mirror of
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1031 lines
30 KiB
C++
1031 lines
30 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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||
* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef PowerPlant_PCH
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#include PowerPlant_PCH
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#endif
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#include <LArray.h>
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#include <LArrayIterator.h>
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#include <LDataStream.h>
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#include <PP_Messages.h>
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#include <UDrawingState.h>
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#include <URegions.h>
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#include <UResourceMgr.h>
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#include <UGWorld.h>
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#include <UTextTraits.h>
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#include "CTabControl.h"
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#include "UStdBevels.h"
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#include "UGraphicGizmos.h"
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <09>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CTabControl::CTabControl(LStream* inStream)
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: LControl(inStream),
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mTabs(sizeof(CTabInstance*))
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{
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*inStream >> mOrientation;
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*inStream >> mCornerPixels;
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*inStream >> mBevelDepth;
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*inStream >> mSpacing;
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*inStream >> mLeadPixels;
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*inStream >> mRisePixels;
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ResIDT theBevelTraitsID;
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*inStream >> theBevelTraitsID;
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UGraphicGizmos::LoadBevelTraits(theBevelTraitsID, mActiveColors);
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*inStream >> theBevelTraitsID;
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UGraphicGizmos::LoadBevelTraits(theBevelTraitsID, mOtherColors);
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*inStream >> mTabDescID;
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*inStream >> mTitleTraitsID;
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mControlMask = ::NewRgn();
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ThrowIfNULL_(mControlMask);
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mCurrentTab = NULL;
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mTrackInside = false;
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mBevelSides.left = true;
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mBevelSides.top = true;
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mBevelSides.right = true;
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mBevelSides.bottom = true;
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mMinimumSize.h = mMinimumSize.v = -1;
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <09>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CTabControl::~CTabControl()
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{
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if (mControlMask != NULL)
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::DisposeRgn(mControlMask);
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CTabInstance* theTab;
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LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
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while (theIter.Next(&theTab))
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delete theTab;
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <09>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CTabControl::FinishCreateSelf(void)
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{
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LControl::FinishCreateSelf();
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if (mTabDescID != 0)
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DoLoadTabs(mTabDescID);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <09>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CTabControl::DoLoadTabs(ResIDT inTabDescResID)
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{
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Assert_(inTabDescResID != 0);
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CTabInstance* theTab;
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LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
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while (theIter.Next(&theTab))
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delete theTab;
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mTabDescID = inTabDescResID;
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StResource theTabRes(ResType_TabDescList, mTabDescID);
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{
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StHandleLocker theLock(theTabRes);
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LDataStream theTabStream(*theTabRes.mResourceH, ::GetHandleSize(theTabRes));
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Int16 bevelSubCount = theTabStream.GetLength() / sizeof(STabDescriptor);
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for (Int32 index = 0; index < bevelSubCount; index++)
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{
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STabDescriptor theDesc;
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theTabStream.ReadData(&theDesc, sizeof(STabDescriptor));
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CTabInstance* theTab;
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if (theDesc.width == -2)
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theTab = new CIconTabInstance(theDesc);
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else
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theTab = new CTextTabInstance(theDesc);
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mTabs.InsertItemsAt(1, LArray::index_Last, &theTab);
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}
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}
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Recalc();
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// don't call SetMinValue and SetMaxValue as they may do range-checking which may
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// not work if the resources haven't set good initial values
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// this is ok since we are setting all 3 values at the same time
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mMinValue = 1;
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mMaxValue = mTabs.GetCount();
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#if 0
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SetMaxValue(mTabs.GetCount());
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SetMinValue(1);
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#endif
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SetValue(mValue);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CTabControl::SetTabEnable(ResIDT inPageResID, Boolean inEnable)
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{
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CTabInstance* theTab;
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LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
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||
while (theIter.Next(&theTab))
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||
{
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||
if (theTab->mMessage == inPageResID)
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||
{
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||
if (theTab->mEnabled != inEnable)
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{
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theTab->mEnabled = inEnable;
|
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FocusDraw();
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DrawSelf(); // because it's not sufficient to DrawOneTab(theTab)
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break;
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}
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}
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||
}
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}
|
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|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::Draw(RgnHandle inSuperDrawRgnH)
|
||
{
|
||
Rect theFrame;
|
||
if ((mVisible == triState_On) && CalcPortFrameRect(theFrame) && ((inSuperDrawRgnH == nil) ||
|
||
RectInRgn(&theFrame, inSuperDrawRgnH)) && FocusDraw())
|
||
{
|
||
PortToLocalPoint(topLeft(theFrame)); // Get Frame in Local coords
|
||
PortToLocalPoint(botRight(theFrame));
|
||
|
||
if (ExecuteAttachments(msg_DrawOrPrint, &theFrame))
|
||
{
|
||
Boolean bDidDraw = false;
|
||
|
||
StColorPenState thePenSaver;
|
||
StColorPenState::Normalize();
|
||
|
||
// Fail safe offscreen drawing
|
||
StValueChanger<EDebugAction> okayToFail(UDebugging::gDebugThrow, debugAction_Nothing);
|
||
try
|
||
{
|
||
LGWorld theOffWorld(theFrame, 0, useTempMem);
|
||
|
||
if (!theOffWorld.BeginDrawing())
|
||
throw memFullErr;
|
||
|
||
DrawSelf();
|
||
|
||
theOffWorld.EndDrawing();
|
||
theOffWorld.CopyImage(GetMacPort(), theFrame, srcCopy, mControlMask);
|
||
bDidDraw = true;
|
||
}
|
||
catch (...)
