mirror of
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293 lines
9.2 KiB
C++
293 lines
9.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_cache_Manager_h
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#define mozilla_dom_cache_Manager_h
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#include "mozilla/dom/cache/Types.h"
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#include "nsCOMPtr.h"
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#include "nsISupportsImpl.h"
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#include "mozilla/nsRefPtr.h"
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#include "nsString.h"
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#include "nsTArray.h"
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class nsIInputStream;
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class nsIThread;
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namespace mozilla {
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class ErrorResult;
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namespace dom {
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namespace cache {
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class CacheOpArgs;
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class CacheOpResult;
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class CacheRequestResponse;
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class Context;
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class ManagerId;
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struct SavedRequest;
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struct SavedResponse;
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class StreamList;
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// The Manager is class is responsible for performing all of the underlying
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// work for a Cache or CacheStorage operation. The DOM objects and IPC actors
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// are basically just plumbing to get the request to the right Manager object
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// running in the parent process.
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//
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// There should be exactly one Manager object for each origin or app using the
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// Cache API. This uniqueness is defined by the ManagerId equality operator.
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// The uniqueness is enforced by the Manager GetOrCreate() factory method.
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//
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// The life cycle of Manager objects is somewhat complex. While code may
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// hold a strong reference to the Manager, it will invalidate itself once it
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// believes it has become completely idle. This is currently determined when
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// all of the following conditions occur:
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//
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// 1) There are no more Manager::Listener objects registered with the Manager
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// by performing a Cache or Storage operation.
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// 2) There are no more CacheId references noted via Manager::AddRefCacheId().
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// 3) There are no more BodyId references noted via Manager::AddRefBodyId().
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//
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// In order to keep your Manager alive you should perform an operation to set
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// a Listener, call AddRefCacheId(), or call AddRefBodyId().
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//
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// Even once a Manager becomes invalid, however, it may still continue to
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// exist. This is allowed so that any in-progress Actions can gracefully
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// complete.
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//
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// As an invariant, all Manager objects must cease all IO before shutdown. This
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// is enforced by the Manager::Factory. If content still holds references to
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// Cache DOM objects during shutdown, then all operations will begin rejecting.
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class Manager final
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{
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public:
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// Callback interface implemented by clients of Manager, such as CacheParent
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// and CacheStorageParent. In general, if you call a Manager method you
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// should expect to receive exactly one On*() callback. For example, if
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// you call Manager::CacheMatch(), then you should expect to receive
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// OnCacheMatch() back in response.
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//
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// Listener objects are set on a per-operation basis. So you pass the
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// Listener to a call like Manager::CacheMatch(). Once set in this way,
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// the Manager will continue to reference the Listener until RemoveListener()
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// is called. This is done to allow the same listener to be used for
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// multiple operations simultaneously without having to maintain an exact
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// count of operations-in-flight.
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//
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// Note, the Manager only holds weak references to Listener objects.
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// Listeners must call Manager::RemoveListener() before they are destroyed
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// to clear these weak references.
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//
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// All public methods should be invoked on the same thread used to create
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// the Manager.
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class Listener
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{
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public:
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// convenience routines
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void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult);
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void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult,
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CacheId aOpenedCacheId);
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void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult,
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const SavedResponse& aSavedResponse,
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StreamList* aStreamList);
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void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult,
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const nsTArray<SavedResponse>& aSavedResponseList,
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StreamList* aStreamList);
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void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult,
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const nsTArray<SavedRequest>& aSavedRequestList,
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StreamList* aStreamList);
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// interface to be implemented
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virtual void
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OnOpComplete(ErrorResult&& aRv, const CacheOpResult& aResult,
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CacheId aOpenedCacheId,
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const nsTArray<SavedResponse>& aSavedResponseList,
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const nsTArray<SavedRequest>& aSavedRequestList,
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StreamList* aStreamList) { }
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protected:
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~Listener() { }
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};
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enum State
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{
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Open,
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Closing
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};
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static nsresult GetOrCreate(ManagerId* aManagerId, Manager** aManagerOut);
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static already_AddRefed<Manager> Get(ManagerId* aManagerId);
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// Synchronously shutdown from main thread. This spins the event loop.
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static void ShutdownAllOnMainThread();
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// Cancel actions for given origin or all actions if passed string is null.
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static void AbortOnMainThread(const nsACString& aOrigin);
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// Must be called by Listener objects before they are destroyed.
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void RemoveListener(Listener* aListener);
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// Must be called by Context objects before they are destroyed.
