mirror of
https://github.com/mozilla/gecko-dev.git
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ccda45f8e3
EGLImageWrapper was completely unused. Differential Revision: https://phabricator.services.mozilla.com/D35349 --HG-- extra : moz-landing-system : lando
551 lines
22 KiB
C++
551 lines
22 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GLLIBRARYEGL_H_
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#define GLLIBRARYEGL_H_
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#if defined(MOZ_X11)
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# include "mozilla/X11Util.h"
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#endif
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#include "GLLibraryLoader.h"
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#include "mozilla/StaticMutex.h"
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#include "mozilla/ThreadLocal.h"
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#include "nsIFile.h"
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#include "GeckoProfiler.h"
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#include <bitset>
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#include <vector>
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#if defined(MOZ_X11)
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# define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)mozilla::DefaultXDisplay())
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#else
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# define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
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#endif
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class nsIGfxInfo;
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namespace angle {
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class Platform;
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}
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namespace mozilla {
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namespace gfx {
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class DataSourceSurface;
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}
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namespace gl {
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class GLContext;
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PRLibrary* LoadApitraceLibrary();
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void BeforeEGLCall(const char* funcName);
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void AfterEGLCall(const char* funcName);
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class GLLibraryEGL final {
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protected:
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~GLLibraryEGL() {}
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GLLibraryEGL)
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void InitClientExtensions();
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void InitDisplayExtensions();
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/**
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* Known GL extensions that can be queried by
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* IsExtensionSupported. The results of this are cached, and as
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* such it's safe to use this even in performance critical code.
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* If you add to this array, remember to add to the string names
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* in GLLibraryEGL.cpp.
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*/
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enum EGLExtensions {
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KHR_image_base,
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KHR_image_pixmap,
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KHR_gl_texture_2D_image,
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KHR_lock_surface,
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ANGLE_surface_d3d_texture_2d_share_handle,
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EXT_create_context_robustness,
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KHR_image,
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KHR_fence_sync,
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ANDROID_native_fence_sync,
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EGL_ANDROID_image_crop,
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ANGLE_platform_angle,
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ANGLE_platform_angle_d3d,
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ANGLE_d3d_share_handle_client_buffer,
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KHR_create_context,
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KHR_stream,
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KHR_stream_consumer_gltexture,
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EXT_device_query,
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NV_stream_consumer_gltexture_yuv,
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ANGLE_stream_producer_d3d_texture,
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ANGLE_device_creation,
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ANGLE_device_creation_d3d11,
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KHR_surfaceless_context,
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KHR_create_context_no_error,
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MOZ_create_context_provoking_vertex_dont_care,
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Extensions_Max
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};
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bool IsExtensionSupported(EGLExtensions aKnownExtension) const {
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return mAvailableExtensions[aKnownExtension];
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}
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void MarkExtensionUnsupported(EGLExtensions aKnownExtension) {
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mAvailableExtensions[aKnownExtension] = false;
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}
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protected:
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std::bitset<Extensions_Max> mAvailableExtensions;
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public:
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////
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#ifdef MOZ_WIDGET_ANDROID
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# define PROFILE_CALL AUTO_PROFILER_LABEL(__func__, GRAPHICS);
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#else
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# define PROFILE_CALL
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#endif
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#ifndef MOZ_FUNCTION_NAME
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# ifdef __GNUC__
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# define MOZ_FUNCTION_NAME __PRETTY_FUNCTION__
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# elif defined(_MSC_VER)
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# define MOZ_FUNCTION_NAME __FUNCTION__
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# else
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# define MOZ_FUNCTION_NAME \
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__func__ // defined in C99, supported in various C++ compilers. Just raw
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// function name.
