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610 lines
17 KiB
C++
610 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Pierre Phaneuf <pp@ludusdesign.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* class for maintaining a linked list of child frames */
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#include "nsFrameList.h"
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#include "nsIFrame.h"
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#include "nsLayoutUtils.h"
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#ifdef IBMBIDI
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#include "nsCOMPtr.h"
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#include "nsGkAtoms.h"
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#include "nsILineIterator.h"
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#include "nsBidiPresUtils.h"
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#endif // IBMBIDI
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const nsFrameList* nsFrameList::sEmptyList;
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/* static */
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nsresult
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nsFrameList::Init()
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{
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NS_PRECONDITION(!sEmptyList, "Shouldn't be allocated");
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sEmptyList = new nsFrameList();
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if (!sEmptyList)
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return NS_ERROR_OUT_OF_MEMORY;
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return NS_OK;
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}
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void
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nsFrameList::Destroy()
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{
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DestroyFrames();
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delete this;
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}
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void
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nsFrameList::DestroyFrames()
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{
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nsIFrame* next;
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for (nsIFrame* frame = mFirstChild; frame; frame = next) {
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next = frame->GetNextSibling();
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frame->Destroy();
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mFirstChild = next;
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}
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}
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PRBool
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nsFrameList::RemoveFrame(nsIFrame* aFrame, nsIFrame* aPrevSiblingHint)
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (aFrame) {
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nsIFrame* nextFrame = aFrame->GetNextSibling();
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if (aFrame == mFirstChild) {
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mFirstChild = nextFrame;
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aFrame->SetNextSibling(nsnull);
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return PR_TRUE;
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}
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else {
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nsIFrame* prevSibling = aPrevSiblingHint;
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if (!prevSibling || prevSibling->GetNextSibling() != aFrame) {
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prevSibling = GetPrevSiblingFor(aFrame);
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}
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if (prevSibling) {
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prevSibling->SetNextSibling(nextFrame);
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aFrame->SetNextSibling(nsnull);
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return PR_TRUE;
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}
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}
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}
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// aFrame was not in the list.
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return PR_FALSE;
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}
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PRBool
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nsFrameList::RemoveFirstChild()
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{
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if (mFirstChild) {
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RemoveFrame(mFirstChild);
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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PRBool
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nsFrameList::DestroyFrame(nsIFrame* aFrame, nsIFrame* aPrevSiblingHint)
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (RemoveFrame(aFrame, aPrevSiblingHint)) {
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aFrame->Destroy();
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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void
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nsFrameList::InsertFrames(nsIFrame* aParent,
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nsIFrame* aPrevSibling,
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nsIFrame* aFrameList)
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{
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// XXXbz once we have fast access to last frames (and have an nsFrameList
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// here, not an nsIFrame*), we should clean up this method significantly.
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NS_PRECONDITION(nsnull != aFrameList, "null ptr");
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if (nsnull != aFrameList) {
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nsIFrame* lastNewFrame = nsnull;
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if (aParent) {
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for (nsIFrame* frame = aFrameList; frame;
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frame = frame->GetNextSibling()) {
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frame->SetParent(aParent);
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lastNewFrame = frame;
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}
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}
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// Get the last new frame if necessary
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if (!lastNewFrame &&
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((aPrevSibling && aPrevSibling->GetNextSibling()) ||
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mFirstChild)) {
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nsFrameList tmp(aFrameList);
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lastNewFrame = tmp.LastChild();
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}
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// Link the new frames into the child list
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if (!aPrevSibling) {
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NS_ASSERTION(lastNewFrame || !mFirstChild,
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"Should have lastNewFrame here");
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if (lastNewFrame) {
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lastNewFrame->SetNextSibling(mFirstChild);
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}
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mFirstChild = aFrameList;
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}
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else {
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NS_ASSERTION(aFrameList->GetParent() == aPrevSibling->GetParent(),
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"prev sibling has different parent");
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nsIFrame* nextFrame = aPrevSibling->GetNextSibling();
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NS_ASSERTION(!nextFrame ||
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aFrameList->GetParent() == nextFrame->GetParent(),
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"next sibling has different parent");
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aPrevSibling->SetNextSibling(aFrameList);
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NS_ASSERTION(lastNewFrame || !nextFrame, "Should have lastNewFrame here");
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if (lastNewFrame) {
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lastNewFrame->SetNextSibling(nextFrame);
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}
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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}
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nsFrameList
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nsFrameList::ExtractHead(FrameLinkEnumerator& aLink)
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{
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NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.PrevFrame()->GetNextSibling() ==
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aLink.NextFrame(),
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"Unexpected PrevFrame()");
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NS_PRECONDITION(aLink.PrevFrame() ||
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aLink.NextFrame() == FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.NextFrame() != FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(aLink.mEnd == nsnull,
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"Unexpected mEnd for frame link enumerator");
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nsIFrame* prev = aLink.PrevFrame();
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nsIFrame* newFirstFrame = nsnull;
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if (prev) {
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// Truncate the list after |prev| and hand the first part to our new list.