|
||
{
|
||
Assert_(false);
|
||
// & draw onscreen
|
||
}
|
||
|
||
if (!bDidDraw)
|
||
DrawSelf();
|
||
}
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawSelf(void)
|
||
{
|
||
CTabInstance* theTab;
|
||
LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
|
||
while (theIter.Next(&theTab))
|
||
{
|
||
if (theTab != mCurrentTab)
|
||
// FIX ME!!! we could check to see if the tab's mask intersects
|
||
// the local update region
|
||
DrawOneTab(theTab);
|
||
}
|
||
|
||
Rect theControlFrame;
|
||
CalcLocalFrameRect(theControlFrame);
|
||
|
||
// Need to draw the current tab last otherwise the
|
||
// single pixel black border lines won't get drawn right
|
||
DrawOneTab(mCurrentTab);
|
||
|
||
SetClipForDrawingSides();
|
||
DrawSides();
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawOneTabBackground(
|
||
RgnHandle inRegion,
|
||
Boolean inCurrentTab)
|
||
{
|
||
SBevelColorDesc& theTabColors = inCurrentTab ? mActiveColors : mOtherColors;
|
||
Int16 thePaletteIndex = theTabColors.fillColor;
|
||
if (mTrackInside)
|
||
thePaletteIndex--;
|
||
::PmForeColor(thePaletteIndex);
|
||
::PaintRgn(inRegion);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawOneTabFrame(RgnHandle inRegion, Boolean inCurrentTab)
|
||
{
|
||
// Draw the tab frame
|
||
SBevelColorDesc& theTabColors = inCurrentTab ? mActiveColors : mOtherColors;
|
||
Int16 thePaletteIndex = theTabColors.frameColor;
|
||
::PmForeColor(thePaletteIndex);
|
||
::FrameRgn(inRegion);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawCurrentTabSideClip(RgnHandle inRegion)
|
||
{
|
||
// Always only for the current tab
|
||
::SetClip(inRegion);
|
||
::PmForeColor(mActiveColors.fillColor);
|
||
::PaintRect(&mSideClipFrame);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
|
||
void CTabControl::DrawOneTab(CTabInstance* inTab)
|
||
{
|
||
StClipRgnState theClipSaver;
|
||
|
||
Rect theControlFrame;
|
||
CalcLocalFrameRect(theControlFrame);
|
||
|
||
Boolean isCurrentTab = (inTab == mCurrentTab);
|
||
if (isCurrentTab)
|
||
{
|
||
StRegion theTempMask(inTab->mMask);
|
||
StRegion theSideMask(mSideClipFrame);
|
||
::DiffRgn(theTempMask, theSideMask, theTempMask);
|
||
::SetClip(theTempMask);
|
||
}
|
||
else
|
||
{
|
||
StRegion theTempMask(inTab->mMask);
|
||
::DiffRgn(theTempMask, mCurrentTab->mMask, theTempMask);
|
||
::SetClip(theTempMask);
|
||
}
|
||
|
||
// This draws the fill pattern in the tab
|
||
DrawOneTabBackground(inTab->mMask, isCurrentTab);
|
||
// This just calls FrameRgn on inTab->mMask
|
||
DrawOneTabFrame(inTab->mMask, isCurrentTab);
|
||
|
||
StColorPenState thePenSaver;
|
||
thePenSaver.Normalize();
|
||
|
||
if (isCurrentTab)
|
||
DrawCurrentTabSideClip(inTab->mMask);
|
||
|
||
// Draw the title before the bevel because the bevel needs to futz
|
||
// with the clip
|
||
inTab->DrawTitle(mCurrentTab, mTitleTraitsID);
|
||
|
||
if (mBevelDepth > 0)
|
||
{
|
||
|
||
::PenSize(mBevelDepth, mBevelDepth);
|
||
|
||
if (isCurrentTab) {
|
||
// Draw the top bevel
|
||
RGBColor theAddColor = {0x4000, 0x4000, 0x4000};
|
||
::RGBForeColor(&theAddColor);
|
||
::OpColor(&UGraphicGizmos::sLighter);
|
||