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# endif
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#endif
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#ifdef DEBUG
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# define BEFORE_CALL BeforeEGLCall(MOZ_FUNCTION_NAME);
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# define AFTER_CALL AfterEGLCall(MOZ_FUNCTION_NAME);
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#else
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# define BEFORE_CALL
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# define AFTER_CALL
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#endif
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#define WRAP(X) \
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{ \
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PROFILE_CALL \
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BEFORE_CALL \
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const auto ret = mSymbols.X; \
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AFTER_CALL \
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return ret; \
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}
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#define VOID_WRAP(X) \
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{ \
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PROFILE_CALL \
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BEFORE_CALL \
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mSymbols.X; \
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AFTER_CALL \
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}
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EGLDisplay fGetDisplay(void* display_id) const WRAP(fGetDisplay(display_id))
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EGLDisplay fGetPlatformDisplayEXT(EGLenum platform, void* native_display,
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const EGLint* attrib_list) const
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WRAP(fGetPlatformDisplayEXT(platform, native_display, attrib_list))
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EGLBoolean fTerminate(EGLDisplay display) const
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WRAP(fTerminate(display))
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EGLSurface fGetCurrentSurface(EGLint id) const
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WRAP(fGetCurrentSurface(id))
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EGLContext fGetCurrentContext() const WRAP(fGetCurrentContext())
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EGLBoolean fMakeCurrent(EGLDisplay dpy, EGLSurface draw,
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EGLSurface read, EGLContext ctx) const
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WRAP(fMakeCurrent(dpy, draw, read, ctx))
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EGLBoolean fDestroyContext(EGLDisplay dpy, EGLContext ctx) const
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WRAP(fDestroyContext(dpy, ctx))
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EGLContext
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fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context,
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const EGLint* attrib_list) const
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WRAP(fCreateContext(dpy, config, share_context, attrib_list))
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EGLBoolean fDestroySurface(EGLDisplay dpy, EGLSurface surface) const
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WRAP(fDestroySurface(dpy, surface))
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EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
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EGLNativeWindowType win,
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const EGLint* attrib_list) const
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WRAP(fCreateWindowSurface(dpy, config, win, attrib_list))
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EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
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const EGLint* attrib_list) const
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WRAP(fCreatePbufferSurface(dpy, config, attrib_list))
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EGLSurface
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fCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
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EGLClientBuffer buffer, EGLConfig config,
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const EGLint* attrib_list) const
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WRAP(fCreatePbufferFromClientBuffer(dpy, buftype, buffer, config,
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attrib_list))
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EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
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EGLNativePixmapType pixmap,
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const EGLint* attrib_list) const
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WRAP(fCreatePixmapSurface(dpy, config, pixmap, attrib_list))
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EGLBoolean fBindAPI(EGLenum api) const WRAP(fBindAPI(api))
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EGLBoolean
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fInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor) const
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WRAP(fInitialize(dpy, major, minor))
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EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint* attrib_list,
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EGLConfig* configs, EGLint config_size,
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EGLint* num_config) const
