gecko-dev/gfx/gl/GLContextProviderGLX.cpp

909 lines
26 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef MOZ_WIDGET_GTK
# include <gdk/gdk.h>
# include <gdk/gdkx.h>
# define GET_NATIVE_WINDOW(aWidget) \
GDK_WINDOW_XID((GdkWindow*)aWidget->GetNativeData(NS_NATIVE_WINDOW))
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "X11UndefineNone.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/layers/CompositorOptions.h"
#include "mozilla/Range.h"
#include "mozilla/ScopeExit.h"
#include "mozilla/Sprintf.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/widget/CompositorWidget.h"
#include "mozilla/widget/GtkCompositorWidget.h"
#include "mozilla/Unused.h"
#include "prenv.h"
#include "GLContextProvider.h"
#include "GLLibraryLoader.h"
#include "nsDebug.h"
#include "nsIWidget.h"
#include "GLXLibrary.h"
#include "gfxContext.h"
#include "gfxEnv.h"
#include "gfxPlatform.h"
#include "GLContextGLX.h"
#include "gfxUtils.h"
#include "gfx2DGlue.h"
#include "GLScreenBuffer.h"
#include "gfxCrashReporterUtils.h"
#ifdef MOZ_WIDGET_GTK
# include "gfxPlatformGtk.h"
#endif
namespace mozilla::gl {
using namespace mozilla::gfx;
using namespace mozilla::widget;
GLXLibrary sGLXLibrary;
static inline bool HasExtension(const char* aExtensions,
const char* aRequiredExtension) {
return GLContext::ListHasExtension(
reinterpret_cast<const GLubyte*>(aExtensions), aRequiredExtension);
}
bool GLXLibrary::EnsureInitialized(Display* aDisplay) {
if (mInitialized) {
return true;
}
// Don't repeatedly try to initialize.
if (mTriedInitializing) {
return false;
}
mTriedInitializing = true;
MOZ_ASSERT(aDisplay);
if (!aDisplay) {
return false;
}
// Force enabling s3 texture compression. (Bug 774134)
PR_SetEnv("force_s3tc_enable=true");
if (!mOGLLibrary) {
// see e.g. bug 608526: it is intrinsically interesting to know whether we
// have dynamically linked to libGL.so.1 because at least the NVIDIA
// implementation requires an executable stack, which causes mprotect calls,
// which trigger glibc bug
// http://sourceware.org/bugzilla/show_bug.cgi?id=12225
const char* libGLfilename = "libGL.so.1";
#if defined(__OpenBSD__) || defined(__NetBSD__)
libGLfilename = "libGL.so";
#endif
const bool forceFeatureReport = false;
ScopedGfxFeatureReporter reporter(libGLfilename, forceFeatureReport);
mOGLLibrary = PR_LoadLibrary(libGLfilename);
if (!mOGLLibrary) {
NS_WARNING("Couldn't load OpenGL shared library.");
return false;
}
reporter.SetSuccessful();
}
if (gfxEnv::MOZ_GLX_DEBUG()) {
mDebug = true;
}
#define SYMBOL(X) \
{ \
(PRFuncPtr*)&mSymbols.f##X, { \
{ "glX" #X } \
} \
}
#define END_OF_SYMBOLS \
{ \
nullptr, {} \
}
const SymLoadStruct symbols[] = {
/* functions that were in GLX 1.0 */
SYMBOL(DestroyContext),
SYMBOL(MakeCurrent),
SYMBOL(SwapBuffers),
SYMBOL(QueryVersion),
SYMBOL(GetConfig),
SYMBOL(GetCurrentContext),
SYMBOL(WaitGL),
SYMBOL(WaitX),
/* functions introduced in GLX 1.1 */
SYMBOL(QueryExtensionsString),
SYMBOL(GetClientString),
SYMBOL(QueryServerString),
/* functions introduced in GLX 1.3 */
SYMBOL(ChooseFBConfig),
SYMBOL(ChooseVisual),
SYMBOL(GetFBConfigAttrib),
SYMBOL(GetFBConfigs),
SYMBOL(CreatePixmap),
SYMBOL(DestroyPixmap),
SYMBOL(CreateNewContext),
// Core in GLX 1.4, ARB extension before.