::PenMode(subPin);
|
||
|
||
// This runs the pen around the top and left sides
|
||
DrawTopBevel(inTab);
|
||
}
|
||
|
||
// Draw the bevel shadow
|
||
StRegion theShadeRgn(inTab->mShadeFrame);
|
||
|
||
if (inTab != mCurrentTab)
|
||
::DiffRgn(theShadeRgn, mCurrentTab->mMask, theShadeRgn);
|
||
|
||
::SetClip(theShadeRgn);
|
||
// Set up the colors for the bevel shadow
|
||
RGBColor theSubColor = {0x4000, 0x4000, 0x4000};
|
||
::RGBForeColor(&theSubColor);
|
||
::OpColor(&UGraphicGizmos::sDarker);
|
||
::PenMode(subPin);
|
||
// This runs the pen around the bottom and right sides
|
||
DrawBottomBevel(inTab, isCurrentTab);
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::Recalc(void)
|
||
{
|
||
FocusDraw();
|
||
::SetEmptyRgn(mControlMask);
|
||
|
||
Rect theControlFrame;
|
||
CalcLocalFrameRect(theControlFrame);
|
||
mSideClipFrame = theControlFrame;
|
||
|
||
Int16 theExtendFactor = mBevelDepth + mRisePixels;
|
||
Point theBasePoint;
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
theBasePoint.h = theControlFrame.left + mLeadPixels;
|
||
theBasePoint.v = theControlFrame.bottom;
|
||
mBevelSides.bottom = false;
|
||
mSideClipFrame.top = mSideClipFrame.bottom - theExtendFactor;
|
||
mSideClipFrame.bottom += mBevelDepth;
|
||
::InsetRect(&mSideClipFrame, 1, 0);
|
||
break;
|
||
|
||
case eEastTab:
|
||
theBasePoint.h = theControlFrame.left;
|
||
theBasePoint.v = theControlFrame.top + mLeadPixels;
|
||
mBevelSides.left = false;
|
||
mSideClipFrame.right = mSideClipFrame.left + theExtendFactor;
|
||
mSideClipFrame.left -= mBevelDepth;
|
||
::InsetRect(&mSideClipFrame, 0, 1);
|
||
break;
|
||
|
||
case eSouthTab:
|
||
theBasePoint.h = theControlFrame.left + mLeadPixels;
|
||
theBasePoint.v = theControlFrame.top;
|
||
mBevelSides.top = false;
|
||
mSideClipFrame.bottom = mSideClipFrame.top + theExtendFactor;
|
||
mSideClipFrame.top -= mBevelDepth;
|
||
::InsetRect(&mSideClipFrame, 1, 0);
|
||
break;
|
||
|
||
case eWestTab:
|
||
theBasePoint.h = theControlFrame.right;
|
||
theBasePoint.v = theControlFrame.top + mLeadPixels;
|
||
mBevelSides.right = false;
|
||
mSideClipFrame.left = mSideClipFrame.right - theExtendFactor;
|
||
mSideClipFrame.right += mBevelDepth;
|
||
::InsetRect(&mSideClipFrame, 0, 1);
|
||
break;
|
||
}
|
||
|
||
// Set the Title traits becuase we may need to calculate width based on
|
||
// title dimensions
|
||
UTextTraits::SetPortTextTraits(mTitleTraitsID);
|
||
|
||
CTabInstance* theTab;
|
||
LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
|
||
while (theIter.Next(&theTab))
|
||
{
|
||
theTab->mFrame = theControlFrame;
|
||
|
||
if (theTab->mMask == NULL)
|
||
theTab->mMask = ::NewRgn();
|
||
ThrowIfNULL_(theTab->mMask);
|
||
|
||
Int16 theWidth;
|
||
// Size to title if we are in a norh or south orientation, and the width is flagged appropriately
|
||
if (((mOrientation == eNorthTab) || (mOrientation == eSouthTab)) && (theTab->mWidth == -1))
|
||
{
|
||
theWidth = ::StringWidth(theTab->mTitle) + (4 * ::CharWidth('W'));
|
||
}
|
||
else
|
||
theWidth = theTab->mWidth;
|
||
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
theTab->mFrame.left = theBasePoint.h;
