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a824ab4d81
Have webrender use its own EGLDisplay, letting WebGL use a different one. Differential Revision: https://phabricator.services.mozilla.com/D85496
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <string>
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#include <sstream>
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#include "nsExceptionHandler.h"
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#include "GfxTexturesReporter.h"
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#include "mozilla/StaticPrefs_gfx.h"
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using namespace mozilla::gl;
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NS_IMPL_ISUPPORTS(GfxTexturesReporter, nsIMemoryReporter)
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mozilla::Atomic<size_t> GfxTexturesReporter::sAmount(0);
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mozilla::Atomic<size_t> GfxTexturesReporter::sPeakAmount(0);
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mozilla::Atomic<size_t> GfxTexturesReporter::sTileWasteAmount(0);
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static std::string FormatBytes(size_t amount) {
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std::stringstream stream;
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int depth = 0;
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double val = amount;
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while (val > 1024) {
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val /= 1024;
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depth++;
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}
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const char* unit;
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switch (depth) {
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case 0:
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unit = "bytes";
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break;
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case 1:
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unit = "KB";
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break;
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case 2:
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unit = "MB";
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break;
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case 3:
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unit = "GB";
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break;
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default:
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unit = "";
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break;
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}
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stream << val << " " << unit;
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return stream.str();
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}
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/* static */
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void GfxTexturesReporter::UpdateAmount(MemoryUse action, size_t amount) {
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if (action == MemoryFreed) {
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MOZ_RELEASE_ASSERT(
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amount <= sAmount,
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"GFX: Current texture usage greater than update amount.");
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sAmount -= amount;
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if (StaticPrefs::gfx_logging_texture_usage_enabled_AtStartup()) {
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printf_stderr("Current texture usage: %s\n",
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FormatBytes(sAmount).c_str());
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}
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} else {
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sAmount += amount;
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if (sAmount > sPeakAmount) {
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sPeakAmount.exchange(sAmount);
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if (StaticPrefs::gfx_logging_peak_texture_usage_enabled_AtStartup()) {
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printf_stderr("Peak texture usage: %s\n",
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FormatBytes(sPeakAmount).c_str());
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}
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}
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}
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CrashReporter::AnnotateTexturesSize(sAmount);
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}
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