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348 lines
11 KiB
JavaScript
348 lines
11 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { classes: Cc, interfaces: Ci, utils: Cu, results: Cr } = Components;
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource:///modules/devtools/SideMenuWidget.jsm");
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Cu.import("resource:///modules/devtools/ViewHelpers.jsm");
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Cu.import("resource://gre/modules/devtools/Console.jsm");
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Cu.import("resource:///modules/devtools/gDevTools.jsm");
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const devtools = Cu.import("resource://gre/modules/devtools/Loader.jsm", {}).devtools;
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const { require } = devtools;
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const promise = Cu.import("resource://gre/modules/Promise.jsm", {}).Promise;
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const EventEmitter = require("devtools/toolkit/event-emitter");
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const { CallWatcherFront } = require("devtools/server/actors/call-watcher");
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const { CanvasFront } = require("devtools/server/actors/canvas");
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const Telemetry = require("devtools/shared/telemetry");
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const telemetry = new Telemetry();
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const CANVAS_ACTOR_RECORDING_ATTEMPT = gDevTools.testing ? 500 : 5000;
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XPCOMUtils.defineLazyModuleGetter(this, "Task",
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"resource://gre/modules/Task.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "PluralForm",
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"resource://gre/modules/PluralForm.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "FileUtils",
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"resource://gre/modules/FileUtils.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "NetUtil",
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"resource://gre/modules/NetUtil.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "DevToolsUtils",
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"resource://gre/modules/devtools/DevToolsUtils.jsm");
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XPCOMUtils.defineLazyGetter(this, "NetworkHelper", function() {
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return require("devtools/toolkit/webconsole/network-helper");
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});
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// The panel's window global is an EventEmitter firing the following events:
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const EVENTS = {
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// When the UI is reset from tab navigation.
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UI_RESET: "CanvasDebugger:UIReset",
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// When all the animation frame snapshots are removed by the user.
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SNAPSHOTS_LIST_CLEARED: "CanvasDebugger:SnapshotsListCleared",
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// When an animation frame snapshot starts/finishes being recorded, and
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// whether it was completed succesfully or cancelled.
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SNAPSHOT_RECORDING_STARTED: "CanvasDebugger:SnapshotRecordingStarted",
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SNAPSHOT_RECORDING_FINISHED: "CanvasDebugger:SnapshotRecordingFinished",
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SNAPSHOT_RECORDING_COMPLETED: "CanvasDebugger:SnapshotRecordingCompleted",
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SNAPSHOT_RECORDING_CANCELLED: "CanvasDebugger:SnapshotRecordingCancelled",
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// When an animation frame snapshot was selected and all its data displayed.
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SNAPSHOT_RECORDING_SELECTED: "CanvasDebugger:SnapshotRecordingSelected",
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// After all the function calls associated with an animation frame snapshot
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// are displayed in the UI.
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CALL_LIST_POPULATED: "CanvasDebugger:CallListPopulated",
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// After the stack associated with a call in an animation frame snapshot
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// is displayed in the UI.
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CALL_STACK_DISPLAYED: "CanvasDebugger:CallStackDisplayed",
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// After a screenshot associated with a call in an animation frame snapshot
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// is displayed in the UI.
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CALL_SCREENSHOT_DISPLAYED: "CanvasDebugger:ScreenshotDisplayed",
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// After all the thumbnails associated with an animation frame snapshot
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// are displayed in the UI.
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THUMBNAILS_DISPLAYED: "CanvasDebugger:ThumbnailsDisplayed",
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// When a source is shown in the JavaScript Debugger at a specific location.
