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mlgshaders
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Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
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2018-09-25 11:18:34 +00:00 |
BlendingHelpers.hlslh
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BlendShaderConstants.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
CompositorD3D11.cpp
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Bug 1561825 - Make layers.* static prefs follow the naming convention. r=KrisWright
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2019-06-27 14:48:58 +10:00 |
CompositorD3D11.h
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Bug 1547369 - Support composition recording on CompositorD3D11 r=mstange
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2019-05-02 17:33:38 +00:00 |
CompositorD3D11.hlsl
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Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow
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2018-09-24 20:08:26 +00:00 |
DeviceAttachmentsD3D11.cpp
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Bug 1561825 - Make layers.* static prefs follow the naming convention. r=KrisWright
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2019-06-27 14:48:58 +10:00 |
DeviceAttachmentsD3D11.h
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Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
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2019-04-11 12:36:51 +00:00 |
DiagnosticsD3D11.cpp
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
DiagnosticsD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
genshaders.py
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Bug 1559975: Fix python2/3 compat in gfx/ r=ahal
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2019-07-05 14:28:55 +00:00 |
HelpersD3D11.h
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Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
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2019-03-13 02:34:04 +00:00 |
MLGDeviceD3D11.cpp
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Bug 1561825 - Make layers.* static prefs follow the naming convention. r=KrisWright
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2019-06-27 14:48:58 +10:00 |
MLGDeviceD3D11.h
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Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
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2019-04-11 12:36:51 +00:00 |
ReadbackManagerD3D11.cpp
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Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan
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2019-05-01 08:47:10 +00:00 |
ReadbackManagerD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
ShaderDefinitionsD3D11.h
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Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
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2018-11-30 11:46:48 +01:00 |
shaders.manifest
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TextureD3D11.cpp
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Bug 1561491 - Make gfx.* static prefs follow the naming convention. r=KrisWright
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2019-06-26 10:38:09 +10:00 |
TextureD3D11.h
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Bug 1556340 - Make D3D11TextureData and DXGIYCbCrTextureData alive during host side usage with WebRender r=nical
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2019-06-05 22:50:50 +00:00 |