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prev->SetNextSibling(nsnull);
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newFirstFrame = mFirstChild;
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mFirstChild = aLink.NextFrame();
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// Now make sure aLink doesn't point to a frame we no longer have.
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aLink.mPrev = nsnull;
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}
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// else aLink is pointing to before our first frame. Nothing to do.
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return nsFrameList(newFirstFrame);
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}
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nsFrameList
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nsFrameList::ExtractTail(FrameLinkEnumerator& aLink)
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{
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NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.PrevFrame()->GetNextSibling() ==
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aLink.NextFrame(),
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"Unexpected PrevFrame()");
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NS_PRECONDITION(aLink.PrevFrame() ||
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aLink.NextFrame() == FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.NextFrame() != FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(aLink.mEnd == nsnull,
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"Unexpected mEnd for frame link enumerator");
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nsIFrame* prev = aLink.PrevFrame();
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nsIFrame* newFirstFrame;
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if (prev) {
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// Truncate the list after |prev| and hand the second part to our new list
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prev->SetNextSibling(nsnull);
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newFirstFrame = aLink.NextFrame();
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} else {
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// Hand the whole list over to our new list
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newFirstFrame = mFirstChild;
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mFirstChild = nsnull;
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}
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// Now make sure aLink doesn't point to a frame we no longer have.
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aLink.mFrame = nsnull;
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NS_POSTCONDITION(aLink.AtEnd(), "What's going on here?");
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return nsFrameList(newFirstFrame);
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}
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nsIFrame*
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nsFrameList::LastChild() const
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{
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nsIFrame* frame = mFirstChild;
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if (!frame) {
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return nsnull;
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}
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nsIFrame* next = frame->GetNextSibling();
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while (next) {
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frame = next;
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next = frame->GetNextSibling();
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}
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return frame;
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}
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nsIFrame*
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nsFrameList::FrameAt(PRInt32 aIndex) const
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{
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NS_PRECONDITION(aIndex >= 0, "invalid arg");
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if (aIndex < 0) return nsnull;
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nsIFrame* frame = mFirstChild;
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while ((aIndex-- > 0) && frame) {
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frame = frame->GetNextSibling();
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}
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return frame;
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}
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PRInt32
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nsFrameList::IndexOf(nsIFrame* aFrame) const
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{
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PRInt32 count = 0;
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for (nsIFrame* f = mFirstChild; f; f = f->GetNextSibling()) {
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if (f == aFrame)
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return count;
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++count;
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}
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return -1;
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}
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PRBool
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nsFrameList::ContainsFrame(const nsIFrame* aFrame) const
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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nsIFrame* frame = mFirstChild;
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while (frame) {
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if (frame == aFrame) {
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return PR_TRUE;
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}
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frame = frame->GetNextSibling();
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}
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return PR_FALSE;
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}
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PRBool
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nsFrameList::ContainsFrameBefore(const nsIFrame* aFrame, const nsIFrame* aEnd) const
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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nsIFrame* frame = mFirstChild;
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while (frame) {
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if (frame == aEnd) {
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return PR_FALSE;
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}
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if (frame == aFrame) {
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return PR_TRUE;
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}
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frame = frame->GetNextSibling();
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}
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return PR_FALSE;
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}
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PRInt32
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nsFrameList::GetLength() const
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{
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PRInt32 count = 0;
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nsIFrame* frame = mFirstChild;
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while (frame) {
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count++;
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frame = frame->GetNextSibling();
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}
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return count;
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}
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static int CompareByContentOrder(const nsIFrame* aF1, const nsIFrame* aF2)