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WRAP(fChooseConfig(dpy, attrib_list, configs, config_size, num_config))
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EGLint fGetError() const WRAP(fGetError())
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EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
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EGLint attribute, EGLint* value) const
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WRAP(fGetConfigAttrib(dpy, config, attribute, value))
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EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig* configs,
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EGLint config_size, EGLint* num_config) const
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WRAP(fGetConfigs(dpy, configs, config_size, num_config))
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EGLBoolean fWaitNative(EGLint engine) const WRAP(fWaitNative(engine))
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EGLCastToRelevantPtr fGetProcAddress(const char* procname) const
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WRAP(fGetProcAddress(procname))
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EGLBoolean fSwapBuffers(EGLDisplay dpy, EGLSurface surface) const
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WRAP(fSwapBuffers(dpy, surface))
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EGLBoolean fCopyBuffers(EGLDisplay dpy, EGLSurface surface,
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EGLNativePixmapType target) const
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WRAP(fCopyBuffers(dpy, surface, target))
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const GLubyte* fQueryString(EGLDisplay dpy, EGLint name) const
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WRAP(fQueryString(dpy, name))
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EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx,
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EGLint attribute, EGLint* value) const
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WRAP(fQueryContext(dpy, ctx, attribute, value))
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EGLBoolean
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fBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) const
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WRAP(fBindTexImage(dpy, surface, buffer))
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EGLBoolean
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fReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) const
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WRAP(fReleaseTexImage(dpy, surface, buffer))
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EGLBoolean fSwapInterval(EGLDisplay dpy, EGLint interval) const
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WRAP(fSwapInterval(dpy, interval))
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EGLImage
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fCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target,
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EGLClientBuffer buffer, const EGLint* attrib_list) const
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WRAP(fCreateImageKHR(dpy, ctx, target, buffer, attrib_list))
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EGLBoolean fDestroyImage(EGLDisplay dpy, EGLImage image) const
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WRAP(fDestroyImageKHR(dpy, image))
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EGLBoolean fLockSurface(EGLDisplay dpy, EGLSurface surface,
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const EGLint* attrib_list) const
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WRAP(fLockSurfaceKHR(dpy, surface, attrib_list))
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EGLBoolean fUnlockSurface(EGLDisplay dpy, EGLSurface surface) const
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WRAP(fUnlockSurfaceKHR(dpy, surface))
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EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface,
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EGLint attribute, EGLint* value) const
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WRAP(fQuerySurface(dpy, surface, attribute, value))
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EGLBoolean
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fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface,
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EGLint attribute, void** value) const
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WRAP(fQuerySurfacePointerANGLE(dpy, surface, attribute, value))
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EGLSync
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fCreateSync(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list) const
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WRAP(fCreateSyncKHR(dpy, type, attrib_list))
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EGLBoolean fDestroySync(EGLDisplay dpy, EGLSync sync) const
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WRAP(fDestroySyncKHR(dpy, sync))
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EGLint fClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags,
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EGLTime timeout) const
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WRAP(fClientWaitSyncKHR(dpy, sync, flags, timeout))
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EGLBoolean fGetSyncAttrib(EGLDisplay dpy, EGLSync sync,
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EGLint attribute, EGLint* value) const
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WRAP(fGetSyncAttribKHR(dpy, sync, attribute, value))
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EGLint fDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSync sync) const
