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88 lines
3.3 KiB
C++
88 lines
3.3 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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* Copyright (C) 2013 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
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#define NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <binder/BinderService.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/ISurfaceComposerClient.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class IGraphicBufferAlloc;
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class FakeSurfaceComposer : public BinderService<FakeSurfaceComposer>,
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public BnSurfaceComposer
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{
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public:
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static char const* getServiceName() {
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return "FakeSurfaceComposer";
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}
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// Instantiate MediaResourceManagerService and register to service manager.
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// If service manager is not present, wait until service manager becomes present.
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static void instantiate();
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#if ANDROID_VERSION >= 19
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virtual void destroyDisplay(const sp<android::IBinder>& display);
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virtual status_t captureScreen(const sp<IBinder>& display, const sp<IGraphicBufferProducer>& producer,
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uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ);
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#endif
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private:
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FakeSurfaceComposer();
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// We're reference counted, never destroy FakeSurfaceComposer directly
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virtual ~FakeSurfaceComposer();
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/* ------------------------------------------------------------------------
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* ISurfaceComposer interface
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*/
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virtual sp<ISurfaceComposerClient> createConnection();
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virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
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virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
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virtual sp<IBinder> getBuiltInDisplay(int32_t id);
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virtual void setTransactionState(const Vector<ComposerState>& state,
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const Vector<DisplayState>& displays, uint32_t flags);
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virtual void bootFinished();
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virtual bool authenticateSurfaceTexture(
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const sp<IGraphicBufferProducer>& bufferProducer) const;
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virtual sp<IDisplayEventConnection> createDisplayEventConnection();
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virtual status_t captureScreen(const sp<IBinder>& display,
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const sp<IGraphicBufferProducer>& producer,
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uint32_t reqWidth, uint32_t reqHeight,
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uint32_t minLayerZ, uint32_t maxLayerZ, bool isCpuConsumer);
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// called when screen needs to turn off
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virtual void blank(const sp<IBinder>& display);
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// called when screen is turning back on
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virtual void unblank(const sp<IBinder>& display);
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virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
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