|
||
theTab->mFrame.right = theTab->mFrame.left + theWidth;
|
||
theTab->mFrame.bottom -= mBevelDepth + mRisePixels;
|
||
theBasePoint.h = theTab->mFrame.right + mSpacing;
|
||
theTab->mShadeFrame = theTab->mFrame;
|
||
theTab->mShadeFrame.left = theTab->mShadeFrame.right - (mCornerPixels + mBevelDepth);
|
||
break;
|
||
|
||
case eEastTab:
|
||
theTab->mFrame.top = theBasePoint.v;
|
||
theTab->mFrame.bottom = theTab->mFrame.top + theWidth; // or in this case height
|
||
theTab->mFrame.left += mBevelDepth + mRisePixels;
|
||
theBasePoint.v = theTab->mFrame.bottom + mSpacing;
|
||
theTab->mShadeFrame = theTab->mFrame;
|
||
theTab->mShadeFrame.top += mCornerPixels + (mBevelDepth - 1);
|
||
break;
|
||
|
||
case eSouthTab:
|
||
theTab->mFrame.left = theBasePoint.h;
|
||
theTab->mFrame.top += mBevelDepth + mRisePixels;
|
||
theTab->mFrame.right = theTab->mFrame.left + theWidth;
|
||
theBasePoint.h = theTab->mFrame.right + mSpacing;
|
||
theTab->mShadeFrame = theTab->mFrame;
|
||
theTab->mShadeFrame.left += mCornerPixels + (mBevelDepth - 1);
|
||
break;
|
||
|
||
case eWestTab:
|
||
theTab->mFrame.top = theBasePoint.v;
|
||
theTab->mFrame.bottom = theTab->mFrame.top + theWidth; // or in this case height
|
||
theTab->mFrame.right -= mBevelDepth + mRisePixels;
|
||
theBasePoint.v = theTab->mFrame.bottom + mSpacing;
|
||
theTab->mShadeFrame = theTab->mFrame;
|
||
theTab->mShadeFrame.top = theTab->mShadeFrame.bottom - (mCornerPixels + mBevelDepth);
|
||
break;
|
||
}
|
||
|
||
CalcTabMask(theControlFrame, theTab->mFrame, theTab->mMask);
|
||
::UnionRgn(mControlMask, theTab->mMask, mControlMask);
|
||
|
||
// Here we conpensate for the 1 pixel frame. Since drawing is done below and to
|
||
// the left of a pixel, we need to adjust the right and bottom of the frame so
|
||
// the frame relative drawing will be inside the tab mask region.
|
||
theTab->mFrame.right--;
|
||
theTab->mFrame.bottom--;
|
||
}
|
||
if ( theTab )
|
||
switch ( mOrientation ) {
|
||
case eNorthTab:
|
||
case eSouthTab:
|
||
mMinimumSize.h = theTab->mFrame.right + 8;
|
||
mMinimumSize.v = theTab->mFrame.bottom - theTab->mFrame.top;
|
||
break;
|
||
case eEastTab:
|
||
case eWestTab:
|
||
mMinimumSize.h = theTab->mFrame.right - theTab->mFrame.left + 8;
|
||
mMinimumSize.v = theTab->mFrame.bottom;
|
||
break;
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::CalcTabMask(
|
||
const Rect& inControlFrame,
|
||
const Rect& inTabFrame,
|
||
RgnHandle ioTabMask)
|
||
{
|
||
::RectRgn(ioTabMask, &inControlFrame);
|
||
|
||
StRegion theTempRgn1, theTempRgn2;
|
||
|
||
// when we subtract 1 from the tab frame, it's to accomodate for the frame
|
||
// which draws to the left and below the actual pixel
|
||
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
::SetRectRgn(theTempRgn1, inControlFrame.left, inControlFrame.top, inTabFrame.left, inTabFrame.bottom - 1);
|
||
::SetRectRgn(theTempRgn2, inTabFrame.right, inControlFrame.top, inControlFrame.right, inTabFrame.bottom - 1);
|
||
break;
|
||
|
||
case eEastTab:
|
||
::SetRectRgn(theTempRgn1, inTabFrame.left + 1, inControlFrame.top, inControlFrame.right, inTabFrame.top);
