mirror of
https://github.com/mozilla/gecko-dev.git
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68d38d677f
--HG-- extra : rebase_source : da55a4937383eda2baf7c9a362501da8ee664146
131 lines
5.0 KiB
C++
131 lines
5.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsHtml5SpeculativeLoad_h_
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#define nsHtml5SpeculativeLoad_h_
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#include "nsString.h"
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class nsHtml5TreeOpExecutor;
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enum eHtml5SpeculativeLoad {
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#ifdef DEBUG
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eSpeculativeLoadUninitialized,
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#endif
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eSpeculativeLoadBase,
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eSpeculativeLoadImage,
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eSpeculativeLoadScript,
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eSpeculativeLoadStyle,
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eSpeculativeLoadManifest,
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eSpeculativeLoadSetDocumentCharset
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};
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class nsHtml5SpeculativeLoad {
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public:
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nsHtml5SpeculativeLoad();
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~nsHtml5SpeculativeLoad();
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inline void InitBase(const nsAString& aUrl) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadBase;
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mUrl.Assign(aUrl);
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}
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inline void InitImage(const nsAString& aUrl,
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const nsAString& aCrossOrigin) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadImage;
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mUrl.Assign(aUrl);
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mCrossOrigin.Assign(aCrossOrigin);
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}
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inline void InitScript(const nsAString& aUrl,
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const nsAString& aCharset,
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const nsAString& aType,
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const nsAString& aCrossOrigin) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadScript;
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mUrl.Assign(aUrl);
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mCharset.Assign(aCharset);
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mTypeOrCharsetSource.Assign(aType);
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mCrossOrigin.Assign(aCrossOrigin);
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}
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inline void InitStyle(const nsAString& aUrl, const nsAString& aCharset) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadStyle;
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mUrl.Assign(aUrl);
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mCharset.Assign(aCharset);
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}
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/**
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* "Speculative" manifest loads aren't truly speculative--if a manifest
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* gets loaded, we are committed to it. There can never be a <script>
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* before the manifest, so the situation of having to undo a manifest due
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* to document.write() never arises. The reason why a parser
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* thread-discovered manifest gets loaded via the speculative load queue
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* as opposed to tree operation queue is that the manifest must get
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* processed before any actual speculative loads such as scripts. Thus,
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* manifests seen by the parser thread have to maintain the queue order
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* relative to true speculative loads. See bug 541079.
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*/
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inline void InitManifest(const nsAString& aUrl) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadManifest;
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mUrl.Assign(aUrl);
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}
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/**
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* "Speculative" charset setting isn't truly speculative. If the charset
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* is set via this operation, we are committed to it unless chardet or
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* a late meta cause a reload. The reason why a parser
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* thread-discovered charset gets communicated via the speculative load
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* queue as opposed to tree operation queue is that the charset change
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* must get processed before any actual speculative loads such as style
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* sheets. Thus, encoding decisions by the parser thread have to maintain
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* the queue order relative to true speculative loads. See bug 675499.
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*/
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inline void InitSetDocumentCharset(nsACString& aCharset,
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PRInt32 aCharsetSource) {
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NS_PRECONDITION(mOpCode == eSpeculativeLoadUninitialized,
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"Trying to reinitialize a speculative load!");
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mOpCode = eSpeculativeLoadSetDocumentCharset;
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CopyUTF8toUTF16(aCharset, mCharset);
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mTypeOrCharsetSource.Assign((PRUnichar)aCharsetSource);
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}
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void Perform(nsHtml5TreeOpExecutor* aExecutor);
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private:
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eHtml5SpeculativeLoad mOpCode;
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nsString mUrl;
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/**
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* If mOpCode is eSpeculativeLoadStyle or eSpeculativeLoadScript
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* then this is the value of the "charset" attribute. For
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* eSpeculativeLoadSetDocumentCharset it is the charset that the
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* document's charset is being set to. Otherwise it's empty.
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*/
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nsString mCharset;
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/**
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* If mOpCode is eSpeculativeLoadSetDocumentCharset, this is a
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* one-character string whose single character's code point is to be
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* interpreted as a charset source integer. Otherwise, it is empty or
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* the value of the type attribute.
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*/
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nsString mTypeOrCharsetSource;
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/**
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* If mOpCode is eSpeculativeLoadImage or eSpeculativeLoadScript,
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* this is the value of the "crossorigin" attribute. If the
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* attribute is not set, this will be a void string.
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*/
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nsString mCrossOrigin;
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};
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#endif // nsHtml5SpeculativeLoad_h_
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