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{
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if (aF1->GetContent() != aF2->GetContent()) {
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return nsLayoutUtils::CompareTreePosition(aF1->GetContent(), aF2->GetContent());
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}
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if (aF1 == aF2) {
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return 0;
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}
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const nsIFrame* f;
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for (f = aF2; f; f = f->GetPrevInFlow()) {
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if (f == aF1) {
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// f1 comes before f2 in the flow
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return -1;
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}
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}
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for (f = aF1; f; f = f->GetPrevInFlow()) {
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if (f == aF2) {
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// f1 comes after f2 in the flow
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return 1;
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}
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}
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NS_ASSERTION(PR_FALSE, "Frames for same content but not in relative flow order");
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return 0;
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}
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class CompareByContentOrderComparator
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{
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public:
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PRBool Equals(const nsIFrame* aA, const nsIFrame* aB) const {
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return aA == aB;
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}
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PRBool LessThan(const nsIFrame* aA, const nsIFrame* aB) const {
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return CompareByContentOrder(aA, aB) < 0;
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}
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};
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void
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nsFrameList::SortByContentOrder()
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{
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if (!mFirstChild)
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return;
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nsAutoTArray<nsIFrame*, 8> array;
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nsIFrame* f;
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for (f = mFirstChild; f; f = f->GetNextSibling()) {
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array.AppendElement(f);
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}
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array.Sort(CompareByContentOrderComparator());
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f = mFirstChild = array.ElementAt(0);
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for (PRUint32 i = 1; i < array.Length(); ++i) {
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nsIFrame* ff = array.ElementAt(i);
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f->SetNextSibling(ff);
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f = ff;
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}
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f->SetNextSibling(nsnull);
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}
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nsIFrame*
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nsFrameList::GetPrevSiblingFor(nsIFrame* aFrame) const
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (aFrame == mFirstChild) {
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return nsnull;
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}
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nsIFrame* frame = mFirstChild;
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while (frame) {
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nsIFrame* next = frame->GetNextSibling();
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if (next == aFrame) {
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break;
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}
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frame = next;
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}
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return frame;
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}
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#ifdef DEBUG
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void
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nsFrameList::List(FILE* out) const
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{
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fputs("<\n", out);
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for (nsIFrame* frame = mFirstChild; frame;
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frame = frame->GetNextSibling()) {
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frame->List(out, 1);
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}
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fputs(">\n", out);
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}
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#endif
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#ifdef IBMBIDI
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nsIFrame*
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nsFrameList::GetPrevVisualFor(nsIFrame* aFrame) const
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{
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if (!mFirstChild)
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return nsnull;
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsBidiPresUtils* bidiUtils = mFirstChild->PresContext()->GetBidiUtils();
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nsAutoLineIterator iter = parent->GetLineIterator();
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if (!iter) {
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// Parent is not a block Frame
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if (parent->GetType() == nsGkAtoms::lineFrame) {
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// Line frames are not bidi-splittable, so need to consider bidi reordering
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if (baseLevel == NSBIDI_LTR) {
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return bidiUtils->GetFrameToLeftOf(aFrame, mFirstChild, -1);
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} else { // RTL
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return bidiUtils->GetFrameToRightOf(aFrame, mFirstChild, -1);
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}
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} else {
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// Just get the next or prev sibling, depending on block and frame direction.
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nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
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if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
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return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
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} else {
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return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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}
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}
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}
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// Parent is a block frame, so use the LineIterator to find the previous visual
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// sibling on this line, or the last one on the previous line.
