage when the peer is unnamed.
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memset(&prClientAddr, 0, sizeof(prClientAddr));
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clientFD = PR_Accept(mFD, &prClientAddr, PR_INTERVAL_NO_WAIT);
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PRNetAddrToNetAddr(&prClientAddr, &clientAddr);
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if (!clientFD) {
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NS_WARNING("PR_Accept failed");
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mCondition = NS_ERROR_UNEXPECTED;
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return;
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}
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// Accept succeeded, create socket transport and notify consumer
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CreateClientTransport(clientFD, clientAddr);
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}
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void nsServerSocket::OnSocketDetached(PRFileDesc* fd) {
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// force a failure condition if none set; maybe the STS is shutting down :-/
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if (NS_SUCCEEDED(mCondition)) mCondition = NS_ERROR_ABORT;
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if (mFD) {
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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PR_Close(mFD);
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mFD = nullptr;
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}
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if (mListener) {
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mListener->OnStopListening(this, mCondition);
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// need to atomically clear mListener. see our Close() method.
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RefPtr<nsIServerSocketListener> listener = nullptr;
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{
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MutexAutoLock lock(mLock);
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listener = ToRefPtr(std::move(mListener));
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}
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// XXX we need to proxy the release to the listener's target thread to work
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// around bug 337492.
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if (listener) {
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NS_ProxyRelease("nsServerSocket::mListener", mListenerTarget,
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listener.forget());
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}
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}
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}
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void nsServerSocket::IsLocal(bool* aIsLocal) {
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#if defined(XP_UNIX)
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// Unix-domain sockets are always local.
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if (mAddr.raw.family == PR_AF_LOCAL) {
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*aIsLocal = true;
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return;
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}
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#endif
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// If bound to loopback, this server socket only accepts local connections.
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*aIsLocal = PR_IsNetAddrType(&mAddr, PR_IpAddrLoopback);
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}
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void nsServerSocket::KeepWhenOffline(bool* aKeepWhenOffline) {
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*aKeepWhenOffline = mKeepWhenOffline;
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsISupports
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//-----------------------------------------------------------------------------
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NS_IMPL_ISUPPORTS(nsServerSocket, nsIServerSocket)
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsIServerSocket
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//-----------------------------------------------------------------------------
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NS_IMETHODIMP
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nsServerSocket::Init(int32_t aPort, bool aLoopbackOnly, int32_t aBackLog) {
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return InitSpecialConnection(aPort, aLoopbackOnly ? LoopbackOnly : 0,
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aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitIPv6(int32_t aPort, bool aLoopbackOnly, int32_t aBackLog) {
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PRNetAddrValue val;
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PRNetAddr addr;
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if (aPort < 0) {
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aPort = 0;
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}
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if (aLoopbackOnly) {
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val = PR_IpAddrLoopback;
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} else {
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val = PR_IpAddrAny;
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}
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PR_SetNetAddr(val, PR_AF_INET6, aPort, &addr);
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mKeepWhenOffline = false;
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return InitWithAddress(&addr, aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithFilename(nsIFile* aPath, uint32_t aPermissions,
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int32_t aBacklog) {
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#if defined(XP_UNIX)
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nsresult rv;
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nsAutoCString path;
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rv = aPath->GetNativePath(path);
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if (NS_FAILED(rv)) return rv;
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// Create a Unix domain PRNetAddr referring to the given path.
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PRNetAddr addr;
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if (path.Length() > sizeof(addr.local.path) - 1)
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return NS_ERROR_FILE_NAME_TOO_LONG;
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addr.local.family = PR_AF_LOCAL;
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memcpy(addr.local.path, path.get(), path.Length());
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addr.local.path[path.Length()] = '\0';
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rv = InitWithAddress(&addr, aBacklog);
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if (NS_FAILED(rv)) return rv;
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return aPath->SetPermissions(aPermissions);
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#else
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return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
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#endif
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithAbstractAddress(const nsACString& aName,
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int32_t aBacklog) {
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// Abstract socket address is supported on Linux and Android only.
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// If not Linux, we should return error.
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#if defined(XP_LINUX)
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// Create an abstract socket address PRNetAddr referring to the name
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PRNetAddr addr;
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if (aName.Length() > sizeof(addr.local.path) - 2) {
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return NS_ERROR_FILE_NAME_TOO_LONG;
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}
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addr.local.family = PR_AF_LOCAL;
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addr.local.path[0] = 0;
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memcpy(addr.local.path + 1, aName.BeginReading(), aName.Length());
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addr.local.path[aName.Length() + 1] = 0;
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return InitWithAddress(&addr, aBacklog);
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#else
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return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
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#endif
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}
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NS_IMETHODIMP
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nsServerSocket::InitSpecialConnection(int32_t aPort, nsServerSocketFlag aFlags,
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int32_t aBackLog) {
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PRNetAddrValue val;
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PRNetAddr addr;
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if (aPort < 0) aPort = 0;
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if (aFlags & nsIServerSocket::LoopbackOnly)
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val = PR_IpAddrLoopback;
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else
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val = PR_IpAddrAny;
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PR_SetNetAddr(val, PR_AF_INET, aPort, &addr);
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mKeepWhenOffline = ((aFlags & nsIServerSocket::KeepWhenOffline) != 0);
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return InitWithAddress(&addr, aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithAddress(const PRNetAddr* aAddr, int32_t aBackLog) {
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NS_ENSURE_TRUE(mFD == nullptr, NS_ERROR_ALREADY_INITIALIZED);
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nsresult rv;
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//
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// configure listening socket...
