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0dfd1a2a0d
(This is a combination of 31 commits) * Fix Linux compilation. * Fix mac compilation. * CI compile fixes. * printf's size_t is %zu. %tu would be unsigned ptrdiff_t. * No non-ref Maybe args. * MOZ_CRASH for noreturn * Handle implied texture sizes, rewrite comment stripping. * Replace e.g. WebGLProgramInner with simpler webgl::ProgramKeepAlive. * Bounce ValidateProgram call off driver. * Uniform name length limit, cubemap fb-attach, non-array uniforms, undersized texImage views. * alignas for uint8_t[sizeof(float)*N] pun buffers. * CC fixes? * Fill attrib0Active. * Repair max-warnings limit. * This is basically required in order for CI's logging to not explode. * Don't cache WebGLMemoryTracker. * Deleted prog/shader error, no texSubImage(null), client-side fingerprint resist for exts. * Fix GetUniformIndices and MakeRangeFromView. * CC Traverse base class from within derived class to fix leaking the world. :( * PauseTransformFeedback * TexImage video fastpath * GetFragLocation for arrays * Forbid BindBufferRange during TF * Mark tests and fix RBAB query and test. * Change(!) query deletion behavior to match spec. * Mark conformance2/query/query.html failing for now. * Implicitly EndQuery on DeleteQuery while spec is in flux. * Fix error code for test. * RAII LruPosition for WebGL context limit. * Include std::list. * Mark CompileResult and LinkResult.pending as false when retrieved. * Hold strong-ref to NotLostData during Run<> to prevent LoseContext=>UAF. * Don't assume GetUniformLocation(foo+'[0]') means foo is an array. * Don't assume !mCanvasElement means !!mOffscreenCanvas. * Handle composition while context-lost. * All non-value-init members must be const or have inline init. * Mark passing tests on Linux. Depends on D54019 Differential Revision: https://phabricator.services.mozilla.com/D55739 --HG-- extra : moz-landing-system : lando
46 lines
1.9 KiB
C++
46 lines
1.9 KiB
C++
/*
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* Copyright (C) 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2011 Mozilla Corporation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WEBGL_VALIDATE_STRINGS_H_
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#define WEBGL_VALIDATE_STRINGS_H_
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#include "WebGLTypes.h"
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#include "mozilla/Maybe.h"
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#include <string>
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namespace mozilla {
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std::string CommentsToSpaces(const std::string& src);
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Maybe<char> CheckGLSLPreprocString(bool webgl2, const std::string& string);
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Maybe<webgl::ErrorInfo> CheckGLSLVariableName(const bool webgl2,
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const std::string& name);
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} // namespace mozilla
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#endif // WEBGL_VALIDATE_STRINGS_H_
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