|
||
::SetRectRgn(theTempRgn2, inTabFrame.left + 1, inTabFrame.bottom, inControlFrame.right, inControlFrame.bottom);
|
||
break;
|
||
|
||
case eSouthTab:
|
||
::SetRectRgn(theTempRgn1, inControlFrame.left, inTabFrame.top + 1, inTabFrame.left, inControlFrame.bottom);
|
||
::SetRectRgn(theTempRgn2, inTabFrame.right, inTabFrame.top + 1, inControlFrame.right, inControlFrame.bottom);
|
||
break;
|
||
|
||
case eWestTab:
|
||
::SetRectRgn(theTempRgn1, inControlFrame.left, inControlFrame.top, inTabFrame.right - 1, inTabFrame.top);
|
||
::SetRectRgn(theTempRgn2, inControlFrame.left, inTabFrame.bottom, inTabFrame.right - 1, inControlFrame.bottom);
|
||
break;
|
||
}
|
||
|
||
::DiffRgn(ioTabMask, theTempRgn1, ioTabMask);
|
||
::DiffRgn(ioTabMask, theTempRgn2, ioTabMask);
|
||
|
||
// Knock off the corners of the tab
|
||
::OpenRgn();
|
||
|
||
if ((mOrientation == eWestTab) || (mOrientation == eNorthTab))
|
||
{
|
||
::MoveTo(inTabFrame.left, inTabFrame.top);
|
||
::LineTo(inTabFrame.left + mCornerPixels, inTabFrame.top);
|
||
::LineTo(inTabFrame.left, inTabFrame.top + mCornerPixels);
|
||
::LineTo(inTabFrame.left, inTabFrame.top);
|
||
}
|
||
|
||
if ((mOrientation == eNorthTab) || (mOrientation == eEastTab))
|
||
{
|
||
::MoveTo(inTabFrame.right, inTabFrame.top);
|
||
::LineTo(inTabFrame.right, inTabFrame.top + mCornerPixels);
|
||
::LineTo(inTabFrame.right - (mCornerPixels + 1), inTabFrame.top);
|
||
::LineTo(inTabFrame.right, inTabFrame.top);
|
||
}
|
||
|
||
if ((mOrientation == eEastTab) || (mOrientation == eSouthTab))
|
||
{
|
||
::MoveTo(inTabFrame.right, inTabFrame.bottom);
|
||
::LineTo(inTabFrame.right - (mCornerPixels + 1), inTabFrame.bottom);
|
||
::LineTo(inTabFrame.right, inTabFrame.bottom - (mCornerPixels + 1));
|
||
::LineTo(inTabFrame.right, inTabFrame.bottom);
|
||
}
|
||
|
||
if ((mOrientation == eSouthTab) || (mOrientation == eWestTab))
|
||
{
|
||
::MoveTo(inTabFrame.left, inTabFrame.bottom);
|
||
::LineTo(inTabFrame.left, inTabFrame.bottom - mCornerPixels);
|
||
::LineTo(inTabFrame.left + mCornerPixels, inTabFrame.bottom);
|
||
::LineTo(inTabFrame.left, inTabFrame.bottom);
|
||
}
|
||
|
||
::CloseRgn(theTempRgn1);
|
||
::DiffRgn(ioTabMask, theTempRgn1, ioTabMask);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawTopBevel(CTabInstance* inTab)
|
||
{
|
||
const Rect& theTabFrame = inTab->mFrame;
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
{
|
||
::MoveTo(theTabFrame.left + 1, theTabFrame.bottom + 1);
|
||
::LineTo(theTabFrame.left + 1, theTabFrame.top + mCornerPixels);
|
||
::LineTo(theTabFrame.left + mCornerPixels, theTabFrame.top + 1);
|
||
::LineTo(theTabFrame.right - (mCornerPixels + mBevelDepth) + 1, theTabFrame.top + 1);
|
||
}
|
||
break;
|
||
|
||
case eEastTab:
|
||
{
|
||
// I'm not sure whether this is quite right...
|
||
::MoveTo(theTabFrame.left - 1, theTabFrame.top + 1);
|
||
::LineTo(theTabFrame.right - (mCornerPixels + mBevelDepth) + 1, theTabFrame.top + 1);
|
||
::LineTo(theTabFrame.right - mBevelDepth, theTabFrame.top + mCornerPixels);
|
||
}
|
||
break;
|
||
|
||
case eSouthTab:
|
||
{
|
||
// I'm not sure whether this is quite right...
