gecko-dev/modules/libimg/pngcom/makefile.win

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#!gmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
#------------------------------------------------------------------------
#
# Makefile to build the IMGLIB LIB
#
#------------------------------------------------------------------------
!ifdef MOZ_JAVA
LOCAL_JMC_SUBDIR = .
!endif
LIBRARY_NAME = nspng
#
# Make sure we have MOZILLA_CLIENT defined so we get the
# proper JS includes
#
LCFLAGS = $(LCFLAGS) -DMOZILLA_CLIENT
!ifdef BUILD_DEBUG_GC
LCFLAGS = $(LCFLAGS) -DDEBUG_GC
!endif
LCFLAGS = $(LCFLAGS) /TP
LLIBS= $(LIBNSPR) \
$(DIST)\lib\util.lib \
$(DIST)\lib\png.lib \
$(DIST)\lib\xpcom.lib \
$(DIST)\lib\zlib.lib \
!ifdef NU_CACHE
$(DIST)\lib\cache.lib \
!endif
$(NULL)
LIBRARY= .\$(OBJDIR)\$(LIBNAME).lib
LIBRARY_SUFFIX = $(MOZ_BITS)$(VERSION_NUMBER)
MAKE_OBJ_TYPE=DLL
#//------------------------------------------------------------------------
#//
#// Define any Public Make Variables here: (ie. PDFFILE, MAPFILE, ...)
#//
#//------------------------------------------------------------------------
DLLNAME=nspng
DLL1NAME=nspng
PDBFILE=$(DLLNAME).pdb
MAPFILE=$(DLLNAME).map
DEFFILE=nspng.def
#//------------------------------------------------------------------------
#//
#// Define any Public Targets here (ie. PROGRAM, LIBRARY, DLL, ...)
#// (these must be defined before the common makefiles are included)
#//
#//------------------------------------------------------------------------
DLL=.\$(OBJDIR)\$(DLLNAME).dll
MAPFILE= $(DLLNAME).map
MODULE=img
DEPTH=..\..\..
LINCS=-I$(DEPTH)/dist/public/xpcom -I. -I$(DEPTH)/dist/public/raptor \
-I$(DEPTH)/dist/public/png -I$(DEPTH)/dist/public/zlib -I$(DEPTH)/dist/public/img
CPPSRCS= dllcompat.cpp nsPNGDecoder.cpp nsPNGCallback.cpp ipng.cpp
CPP_OBJS= \
.\$(OBJDIR)\nsPNGDecoder.obj \
.\$(OBJDIR)\nsPNGModule.obj \
.\$(OBJDIR)\dllcompat.obj \
.\$(OBJDIR)\ipng.obj
include <$(DEPTH)\config\rules.mak>
install:: $(DLL)
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).dll $(DIST)\bin\components
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).lib $(DIST)\lib