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5c676d4a47
backends, text support on Windows (GDI+), rudimentary text support on Linux (libart/freetype2), presentation attributes, lots of bug fixes (see bug 182533 for dependency list). Not part of default build; code is #ifdef'ed out. r=sicking, sr=jst for dom and htmlparser changes r=bsmedberg, sr=tor for config changes r=dbaron, sr=bzbarsky for content and layout changes r=tor, sr=bzbarsky for gfx changes
216 lines
6.2 KiB
C
216 lines
6.2 KiB
C
/* Libart_LGPL - library of basic graphic primitives
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* Copyright (C) 1998 Raph Levien
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "art_rect.h"
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#include <math.h>
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#ifndef MAX
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#endif /* MAX */
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#ifndef MIN
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#endif /* MIN */
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/* rectangle primitives stolen from gzilla */
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/**
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* art_irect_copy: Make a copy of an integer rectangle.
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* @dest: Where the copy is stored.
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* @src: The source rectangle.
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*
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* Copies the rectangle.
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**/
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void
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art_irect_copy (ArtIRect *dest, const ArtIRect *src) {
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dest->x0 = src->x0;
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dest->y0 = src->y0;
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dest->x1 = src->x1;
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dest->y1 = src->y1;
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}
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/**
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* art_irect_union: Find union of two integer rectangles.
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* @dest: Where the result is stored.
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* @src1: A source rectangle.
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* @src2: Another source rectangle.
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*
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* Finds the smallest rectangle that includes @src1 and @src2.
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**/
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void
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art_irect_union (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) {
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if (art_irect_empty (src1)) {
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art_irect_copy (dest, src2);
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} else if (art_irect_empty (src2)) {
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art_irect_copy (dest, src1);
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} else {
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dest->x0 = MIN (src1->x0, src2->x0);
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dest->y0 = MIN (src1->y0, src2->y0);
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dest->x1 = MAX (src1->x1, src2->x1);
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dest->y1 = MAX (src1->y1, src2->y1);
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}
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}
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/**
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* art_irect_intersection: Find intersection of two integer rectangles.
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* @dest: Where the result is stored.
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* @src1: A source rectangle.
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* @src2: Another source rectangle.
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*
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* Finds the intersection of @src1 and @src2.
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**/
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void
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art_irect_intersect (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) {
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dest->x0 = MAX (src1->x0, src2->x0);
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dest->y0 = MAX (src1->y0, src2->y0);
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dest->x1 = MIN (src1->x1, src2->x1);
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dest->y1 = MIN (src1->y1, src2->y1);
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}
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/**
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* art_irect_empty: Determine whether integer rectangle is empty.
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* @src: The source rectangle.
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*
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* Return value: TRUE if @src is an empty rectangle, FALSE otherwise.
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**/
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int
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art_irect_empty (const ArtIRect *src) {
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return (src->x1 <= src->x0 || src->y1 <= src->y0);
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}
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#if 0
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gboolean irect_point_inside (ArtIRect *rect, GzwPoint *point) {
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return (point->x >= rect->x0 && point->y >= rect->y0 &&
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point->x < rect->x1 && point->y < rect->y1);
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}
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#endif
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/**
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* art_drect_copy: Make a copy of a rectangle.
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* @dest: Where the copy is stored.
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* @src: The source rectangle.
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*
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* Copies the rectangle.
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**/
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void
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art_drect_copy (ArtDRect *dest, const ArtDRect *src) {
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dest->x0 = src->x0;
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dest->y0 = src->y0;
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dest->x1 = src->x1;
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dest->y1 = src->y1;
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}
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/**
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* art_drect_union: Find union of two rectangles.
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* @dest: Where the result is stored.
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* @src1: A source rectangle.
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* @src2: Another source rectangle.
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*
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* Finds the smallest rectangle that includes @src1 and @src2.
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**/
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void
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art_drect_union (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) {
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if (art_drect_empty (src1)) {
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art_drect_copy (dest, src2);
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} else if (art_drect_empty (src2)) {
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art_drect_copy (dest, src1);
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} else {
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dest->x0 = MIN (src1->x0, src2->x0);
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dest->y0 = MIN (src1->y0, src2->y0);
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dest->x1 = MAX (src1->x1, src2->x1);
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dest->y1 = MAX (src1->y1, src2->y1);
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}
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}
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/**
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* art_drect_intersection: Find intersection of two rectangles.
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* @dest: Where the result is stored.
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* @src1: A source rectangle.
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* @src2: Another source rectangle.
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*
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* Finds the intersection of @src1 and @src2.
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**/
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void
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art_drect_intersect (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) {
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dest->x0 = MAX (src1->x0, src2->x0);
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dest->y0 = MAX (src1->y0, src2->y0);
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dest->x1 = MIN (src1->x1, src2->x1);
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dest->y1 = MIN (src1->y1, src2->y1);
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}
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/**
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* art_irect_empty: Determine whether rectangle is empty.
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* @src: The source rectangle.
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*
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* Return value: TRUE if @src is an empty rectangle, FALSE otherwise.
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**/
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int
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art_drect_empty (const ArtDRect *src) {
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return (src->x1 <= src->x0 || src->y1 <= src->y0);
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}
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/**
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* art_drect_affine_transform: Affine transform rectangle.
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* @dst: Where to store the result.
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* @src: The source rectangle.
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* @matrix: The affine transformation.
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*
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* Find the smallest rectangle enclosing the affine transformed @src.
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* The result is exactly the affine transformation of @src when
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* @matrix specifies a rectilinear affine transformation, otherwise it
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* is a conservative approximation.
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**/
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void
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art_drect_affine_transform (ArtDRect *dst, const ArtDRect *src, const double matrix[6])
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{
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double x00, y00, x10, y10;
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double x01, y01, x11, y11;
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x00 = src->x0 * matrix[0] + src->y0 * matrix[2] + matrix[4];
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y00 = src->x0 * matrix[1] + src->y0 * matrix[3] + matrix[5];
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x10 = src->x1 * matrix[0] + src->y0 * matrix[2] + matrix[4];
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y10 = src->x1 * matrix[1] + src->y0 * matrix[3] + matrix[5];
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x01 = src->x0 * matrix[0] + src->y1 * matrix[2] + matrix[4];
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y01 = src->x0 * matrix[1] + src->y1 * matrix[3] + matrix[5];
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x11 = src->x1 * matrix[0] + src->y1 * matrix[2] + matrix[4];
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y11 = src->x1 * matrix[1] + src->y1 * matrix[3] + matrix[5];
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dst->x0 = MIN (MIN (x00, x10), MIN (x01, x11));
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dst->y0 = MIN (MIN (y00, y10), MIN (y01, y11));
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dst->x1 = MAX (MAX (x00, x10), MAX (x01, x11));
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dst->y1 = MAX (MAX (y00, y10), MAX (y01, y11));
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}
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/**
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* art_drect_to_irect: Convert rectangle to integer rectangle.
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* @dst: Where to store resulting integer rectangle.
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* @src: The source rectangle.
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*
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* Find the smallest integer rectangle that encloses @src.
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**/
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void
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art_drect_to_irect (ArtIRect *dst, ArtDRect *src)
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{
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dst->x0 = floor (src->x0);
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dst->y0 = floor (src->y0);
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dst->x1 = ceil (src->x1);
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dst->y1 = ceil (src->y1);
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}
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