|
||
::MoveTo(theTabFrame.left + 1, theTabFrame.top - 1);
|
||
::LineTo(theTabFrame.left + 1, theTabFrame.bottom - (mCornerPixels + mBevelDepth) + 1);
|
||
::LineTo(theTabFrame.left + mCornerPixels, theTabFrame.bottom - mBevelDepth);
|
||
}
|
||
break;
|
||
|
||
case eWestTab:
|
||
{
|
||
::MoveTo(theTabFrame.right + 1, theTabFrame.top + 1);
|
||
::LineTo(theTabFrame.left + mCornerPixels, theTabFrame.top + 1);
|
||
::LineTo(theTabFrame.left + 1, theTabFrame.top + mCornerPixels);
|
||
::LineTo(theTabFrame.left + 1, theTabFrame.bottom - (mCornerPixels + mBevelDepth) + 1);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09> DrawBottomBevel
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DrawBottomBevel(CTabInstance* inTab, Boolean /* inCurrentTab */)
|
||
{
|
||
const Rect& theTabFrame = inTab->mFrame;
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
{
|
||
::MoveTo(theTabFrame.right - mBevelDepth, theTabFrame.top + mCornerPixels);
|
||
::LineTo(theTabFrame.right - mBevelDepth, theTabFrame.bottom + 1);
|
||
}
|
||
break;
|
||
|
||
case eEastTab:
|
||
{
|
||
// I'm not sure whether this is quite right...
|
||
::MoveTo(theTabFrame.right - mBevelDepth, theTabFrame.top + mCornerPixels);
|
||
::LineTo(theTabFrame.right - mBevelDepth, theTabFrame.bottom - (mCornerPixels + mBevelDepth) + 1);
|
||
::LineTo(theTabFrame.right - (mCornerPixels + mBevelDepth) + 1, theTabFrame.bottom - mBevelDepth);
|
||
::LineTo(theTabFrame.left - 1, theTabFrame.bottom - mBevelDepth);
|
||
}
|
||
break;
|
||
|
||
case eSouthTab:
|
||
{
|
||
// I'm not sure whether this is quite right...
|
||
::MoveTo(theTabFrame.left + mCornerPixels, theTabFrame.bottom - mBevelDepth);
|
||
::LineTo(theTabFrame.right - (mCornerPixels + mBevelDepth) + 1, theTabFrame.bottom - mBevelDepth);
|
||
::LineTo(theTabFrame.right - mBevelDepth, theTabFrame.bottom - (mCornerPixels + mBevelDepth) + 1);
|
||
::LineTo(theTabFrame.right - mBevelDepth, theTabFrame.top - 1);
|
||
}
|
||
break;
|
||
|
||
case eWestTab:
|
||
{
|
||
::MoveTo(theTabFrame.left + mCornerPixels, theTabFrame.bottom - mBevelDepth);
|
||
::LineTo(theTabFrame.right + 1, theTabFrame.bottom - mBevelDepth);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
void CTabControl::SetClipForDrawingSides(void)
|
||
{
|
||
Assert_(mCurrentTab != NULL);
|
||
|
||
Rect theTempTabFrame = mCurrentTab->mFrame;
|
||
Int16 theExtendFactor = mBevelDepth + mRisePixels;
|
||
|
||
switch (mOrientation)
|
||
{
|
||
case eNorthTab:
|
||
theTempTabFrame.bottom += theExtendFactor;
|
||
theTempTabFrame.right -= mBevelDepth;
|
||
theTempTabFrame.left += mBevelDepth + 1;
|
||
break;
|
||
|
||
case eEastTab:
|
||
theTempTabFrame.left -= theExtendFactor;
|
||
theTempTabFrame.top += mBevelDepth + 1;
|
||
theTempTabFrame.bottom -= mBevelDepth;
|
||
break;
|
||
|
||
case eSouthTab:
|
||
theTempTabFrame.top -= theExtendFactor;
|
||
theTempTabFrame.right -= mBevelDepth;
|
||
theTempTabFrame.left += mBevelDepth + 1;
|
||
break;
|
||
|
||
case eWestTab:
|
||
theTempTabFrame.right += theExtendFactor;
|
||
theTempTabFrame.top += mBevelDepth + 1;
|
||
theTempTabFrame.bottom -= mBevelDepth;
|
||
break;
|
||
|
||
}
|
||
|
||
StRegion theTabFrameMask(theTempTabFrame);
|
||
StRegion theSideClipMask(mSideClipFrame);
|
||
::DiffRgn(theSideClipMask, theTabFrameMask, theSideClipMask);
|
||
::SectRgn(theSideClipMask, mCurrentTab->mMask, theSideClipMask);
|
||
::SetClip(theSideClipMask);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
void CTabControl::DrawSides(void)
|
||
{
|
||
UGraphicGizmos::BevelTintRect(mSideClipFrame, mBevelDepth, 0x4000, 0x4000);
|
||
}
|
||
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
Int16 CTabControl::FindHotSpot(Point inPoint) const
|
||
{
|
||
Assert_(mCurrentTab != NULL);
|
||
|
||
// Since the regions overlap, check the currently selected tab's region
|
||
// before checking the others.