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SOURCE_SHOWN_IN_JS_DEBUGGER: "CanvasDebugger:SourceShownInJsDebugger",
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SOURCE_NOT_FOUND_IN_JS_DEBUGGER: "CanvasDebugger:SourceNotFoundInJsDebugger"
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};
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const HTML_NS = "http://www.w3.org/1999/xhtml";
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const STRINGS_URI = "chrome://browser/locale/devtools/canvasdebugger.properties";
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const SHARED_STRINGS_URI = "chrome://browser/locale/devtools/shared.properties";
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const SNAPSHOT_START_RECORDING_DELAY = 10; // ms
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const SNAPSHOT_DATA_EXPORT_MAX_BLOCK = 1000; // ms
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const SNAPSHOT_DATA_DISPLAY_DELAY = 10; // ms
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const SCREENSHOT_DISPLAY_DELAY = 100; // ms
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const STACK_FUNC_INDENTATION = 14; // px
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// This identifier string is simply used to tentatively ascertain whether or not
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// a JSON loaded from disk is actually something generated by this tool or not.
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// It isn't, of course, a definitive verification, but a Good Enough™
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// approximation before continuing the import. Don't localize this.
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const CALLS_LIST_SERIALIZER_IDENTIFIER = "Recorded Animation Frame Snapshot";
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const CALLS_LIST_SERIALIZER_VERSION = 1;
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const CALLS_LIST_SLOW_SAVE_DELAY = 100; // ms
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/**
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* The current target and the Canvas front, set by this tool's host.
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*/
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let gToolbox, gTarget, gFront;
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/**
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* Initializes the canvas debugger controller and views.
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*/
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function startupCanvasDebugger() {
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return promise.all([
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EventsHandler.initialize(),
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SnapshotsListView.initialize(),
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CallsListView.initialize()
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]);
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}
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/**
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* Destroys the canvas debugger controller and views.
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*/
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function shutdownCanvasDebugger() {
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return promise.all([
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EventsHandler.destroy(),
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SnapshotsListView.destroy(),
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CallsListView.destroy()
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]);
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}
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/**
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* Functions handling target-related lifetime events.
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*/
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let EventsHandler = {
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/**
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* Listen for events emitted by the current tab target.
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*/
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initialize: function() {
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telemetry.toolOpened("canvasdebugger");
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this._onTabNavigated = this._onTabNavigated.bind(this);
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gTarget.on("will-navigate", this._onTabNavigated);
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gTarget.on("navigate", this._onTabNavigated);
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},
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/**
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* Remove events emitted by the current tab target.
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*/
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destroy: function() {
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telemetry.toolClosed("canvasdebugger");
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gTarget.off("will-navigate", this._onTabNavigated);
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gTarget.off("navigate", this._onTabNavigated);
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},
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/**
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* Called for each location change in the debugged tab.
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*/
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_onTabNavigated: function(event) {
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if (event != "will-navigate") {
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return;
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}
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// Make sure the backend is prepared to handle <canvas> contexts.
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gFront.setup({ reload: false });
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// Reset UI.
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SnapshotsListView.empty();
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CallsListView.empty();
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$("#record-snapshot").removeAttribute("checked");
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$("#record-snapshot").removeAttribute("disabled");
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$("#record-snapshot").hidden = false;
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$("#reload-notice").hidden = true;
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$("#empty-notice").hidden = false;
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$("#waiting-notice").hidden = true;
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$("#debugging-pane-contents").hidden = true;
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$("#screenshot-container").hidden = true;
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$("#snapshot-filmstrip").hidden = true;
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window.emit(EVENTS.UI_RESET);
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}
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};
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/**
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* Localization convenience methods.
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*/
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let L10N = new ViewHelpers.L10N(STRINGS_URI);
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let SHARED_L10N = new ViewHelpers.L10N(SHARED_STRINGS_URI);
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/**
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* Convenient way of emitting events from the panel window.
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*/
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EventEmitter.decorate(this);
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/**
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* DOM query helpers.
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*/
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let $ = (selector, target = document) => target.querySelector(selector);
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let $all = (selector, target = document) => target.querySelectorAll(selector);
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/**
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* Gets the fileName part of a string which happens to be an URL.
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*/
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function getFileName(url) {
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try {
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let { fileName } = NetworkHelper.nsIURL(url);
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return fileName || "/";
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} catch (e) {
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// This doesn't look like a url, or nsIURL can't handle it.