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void RemoveContext(Context* aContext);
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// Marks the Manager "invalid". Once the Context completes no new operations
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// will be permitted with this Manager. New actors will get a new Manager.
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void NoteClosing();
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State GetState() const;
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// If an actor represents a long term reference to a cache or body stream,
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// then they must call AddRefCacheId() or AddRefBodyId(). This will
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// cause the Manager to keep the backing data store alive for the given
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// object. The actor must then call ReleaseCacheId() or ReleaseBodyId()
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// exactly once for every AddRef*() call it made. Any delayed deletion
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// will then be performed.
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void AddRefCacheId(CacheId aCacheId);
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void ReleaseCacheId(CacheId aCacheId);
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void AddRefBodyId(const nsID& aBodyId);
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void ReleaseBodyId(const nsID& aBodyId);
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already_AddRefed<ManagerId> GetManagerId() const;
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// Methods to allow a StreamList to register themselves with the Manager.
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// StreamList objects must call RemoveStreamList() before they are destroyed.
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void AddStreamList(StreamList* aStreamList);
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void RemoveStreamList(StreamList* aStreamList);
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void ExecuteCacheOp(Listener* aListener, CacheId aCacheId,
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const CacheOpArgs& aOpArgs);
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void ExecutePutAll(Listener* aListener, CacheId aCacheId,
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const nsTArray<CacheRequestResponse>& aPutList,
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const nsTArray<nsCOMPtr<nsIInputStream>>& aRequestStreamList,
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const nsTArray<nsCOMPtr<nsIInputStream>>& aResponseStreamList);
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void ExecuteStorageOp(Listener* aListener, Namespace aNamespace,
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const CacheOpArgs& aOpArgs);
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private:
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class Factory;
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class BaseAction;
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class DeleteOrphanedCacheAction;
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class CacheMatchAction;
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class CacheMatchAllAction;
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class CachePutAllAction;
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class CacheDeleteAction;
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class CacheKeysAction;
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class StorageMatchAction;
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class StorageHasAction;
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class StorageOpenAction;
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class StorageDeleteAction;
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class StorageKeysAction;
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typedef uint64_t ListenerId;
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Manager(ManagerId* aManagerId, nsIThread* aIOThread);
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~Manager();
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void Init(Manager* aOldManager);
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void Shutdown();
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void Abort();
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ListenerId SaveListener(Listener* aListener);
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Listener* GetListener(ListenerId aListenerId) const;
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bool SetCacheIdOrphanedIfRefed(CacheId aCacheId);
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bool SetBodyIdOrphanedIfRefed(const nsID& aBodyId);
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void NoteOrphanedBodyIdList(const nsTArray<nsID>& aDeletedBodyIdList);
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void MaybeAllowContextToClose();
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nsRefPtr<ManagerId> mManagerId;
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nsCOMPtr<nsIThread> mIOThread;
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// Weak reference cleared by RemoveContext() in Context destructor.
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Context* MOZ_NON_OWNING_REF mContext;
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// Weak references cleared by RemoveListener() in Listener destructors.
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struct ListenerEntry
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{
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ListenerEntry()
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: mId(UINT64_MAX)
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, mListener(nullptr)
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{
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}
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ListenerEntry(ListenerId aId, Listener* aListener)
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: mId(aId)
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, mListener(aListener)
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{
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}
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ListenerId mId;
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Listener* mListener;
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};
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class ListenerEntryIdComparator
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{
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public:
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bool Equals(const ListenerEntry& aA, const ListenerId& aB) const
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{
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return aA.mId == aB;
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}
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};
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class ListenerEntryListenerComparator
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{
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public:
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bool Equals(const ListenerEntry& aA, const Listener* aB) const
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{
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return aA.mListener == aB;
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}
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};
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typedef nsTArray<ListenerEntry> ListenerList;
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ListenerList mListeners;
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static ListenerId sNextListenerId;
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// Weak references cleared by RemoveStreamList() in StreamList destructors.
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nsTArray<StreamList*> mStreamLists;
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bool mShuttingDown;
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State mState;
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struct CacheIdRefCounter
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{
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CacheId mCacheId;
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MozRefCountType mCount;
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bool mOrphaned;
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};
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nsTArray<CacheIdRefCounter> mCacheIdRefs;
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struct BodyIdRefCounter
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{
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nsID mBodyId;
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MozRefCountType mCount;
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bool mOrphaned;
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};
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nsTArray<BodyIdRefCounter> mBodyIdRefs;
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public:
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NS_INLINE_DECL_REFCOUNTING(cache::Manager)
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};
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} // namespace cache
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_cache_Manager_h
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