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207 lines
5.2 KiB
C++
207 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla code.
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*
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* The Initial Developer of the Original Code is Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@meer.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsTWeakRef_h__
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#define nsTWeakRef_h__
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#ifndef nsDebug_h___
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#include "nsDebug.h"
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#endif
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/**
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* A weak reference class for use with generic C++ objects. NOT THREADSAFE!
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*
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* Example usage:
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*
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* class A {
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* public:
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* A() : mWeakSelf(this) {
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* }
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* ~A() {
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* mWeakSelf.forget();
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* }
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* void Bar() { printf("Bar!\n"); }
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* const nsTWeakRef<A> &AsWeakRef() const { return mWeakSelf; }
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* private:
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* nsTWeakRef<A> mWeakSelf;
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* };
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*
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* class B {
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* public:
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* void SetA(const nsTWeakRef<A> &a) {
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* mA = a;
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* }
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* void Foo() {
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* if (mA)
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* mA->Bar();
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* }
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* private:
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* nsTWeakRef<A> mA;
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* };
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*
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* void Test() {
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* B b;
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* {
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* A a;
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* b.SetA(a.AsWeakRef());
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* b.Foo(); // prints "Bar!"
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* }
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* b.Foo(); // prints nothing because |a| has already been destroyed
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* }
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*
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* One can imagine much more complex examples, especially when asynchronous
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* event processing is involved.
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*
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* Keep in mind that you should only ever need a class like this when you have
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* multiple instances of B, such that it is not possible for A and B to simply
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* have pointers to one another.
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*/
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template <class Type>
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class nsTWeakRef {
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public:
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~nsTWeakRef() {
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if (mRef)
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mRef->Release();
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}
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/**
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* Construct from an object pointer (may be null).
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*/
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explicit
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nsTWeakRef(Type *obj = nsnull) {
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if (obj) {
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mRef = new Inner(obj);
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} else {
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mRef = nsnull;
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}
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}
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/**
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* Construct from another weak reference object.
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*/
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explicit
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nsTWeakRef(const nsTWeakRef<Type> &other) : mRef(other.mRef) {
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if (mRef)
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mRef->AddRef();
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}
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/**
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* Assign from an object pointer.
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*/
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nsTWeakRef<Type> &operator=(Type *obj) {
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if (mRef)
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mRef->Release();
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if (obj) {
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mRef = new Inner(obj);
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} else {
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mRef = nsnull;
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}
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return *this;
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}
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/**
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* Assign from another weak reference object.
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*/
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nsTWeakRef<Type> &operator=(const nsTWeakRef<Type> &other) {
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if (mRef)
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mRef->Release();
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mRef = other.mRef;
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if (mRef)
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mRef->AddRef();
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return *this;
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}
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/**
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* Get the referenced object. This method may return null if the reference
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* has been cleared or if an out-of-memory error occured at assignment.
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*/
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Type *get() const {
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return mRef ? mRef->mObj : nsnull;
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}
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/**
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* Called to "null out" the weak reference. Typically, the object referenced
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* by this weak reference calls this method when it is being destroyed.
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* @returns The former referenced object.
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*/
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Type *forget() {
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Type *obj;
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if (mRef) {
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obj = mRef->mObj;
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mRef->mObj = nsnull;
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mRef->Release();
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mRef = nsnull;
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} else {
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obj = nsnull;
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}
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return obj;
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}
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/**
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* Allow |*this| to be treated as a |Type*| for convenience.
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*/
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operator Type *() const {
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return get();
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}
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/**
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* Allow |*this| to be treated as a |Type*| for convenience. Use with
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* caution since this method will crash if the referenced object is null.
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*/
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Type *operator->() const {
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NS_ASSERTION(mRef && mRef->mObj,
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"You can't dereference a null weak reference with operator->().");
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return get();
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}
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private:
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struct Inner {
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int mCnt;
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Type *mObj;
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Inner(Type *obj) : mCnt(1), mObj(obj) {}
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void AddRef() { ++mCnt; }
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void Release() { if (--mCnt == 0) delete this; }
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};
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Inner *mRef;
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};
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#endif // nsTWeakRef_h__
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