gecko-dev/dom/canvas/WebGLValidateStrings.h
Jeff Gilbert 0dfd1a2a0d Bug 1477756 - Fix all webgl regression tests according to CI. r=handyman
(This is a combination of 31 commits)

* Fix Linux compilation.

* Fix mac compilation.

* CI compile fixes.

* printf's size_t is %zu. %tu would be unsigned ptrdiff_t.

* No non-ref Maybe args.

* MOZ_CRASH for noreturn

* Handle implied texture sizes, rewrite comment stripping.

* Replace e.g. WebGLProgramInner with simpler webgl::ProgramKeepAlive.

* Bounce ValidateProgram call off driver.

* Uniform name length limit, cubemap fb-attach, non-array uniforms, undersized texImage views.

* alignas for uint8_t[sizeof(float)*N] pun buffers.

* CC fixes?

* Fill attrib0Active.

* Repair max-warnings limit.

* This is basically required in order for CI's logging to not explode.

* Don't cache WebGLMemoryTracker.

* Deleted prog/shader error, no texSubImage(null), client-side fingerprint resist for exts.

* Fix GetUniformIndices and MakeRangeFromView.

* CC Traverse base class from within derived class to fix leaking the world. :(

* PauseTransformFeedback
* TexImage video fastpath
* GetFragLocation for arrays
* Forbid BindBufferRange during TF

* Mark tests and fix RBAB query and test.

* Change(!) query deletion behavior to match spec.
* Mark conformance2/query/query.html failing for now.

* Implicitly EndQuery on DeleteQuery while spec is in flux.

* Fix error code for test.

* RAII LruPosition for WebGL context limit.

* Include std::list.

* Mark CompileResult and LinkResult.pending as false when retrieved.

* Hold strong-ref to NotLostData during Run<> to prevent LoseContext=>UAF.

* Don't assume GetUniformLocation(foo+'[0]') means foo is an array.
* Don't assume !mCanvasElement means !!mOffscreenCanvas.

* Handle composition while context-lost.

* All non-value-init members must be const or have inline init.

* Mark passing tests on Linux.

Depends on D54019

Differential Revision: https://phabricator.services.mozilla.com/D55739

--HG--
extra : moz-landing-system : lando
2020-01-08 22:19:23 +00:00

46 lines
1.9 KiB
C++

/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
* Copyright (C) 2011 Mozilla Corporation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WEBGL_VALIDATE_STRINGS_H_
#define WEBGL_VALIDATE_STRINGS_H_
#include "WebGLTypes.h"
#include "mozilla/Maybe.h"
#include <string>
namespace mozilla {
std::string CommentsToSpaces(const std::string& src);
Maybe<char> CheckGLSLPreprocString(bool webgl2, const std::string& string);
Maybe<webgl::ErrorInfo> CheckGLSLVariableName(const bool webgl2,
const std::string& name);
} // namespace mozilla
#endif // WEBGL_VALIDATE_STRINGS_H_