gecko-dev/dom/webgpu/ComputePassEncoder.cpp

88 lines
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/WebGPUBinding.h"
#include "ComputePassEncoder.h"
#include "BindGroup.h"
#include "ComputePipeline.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla {
namespace webgpu {
GPU_IMPL_CYCLE_COLLECTION(ComputePassEncoder, mParent, mUsedBindGroups,
mUsedPipelines)
GPU_IMPL_JS_WRAP(ComputePassEncoder)
ffi::WGPUComputePass* ScopedFfiComputeTraits::empty() { return nullptr; }
void ScopedFfiComputeTraits::release(ffi::WGPUComputePass* raw) {
if (raw) {
ffi::wgpu_compute_pass_destroy(raw);
}
}
ffi::WGPUComputePass* BeginComputePass(
RawId aEncoderId, const dom::GPUComputePassDescriptor& aDesc) {
ffi::WGPUComputePassDescriptor desc = {};
Unused << aDesc; // no useful fields
return ffi::wgpu_command_encoder_begin_compute_pass(aEncoderId, &desc);
}
ComputePassEncoder::ComputePassEncoder(
CommandEncoder* const aParent, const dom::GPUComputePassDescriptor& aDesc)
: ChildOf(aParent), mPass(BeginComputePass(aParent->mId, aDesc)) {}
ComputePassEncoder::~ComputePassEncoder() {
if (mValid) {
mValid = false;
}
}
void ComputePassEncoder::SetBindGroup(
uint32_t aSlot, const BindGroup& aBindGroup,
const dom::Sequence<uint32_t>& aDynamicOffsets) {
if (mValid) {
mUsedBindGroups.AppendElement(&aBindGroup);
ffi::wgpu_compute_pass_set_bind_group(mPass, aSlot, aBindGroup.mId,
aDynamicOffsets.Elements(),
aDynamicOffsets.Length());
}
}
void ComputePassEncoder::SetPipeline(const ComputePipeline& aPipeline) {
if (mValid) {
mUsedPipelines.AppendElement(&aPipeline);
ffi::wgpu_compute_pass_set_pipeline(mPass, aPipeline.mId);
}
}
void ComputePassEncoder::Dispatch(uint32_t x, uint32_t y, uint32_t z) {
if (mValid) {
ffi::wgpu_compute_pass_dispatch(mPass, x, y, z);
}
}
void ComputePassEncoder::DispatchIndirect(const Buffer& aIndirectBuffer,
uint64_t aIndirectOffset) {
if (mValid) {
ffi::wgpu_compute_pass_dispatch_indirect(mPass, aIndirectBuffer.mId,
aIndirectOffset);
}
}
void ComputePassEncoder::EndPass(ErrorResult& aRv) {
if (mValid) {
mValid = false;
auto* pass = mPass.forget();
MOZ_ASSERT(pass);
mParent->EndComputePass(*pass, aRv);
}
}
} // namespace webgpu
} // namespace mozilla