gecko-dev/gfx/layers/basic/BasicCanvasLayer.cpp
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

75 lines
2.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicCanvasLayer.h"
#include "AsyncCanvasRenderer.h"
#include "basic/BasicLayers.h" // for BasicLayerManager
#include "basic/BasicLayersImpl.h" // for GetEffectiveOperator
#include "mozilla/mozalloc.h" // for operator new
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsISupportsImpl.h" // for Layer::AddRef, etc
#include "gfx2DGlue.h"
class gfxContext;
using namespace mozilla::gfx;
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
void
BasicCanvasLayer::Paint(DrawTarget* aDT,
const Point& aDeviceOffset,
Layer* aMaskLayer)
{
if (IsHidden())
return;
if (IsDirty()) {
Painted();
FirePreTransactionCallback();
UpdateTarget();
FireDidTransactionCallback();
}
if (!mSurface) {
return;
}
const bool needsYFlip = (mOriginPos == gl::OriginPos::BottomLeft);
Matrix oldTM;
if (needsYFlip) {
oldTM = aDT->GetTransform();
aDT->SetTransform(Matrix(oldTM).
PreTranslate(0.0f, mBounds.height).
PreScale(1.0f, -1.0f));
}
FillRectWithMask(aDT, aDeviceOffset,
Rect(0, 0, mBounds.width, mBounds.height),
mSurface, mFilter,
DrawOptions(GetEffectiveOpacity(), GetEffectiveOperator(this)),
aMaskLayer);
if (needsYFlip) {
aDT->SetTransform(oldTM);
}
}
already_AddRefed<CanvasLayer>
BasicLayerManager::CreateCanvasLayer()
{
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
RefPtr<CanvasLayer> layer = new BasicCanvasLayer(this);
return layer.forget();
}
} // namespace layers
} // namespace mozilla