{(PRFuncPtr*)&mSymbols.fGetProcAddress,
{{"glXGetProcAddress", "glXGetProcAddressARB"}}},
END_OF_SYMBOLS};
{
const SymbolLoader libLoader(*mOGLLibrary);
if (!libLoader.LoadSymbols(symbols)) {
NS_WARNING("Couldn't load required GLX symbols.");
return false;
}
}
const SymbolLoader pfnLoader(mSymbols.fGetProcAddress);
int screen = DefaultScreen(aDisplay);
{
int major, minor;
if (!fQueryVersion(aDisplay, &major, &minor) || major != 1 || minor < 3) {
NS_ERROR("GLX version older than 1.3. (released in 1998)");
return false;
}
}
const SymLoadStruct symbols_createcontext[] = {
SYMBOL(CreateContextAttribsARB), END_OF_SYMBOLS};
const SymLoadStruct symbols_videosync[] = {
SYMBOL(GetVideoSyncSGI), SYMBOL(WaitVideoSyncSGI), END_OF_SYMBOLS};
const SymLoadStruct symbols_swapcontrol[] = {SYMBOL(SwapIntervalEXT),
END_OF_SYMBOLS};
const SymLoadStruct symbols_querydrawable[] = {SYMBOL(QueryDrawable),
END_OF_SYMBOLS};
const auto fnLoadSymbols = [&](const SymLoadStruct* symbols) {
if (pfnLoader.LoadSymbols(symbols)) return true;
ClearSymbols(symbols);
return false;
};
const char* clientVendor = fGetClientString(aDisplay, LOCAL_GLX_VENDOR);
const char* serverVendor =
fQueryServerString(aDisplay, screen, LOCAL_GLX_VENDOR);
const char* extensionsStr = fQueryExtensionsString(aDisplay, screen);
if (HasExtension(extensionsStr, "GLX_ARB_create_context") &&
HasExtension(extensionsStr, "GLX_ARB_create_context_profile") &&
fnLoadSymbols(symbols_createcontext)) {
mHasCreateContextAttribs = true;
}
if (HasExtension(extensionsStr, "GLX_ARB_create_context_robustness")) {
mHasRobustness = true;
}
if (HasExtension(extensionsStr, "GLX_NV_robustness_video_memory_purge")) {
mHasVideoMemoryPurge = true;
}
if (HasExtension(extensionsStr, "GLX_SGI_video_sync") &&
fnLoadSymbols(symbols_videosync)) {
mHasVideoSync = true;
}
if (!HasExtension(extensionsStr, "GLX_EXT_swap_control") ||
!fnLoadSymbols(symbols_swapcontrol)) {
NS_WARNING(
"GLX_swap_control unsupported, ASAP mode may still block on buffer "
"swaps.");
}
if (HasExtension(extensionsStr, "GLX_EXT_buffer_age") &&
fnLoadSymbols(symbols_querydrawable)) {
mHasBufferAge = true;
}
mIsATI = serverVendor && DoesStringMatch(serverVendor, "ATI");
mIsNVIDIA =
serverVendor && DoesStringMatch(serverVendor, "NVIDIA Corporation");
mClientIsMesa = clientVendor && DoesStringMatch(clientVendor, "Mesa");
mInitialized = true;
// This needs to be after `fQueryServerString` is called so that the
// driver is loaded.
