gecko-dev/js/public/CharacterEncoding.h
2024-01-12 13:57:19 +00:00

449 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_CharacterEncoding_h
#define js_CharacterEncoding_h
#include "mozilla/Range.h"
#include "mozilla/Span.h"
#include "js/TypeDecls.h"
#include "js/Utility.h"
class JSLinearString;
namespace mozilla {
union Utf8Unit;
}
namespace JS {
/*
* By default, all C/C++ 1-byte-per-character strings passed into the JSAPI
* are treated as ISO/IEC 8859-1, also known as Latin-1. That is, each
* byte is treated as a 2-byte character, and there is no way to pass in a
* string containing characters beyond U+00FF.
*/
class Latin1Chars : public mozilla::Range<Latin1Char> {
typedef mozilla::Range<Latin1Char> Base;
public:
using CharT = Latin1Char;
Latin1Chars() = default;
Latin1Chars(char* aBytes, size_t aLength)
: Base(reinterpret_cast<Latin1Char*>(aBytes), aLength) {}
Latin1Chars(const Latin1Char* aBytes, size_t aLength)
: Base(const_cast<Latin1Char*>(aBytes), aLength) {}
Latin1Chars(const char* aBytes, size_t aLength)
: Base(reinterpret_cast<Latin1Char*>(const_cast<char*>(aBytes)),
aLength) {}
};
/*
* Like Latin1Chars, but the chars are const.
*/
class ConstLatin1Chars : public mozilla::Range<const Latin1Char> {
typedef mozilla::Range<const Latin1Char> Base;
public:
using CharT = Latin1Char;
ConstLatin1Chars() = default;
ConstLatin1Chars(const Latin1Char* aChars, size_t aLength)
: Base(aChars, aLength) {}
};
/*
* A Latin1Chars, but with \0 termination for C compatibility.
*/
class Latin1CharsZ : public mozilla::RangedPtr<Latin1Char> {
typedef mozilla::RangedPtr<Latin1Char> Base;
public:
using CharT = Latin1Char;
Latin1CharsZ() : Base(nullptr, 0) {} // NOLINT
Latin1CharsZ(char* aBytes, size_t aLength)
: Base(reinterpret_cast<Latin1Char*>(aBytes), aLength) {
MOZ_ASSERT(aBytes[aLength] == '\0');
}
Latin1CharsZ(Latin1Char* aBytes, size_t aLength) : Base(aBytes, aLength) {
MOZ_ASSERT(aBytes[aLength] == '\0');
}
using Base::operator=;
char* c_str() { return reinterpret_cast<char*>(get()); }
};
class UTF8Chars : public mozilla::Range<unsigned char> {
typedef mozilla::Range<unsigned char> Base;
public:
using CharT = unsigned char;
UTF8Chars() = default;
UTF8Chars(char* aBytes, size_t aLength)
: Base(reinterpret_cast<unsigned char*>(aBytes), aLength) {}
UTF8Chars(const char* aBytes, size_t aLength)
: Base(reinterpret_cast<unsigned char*>(const_cast<char*>(aBytes)),
aLength) {}
UTF8Chars(mozilla::Utf8Unit* aUnits, size_t aLength)
: UTF8Chars(reinterpret_cast<char*>(aUnits), aLength) {}
UTF8Chars(const mozilla::Utf8Unit* aUnits, size_t aLength)
: UTF8Chars(reinterpret_cast<const char*>(aUnits), aLength) {}
};
/*
* SpiderMonkey also deals directly with UTF-8 encoded text in some places.
*/
class UTF8CharsZ : public mozilla::RangedPtr<unsigned char> {
typedef mozilla::RangedPtr<unsigned char> Base;
public:
using CharT = unsigned char;
UTF8CharsZ() : Base(nullptr, 0) {} // NOLINT
UTF8CharsZ(char* aBytes, size_t aLength)
: Base(reinterpret_cast<unsigned char*>(aBytes), aLength) {
MOZ_ASSERT(aBytes[aLength] == '\0');
}
UTF8CharsZ(unsigned char* aBytes, size_t aLength) : Base(aBytes, aLength) {
MOZ_ASSERT(aBytes[aLength] == '\0');
}
UTF8CharsZ(mozilla::Utf8Unit* aUnits, size_t aLength)
: UTF8CharsZ(reinterpret_cast<char*>(aUnits), aLength) {}
using Base::operator=;
char* c_str() { return reinterpret_cast<char*>(get()); }
};
/*
* A wrapper for a "const char*" that is encoded using UTF-8.
