gecko-dev/storage/mozStorageConnection.h
2016-02-26 15:52:08 +00:00

417 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=2 et lcs=trail\:.,tab\:>~ :
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_storage_Connection_h
#define mozilla_storage_Connection_h
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "mozilla/Mutex.h"
#include "nsProxyRelease.h"
#include "nsThreadUtils.h"
#include "nsIInterfaceRequestor.h"
#include "nsDataHashtable.h"
#include "mozIStorageProgressHandler.h"
#include "SQLiteMutex.h"
#include "mozIStorageConnection.h"
#include "mozStorageService.h"
#include "mozIStorageAsyncConnection.h"
#include "mozIStorageCompletionCallback.h"
#include "nsIMutableArray.h"
#include "mozilla/Attributes.h"
#include "sqlite3.h"
class nsIFile;
class nsIFileURL;
class nsIEventTarget;
class nsIThread;
namespace mozilla {
namespace storage {
class Connection final : public mozIStorageConnection
, public nsIInterfaceRequestor
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_MOZISTORAGEASYNCCONNECTION
NS_DECL_MOZISTORAGECONNECTION
NS_DECL_NSIINTERFACEREQUESTOR
/**
* Structure used to describe user functions on the database connection.
*/
struct FunctionInfo {
enum FunctionType {
SIMPLE,
AGGREGATE
};
nsCOMPtr<nsISupports> function;
FunctionType type;
int32_t numArgs;
};
/**
* @param aService
* Pointer to the storage service. Held onto for the lifetime of the
* connection.
* @param aFlags
* The flags to pass to sqlite3_open_v2.
* @param aAsyncOnly
* If |true|, the Connection only implements asynchronous interface:
* - |mozIStorageAsyncConnection|;
* If |false|, the result also implements synchronous interface:
* - |mozIStorageConnection|.
*/
Connection(Service *aService, int aFlags, bool aAsyncOnly);
/**
* Creates the connection to an in-memory database.
*/
nsresult initialize();
/**
* Creates the connection to the database.
*
* @param aDatabaseFile
* The nsIFile of the location of the database to open, or create if it
* does not exist.
*/
nsresult initialize(nsIFile *aDatabaseFile);
/**
* Creates the connection to the database.
*
* @param aFileURL
* The nsIFileURL of the location of the database to open, or create if it
* does not exist.
*/
nsresult initialize(nsIFileURL *aFileURL);
/**
* Fetches runtime status information for this connection.
*
* @param aStatusOption One of the SQLITE_DBSTATUS options defined at
* http://www.sqlite.org/c3ref/c_dbstatus_options.html
* @param [optional] aMaxValue if provided, will be set to the highest
* istantaneous value.
* @return the current value for the specified option.
*/
int32_t getSqliteRuntimeStatus(int32_t aStatusOption,
int32_t* aMaxValue=nullptr);
/**
* Registers/unregisters a commit hook callback.
*
* @param aCallbackFn a callback function to be invoked on transactions
* commit. Pass nullptr to unregister the current callback.
* @param [optional] aData if provided, will be passed to the callback.
* @see http://sqlite.org/c3ref/commit_hook.html
*/
void setCommitHook(int (*aCallbackFn)(void *) , void *aData=nullptr) {
MOZ_ASSERT(mDBConn, "A connection must exist at this point");
::sqlite3_commit_hook(mDBConn, aCallbackFn, aData);
};
/**
* Gets autocommit status.
*/
bool getAutocommit() {
return mDBConn && static_cast<bool>(::sqlite3_get_autocommit(mDBConn));
};
/**
* Lazily creates and returns a background execution thread. In the future,
* the thread may be re-claimed if left idle, so you should call this
* method just before you dispatch and not save the reference.
*
* @returns an event target suitable for asynchronous statement execution.
