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744a8b7f58
Implements LookupSharedMemory and AllocShmem in ProducerConsumerQueue (and fixes a few minor build issues). To be used in construction of a ProducerConsumerQueue, an actor has to subclass IPcqActor. Differential Revision: https://phabricator.services.mozilla.com/D74974
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLChild.h"
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#include "ClientWebGLContext.h"
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#include "WebGLMethodDispatcher.h"
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namespace mozilla {
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namespace dom {
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WebGLChild::WebGLChild(ClientWebGLContext& context)
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: PcqActor(this), mContext(context) {}
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WebGLChild::~WebGLChild() { (void)Send__delete__(this); }
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mozilla::ipc::IPCResult WebGLChild::RecvJsWarning(
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const std::string& text) const {
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mContext.JsWarning(text);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult WebGLChild::RecvOnContextLoss(
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const webgl::ContextLossReason reason) const {
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mContext.OnContextLoss(reason);
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return IPC_OK();
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}
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/* static */
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IpdlQueueProtocol WebGLChild::GetIpdlQueueProtocol(size_t aCmd, ...) {
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bool isSync =
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WebGLMethodDispatcher<>::SyncType(aCmd) == CommandSyncType::SYNC;
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return isSync ? IpdlQueueProtocol::kSync : IpdlQueueProtocol::kBufferedAsync;
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}
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} // namespace dom
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} // namespace mozilla
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