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WRAP(fDupNativeFenceFDANDROID(dpy, sync))
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// KHR_stream
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EGLStreamKHR
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fCreateStreamKHR(EGLDisplay dpy, const EGLint* attrib_list) const
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WRAP(fCreateStreamKHR(dpy, attrib_list))
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EGLBoolean
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fDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream) const
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WRAP(fDestroyStreamKHR(dpy, stream))
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EGLBoolean fQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream,
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EGLenum attribute, EGLint* value) const
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WRAP(fQueryStreamKHR(dpy, stream, attribute, value))
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// KHR_stream_consumer_gltexture
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EGLBoolean fStreamConsumerGLTextureExternalKHR(EGLDisplay dpy,
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EGLStreamKHR stream) const
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WRAP(fStreamConsumerGLTextureExternalKHR(dpy, stream))
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EGLBoolean
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fStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream) const
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WRAP(fStreamConsumerAcquireKHR(dpy, stream))
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EGLBoolean
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fStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream) const
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WRAP(fStreamConsumerReleaseKHR(dpy, stream))
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// EXT_device_query
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EGLBoolean fQueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute,
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EGLAttrib* value) const
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WRAP(fQueryDisplayAttribEXT(dpy, attribute, value))
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EGLBoolean
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fQueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute,
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EGLAttrib* value) const
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WRAP(fQueryDeviceAttribEXT(device, attribute, value))
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// NV_stream_consumer_gltexture_yuv
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EGLBoolean fStreamConsumerGLTextureExternalAttribsNV(
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EGLDisplay dpy, EGLStreamKHR stream,
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const EGLAttrib* attrib_list) const
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WRAP(fStreamConsumerGLTextureExternalAttribsNV(dpy, stream, attrib_list))
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// ANGLE_stream_producer_d3d_texture
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EGLBoolean
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fCreateStreamProducerD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream,
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const EGLAttrib* attrib_list) const
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WRAP(fCreateStreamProducerD3DTextureANGLE(dpy, stream, attrib_list))
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EGLBoolean
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fStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream,
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void* texture,
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const EGLAttrib* attrib_list) const
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WRAP(fStreamPostD3DTextureANGLE(dpy, stream, texture, attrib_list))
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// ANGLE_device_creation
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EGLDeviceEXT fCreateDeviceANGLE(EGLint device_type, void* native_device,
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const EGLAttrib* attrib_list) const
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WRAP(fCreateDeviceANGLE(device_type, native_device, attrib_list))
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EGLBoolean fReleaseDeviceANGLE(EGLDeviceEXT device)
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WRAP(fReleaseDeviceANGLE(device))
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#undef WRAP
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#undef VOID_WRAP
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#undef PROFILE_CALL
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#undef BEFORE_CALL
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#undef AFTER_CALL
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#undef MOZ_FUNCTION_NAME
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////
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EGLDisplay Display() const {
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MOZ_ASSERT(mInitialized);
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return mEGLDisplay;
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}
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bool IsANGLE() const {
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MOZ_ASSERT(mInitialized);
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return mIsANGLE;
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}
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bool IsWARP() const {