*/
nsIEventTarget *getAsyncExecutionTarget();
/**
* Mutex used by asynchronous statements to protect state. The mutex is
* declared on the connection object because there is no contention between
* asynchronous statements (they are serialized on mAsyncExecutionThread).
* Currently protects:
* - Connection.mAsyncExecutionThreadShuttingDown
* - Connection.mAsyncExecutionThread
* - Connection.mConnectionClosed
* - AsyncExecuteStatements.mCancelRequested
*/
Mutex sharedAsyncExecutionMutex;
/**
* Wraps the mutex that SQLite gives us from sqlite3_db_mutex. This is public
* because we already expose the sqlite3* native connection and proper
* operation of the deadlock detector requires everyone to use the same single
* SQLiteMutex instance for correctness.
*/
SQLiteMutex sharedDBMutex;
/**
* References the thread this database was opened on. This MUST be thread it is
* closed on.
*/
const nsCOMPtr<nsIThread> threadOpenedOn;
/**
* Closes the SQLite database, and warns about any non-finalized statements.
*/
nsresult internalClose(sqlite3 *aDBConn);
/**
* Shuts down the passed-in async thread.
*/
void shutdownAsyncThread(nsIThread *aAsyncThread);
/**
* Obtains the filename of the connection. Useful for logging.
*/
nsCString getFilename();
/**
* Creates an sqlite3 prepared statement object from an SQL string.
*
* @param aNativeConnection
* The underlying Sqlite connection to prepare the statement with.
* @param aSQL
* The SQL statement string to compile.
* @param _stmt
* New sqlite3_stmt object.
* @return the result from sqlite3_prepare_v2.
*/
int prepareStatement(sqlite3* aNativeConnection,
const nsCString &aSQL, sqlite3_stmt **_stmt);
/**
* Performs a sqlite3_step on aStatement, while properly handling SQLITE_LOCKED
* when not on the main thread by waiting until we are notified.
*
* @param aNativeConnection
* The underlying Sqlite connection to step the statement with.
* @param aStatement
* A pointer to a sqlite3_stmt object.
* @return the result from sqlite3_step.
*/
int stepStatement(sqlite3* aNativeConnection, sqlite3_stmt* aStatement);
/**
* Raw connection transaction management.
*
* @see BeginTransactionAs, CommitTransaction, RollbackTransaction.
*/
nsresult beginTransactionInternal(sqlite3 *aNativeConnection,
int32_t aTransactionType=TRANSACTION_DEFERRED);
nsresult commitTransactionInternal(sqlite3 *aNativeConnection);
nsresult rollbackTransactionInternal(sqlite3 *aNativeConnection);
bool connectionReady();
/**
* True if this connection is shutting down but not yet closed.
*/
bool isClosing();
/**
* True if the underlying connection is closed.
* Any sqlite resources may be lost when this returns true, so nothing should
* try to use them.
*/
bool isClosed();
nsresult initializeClone(Connection *aClone, bool aReadOnly);
private:
~Connection();
nsresult initializeInternal();
/**
* Sets the database into a closed state so no further actions can be
* performed.
*
* @note mDBConn is set to nullptr in this method.
*/
nsresult setClosedState();
/**
* Helper for calls to sqlite3_exec. Reports long delays to Telemetry.
*
* @param aNativeConnection
* The underlying Sqlite connection to execute the query with.
* @param aSqlString
* SQL string to execute
* @return the result from sqlite3_exec.
*/
int executeSql(sqlite3 *aNativeConnection, const char *aSqlString);
/**
* Describes a certain primitive type in the database.
*
* Possible Values Are:
* INDEX - To check for the existence of an index
* TABLE - To check for the existence of a table
*/
enum DatabaseElementType {
INDEX,
TABLE
};
/**
* Determines if the specified primitive exists.