* This class does not manage ownership of the data; that is left
* to others. This differs from UTF8CharsZ in that the chars are
* const and it disallows assignment.
*/
class JS_PUBLIC_API ConstUTF8CharsZ {
const char* data_;
public:
using CharT = unsigned char;
ConstUTF8CharsZ() : data_(nullptr) {}
explicit ConstUTF8CharsZ(const char* aBytes) : data_(aBytes) {
#ifdef DEBUG
if (aBytes) {
validateWithoutLength();
}
#endif
}
ConstUTF8CharsZ(const char* aBytes, size_t aLength) : data_(aBytes) {
MOZ_ASSERT(aBytes[aLength] == '\0');
#ifdef DEBUG
validate(aLength);
#endif
}
const void* get() const { return data_; }
const char* c_str() const { return data_; }
explicit operator bool() const { return data_ != nullptr; }
private:
#ifdef DEBUG
void validate(size_t aLength);
void validateWithoutLength();
#endif
};
/*
* SpiderMonkey uses a 2-byte character representation: it is a
* 2-byte-at-a-time view of a UTF-16 byte stream. This is similar to UCS-2,
* but unlike UCS-2, we do not strip UTF-16 extension bytes. This allows a
* sufficiently dedicated JavaScript program to be fully unicode-aware by
* manually interpreting UTF-16 extension characters embedded in the JS
* string.
*/
class TwoByteChars : public mozilla::Range<char16_t> {
typedef mozilla::Range<char16_t> Base;
public:
using CharT = char16_t;
TwoByteChars() = default;
TwoByteChars(char16_t* aChars, size_t aLength) : Base(aChars, aLength) {}
TwoByteChars(const char16_t* aChars, size_t aLength)
: Base(const_cast<char16_t*>(aChars), aLength) {}
};
/*
* A TwoByteChars, but \0 terminated for compatibility with JSFlatString.
*/
class TwoByteCharsZ : public mozilla::RangedPtr<char16_t> {
typedef mozilla::RangedPtr<char16_t> Base;
public:
using CharT = char16_t;
TwoByteCharsZ() : Base(nullptr, 0) {} // NOLINT
TwoByteCharsZ(char16_t* chars, size_t length) : Base(chars, length) {
MOZ_ASSERT(chars[length] == '\0');
}
using Base::operator=;
};
typedef mozilla::RangedPtr<const char16_t> ConstCharPtr;
/*
* Like TwoByteChars, but the chars are const.
*/
class ConstTwoByteChars : public mozilla::Range<const char16_t> {
typedef mozilla::Range<const char16_t> Base;
public:
using CharT = char16_t;
ConstTwoByteChars() = default;
ConstTwoByteChars(const char16_t* aChars, size_t aLength)
: Base(aChars, aLength) {}
};
/*
* Convert a 2-byte character sequence to "ISO-Latin-1". This works by
* truncating each 2-byte pair in the sequence to a 1-byte pair. If the source
* contains any UTF-16 extension characters, then this may give invalid Latin1
* output. The returned string is zero terminated. The returned string or the
* returned string's |start()| must be freed with JS_free or js_free,
* respectively. If allocation fails, an OOM error will be set and the method
* will return a nullptr chars (which can be tested for with the ! operator).
* This method cannot trigger GC.
*/
extern Latin1CharsZ LossyTwoByteCharsToNewLatin1CharsZ(
JSContext* cx, const mozilla::Range<const char16_t>& tbchars);
inline Latin1CharsZ LossyTwoByteCharsToNewLatin1CharsZ(JSContext* cx,
const char16_t* begin,
size_t length) {
const mozilla::Range<const char16_t> tbchars(begin, length);
return JS::LossyTwoByteCharsToNewLatin1CharsZ(cx, tbchars);
}
template <typename CharT, typename Allocator>
extern UTF8CharsZ CharsToNewUTF8CharsZ(Allocator* alloc,
const mozilla::Range<CharT>& chars);
JS_PUBLIC_API char32_t Utf8ToOneUcs4Char(const uint8_t* utf8Buffer,
int utf8Length);
/*
* Inflate bytes in UTF-8 encoding to char16_t.
