gecko-dev/dom/animation/ComputedTimingFunction.h
Boris Chiou 04b273259e Bug 1496619 - part 6: Generate StyleTimingFunction and drop ns_timing_function.rs r=emilio,birtles
First, we generate StyleComputedTimingFunction by cbindgen from Rust, and use
it in nsTimingFunction, so we could copy it directly without handling
the different memory layout. However, we have to rewrite the
nsTimingFunction and mozilla::ComputedTimingFunction for this.

Second, the rust-bindgen seems cannot generate the correct generic members
from complex C++ templates, especially for the nested template struct,
(https://github.com/rust-lang-nursery/rust-bindgen/issues/1429)
So we have to hide StyleTimingFunction to avoid the compilation errors.

Depends on D9312

Differential Revision: https://phabricator.services.mozilla.com/D9313

--HG--
extra : moz-landing-system : lando
2018-10-26 18:03:35 +00:00

161 lines
4.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ComputedTimingFunction_h
#define mozilla_ComputedTimingFunction_h
#include "nsDebug.h"
#include "nsSMILKeySpline.h" // nsSMILKeySpline
#include "nsStringFwd.h"
#include "nsTimingFunction.h"
#include "mozilla/Assertions.h"
#include "mozilla/Maybe.h"
namespace mozilla {
class ComputedTimingFunction
{
public:
enum class Type: uint8_t {
Ease = uint8_t(StyleTimingKeyword::Ease), // ease
Linear = uint8_t(StyleTimingKeyword::Linear), // linear
EaseIn = uint8_t(StyleTimingKeyword::EaseIn), // ease-in
EaseOut = uint8_t(StyleTimingKeyword::EaseOut), // ease-out
EaseInOut = uint8_t(StyleTimingKeyword::EaseInOut), // ease-in-out
CubicBezier, // cubic-bezier()
Step, // step-start | step-end | steps()
};
struct StepFunc {
uint32_t mSteps;
StyleStepPosition mPos;
bool operator==(const StepFunc& aOther) const
{
return mSteps == aOther.mSteps && mPos == aOther.mPos;
}
};
static ComputedTimingFunction
CubicBezier(double x1, double y1, double x2, double y2)
{
return ComputedTimingFunction(x1, y1, x2, y2);
}
static ComputedTimingFunction
Steps(uint32_t aSteps, StyleStepPosition aPos)
{
MOZ_ASSERT(aSteps > 0, "The number of steps should be 1 or more");
return ComputedTimingFunction(aSteps, aPos);
}
ComputedTimingFunction() = default;
explicit ComputedTimingFunction(const nsTimingFunction& aFunction)
{
Init(aFunction);
}
void Init(const nsTimingFunction& aFunction);
// BeforeFlag is used in step timing function.
// https://drafts.csswg.org/css-easing/#before-flag
enum class BeforeFlag {
Unset,
Set
};
double GetValue(double aPortion, BeforeFlag aBeforeFlag) const;
const nsSMILKeySpline* GetFunction() const
{
NS_ASSERTION(HasSpline(), "Type mismatch");
return &mTimingFunction;
}
Type GetType() const { return mType; }
bool HasSpline() const { return mType != Type::Step; }
const StepFunc& GetSteps() const
{
MOZ_ASSERT(mType == Type::Step);
return mSteps;
}
bool operator==(const ComputedTimingFunction& aOther) const
{
return mType == aOther.mType &&
(HasSpline() ?
mTimingFunction == aOther.mTimingFunction :
mSteps == aOther.mSteps);
}
bool operator!=(const ComputedTimingFunction& aOther) const
{
return !(*this == aOther);
}
bool operator==(const nsTimingFunction& aOther) const
{
switch (aOther.mTiming.tag) {
case StyleComputedTimingFunction::Tag::Keyword:
return uint8_t(mType) == uint8_t(aOther.mTiming.keyword._0);
case StyleComputedTimingFunction::Tag::CubicBezier:
return mTimingFunction.X1() == aOther.mTiming.cubic_bezier.x1 &&
mTimingFunction.Y1() == aOther.mTiming.cubic_bezier.y1 &&
mTimingFunction.X2() == aOther.mTiming.cubic_bezier.x2 &&
mTimingFunction.Y2() == aOther.mTiming.cubic_bezier.y2;
case StyleComputedTimingFunction::Tag::Steps:
return mSteps.mSteps == uint32_t(aOther.mTiming.steps._0) &&
mSteps.mPos == aOther.mTiming.steps._1;
default:
return false;
}
}
bool operator!=(const nsTimingFunction& aOther) const
{
return !(*this == aOther);
}
int32_t Compare(const ComputedTimingFunction& aRhs) const;
void AppendToString(nsAString& aResult) const;
static double GetPortion(const Maybe<ComputedTimingFunction>& aFunction,
double aPortion,
BeforeFlag aBeforeFlag)
{
return aFunction ? aFunction->GetValue(aPortion, aBeforeFlag) : aPortion;
}
static int32_t Compare(const Maybe<ComputedTimingFunction>& aLhs,
const Maybe<ComputedTimingFunction>& aRhs);
private:
ComputedTimingFunction(double x1, double y1, double x2, double y2)
: mType(Type::CubicBezier)
, mTimingFunction(x1, y1, x2, y2)
{
}
ComputedTimingFunction(uint32_t aSteps, StyleStepPosition aPos)
: mType(Type::Step)
, mSteps { aSteps, aPos }
{
}
Type mType;
nsSMILKeySpline mTimingFunction;
StepFunc mSteps;
};
inline bool
operator==(const Maybe<ComputedTimingFunction>& aLHS,
const nsTimingFunction& aRHS)
{
if (aLHS.isNothing()) {
return aRHS.IsLinear();
}
return aLHS.value() == aRHS;
}
inline bool
operator!=(const Maybe<ComputedTimingFunction>& aLHS,
const nsTimingFunction& aRHS)
{
return !(aLHS == aRHS);
}
} // namespace mozilla
#endif // mozilla_ComputedTimingFunction_h