|
||
Int16 theHotSpot = 0;
|
||
|
||
if (::PtInRgn(inPoint, mCurrentTab->mMask))
|
||
{
|
||
theHotSpot = mValue;
|
||
}
|
||
else
|
||
{
|
||
CTabInstance* theTab;
|
||
LArrayIterator theIter(mTabs, LArrayIterator::from_Start);
|
||
while (theIter.Next(&theTab))
|
||
{
|
||
if (theTab == mCurrentTab)
|
||
continue;
|
||
|
||
if (! theTab->mEnabled)
|
||
{
|
||
::SysBeep(1);
|
||
break;
|
||
}
|
||
|
||
if (::PtInRgn(inPoint, theTab->mMask))
|
||
{
|
||
theHotSpot = mTabs.FetchIndexOf(&theTab);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return theHotSpot;
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
Boolean CTabControl::PointInHotSpot(Point inPoint, Int16 inHotSpot) const
|
||
{
|
||
Assert_(mCurrentTab != NULL);
|
||
Boolean bInHotSpot = false;
|
||
// If the hot spot that we're checking is not the current tab
|
||
// then the tab is behind the current and is only partially
|
||
// exposed. We need to mask out the hidden area.
|
||
if ((GetValue() != inHotSpot))
|
||
{
|
||
CTabInstance* theTab;
|
||
mTabs.FetchItemAt(inHotSpot, &theTab);
|
||
|
||
StRegion theTempMask(theTab->mMask);
|
||
::DiffRgn(theTempMask, mCurrentTab->mMask, theTempMask);
|
||
bInHotSpot = ::PtInRgn(inPoint, theTempMask);
|
||
}
|
||
else
|
||
bInHotSpot = ::PtInRgn(inPoint, mCurrentTab->mMask);
|
||
|
||
return bInHotSpot;
|
||
}
|
||
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::HotSpotAction(
|
||
Int16 inHotSpot,
|
||
Boolean inCurrInside,
|
||
Boolean inPrevInside)
|
||
{
|
||
Assert_(mCurrentTab != NULL);
|
||
|
||
// We only want to draw track feedback if the tab is not currently selected
|
||
if ((GetValue() != inHotSpot) && (inCurrInside != inPrevInside))
|
||
{
|
||
mTrackInside = inCurrInside;
|
||
|
||
CTabInstance* theTab;
|
||
mTabs.FetchItemAt(inHotSpot, &theTab);
|
||
// This is not the proper way to draw feed back
|
||
// 1) it flickers badly. If you hold down the mouse button on a control you can see
|
||
// the lines that make up the fram disappear;
|
||
// 2) If you click on a tab and then move the mouse out of the tab it doesn't
|
||
// unhighlight the tab.