* - On error, returns an empty TwoByteCharsZ.
* - On success, returns a malloc'd TwoByteCharsZ, and updates |outlen| to hold
* its length; the length value excludes the trailing null.
*/
extern JS_PUBLIC_API TwoByteCharsZ
UTF8CharsToNewTwoByteCharsZ(JSContext* cx, const UTF8Chars& utf8,
size_t* outlen, arena_id_t destArenaId);
/*
* Like UTF8CharsToNewTwoByteCharsZ, but for ConstUTF8CharsZ.
*/
extern JS_PUBLIC_API TwoByteCharsZ
UTF8CharsToNewTwoByteCharsZ(JSContext* cx, const ConstUTF8CharsZ& utf8,
size_t* outlen, arena_id_t destArenaId);
/*
* The same as UTF8CharsToNewTwoByteCharsZ(), except that any malformed UTF-8
* characters will be replaced by \uFFFD. No exception will be thrown for
* malformed UTF-8 input.
*/
extern JS_PUBLIC_API TwoByteCharsZ
LossyUTF8CharsToNewTwoByteCharsZ(JSContext* cx, const UTF8Chars& utf8,
size_t* outlen, arena_id_t destArenaId);
extern JS_PUBLIC_API TwoByteCharsZ
LossyUTF8CharsToNewTwoByteCharsZ(JSContext* cx, const ConstUTF8CharsZ& utf8,
size_t* outlen, arena_id_t destArenaId);
/*
* Returns the length of the char buffer required to encode |s| as UTF8.
* Does not include the null-terminator.
*/
JS_PUBLIC_API size_t GetDeflatedUTF8StringLength(JSLinearString* s);
/*
* Encode whole scalar values of |src| into |dst| as UTF-8 until |src| is
* exhausted or too little space is available in |dst| to fit the scalar
* value. Lone surrogates are converted to REPLACEMENT CHARACTER. Return
* the number of bytes of |dst| that were filled.
*
* Use |JS_EncodeStringToUTF8BufferPartial| if your string isn't already
* linear.
*
* Given |JSString* str = JS_FORGET_STRING_LINEARNESS(src)|,
* if |JS::StringHasLatin1Chars(str)|, then |src| is always fully converted
* if |dst.Length() >= JS_GetStringLength(str) * 2|. Otherwise |src| is
* always fully converted if |dst.Length() >= JS_GetStringLength(str) * 3|.
*
* The exact space required is always |GetDeflatedUTF8StringLength(str)|.
*/
JS_PUBLIC_API size_t DeflateStringToUTF8Buffer(JSLinearString* src,
mozilla::Span<char> dst);
/*
* The smallest character encoding capable of fully representing a particular
* string.
*/
enum class SmallestEncoding { ASCII, Latin1, UTF16 };
/*
* Returns the smallest encoding possible for the given string: if all
* codepoints are <128 then ASCII, otherwise if all codepoints are <256
* Latin-1, else UTF16.
*/
JS_PUBLIC_API SmallestEncoding FindSmallestEncoding(const UTF8Chars& utf8);
/*
* Return a null-terminated Latin-1 string copied from the input string,
* storing its length (excluding null terminator) in |*outlen|. Fail and
* report an error if the string contains non-Latin-1 codepoints. Returns
* Latin1CharsZ() on failure.
*/
extern JS_PUBLIC_API Latin1CharsZ
UTF8CharsToNewLatin1CharsZ(JSContext* cx, const UTF8Chars& utf8, size_t* outlen,
arena_id_t destArenaId);
/*
* Return a null-terminated Latin-1 string copied from the input string,
* storing its length (excluding null terminator) in |*outlen|. Non-Latin-1
* codepoints are replaced by '?'. Returns Latin1CharsZ() on failure.