MesaMemoryLeakWorkaround();
return true;
}
bool GLXLibrary::SupportsVideoSync(Display* aDisplay) {
if (!EnsureInitialized(aDisplay)) {
return false;
}
return mHasVideoSync;
}
static int (*sOldErrorHandler)(Display*, XErrorEvent*);
static XErrorEvent sErrorEvent = {};
static int GLXErrorHandler(Display* display, XErrorEvent* ev) {
if (!sErrorEvent.error_code) {
sErrorEvent = *ev;
}
return 0;
}
GLXLibrary::WrapperScope::WrapperScope(const GLXLibrary& glx,
const char* const funcName,
Display* aDisplay)
: mGlx(glx), mFuncName(funcName), mDisplay(aDisplay) {
if (mGlx.mDebug) {
sOldErrorHandler = XSetErrorHandler(GLXErrorHandler);
}
}
GLXLibrary::WrapperScope::~WrapperScope() {
if (mGlx.mDebug) {
if (mDisplay) {
FinishX(mDisplay);
}
if (sErrorEvent.error_code) {
char buffer[100] = {};
if (mDisplay) {
XGetErrorText(mDisplay, sErrorEvent.error_code, buffer, sizeof(buffer));
} else {
SprintfLiteral(buffer, "%d", sErrorEvent.error_code);
}
printf_stderr("X ERROR after %s: %s (%i) - Request: %i.%i, Serial: %lu",
mFuncName, buffer, sErrorEvent.error_code,
sErrorEvent.request_code, sErrorEvent.minor_code,
sErrorEvent.serial);
MOZ_ASSERT_UNREACHABLE("AfterGLXCall sErrorEvent");
}
const auto was = XSetErrorHandler(sOldErrorHandler);
if (was != GLXErrorHandler) {
NS_WARNING("Concurrent XSetErrorHandlers");
}
}
}
// Returns the GTK display if available; otherwise, if a display was
// previously opened by this method and is still open, returns a
// reference to it; otherwise, opens a new connection. (The non-GTK
// cases are similar to what we do for EGL.)
std::shared_ptr<XlibDisplay> GLXLibrary::GetDisplay() {
std::shared_ptr<XlibDisplay> display;
#ifdef MOZ_WIDGET_GTK
static const bool kHaveGtk = !!gdk_display_get_default();
if (kHaveGtk) {
display = XlibDisplay::Borrow(DefaultXDisplay());
}
#endif
if (display) {
return display;
}
auto ownDisplay = mOwnDisplay.Lock();
display = ownDisplay->lock();
if (display) {
return display;
}
display = XlibDisplay::Open(nullptr);
if (NS_WARN_IF(!display)) {
return nullptr;
}
*ownDisplay = display;
return display;
}
already_AddRefed<GLContextGLX> GLContextGLX::CreateGLContext(
const GLContextDesc& desc, std::shared_ptr<XlibDisplay> display,
GLXDrawable drawable, GLXFBConfig cfg, Drawable ownedPixmap) {
GLXLibrary& glx = sGLXLibrary;
int isDoubleBuffered = 0;
int err = glx.fGetFBConfigAttrib(*display, cfg, LOCAL_GLX_DOUBLEBUFFER,
&isDoubleBuffered);
if (LOCAL_GLX_BAD_ATTRIBUTE != err) {
if (ShouldSpew()) {
printf("[GLX] FBConfig is %sdouble-buffered\n",
isDoubleBuffered ? "" : "not ");
}
}
if (!glx.HasCreateContextAttribs()) {
NS_WARNING("Cannot create GLContextGLX without glxCreateContextAttribs");
return nullptr;
}
// -
const auto CreateWithAttribs =
[&](const std::vector<int>& attribs) -> RefPtr<GLContextGLX> {
auto terminated = attribs;
terminated.push_back(0);
const auto glxContext = glx.fCreateContextAttribs(
*display, cfg, nullptr, X11True, terminated.data());
if (!glxContext) return nullptr;
const RefPtr<GLContextGLX> ret = new GLContextGLX(
desc, display, drawable, glxContext, isDoubleBuffered, ownedPixmap);
if (!ret->Init()) return nullptr;
return ret;
};
// -
RefPtr<GLContextGLX> glContext;
std::vector<int> attribs;
attribs.insert(attribs.end(), {
LOCAL_GLX_RENDER_TYPE,
LOCAL_GLX_RGBA_TYPE,
});
if (glx.HasVideoMemoryPurge()) {
attribs.insert(attribs.end(),
{
LOCAL_GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV,
LOCAL_GL_TRUE,
});
}
const bool useCore =
!(desc.flags & CreateContextFlags::REQUIRE_COMPAT_PROFILE);
if (useCore) {