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//
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mFD = PR_OpenTCPSocket(aAddr->raw.family);
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if (!mFD) {
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NS_WARNING("unable to create server socket");
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return ErrorAccordingToNSPR(PR_GetError());
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}
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PRSocketOptionData opt;
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opt.option = PR_SockOpt_Reuseaddr;
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opt.value.reuse_addr = true;
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PR_SetSocketOption(mFD, &opt);
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opt.option = PR_SockOpt_Nonblocking;
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opt.value.non_blocking = true;
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PR_SetSocketOption(mFD, &opt);
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if (PR_Bind(mFD, aAddr) != PR_SUCCESS) {
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NS_WARNING("failed to bind socket");
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goto fail;
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}
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if (aBackLog < 0) aBackLog = 5; // seems like a reasonable default
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if (PR_Listen(mFD, aBackLog) != PR_SUCCESS) {
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NS_WARNING("cannot listen on socket");
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goto fail;
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}
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// get the resulting socket address, which may be different than what
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// we passed to bind.
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if (PR_GetSockName(mFD, &mAddr) != PR_SUCCESS) {
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NS_WARNING("cannot get socket name");
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goto fail;
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}
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// Set any additional socket defaults needed by child classes
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rv = SetSocketDefaults();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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goto fail;
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}
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// wait until AsyncListen is called before polling the socket for
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// client connections.
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return NS_OK;
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fail:
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rv = ErrorAccordingToNSPR(PR_GetError());
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Close();
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return rv;
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}
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NS_IMETHODIMP
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nsServerSocket::Close() {
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{
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MutexAutoLock lock(mLock);
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// we want to proxy the close operation to the socket thread if a listener
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// has been set. otherwise, we should just close the socket here...
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if (!mListener) {
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if (mFD) {
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PR_Close(mFD);
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mFD = nullptr;
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}
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return NS_OK;
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}
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}
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return PostEvent(this, &nsServerSocket::OnMsgClose);
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}
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namespace {
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class ServerSocketListenerProxy final : public nsIServerSocketListener {
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~ServerSocketListenerProxy() = default;
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public:
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explicit ServerSocketListenerProxy(nsIServerSocketListener* aListener)
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: mListener(new nsMainThreadPtrHolder<nsIServerSocketListener>(
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"ServerSocketListenerProxy::mListener", aListener)),
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mTarget(GetCurrentEventTarget()) {}
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSISERVERSOCKETLISTENER
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class OnSocketAcceptedRunnable : public Runnable {
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public:
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OnSocketAcceptedRunnable(
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const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
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nsIServerSocket* aServ, nsISocketTransport* aTransport)
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: Runnable("net::ServerSocketListenerProxy::OnSocketAcceptedRunnable"),
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mListener(aListener),
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mServ(aServ),
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mTransport(aTransport) {}
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NS_DECL_NSIRUNNABLE
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIServerSocket> mServ;
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nsCOMPtr<nsISocketTransport> mTransport;
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};
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class OnStopListeningRunnable : public Runnable {
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public:
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OnStopListeningRunnable(
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const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
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nsIServerSocket* aServ, nsresult aStatus)
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: Runnable("net::ServerSocketListenerProxy::OnStopListeningRunnable"),
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mListener(aListener),
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mServ(aServ),
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mStatus(aStatus) {}
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NS_DECL_NSIRUNNABLE
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIServerSocket> mServ;
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nsresult mStatus;
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};
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_ISUPPORTS(ServerSocketListenerProxy, nsIServerSocketListener)
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnSocketAccepted(nsIServerSocket* aServ,
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nsISocketTransport* aTransport) {
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RefPtr<OnSocketAcceptedRunnable> r =
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new OnSocketAcceptedRunnable(mListener, aServ, aTransport);
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return mTarget->Dispatch(r, NS_DISPATCH_NORMAL);
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnStopListening(nsIServerSocket* aServ,
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nsresult aStatus) {
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RefPtr<OnStopListeningRunnable> r =
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new OnStopListeningRunnable(mListener, aServ, aStatus);
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return mTarget->Dispatch(r, NS_DISPATCH_NORMAL);
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnSocketAcceptedRunnable::Run() {
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mListener->OnSocketAccepted(mServ, mTransport);
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return NS_OK;
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnStopListeningRunnable::Run() {
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mListener->OnStopListening(mServ, mStatus);
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return NS_OK;
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}
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} // namespace
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NS_IMETHODIMP
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nsServerSocket::AsyncListen(nsIServerSocketListener* aListener) {
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// ensuring mFD implies ensuring mLock
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NS_ENSURE_TRUE(mFD, NS_ERROR_NOT_INITIALIZED);
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NS_ENSURE_TRUE(mListener == nullptr, NS_ERROR_IN_PROGRESS);
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{
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MutexAutoLock lock(mLock);
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mListener = new ServerSocketListenerProxy(aListener);
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mListenerTarget = GetCurrentEventTarget();
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}
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// Child classes may need to do additional setup just before listening begins
|
|
nsresult rv = OnSocketListen();
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
return PostEvent(this, &nsServerSocket::OnMsgAttach);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsServerSocket::GetPort(int32_t* aResult) {
|
|
// no need to enter the lock here
|
|
uint16_t port;
|
|
if (mAddr.raw.family == PR_AF_INET)
|
|
port = mAddr.inet.port;
|
|
else if (mAddr.raw.family == PR_AF_INET6)
|
|
port = mAddr.ipv6.port;
|
|
else
|
|
return NS_ERROR_FAILURE;
|
|
|
|
*aResult = static_cast<int32_t>(NetworkEndian::readUint16(&port));
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsServerSocket::GetAddress(PRNetAddr* aResult) {
|
|
// no need to enter the lock here
|
|
memcpy(aResult, &mAddr, sizeof(mAddr));
|
|
return NS_OK;
|
|
}
|
|
|
|
} // namespace net
|
|
} // namespace mozilla
|