gecko-dev/widget/cocoa/nsSound.mm

103 lines
2.3 KiB
Plaintext

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsSound.h"
#include "nsObjCExceptions.h"
#include "nsNetUtil.h"
#include "nsCOMPtr.h"
#include "nsIURL.h"
#include "nsString.h"
#import <Cocoa/Cocoa.h>
NS_IMPL_ISUPPORTS2(nsSound, nsISound, nsIStreamLoaderObserver)
nsSound::nsSound()
{
}
nsSound::~nsSound()
{
}
NS_IMETHODIMP
nsSound::Beep()
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
NSBeep();
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
NS_IMETHODIMP
nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
nsISupports *context,
nsresult aStatus,
uint32_t dataLen,
const uint8_t *data)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
NSData *value = [NSData dataWithBytes:data length:dataLen];
NSSound *sound = [[NSSound alloc] initWithData:value];
[sound play];
[sound autorelease];
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
NS_IMETHODIMP
nsSound::Play(nsIURL *aURL)
{
nsCOMPtr<nsIURI> uri(do_QueryInterface(aURL));
nsCOMPtr<nsIStreamLoader> loader;
return NS_NewStreamLoader(getter_AddRefs(loader), uri, this);
}
NS_IMETHODIMP
nsSound::Init()
{
return NS_OK;
}
NS_IMETHODIMP
nsSound::PlaySystemSound(const nsAString &aSoundAlias)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
if (NS_IsMozAliasSound(aSoundAlias)) {
NS_WARNING("nsISound::playSystemSound is called with \"_moz_\" events, they are obsolete, use nsISound::playEventSound instead");
// Mac doesn't have system sound settings for each user actions.
return NS_OK;
}
NSString *name = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(aSoundAlias.BeginReading())
length:aSoundAlias.Length()];
NSSound *sound = [NSSound soundNamed:name];
if (sound) {
[sound stop];
[sound play];
}
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
NS_IMETHODIMP
nsSound::PlayEventSound(uint32_t aEventId)
{
// Mac doesn't have system sound settings for each user actions.
return NS_OK;
}