attribs.insert(attribs.end(), {
LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB,
3,
LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB,
2,
LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB,
LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
});
}
if (glx.HasRobustness()) {
auto withRobustness = attribs;
withRobustness.insert(withRobustness.end(),
{
LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB,
});
{
auto withRBAB = withRobustness;
withRBAB.insert(withRBAB.end(),
{
LOCAL_GLX_CONTEXT_FLAGS_ARB,
LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB,
});
if (!glContext) {
glContext = CreateWithAttribs(withRBAB);
if (!glContext) {
NS_WARNING("Failed to create+init GLContextGLX with RBAB");
}
}
}
if (!glContext) {
glContext = CreateWithAttribs(withRobustness);
if (!glContext) {
NS_WARNING("Failed to create+init GLContextGLX with Robustness");
}
}
}
if (!glContext) {
glContext = CreateWithAttribs(attribs);
if (!glContext) {
NS_WARNING("Failed to create+init GLContextGLX with required attribs");
}
}
return glContext.forget();
}
GLContextGLX::~GLContextGLX() {
MarkDestroyed();
// Wrapped context should not destroy glxContext/Surface
if (!mOwnsContext) {
return;
}
// see bug 659842 comment 76
bool success = mGLX->fMakeCurrent(*mDisplay, X11None, nullptr);
if (!success) {
NS_WARNING(
"glXMakeCurrent failed to release GL context before we call "
"glXDestroyContext!");
}
mGLX->fDestroyContext(*mDisplay, mContext);
// If we own the enclosed X pixmap, then free it after we free the enclosing
// GLX pixmap.
if (mOwnedPixmap) {
mGLX->fDestroyPixmap(*mDisplay, mDrawable);
XFreePixmap(*mDisplay, mOwnedPixmap);
}
}
bool GLContextGLX::Init() {
if (!GLContext::Init()) {
return false;
}
// EXT_framebuffer_object is not supported on Core contexts
// so we'll also check for ARB_framebuffer_object
if (!IsExtensionSupported(EXT_framebuffer_object) &&
!IsSupported(GLFeature::framebuffer_object))
return false;
return true;
}
bool GLContextGLX::MakeCurrentImpl() const {
if (mGLX->IsMesa()) {
// Read into the event queue to ensure that Mesa receives a
// DRI2InvalidateBuffers event before drawing. See bug 1280653.
Unused << XPending(*mDisplay);
}
const bool succeeded = mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext);
if (!succeeded) {
NS_WARNING("Failed to make GL context current!");
}
if (!IsOffscreen() && mGLX->SupportsSwapControl()) {
// Many GLX implementations default to blocking until the next
// VBlank when calling glXSwapBuffers. We want to run unthrottled
// in ASAP mode. See bug 1280744.
const bool swapInterval = gfxVars::SwapIntervalGLX();
const bool isASAP = (StaticPrefs::layout_frame_rate() == 0);
const int interval = (swapInterval && !isASAP) ? 1 : 0;
mGLX->fSwapInterval(*mDisplay, mDrawable, interval);
}
return succeeded;
}
bool GLContextGLX::IsCurrentImpl() const {
return mGLX->fGetCurrentContext() == mContext;
}
Maybe<SymbolLoader> GLContextGLX::GetSymbolLoader() const {
const auto pfn = sGLXLibrary.GetGetProcAddress();
return Some(SymbolLoader(pfn));
}
bool GLContextGLX::IsDoubleBuffered() const { return mDoubleBuffered; }
bool GLContextGLX::SwapBuffers() {
if (!mDoubleBuffered) return false;
mGLX->fSwapBuffers(*mDisplay, mDrawable);
return true;
}
GLint GLContextGLX::GetBufferAge() const {
if (!sGLXLibrary.SupportsBufferAge()) {
return 0;
}
GLuint result = 0;
mGLX->fQueryDrawable(*mDisplay, mDrawable, LOCAL_GLX_BACK_BUFFER_AGE_EXT,
&result);
if (result > INT32_MAX) {
// If the result can't fit, just assume the buffer cannot be reused.
