gecko-dev/layout/painting/nsDisplayListInvalidation.cpp
Ehsan Akhgari aca985efab Bug 1318805 - Move the code for the Web Painting module to layout/painting; r=mattwoodrow
This will help make it clearer that this code lives in a different
module for contributors.


--HG--
rename : layout/base/ActiveLayerTracker.cpp => layout/painting/ActiveLayerTracker.cpp
rename : layout/base/ActiveLayerTracker.h => layout/painting/ActiveLayerTracker.h
rename : layout/base/BorderCache.h => layout/painting/BorderCache.h
rename : layout/base/BorderConsts.h => layout/painting/BorderConsts.h
rename : layout/base/DashedCornerFinder.cpp => layout/painting/DashedCornerFinder.cpp
rename : layout/base/DashedCornerFinder.h => layout/painting/DashedCornerFinder.h
rename : layout/base/DisplayItemClip.cpp => layout/painting/DisplayItemClip.cpp
rename : layout/base/DisplayItemClip.h => layout/painting/DisplayItemClip.h
rename : layout/base/DisplayItemScrollClip.cpp => layout/painting/DisplayItemScrollClip.cpp
rename : layout/base/DisplayItemScrollClip.h => layout/painting/DisplayItemScrollClip.h
rename : layout/base/DisplayListClipState.cpp => layout/painting/DisplayListClipState.cpp
rename : layout/base/DisplayListClipState.h => layout/painting/DisplayListClipState.h
rename : layout/base/DottedCornerFinder.cpp => layout/painting/DottedCornerFinder.cpp
rename : layout/base/DottedCornerFinder.h => layout/painting/DottedCornerFinder.h
rename : layout/base/FrameLayerBuilder.cpp => layout/painting/FrameLayerBuilder.cpp
rename : layout/base/FrameLayerBuilder.h => layout/painting/FrameLayerBuilder.h
rename : layout/base/LayerState.h => layout/painting/LayerState.h
rename : layout/base/MaskLayerImageCache.cpp => layout/painting/MaskLayerImageCache.cpp
rename : layout/base/MaskLayerImageCache.h => layout/painting/MaskLayerImageCache.h
rename : layout/base/PaintTracker.cpp => layout/painting/PaintTracker.cpp
rename : layout/base/PaintTracker.h => layout/painting/PaintTracker.h
rename : layout/base/nsCSSRendering.cpp => layout/painting/nsCSSRendering.cpp
rename : layout/base/nsCSSRendering.h => layout/painting/nsCSSRendering.h
rename : layout/base/nsCSSRenderingBorders.cpp => layout/painting/nsCSSRenderingBorders.cpp
rename : layout/base/nsCSSRenderingBorders.h => layout/painting/nsCSSRenderingBorders.h
rename : layout/base/nsDisplayItemTypes.h => layout/painting/nsDisplayItemTypes.h
rename : layout/base/nsDisplayItemTypesList.h => layout/painting/nsDisplayItemTypesList.h
rename : layout/base/nsDisplayList.cpp => layout/painting/nsDisplayList.cpp
rename : layout/base/nsDisplayList.h => layout/painting/nsDisplayList.h
rename : layout/base/nsDisplayListInvalidation.cpp => layout/painting/nsDisplayListInvalidation.cpp
rename : layout/base/nsDisplayListInvalidation.h => layout/painting/nsDisplayListInvalidation.h
2016-11-21 20:01:15 -05:00

154 lines
4.9 KiB
C++

/*-*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsDisplayListInvalidation.h"
#include "nsDisplayList.h"
#include "nsIFrame.h"
#include "nsTableFrame.h"
nsDisplayItemGeometry::nsDisplayItemGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
{
MOZ_COUNT_CTOR(nsDisplayItemGeometry);
bool snap;
mBounds = aItem->GetBounds(aBuilder, &snap);
}
nsDisplayItemGeometry::~nsDisplayItemGeometry()
{
MOZ_COUNT_DTOR(nsDisplayItemGeometry);
}
nsDisplayItemGenericGeometry::nsDisplayItemGenericGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mBorderRect(aItem->GetBorderRect())
{}
bool
ShouldSyncDecodeImages(nsDisplayListBuilder* aBuilder)
{
return aBuilder->ShouldSyncDecodeImages();
}
void
nsDisplayItemGenericGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mBorderRect.MoveBy(aOffset);
}
nsDisplayItemBoundsGeometry::nsDisplayItemBoundsGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
{
nscoord radii[8];
mHasRoundedCorners = aItem->Frame()->GetBorderRadii(radii);
}
nsDisplayBorderGeometry::nsDisplayBorderGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mContentRect(aItem->GetContentRect())
{}
void
nsDisplayBorderGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mContentRect.MoveBy(aOffset);
}
nsDisplayBackgroundGeometry::nsDisplayBackgroundGeometry(nsDisplayBackgroundImage* aItem,
nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mPositioningArea(aItem->GetPositioningArea())
, mDestRect(aItem->GetDestRect())
{}
void
nsDisplayBackgroundGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPositioningArea.MoveBy(aOffset);
mDestRect.MoveBy(aOffset);
}
nsDisplayThemedBackgroundGeometry::nsDisplayThemedBackgroundGeometry(nsDisplayThemedBackground* aItem,
nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mPositioningArea(aItem->GetPositioningArea())
, mWindowIsActive(aItem->IsWindowActive())
{}
void
nsDisplayThemedBackgroundGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPositioningArea.MoveBy(aOffset);
}
nsDisplayBoxShadowInnerGeometry::nsDisplayBoxShadowInnerGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mPaddingRect(aItem->GetPaddingRect())
{}
void
nsDisplayBoxShadowInnerGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mPaddingRect.MoveBy(aOffset);
}
nsDisplayBoxShadowOuterGeometry::nsDisplayBoxShadowOuterGeometry(nsDisplayItem* aItem,
nsDisplayListBuilder* aBuilder, float aOpacity)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, mOpacity(aOpacity)
{}
void
nsDisplaySolidColorRegionGeometry::MoveBy(const nsPoint& aOffset)
{
nsDisplayItemGeometry::MoveBy(aOffset);
mRegion.MoveBy(aOffset);
}
nsDisplaySVGEffectGeometry::nsDisplaySVGEffectGeometry(nsDisplaySVGEffects* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mBBox(aItem->BBoxInUserSpace())
, mUserSpaceOffset(aItem->UserSpaceOffset())
, mFrameOffsetToReferenceFrame(aItem->ToReferenceFrame())
{}
void
nsDisplaySVGEffectGeometry::MoveBy(const nsPoint& aOffset)
{
mBounds.MoveBy(aOffset);
mFrameOffsetToReferenceFrame += aOffset;
}
nsDisplayMaskGeometry::nsDisplayMaskGeometry(nsDisplayMask* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplaySVGEffectGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mDestRects(aItem->GetDestRects())
{}
nsDisplayFilterGeometry::nsDisplayFilterGeometry(nsDisplayFilter* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplaySVGEffectGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
{}
nsCharClipGeometry::nsCharClipGeometry(nsCharClipDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, mVisIStartEdge(aItem->mVisIStartEdge)
, mVisIEndEdge(aItem->mVisIEndEdge)
{}
nsDisplayTableItemGeometry::nsDisplayTableItemGeometry(nsDisplayTableItem* aItem,
nsDisplayListBuilder* aBuilder,
const nsPoint& aFrameOffsetToViewport)
: nsDisplayItemGenericGeometry(aItem, aBuilder)
, nsImageGeometryMixin(aItem, aBuilder)
, mFrameOffsetToViewport(aFrameOffsetToViewport)
{}