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return "";
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}
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}
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/**
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* Gets an image data object containing a buffer large enough to hold
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* width * height pixels.
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*
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* This method avoids allocating memory and tries to reuse a common buffer
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* as much as possible.
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*
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* @param number w
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* The desired image data storage width.
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* @param number h
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* The desired image data storage height.
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* @return ImageData
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* The requested image data buffer.
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*/
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function getImageDataStorage(ctx, w, h) {
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let storage = getImageDataStorage.cache;
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if (storage && storage.width == w && storage.height == h) {
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return storage;
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}
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return getImageDataStorage.cache = ctx.createImageData(w, h);
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}
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// The cache used in the `getImageDataStorage` function.
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getImageDataStorage.cache = null;
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/**
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* Draws image data into a canvas.
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*
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* This method makes absolutely no assumptions about the canvas element
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* dimensions, or pre-existing rendering. It's a dumb proxy that copies pixels.
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*
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* @param HTMLCanvasElement canvas
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* The canvas element to put the image data into.
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* @param number width
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* The image data width.
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* @param number height
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* The image data height.
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* @param array pixels
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* An array buffer view of the image data.
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* @param object options
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* Additional options supported by this operation:
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* - centered: specifies whether the image data should be centered
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* when copied in the canvas; this is useful when the
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* supplied pixels don't completely cover the canvas.
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*/
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function drawImage(canvas, width, height, pixels, options = {}) {
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let ctx = canvas.getContext("2d");
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// FrameSnapshot actors return "snapshot-image" type instances with just an
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// empty pixel array if the source image is completely transparent.
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if (pixels.length <= 1) {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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return;
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}
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let imageData = getImageDataStorage(ctx, width, height);
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imageData.data.set(pixels);
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if (options.centered) {
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let left = (canvas.width - width) / 2;
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let top = (canvas.height - height) / 2;
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ctx.putImageData(imageData, left, top);
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} else {
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ctx.putImageData(imageData, 0, 0);
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}
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}
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/**
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* Draws image data into a canvas, and sets that as the rendering source for
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* an element with the specified id as the -moz-element background image.
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*
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* @param string id
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* The id of the -moz-element background image.
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* @param number width
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* The image data width.
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* @param number height
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* The image data height.
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* @param array pixels
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* An array buffer view of the image data.
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*/
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function drawBackground(id, width, height, pixels) {
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let canvas = document.createElementNS(HTML_NS, "canvas");
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canvas.width = width;
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canvas.height = height;
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drawImage(canvas, width, height, pixels);
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document.mozSetImageElement(id, canvas);
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// Used in tests. Not emitting an event because this shouldn't be "interesting".
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if (window._onMozSetImageElement) {
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window._onMozSetImageElement(pixels);
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}
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}
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/**
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* Iterates forward to find the next draw call in a snapshot.
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*/
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function getNextDrawCall(calls, call) {
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for (let i = calls.indexOf(call) + 1, len = calls.length; i < len; i++) {
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let nextCall = calls[i];
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let name = nextCall.attachment.actor.name;
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if (CanvasFront.DRAW_CALLS.has(name)) {
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return nextCall;
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}
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}
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return null;
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}
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/**
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* Iterates backwards to find the most recent screenshot for a function call
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* in a snapshot loaded from disk.
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*/
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function getScreenshotFromCallLoadedFromDisk(calls, call) {
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for (let i = calls.indexOf(call); i >= 0; i--) {
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let prevCall = calls[i];
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let screenshot = prevCall.screenshot;
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if (screenshot) {
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return screenshot;
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}
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}
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return CanvasFront.INVALID_SNAPSHOT_IMAGE;
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}
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/**
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* Iterates backwards to find the most recent thumbnail for a function call.
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*/
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function getThumbnailForCall(thumbnails, index) {
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for (let i = thumbnails.length - 1; i >= 0; i--) {
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let thumbnail = thumbnails[i];
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if (thumbnail.index <= index) {
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return thumbnail;
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}
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}
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return CanvasFront.INVALID_SNAPSHOT_IMAGE;
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}
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