return 0;
}
return result;
}
void GLContextGLX::GetWSIInfo(nsCString* const out) const {
int screen = DefaultScreen(mDisplay->get());
int majorVersion, minorVersion;
sGLXLibrary.fQueryVersion(*mDisplay, &majorVersion, &minorVersion);
out->Append(nsPrintfCString("GLX %u.%u", majorVersion, minorVersion));
out->AppendLiteral("\nGLX_VENDOR(client): ");
out->Append(sGLXLibrary.fGetClientString(*mDisplay, LOCAL_GLX_VENDOR));
out->AppendLiteral("\nGLX_VENDOR(server): ");
out->Append(
sGLXLibrary.fQueryServerString(*mDisplay, screen, LOCAL_GLX_VENDOR));
out->AppendLiteral("\nExtensions: ");
out->Append(sGLXLibrary.fQueryExtensionsString(*mDisplay, screen));
}
bool GLContextGLX::OverrideDrawable(GLXDrawable drawable) {
return mGLX->fMakeCurrent(*mDisplay, drawable, mContext);
}
bool GLContextGLX::RestoreDrawable() {
return mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext);
}
GLContextGLX::GLContextGLX(const GLContextDesc& desc,
std::shared_ptr<XlibDisplay> aDisplay,
GLXDrawable aDrawable, GLXContext aContext,
bool aDoubleBuffered, Drawable aOwnedPixmap)
: GLContext(desc, nullptr),
mContext(aContext),
mDisplay(aDisplay),
mDrawable(aDrawable),
mOwnedPixmap(aOwnedPixmap),
mDoubleBuffered(aDoubleBuffered),
mGLX(&sGLXLibrary) {}
static bool AreCompatibleVisuals(Visual* one, Visual* two) {
if (one->c_class != two->c_class) {
return false;
}
if (one->red_mask != two->red_mask || one->green_mask != two->green_mask ||
one->blue_mask != two->blue_mask) {
return false;
}
if (one->bits_per_rgb != two->bits_per_rgb) {
return false;
}
return true;
}
already_AddRefed<GLContext> CreateForWidget(Display* aXDisplay, Window aXWindow,
bool aHardwareWebRender,
bool aForceAccelerated) {
if (!sGLXLibrary.EnsureInitialized(aXDisplay)) {
return nullptr;
}
// Currently, we take whatever Visual the window already has, and
// try to create an fbconfig for that visual. This isn't
// necessarily what we want in the long run; an fbconfig may not
// be available for the existing visual, or if it is, the GL
// performance might be suboptimal. But using the existing visual
// is a relatively safe intermediate step.
if (!aXDisplay) {
NS_ERROR("X Display required for GLX Context provider");
return nullptr;
}
if (!aXWindow) {
NS_ERROR("X window required for GLX Context provider");
return nullptr;
}
int xscreen = DefaultScreen(aXDisplay);
GLXFBConfig config;
int visid;
if (!GLContextGLX::FindFBConfigForWindow(aXDisplay, xscreen, aXWindow,
&config, &visid,
aHardwareWebRender)) {
return nullptr;
}
CreateContextFlags flags;
if (aHardwareWebRender) {
flags = CreateContextFlags::NONE; // WR needs GL3.2+
} else {
flags = CreateContextFlags::REQUIRE_COMPAT_PROFILE;
}
return GLContextGLX::CreateGLContext(
{{flags}, false}, XlibDisplay::Borrow(aXDisplay), aXWindow, config);
}
already_AddRefed<GLContext> GLContextProviderGLX::CreateForCompositorWidget(
CompositorWidget* aCompositorWidget, bool aHardwareWebRender,
bool aForceAccelerated) {
if (!aCompositorWidget) {
MOZ_ASSERT(false);
return nullptr;
}
GtkCompositorWidget* compWidget = aCompositorWidget->AsGTK();
MOZ_ASSERT(compWidget);
return CreateForWidget(DefaultXDisplay(), compWidget->XWindow(),
aHardwareWebRender, aForceAccelerated);
}
static bool ChooseConfig(GLXLibrary* glx, Display* display, int screen,
GLXFBConfig* const out_config, int* const out_visid) {
const int attribs[] = {
LOCAL_GLX_RENDER_TYPE,
LOCAL_GLX_RGBA_BIT,
LOCAL_GLX_DRAWABLE_TYPE,
LOCAL_GLX_PIXMAP_BIT,
LOCAL_GLX_X_RENDERABLE,
X11True,
LOCAL_GLX_RED_SIZE,
8,
LOCAL_GLX_GREEN_SIZE,
8,
LOCAL_GLX_BLUE_SIZE,
8,
LOCAL_GLX_ALPHA_SIZE,
8,
LOCAL_GLX_DEPTH_SIZE,
0,
LOCAL_GLX_STENCIL_SIZE,
0,
0,
};
int numConfigs = 0;
const auto scopedConfigArr = glx->fChooseFBConfig(display, screen, attribs, &numConfigs);
const auto freeConfigList = MakeScopeExit([&]() {
if (scopedConfigArr) {
XFree(scopedConfigArr);
}
});
if (!scopedConfigArr || !numConfigs) return false;
// Issues with glxChooseFBConfig selection and sorting:
// * ALPHA_SIZE is sorted as 'largest total RGBA bits first'. If we don't
// request
// alpha bits, we'll probably get RGBA anyways, since 32 is more than 24.