|
||
// DrawOneTab( theTab );
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::HotSpotResult(Int16 inHotSpot)
|
||
{
|
||
// We got here because we successfully tracked,
|
||
// therefore changing value will undo tab hilighting
|
||
mTrackInside = false;
|
||
SetValue(inHotSpot);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::SetValue(Int32 inValue)
|
||
{
|
||
if ((inValue != mValue) || (mCurrentTab == NULL))
|
||
{
|
||
if (inValue < mMinValue) { // Enforce min/max range
|
||
inValue = mMinValue;
|
||
} else if (inValue > mMaxValue) {
|
||
inValue = mMaxValue;
|
||
}
|
||
mTabs.FetchItemAt(inValue, &mCurrentTab);
|
||
SetValueMessage(mCurrentTab->mMessage);
|
||
|
||
// setting the value broadcasts msg_TabSwitched with the tab's
|
||
// message in the ioParam
|
||
LControl::SetValue(inValue);
|
||
|
||
Draw(NULL); // Draws offscreen if possible
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
MessageT CTabControl::GetMessageForValue(Int32 inValue)
|
||
{
|
||
MessageT theMessage = msg_Nothing;
|
||
if ((inValue >= mMinValue) && (inValue <= mMaxValue))
|
||
{
|
||
CTabInstance* theTab;
|
||
mTabs.FetchItemAt(inValue, &theTab);
|
||
theMessage = theTab->mMessage;
|
||
}
|
||
|
||
return theMessage;
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::BroadcastValueMessage()
|
||
{
|
||
if (mValueMessage != cmd_Nothing)
|
||
{
|
||
CTabInstance* theTab;
|
||
mTabs.FetchItemAt(mValue, &theTab);
|
||
BroadcastMessage(msg_TabSwitched, &mValueMessage);
|
||
}
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::ResizeFrameBy(
|
||
Int16 inWidthDelta,
|
||
Int16 inHeightDelta,
|
||
Boolean inRefresh)
|
||
{
|
||
LControl::ResizeFrameBy(inWidthDelta, inHeightDelta, inRefresh);
|
||
Recalc();
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::ActivateSelf(void)
|
||
{
|
||
FocusDraw();
|
||
Draw(NULL);
|
||
|
||
::ValidRgn(mControlMask);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
void CTabControl::DeactivateSelf(void)
|
||
{
|
||
FocusDraw();
|
||
Draw(NULL);
|
||
|
||
::ValidRgn(mControlMask);
|
||
}
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
// <09>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
|
||
CTabInstance::CTabInstance()
|
||
{
|
||
mMask = NULL;
|
||
mEnabled = true;
|
||
}
|
||
|
||
CTextTabInstance::CTextTabInstance(const STabDescriptor& inDesc)
|
||
{
|
||
mMessage = inDesc.valueMessage;
|
||
mWidth = inDesc.width;
|
||
mTitle = inDesc.title;
|
||
|
||
mMask = NULL;
|
||
}
|
||
|
||
CTabInstance::~CTabInstance()
|
||
{
|
||
if (mMask != NULL)
|
||
::DisposeRgn(mMask);
|
||
}
|
||
|
||
void CTextTabInstance::DrawTitle(CTabInstance* inCurrentTab, ResIDT inTitleTraitsID)
|
||
{
|
||
if (mTitle.Length() >0)
|
||
{
|
||
StColorPenState::Normalize();
|
||
|
||
TextTraitsH theTraitsHandle = UTextTraits::LoadTextTraits(inTitleTraitsID);
|
||
Rect theFrame = mFrame;
|
||
|
||
if (this == inCurrentTab)
|
||
{
|
||
(**theTraitsHandle).style |= bold;
|
||
::OffsetRect(&theFrame, 0, 1);
|
||
}
|
||
|
||
if (! mEnabled)
|
||
(**theTraitsHandle).mode |= grayishTextOr;
|
||
|
||
{
|
||
StHandleLocker theLocker((Handle)theTraitsHandle);
|
||
UTextTraits::SetPortTextTraits(*theTraitsHandle);
|
||
UGraphicGizmos::CenterStringInRect(mTitle, theFrame);
|
||
}
|
||
|
||
::ReleaseResource((Handle)theTraitsHandle);
|
||
}
|
||
}
|
||
|
||
|
||
CIconTabInstance::CIconTabInstance(const STabDescriptor& inDesc)
|
||
{
|
||
mMessage = inDesc.valueMessage;
|
||
mWidth = 24; // Really should calc the size of the icon
|
||
::StringToNum(inDesc.title, &mIconID);
|
||
|
||
mMask = NULL;
|
||
}
|
||
|
||
void CIconTabInstance::DrawTitle(CTabInstance* inCurrentTab, ResIDT /*inTitleTraitsID*/)
|
||
{
|
||
StColorPenState::Normalize();
|
||
|
||
Rect theFrame = mFrame;
|
||
theFrame.left += 4;// And you thought the Instance was a hack
|
||
theFrame.right = theFrame.left + 16;
|
||
theFrame.top += 4;
|
||
theFrame.bottom = theFrame.top + 16;
|
||
IconTransformType transform = kTransformNone;
|
||
if (this == inCurrentTab)
|
||
{
|
||
::OffsetRect(&theFrame, 0, 1);
|
||
}
|
||
if (! mEnabled)
|
||
transform |= kTransformDisabled;
|
||
|
||
::PlotIconID(&theFrame, kAlignAbsoluteCenter, transform, mIconID);
|
||
}
|
||
|
||
|