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PRInt32 thisLine;
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if (aFrame) {
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thisLine = iter->FindLineContaining(aFrame);
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if (thisLine < 0)
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return nsnull;
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} else {
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thisLine = iter->GetNumLines();
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}
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nsIFrame* frame = nsnull;
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nsIFrame* firstFrameOnLine;
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PRInt32 numFramesOnLine;
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nsRect lineBounds;
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PRUint32 lineFlags;
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if (aFrame) {
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iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = bidiUtils->GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = bidiUtils->GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
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}
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}
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if (!frame && thisLine > 0) {
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// Get the last frame of the previous line
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iter->GetLine(thisLine - 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = bidiUtils->GetFrameToLeftOf(nsnull, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = bidiUtils->GetFrameToRightOf(nsnull, firstFrameOnLine, numFramesOnLine);
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}
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}
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return frame;
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}
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nsIFrame*
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nsFrameList::GetNextVisualFor(nsIFrame* aFrame) const
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{
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if (!mFirstChild)
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return nsnull;
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? GetPrevSiblingFor(aFrame) : mFirstChild;
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsBidiPresUtils* bidiUtils = mFirstChild->PresContext()->GetBidiUtils();
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nsAutoLineIterator iter = parent->GetLineIterator();
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if (!iter) {
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// Parent is not a block Frame
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if (parent->GetType() == nsGkAtoms::lineFrame) {
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// Line frames are not bidi-splittable, so need to consider bidi reordering
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if (baseLevel == NSBIDI_LTR) {
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return bidiUtils->GetFrameToRightOf(aFrame, mFirstChild, -1);
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} else { // RTL
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return bidiUtils->GetFrameToLeftOf(aFrame, mFirstChild, -1);
|
|
}
|
|
} else {
|
|
// Just get the next or prev sibling, depending on block and frame direction.
|
|
nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
|
|
if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
|
|
return aFrame ? aFrame->GetNextSibling() : mFirstChild;
|
|
} else {
|
|
return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Parent is a block frame, so use the LineIterator to find the next visual
|
|
// sibling on this line, or the first one on the next line.
|
|
|
|
PRInt32 thisLine;
|
|
if (aFrame) {
|
|
thisLine = iter->FindLineContaining(aFrame);
|
|
if (thisLine < 0)
|
|
return nsnull;
|
|
} else {
|
|
thisLine = -1;
|
|
}
|
|
|
|
nsIFrame* frame = nsnull;
|
|
nsIFrame* firstFrameOnLine;
|
|
PRInt32 numFramesOnLine;
|
|
nsRect lineBounds;
|
|
PRUint32 lineFlags;
|
|
|
|
if (aFrame) {
|
|
iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
|
|
|
|
if (baseLevel == NSBIDI_LTR) {
|
|
frame = bidiUtils->GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
|
|
} else { // RTL
|
|
frame = bidiUtils->GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
|
|
}
|
|
}
|
|
|
|
PRInt32 numLines = iter->GetNumLines();
|
|
if (!frame && thisLine < numLines - 1) {
|
|
// Get the first frame of the next line
|
|
iter->GetLine(thisLine + 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
|
|
|
|
if (baseLevel == NSBIDI_LTR) {
|
|
frame = bidiUtils->GetFrameToRightOf(nsnull, firstFrameOnLine, numFramesOnLine);
|
|
} else { // RTL
|
|
frame = bidiUtils->GetFrameToLeftOf(nsnull, firstFrameOnLine, numFramesOnLine);
|
|
}
|
|
}
|
|
return frame;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
void
|
|
nsFrameList::CheckForLoops()
|
|
{
|
|
if (!mFirstChild) {
|
|
return;
|
|
}
|
|
|
|
// Simple algorithm to find a loop in a linked list -- advance pointers
|
|
// through it at speeds of 1 and 2, and if they ever get to be equal bail
|
|
nsIFrame *first = mFirstChild, *second = mFirstChild;
|
|
do {
|
|
first = first->GetNextSibling();
|
|
second = second->GetNextSibling();
|
|
if (!second) {
|
|
break;
|
|
}
|
|
second = second->GetNextSibling();
|
|
if (first == second) {
|
|
// Loop detected! Since second advances faster, they can't both be null;
|
|
// we would have broken out of the loop long ago.
|
|
NS_ERROR("loop in frame list. This will probably hang soon.");
|
|
break;
|
|
}
|
|
} while (first && second);
|
|
}
|
|
#endif
|