// * DEPTH_SIZE is sorted largest first, including for `0` inputs.
// * STENCIL_SIZE is smallest first, but it might return `8` even though we
// ask for
// `0`.
// For now, we don't care about these. We *will* care when we do XPixmap
// sharing.
for (int i = 0; i < numConfigs; ++i) {
GLXFBConfig curConfig = scopedConfigArr[i];
int visid;
if (glx->fGetFBConfigAttrib(display, curConfig, LOCAL_GLX_VISUAL_ID,
&visid) != Success) {
continue;
}
if (!visid) continue;
*out_config = curConfig;
*out_visid = visid;
return true;
}
return false;
}
bool GLContextGLX::FindVisual(Display* display, int screen,
int* const out_visualId) {
if (!sGLXLibrary.EnsureInitialized(display)) {
return false;
}
XVisualInfo visualTemplate;
visualTemplate.screen = screen;
// Get all visuals of screen
int visualsLen = 0;
XVisualInfo* xVisuals =
XGetVisualInfo(display, VisualScreenMask, &visualTemplate, &visualsLen);
if (!xVisuals) {
return false;
}
const Range<XVisualInfo> visualInfos(xVisuals, visualsLen);
auto cleanupVisuals = MakeScopeExit([&] { XFree(xVisuals); });
// Get default visual info
Visual* defaultVisual = DefaultVisual(display, screen);
const auto defaultVisualInfo = [&]() -> const XVisualInfo* {
for (const auto& cur : visualInfos) {
if (cur.visual == defaultVisual) {
return &cur;
}
}
return nullptr;
}();
if (!defaultVisualInfo) {
MOZ_ASSERT(false);
return false;
}
const int bpp = 32;
for (auto& cur : visualInfos) {
const auto fnConfigMatches = [&](const int pname, const int expected) {
int actual;
if (sGLXLibrary.fGetConfig(display, &cur, pname, &actual)) {
return false;
}
return actual == expected;
};
// Check if visual is compatible.
if (cur.depth != bpp || cur.c_class != defaultVisualInfo->c_class) {
continue;
}
// Check if visual is compatible to GL requests.
if (fnConfigMatches(LOCAL_GLX_USE_GL, 1) &&
fnConfigMatches(LOCAL_GLX_DOUBLEBUFFER, 1) &&
fnConfigMatches(LOCAL_GLX_RED_SIZE, 8) &&
fnConfigMatches(LOCAL_GLX_GREEN_SIZE, 8) &&
fnConfigMatches(LOCAL_GLX_BLUE_SIZE, 8) &&
fnConfigMatches(LOCAL_GLX_ALPHA_SIZE, 8)) {
*out_visualId = cur.visualid;
return true;
}
}
return false;
}
bool GLContextGLX::FindFBConfigForWindow(
Display* display, int screen, Window window,
GLXFBConfig* const out_config, int* const out_visid, bool aWebRender) {
// XXX the visual ID is almost certainly the LOCAL_GLX_FBCONFIG_ID, so
// we could probably do this first and replace the glXGetFBConfigs
// with glXChooseConfigs. Docs are sparklingly clear as always.