*/
extern JS_PUBLIC_API Latin1CharsZ
LossyUTF8CharsToNewLatin1CharsZ(JSContext* cx, const UTF8Chars& utf8,
size_t* outlen, arena_id_t destArenaId);
/*
* Returns true if all characters in the given null-terminated string are
* ASCII, i.e. < 0x80, false otherwise.
*/
extern JS_PUBLIC_API bool StringIsASCII(const char* s);
/*
* Returns true if all characters in the given span are ASCII,
* i.e. < 0x80, false otherwise.
*/
extern JS_PUBLIC_API bool StringIsASCII(mozilla::Span<const char> s);
/**
* Encode a narrow multibyte character string to a UTF-8 string.
*
* NOTE: Should only be used when interacting with POSIX/OS functions and not
* for encoding ASCII/Latin-1/etc. strings to UTF-8.
*/
extern JS_PUBLIC_API JS::UniqueChars EncodeNarrowToUtf8(JSContext* cx,
const char* chars);
/**
* Encode a wide string to a UTF-8 string.
*
* NOTE: Should only be used when interacting with Windows API functions.
*/
extern JS_PUBLIC_API JS::UniqueChars EncodeWideToUtf8(JSContext* cx,
const wchar_t* chars);
/**
* Encode a UTF-8 string to a narrow multibyte character string.
*
* NOTE: Should only be used when interacting with POSIX/OS functions and not
* for encoding UTF-8 to ASCII/Latin-1/etc. strings.
*/
extern JS_PUBLIC_API JS::UniqueChars EncodeUtf8ToNarrow(JSContext* cx,
const char* chars);
/**
* Encode a UTF-8 string to a wide string.
*
* NOTE: Should only be used when interacting with Windows API functions.
*/
extern JS_PUBLIC_API JS::UniqueWideChars EncodeUtf8ToWide(JSContext* cx,
const char* chars);
} // namespace JS
inline void JS_free(JS::Latin1CharsZ& ptr) { js_free((void*)ptr.get()); }
inline void JS_free(JS::UTF8CharsZ& ptr) { js_free((void*)ptr.get()); }
/**
* DEPRECATED
*
* Allocate memory sufficient to contain the characters of |str| truncated to
* Latin-1 and a trailing null terminator, fill the memory with the characters
* interpreted in that manner plus the null terminator, and return a pointer to
* the memory.
*
* This function *loses information* when it copies the characters of |str| if
* |str| contains code units greater than 0xFF. Additionally, users that
* depend on null-termination will misinterpret the copied characters if |str|
* contains any nulls. Avoid using this function if possible, because it will
* eventually be removed.
*/
extern JS_PUBLIC_API JS::UniqueChars JS_EncodeStringToLatin1(JSContext* cx,
JSString* str);
/**
* DEPRECATED
*
* Same behavior as JS_EncodeStringToLatin1(), but encode into a UTF-8 string.
*
* This function *loses information* when it copies the characters of |str| if
* |str| contains invalid UTF-16: U+FFFD REPLACEMENT CHARACTER will be copied
* instead.
*
* The returned string is also subject to misinterpretation if |str| contains
* any nulls (which are faithfully transcribed into the returned string, but
* which will implicitly truncate the string if it's passed to functions that
* expect null-terminated strings).
*
* Avoid using this function if possible, because we'll remove it once we can
* devise a better API for the task.
*/
extern JS_PUBLIC_API JS::UniqueChars JS_EncodeStringToUTF8(
JSContext* cx, JS::Handle<JSString*> str);
/**
* DEPRECATED
*
* Same behavior as JS_EncodeStringToLatin1(), but encode into an ASCII string.
*
* This function asserts in debug mode that the input string contains only
* ASCII characters.
*
* The returned string is also subject to misinterpretation if |str| contains
* any nulls (which are faithfully transcribed into the returned string, but
* which will implicitly truncate the string if it's passed to functions that
* expect null-terminated strings).
*
* Avoid using this function if possible, because we'll remove it once we can
* devise a better API for the task.
*/
extern JS_PUBLIC_API JS::UniqueChars JS_EncodeStringToASCII(JSContext* cx,
JSString* str);
#endif /* js_CharacterEncoding_h */