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MOZ_ASSERT(mInitialized);
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return mIsWARP;
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}
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bool HasKHRImageBase() {
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return IsExtensionSupported(KHR_image) ||
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IsExtensionSupported(KHR_image_base);
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}
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bool HasKHRImagePixmap() {
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return IsExtensionSupported(KHR_image) ||
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IsExtensionSupported(KHR_image_pixmap);
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}
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bool HasKHRImageTexture2D() {
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return IsExtensionSupported(KHR_gl_texture_2D_image);
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}
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bool HasANGLESurfaceD3DTexture2DShareHandle() {
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return IsExtensionSupported(ANGLE_surface_d3d_texture_2d_share_handle);
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}
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bool ReadbackEGLImage(EGLImage image, gfx::DataSourceSurface* out_surface);
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inline static GLLibraryEGL* Get() { return sEGLLibrary; }
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static bool EnsureInitialized(bool forceAccel,
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nsACString* const out_failureId);
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void Shutdown();
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void DumpEGLConfig(EGLConfig cfg);
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void DumpEGLConfigs();
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Maybe<SymbolLoader> GetSymbolLoader() const;
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private:
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struct {
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EGLCastToRelevantPtr(GLAPIENTRY* fGetProcAddress)(const char* procname);
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EGLDisplay(GLAPIENTRY* fGetDisplay)(void* display_id);
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EGLDisplay(GLAPIENTRY* fGetPlatformDisplayEXT)(EGLenum platform,
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void* native_display,
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const EGLint* attrib_list);
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EGLBoolean(GLAPIENTRY* fTerminate)(EGLDisplay dpy);
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EGLSurface(GLAPIENTRY* fGetCurrentSurface)(EGLint);
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EGLContext(GLAPIENTRY* fGetCurrentContext)(void);
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EGLBoolean(GLAPIENTRY* fMakeCurrent)(EGLDisplay dpy, EGLSurface draw,
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EGLSurface read, EGLContext ctx);
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EGLBoolean(GLAPIENTRY* fDestroyContext)(EGLDisplay dpy, EGLContext ctx);
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EGLContext(GLAPIENTRY* fCreateContext)(EGLDisplay dpy, EGLConfig config,
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EGLContext share_context,
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const EGLint* attrib_list);
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EGLBoolean(GLAPIENTRY* fDestroySurface)(EGLDisplay dpy, EGLSurface surface);
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EGLSurface(GLAPIENTRY* fCreateWindowSurface)(EGLDisplay dpy,
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EGLConfig config,
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EGLNativeWindowType win,
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const EGLint* attrib_list);
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EGLSurface(GLAPIENTRY* fCreatePbufferSurface)(EGLDisplay dpy,
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EGLConfig config,
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const EGLint* attrib_list);
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EGLSurface(GLAPIENTRY* fCreatePbufferFromClientBuffer)(
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EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
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EGLConfig config, const EGLint* attrib_list);
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EGLSurface(GLAPIENTRY* fCreatePixmapSurface)(EGLDisplay dpy,
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EGLConfig config,
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EGLNativePixmapType pixmap,
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const EGLint* attrib_list);
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EGLBoolean(GLAPIENTRY* fBindAPI)(EGLenum api);
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EGLBoolean(GLAPIENTRY* fInitialize)(EGLDisplay dpy, EGLint* major,
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EGLint* minor);
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EGLBoolean(GLAPIENTRY* fChooseConfig)(EGLDisplay dpy,
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const EGLint* attrib_list,
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EGLConfig* configs,
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EGLint config_size,
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EGLint* num_config);
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EGLint(GLAPIENTRY* fGetError)(void);