*
* @param aElementType
* The type of element to check the existence of
* @param aElementName
* The name of the element to check for
* @returns true if element exists, false otherwise
*/
nsresult databaseElementExists(enum DatabaseElementType aElementType,
const nsACString& aElementName,
bool *_exists);
bool findFunctionByInstance(nsISupports *aInstance);
static int sProgressHelper(void *aArg);
// Generic progress handler
// Dispatch call to registered progress handler,
// if there is one. Do nothing in other cases.
int progressHandler();
sqlite3 *mDBConn;
nsCOMPtr<nsIFileURL> mFileURL;
nsCOMPtr<nsIFile> mDatabaseFile;
/**
* The filename that will be reported to telemetry for this connection. By
* default this will be the leaf of the path to the database file.
*/
nsCString mTelemetryFilename;
/**
* Lazily created thread for asynchronous statement execution. Consumers
* should use getAsyncExecutionTarget rather than directly accessing this
* field.
*/
nsCOMPtr<nsIThread> mAsyncExecutionThread;
/**
* Set to true by Close() or AsyncClose() prior to shutdown.
*
* If false, we guarantee both that the underlying sqlite3 database
* connection is still open and that getAsyncExecutionTarget() can
* return a thread. Once true, either the sqlite3 database
* connection is being shutdown or it has been
* shutdown. Additionally, once true, getAsyncExecutionTarget()
* returns null.
*
* This variable should be accessed while holding the
* sharedAsyncExecutionMutex.
*/
bool mAsyncExecutionThreadShuttingDown;
/**
* Tracks whether the async thread has been initialized and Shutdown() has
* not yet been invoked on it.
*/
#ifdef DEBUG
bool mAsyncExecutionThreadIsAlive;
#endif
/**
* Set to true just prior to calling sqlite3_close on the
* connection.
*
* This variable should be accessed while holding the
* sharedAsyncExecutionMutex.
*/
bool mConnectionClosed;
/**
* Tracks if we have a transaction in progress or not. Access protected by
* sharedDBMutex.
*/
bool mTransactionInProgress;
/**
* Stores the mapping of a given function by name to its instance. Access is
* protected by sharedDBMutex.
*/
nsDataHashtable<nsCStringHashKey, FunctionInfo> mFunctions;
/**
* Stores the registered progress handler for the database connection. Access
* is protected by sharedDBMutex.
*/
nsCOMPtr<mozIStorageProgressHandler> mProgressHandler;
/**
* Stores the flags we passed to sqlite3_open_v2.
*/
const int mFlags;
// This is here for two reasons: 1) It's used to make sure that the
// connections do not outlive the service. 2) Our custom collating functions
// call its localeCompareStrings() method.
RefPtr<Service> mStorageService;
/**
* If |false|, this instance supports synchronous operations
* and it can be cast to |mozIStorageConnection|.
*/
const bool mAsyncOnly;
};
/**
* A Runnable designed to call a mozIStorageCompletionCallback on
* the appropriate thread.
*/
class CallbackComplete final : public nsRunnable
{
public:
/**
* @param aValue The result to pass to the callback. It must
* already be owned by the main thread.
* @param aCallback The callback. It must already be owned by the
* main thread.
*/
CallbackComplete(nsresult aStatus,
nsISupports* aValue,
already_AddRefed<mozIStorageCompletionCallback> aCallback)
: mStatus(aStatus)
, mValue(aValue)
, mCallback(aCallback)
{
}
NS_IMETHOD Run() {
MOZ_ASSERT(NS_IsMainThread());
nsresult rv = mCallback->Complete(mStatus, mValue);
// Ensure that we release on the main thread
mValue = nullptr;
mCallback = nullptr;
return rv;
}
private:
nsresult mStatus;
nsCOMPtr<nsISupports> mValue;
// This is a RefPtr<T> and not a nsCOMPtr<T> because
// nsCOMP<T> would cause an off-main thread QI, which
// is not a good idea (and crashes XPConnect).
RefPtr<mozIStorageCompletionCallback> mCallback;
};
} // namespace storage
} // namespace mozilla
#endif // mozilla_storage_Connection_h