gecko-dev/gfx/angle/angle-renaming-debug.patch

245 lines
7.3 KiB
Diff

# HG changeset patch
# Parent 7e7cd80ef724c094b88ed8bb35f3af0ce9a9cfee
diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
--- a/gfx/angle/Makefile.in
+++ b/gfx/angle/Makefile.in
@@ -75,17 +75,17 @@ CPPSRCS = \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
ShaderLang.cpp \
SymbolTable.cpp \
VariableInfo.cpp \
- debug.cpp \
+ compilerdebug.cpp \
ossource_nspr.cpp \
util.cpp \
ValidateLimitations.cpp \
ForLoopUnroll.cpp \
MapLongVariableNames.cpp \
BuiltInFunctionEmulator.cpp \
$(NULL)
diff --git a/gfx/angle/angle-renaming-debug.patch b/gfx/angle/angle-renaming-debug.patch
--- a/gfx/angle/angle-renaming-debug.patch
+++ b/gfx/angle/angle-renaming-debug.patch
@@ -1,14 +1,14 @@
# HG changeset patch
-# Parent b6f65ca6027d397ca50783d7164a6a8fa59eef4c
+# Parent 1879d857ef07dc5797704516caea99b231d7590a
diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
--- a/gfx/angle/Makefile.in
+++ b/gfx/angle/Makefile.in
-@@ -73,17 +73,17 @@ CPPSRCS = \
+@@ -75,17 +75,17 @@ CPPSRCS = \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
ShaderLang.cpp \
SymbolTable.cpp \
VariableInfo.cpp \
@@ -163,22 +163,22 @@ diff --git a/gfx/angle/src/compiler/prep
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
#include "compiler/preprocessor/slglobals.h"
+ #include "../../../../../memory/mozalloc/mozalloc.h"
+
#undef malloc
#undef realloc
#undef free
- ///////////////////////////////////////////////////////////////////////////////////////////////
- ////////////////////////////////////////// String table: //////////////////////////////////////
diff --git a/gfx/angle/src/compiler/preprocessor/tokens.c b/gfx/angle/src/compiler/preprocessor/tokens.c
--- a/gfx/angle/src/compiler/preprocessor/tokens.c
+++ b/gfx/angle/src/compiler/preprocessor/tokens.c
@@ -45,17 +45,17 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILI
// tokens.c
//
#include <stdlib.h>
diff --git a/gfx/angle/src/compiler/OutputGLSLBase.cpp b/gfx/angle/src/compiler/OutputGLSLBase.cpp
--- a/gfx/angle/src/compiler/OutputGLSLBase.cpp
+++ b/gfx/angle/src/compiler/OutputGLSLBase.cpp
@@ -1,16 +1,16 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/OutputGLSLBase.h"
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
namespace
{
TString getTypeName(const TType& type)
{
TInfoSinkBase out;
if (type.isMatrix())
{
diff --git a/gfx/angle/src/compiler/OutputHLSL.cpp b/gfx/angle/src/compiler/OutputHLSL.cpp
--- a/gfx/angle/src/compiler/OutputHLSL.cpp
+++ b/gfx/angle/src/compiler/OutputHLSL.cpp
@@ -1,17 +1,17 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/OutputHLSL.h"
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
#include "compiler/InfoSink.h"
#include "compiler/UnfoldSelect.h"
#include "compiler/SearchSymbol.h"
#include <stdio.h>
#include <algorithm>
namespace sh
diff --git a/gfx/angle/src/compiler/Types.h b/gfx/angle/src/compiler/Types.h
--- a/gfx/angle/src/compiler/Types.h
+++ b/gfx/angle/src/compiler/Types.h
@@ -4,17 +4,17 @@
// found in the LICENSE file.
//
#ifndef _TYPES_INCLUDED
#define _TYPES_INCLUDED
#include "compiler/BaseTypes.h"
#include "compiler/Common.h"
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
//
// Need to have association of line numbers to types in a list for building structs.
//
class TType;
struct TTypeLine {
TType* type;
int line;
diff --git a/gfx/angle/src/compiler/compilerdebug.cpp b/gfx/angle/src/compiler/compilerdebug.cpp
--- a/gfx/angle/src/compiler/compilerdebug.cpp
+++ b/gfx/angle/src/compiler/compilerdebug.cpp
@@ -1,17 +1,17 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
-// debug.cpp: Debugging utilities.
+// compilerdebug.cpp: Debugging utilities.
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
#include <stdarg.h>
#include <stdio.h>
#include "compiler/ParseHelper.h"
static const int kTraceBufferLen = 1024;
diff --git a/gfx/angle/src/compiler/compilerdebug.h b/gfx/angle/src/compiler/compilerdebug.h
--- a/gfx/angle/src/compiler/compilerdebug.h
+++ b/gfx/angle/src/compiler/compilerdebug.h
@@ -1,15 +1,15 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
-// debug.h: Debugging utilities.
+// compilerdebug.h: Debugging utilities.
#ifndef COMPILER_DEBUG_H_
#define COMPILER_DEBUG_H_
#include <assert.h>
#ifdef _DEBUG
#define TRACE_ENABLED // define to enable debug message tracing
diff --git a/gfx/angle/src/compiler/osinclude.h b/gfx/angle/src/compiler/osinclude.h
--- a/gfx/angle/src/compiler/osinclude.h
+++ b/gfx/angle/src/compiler/osinclude.h
@@ -30,17 +30,17 @@
#include <windows.h>
#elif defined(ANGLE_OS_POSIX)
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#endif // ANGLE_USE_NSPR
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
//
// Thread Local Storage Operations
//
#if defined(ANGLE_USE_NSPR)
typedef PRUintn OS_TLSIndex;
#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
#elif defined(ANGLE_OS_WIN)
diff --git a/gfx/angle/src/compiler/preprocessor/atom.c b/gfx/angle/src/compiler/preprocessor/atom.c
--- a/gfx/angle/src/compiler/preprocessor/atom.c
+++ b/gfx/angle/src/compiler/preprocessor/atom.c
@@ -45,17 +45,17 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILI
//
// atom.c
//
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
#include "compiler/preprocessor/slglobals.h"
#undef malloc
#undef realloc
#undef free
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////// String table: //////////////////////////////////////
diff --git a/gfx/angle/src/compiler/preprocessor/tokens.c b/gfx/angle/src/compiler/preprocessor/tokens.c
--- a/gfx/angle/src/compiler/preprocessor/tokens.c
+++ b/gfx/angle/src/compiler/preprocessor/tokens.c
@@ -45,17 +45,17 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILI
// tokens.c
//
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
-#include "compiler/debug.h"
+#include "compiler/compilerdebug.h"
#include "compiler/preprocessor/slglobals.h"
#include "compiler/util.h"
///////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////// Preprocessor and Token Recorder and Playback: ////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
/*