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EGLBoolean(GLAPIENTRY* fGetConfigAttrib)(EGLDisplay dpy, EGLConfig config,
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EGLint attribute, EGLint* value);
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EGLBoolean(GLAPIENTRY* fGetConfigs)(EGLDisplay dpy, EGLConfig* configs,
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EGLint config_size, EGLint* num_config);
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EGLBoolean(GLAPIENTRY* fWaitNative)(EGLint engine);
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EGLBoolean(GLAPIENTRY* fSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
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EGLBoolean(GLAPIENTRY* fCopyBuffers)(EGLDisplay dpy, EGLSurface surface,
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EGLNativePixmapType target);
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const GLubyte*(GLAPIENTRY* fQueryString)(EGLDisplay, EGLint name);
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EGLBoolean(GLAPIENTRY* fQueryContext)(EGLDisplay dpy, EGLContext ctx,
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EGLint attribute, EGLint* value);
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EGLBoolean(GLAPIENTRY* fBindTexImage)(EGLDisplay, EGLSurface surface,
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EGLint buffer);
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EGLBoolean(GLAPIENTRY* fReleaseTexImage)(EGLDisplay, EGLSurface surface,
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EGLint buffer);
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EGLBoolean(GLAPIENTRY* fSwapInterval)(EGLDisplay dpy, EGLint interval);
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EGLImage(GLAPIENTRY* fCreateImageKHR)(EGLDisplay dpy, EGLContext ctx,
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EGLenum target,
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EGLClientBuffer buffer,
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const EGLint* attrib_list);
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EGLBoolean(GLAPIENTRY* fDestroyImageKHR)(EGLDisplay dpy, EGLImage image);
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// New extension which allow us to lock texture and get raw image pointer
|
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EGLBoolean(GLAPIENTRY* fLockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface,
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const EGLint* attrib_list);
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EGLBoolean(GLAPIENTRY* fUnlockSurfaceKHR)(EGLDisplay dpy,
|
|
EGLSurface surface);
|
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EGLBoolean(GLAPIENTRY* fQuerySurface)(EGLDisplay dpy, EGLSurface surface,
|
|
EGLint attribute, EGLint* value);
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EGLBoolean(GLAPIENTRY* fQuerySurfacePointerANGLE)(EGLDisplay dpy,
|
|
EGLSurface surface,
|
|
EGLint attribute,
|
|
void** value);
|
|
EGLSync(GLAPIENTRY* fCreateSyncKHR)(EGLDisplay dpy, EGLenum type,
|
|
const EGLint* attrib_list);
|
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EGLBoolean(GLAPIENTRY* fDestroySyncKHR)(EGLDisplay dpy, EGLSync sync);
|
|
EGLint(GLAPIENTRY* fClientWaitSyncKHR)(EGLDisplay dpy, EGLSync sync,
|
|
EGLint flags, EGLTime timeout);
|
|
EGLBoolean(GLAPIENTRY* fGetSyncAttribKHR)(EGLDisplay dpy, EGLSync sync,
|
|
EGLint attribute, EGLint* value);
|
|
EGLint(GLAPIENTRY* fDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSync sync);
|
|
// KHR_stream
|
|
EGLStreamKHR(GLAPIENTRY* fCreateStreamKHR)(EGLDisplay dpy,
|
|
const EGLint* attrib_list);
|
|
EGLBoolean(GLAPIENTRY* fDestroyStreamKHR)(EGLDisplay dpy,
|
|
EGLStreamKHR stream);
|
|
EGLBoolean(GLAPIENTRY* fQueryStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream,
|
|
EGLenum attribute, EGLint* value);
|
|
// KHR_stream_consumer_gltexture
|
|
EGLBoolean(GLAPIENTRY* fStreamConsumerGLTextureExternalKHR)(
|
|
EGLDisplay dpy, EGLStreamKHR stream);
|
|
EGLBoolean(GLAPIENTRY* fStreamConsumerAcquireKHR)(EGLDisplay dpy,
|
|
EGLStreamKHR stream);
|
|
EGLBoolean(GLAPIENTRY* fStreamConsumerReleaseKHR)(EGLDisplay dpy,
|
|
EGLStreamKHR stream);
|
|
// EXT_device_query
|
|
EGLBoolean(GLAPIENTRY* fQueryDisplayAttribEXT)(EGLDisplay dpy,
|
|
EGLint attribute,
|
|
EGLAttrib* value);
|
|
EGLBoolean(GLAPIENTRY* fQueryDeviceAttribEXT)(EGLDeviceEXT device,
|
|
EGLint attribute,
|
|
EGLAttrib* value);
|
|
// NV_stream_consumer_gltexture_yuv
|
|
EGLBoolean(GLAPIENTRY* fStreamConsumerGLTextureExternalAttribsNV)(
|
|
EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib* attrib_list);
|
|
// ANGLE_stream_producer_d3d_texture
|
|
EGLBoolean(GLAPIENTRY* fCreateStreamProducerD3DTextureANGLE)(
|
|
EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib* attrib_list);
|
|
EGLBoolean(GLAPIENTRY* fStreamPostD3DTextureANGLE)(
|
|
EGLDisplay dpy, EGLStreamKHR stream, void* texture,
|
|
const EGLAttrib* attrib_list);
|
|
// ANGLE_device_creation
|
|
EGLDeviceEXT(GLAPIENTRY* fCreateDeviceANGLE)(EGLint device_type,
|
|
void* native_device,
|
|
const EGLAttrib* attrib_list);
|
|
EGLBoolean(GLAPIENTRY* fReleaseDeviceANGLE)(EGLDeviceEXT device);
|
|
|
|
} mSymbols = {};
|
|
|
|
private:
|
|
bool DoEnsureInitialized();
|
|
bool DoEnsureInitialized(bool forceAccel, nsACString* const out_failureId);
|
|
EGLDisplay CreateDisplay(bool forceAccel, const nsCOMPtr<nsIGfxInfo>& gfxInfo,
|
|
nsACString* const out_failureId);
|
|
|
|
bool mInitialized = false;
|
|
PRLibrary* mEGLLibrary = nullptr;
|
|
mutable PRLibrary* mGLLibrary = nullptr;
|
|
EGLDisplay mEGLDisplay = EGL_NO_DISPLAY;
|
|
RefPtr<GLContext> mReadbackGL;
|
|
|
|
bool mIsANGLE = false;
|
|
bool mIsWARP = false;
|
|
static StaticMutex sMutex;
|
|
static StaticRefPtr<GLLibraryEGL> sEGLLibrary;
|
|
};
|
|
|
|
bool DoesEGLContextSupportSharingWithEGLImage(GLContext* gl);
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|
|
#endif /* GLLIBRARYEGL_H_ */
|