XWindowAttributes windowAttrs;
if (!XGetWindowAttributes(display, window, &windowAttrs)) {
NS_WARNING("[GLX] XGetWindowAttributes() failed");
return false;
}
GLXFBConfig* cfgs = nullptr;
const auto freeConfigList = MakeScopeExit([&]() {
if (cfgs) {
XFree(cfgs);
}
});
int numConfigs;
const int webrenderAttribs[] = {LOCAL_GLX_ALPHA_SIZE,
windowAttrs.depth == 32 ? 8 : 0,
LOCAL_GLX_DOUBLEBUFFER, X11True, 0};
if (aWebRender) {
cfgs = sGLXLibrary.fChooseFBConfig(display, screen, webrenderAttribs,
&numConfigs);
} else {
cfgs = sGLXLibrary.fGetFBConfigs(display, screen, &numConfigs);
}
if (!cfgs) {
NS_WARNING("[GLX] glXGetFBConfigs() failed");
return false;
}
NS_ASSERTION(numConfigs > 0, "No FBConfigs found!");
const VisualID windowVisualID = XVisualIDFromVisual(windowAttrs.visual);
#ifdef DEBUG
printf("[GLX] window %lx has VisualID 0x%lx\n", window, windowVisualID);
#endif
for (int i = 0; i < numConfigs; i++) {
int visid = X11None;
sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID,
&visid);
if (visid) {
// WebRender compatible GLX visual is configured
// at nsWindow::Create() by GLContextGLX::FindVisual(),
// just reuse it here.
if (windowVisualID == static_cast<VisualID>(visid)) {
*out_config = cfgs[i];
*out_visid = visid;
return true;
}
}
}
// We don't have a frame buffer visual which matches the GLX visual
// from GLContextGLX::FindVisual(). Let's try to find a near one and hope
// we're not on NVIDIA (Bug 1478454) as it causes X11 BadMatch error there.
for (int i = 0; i < numConfigs; i++) {
int visid = X11None;
sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID,
&visid);
if (visid) {
int depth;
Visual* visual;
FindVisualAndDepth(display, visid, &visual, &depth);
if (depth == windowAttrs.depth &&
AreCompatibleVisuals(windowAttrs.visual, visual)) {
*out_config = cfgs[i];
*out_visid = visid;
return true;
}
}
}
NS_WARNING("[GLX] Couldn't find a FBConfig matching window visual");
return false;
}
static already_AddRefed<GLContextGLX> CreateOffscreenPixmapContext(
const GLContextCreateDesc& desc, const IntSize& size,
nsACString* const out_failureId) {
GLXLibrary* glx = &sGLXLibrary;
auto display = glx->GetDisplay();
if (!display || !glx->EnsureInitialized(*display)) return nullptr;
int screen = DefaultScreen(display->get());
GLXFBConfig config;
int visid;
if (!ChooseConfig(glx, *display, screen, &config, &visid)) {
NS_WARNING("Failed to find a compatible config.");
return nullptr;
}
Visual* visual;
int depth;
FindVisualAndDepth(*display, visid, &visual, &depth);
gfx::IntSize dummySize(16, 16);
const auto drawable =
XCreatePixmap(*display, DefaultRootWindow(display->get()),
dummySize.width, dummySize.height, depth);
if (!drawable) {
return nullptr;
}
// Handle slightly different signature between glXCreatePixmap and
// its pre-GLX-1.3 extension equivalent (though given the ABI, we
// might not need to).
const auto pixmap = glx->fCreatePixmap(*display, config, drawable, nullptr);
if (pixmap == 0) {
XFreePixmap(*display, drawable);
return nullptr;
}
auto fullDesc = GLContextDesc{desc};
fullDesc.isOffscreen = true;
return GLContextGLX::CreateGLContext(fullDesc, display, pixmap, config,
drawable);
}
/*static*/
already_AddRefed<GLContext> GLContextProviderGLX::CreateHeadless(
const GLContextCreateDesc& desc, nsACString* const out_failureId) {
IntSize dummySize = IntSize(16, 16);
return CreateOffscreenPixmapContext(desc, dummySize, out_failureId);
}
/*static*/
GLContext* GLContextProviderGLX::GetGlobalContext() {
// Context sharing not supported.
return nullptr;
}
/*static*/
void GLContextProviderGLX::Shutdown() {}
} // namespace mozilla::gl