gecko-dev/layout/forms/nsGfxRadioControlFrame.cpp
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

95 lines
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsGfxRadioControlFrame.h"
#include "gfx2DGlue.h"
#include "gfxUtils.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/PathHelpers.h"
#include "nsLayoutUtils.h"
#include "nsRenderingContext.h"
#include "nsDisplayList.h"
using namespace mozilla;
using namespace mozilla::gfx;
nsIFrame*
NS_NewGfxRadioControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsGfxRadioControlFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsGfxRadioControlFrame)
nsGfxRadioControlFrame::nsGfxRadioControlFrame(nsStyleContext* aContext):
nsFormControlFrame(aContext)
{
}
nsGfxRadioControlFrame::~nsGfxRadioControlFrame()
{
}
#ifdef ACCESSIBILITY
a11y::AccType
nsGfxRadioControlFrame::AccessibleType()
{
return a11y::eHTMLRadioButtonType;
}
#endif
//--------------------------------------------------------------
// Draw the dot for a non-native radio button in the checked state.
static void
PaintCheckedRadioButton(nsIFrame* aFrame,
nsRenderingContext* aCtx,
const nsRect& aDirtyRect,
nsPoint aPt)
{
// The dot is an ellipse 2px on all sides smaller than the content-box,
// drawn in the foreground color.
nsRect rect(aPt, aFrame->GetSize());
rect.Deflate(aFrame->GetUsedBorderAndPadding());
rect.Deflate(nsPresContext::CSSPixelsToAppUnits(2),
nsPresContext::CSSPixelsToAppUnits(2));
Rect devPxRect =
ToRect(nsLayoutUtils::RectToGfxRect(rect,
aFrame->PresContext()->AppUnitsPerDevPixel()));
ColorPattern color(ToDeviceColor(aFrame->StyleColor()->mColor));
DrawTarget* drawTarget = aCtx->GetDrawTarget();
RefPtr<PathBuilder> builder = drawTarget->CreatePathBuilder();
AppendEllipseToPath(builder, devPxRect.Center(), devPxRect.Size());
RefPtr<Path> ellipse = builder->Finish();
drawTarget->Fill(ellipse, color);
}
void
nsGfxRadioControlFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
nsFormControlFrame::BuildDisplayList(aBuilder, aDirtyRect, aLists);
if (!IsVisibleForPainting(aBuilder))
return;
if (IsThemed())
return; // The theme will paint the check, if any.
bool checked = true;
GetCurrentCheckState(&checked); // Get check state from the content model
if (!checked)
return;
aLists.Content()->AppendNewToTop(new (aBuilder)
nsDisplayGeneric(aBuilder, this, PaintCheckedRadioButton,
"CheckedRadioButton",
nsDisplayItem::TYPE_CHECKED_RADIOBUTTON));
}