mirror of
https://github.com/mozilla/gecko-dev.git
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c4618f86cd
Differential Revision: https://phabricator.services.mozilla.com/D226997
464 lines
19 KiB
C++
464 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_Promise_h
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#define mozilla_dom_Promise_h
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#include <functional>
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#include <type_traits>
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#include <utility>
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#include "ErrorList.h"
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#include "js/RootingAPI.h"
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#include "js/TypeDecls.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/ErrorResult.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Result.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/dom/AutoEntryScript.h"
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#include "mozilla/dom/ScriptSettings.h"
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#include "mozilla/dom/ToJSValue.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsError.h"
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#include "nsISupports.h"
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#include "nsString.h"
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class nsCycleCollectionTraversalCallback;
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class nsIGlobalObject;
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namespace JS {
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class Value;
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}
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namespace mozilla::dom {
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class AnyCallback;
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class MediaStreamError;
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class PromiseInit;
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class PromiseNativeHandler;
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class PromiseDebugging;
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class Promise : public SupportsWeakPtr {
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friend class PromiseTask;
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friend class PromiseWorkerProxy;
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friend class PromiseWorkerProxyRunnable;
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public:
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(Promise)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(Promise)
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enum PropagateUserInteraction {
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eDontPropagateUserInteraction,
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ePropagateUserInteraction
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};
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// Promise creation tries to create a JS reflector for the Promise, so is
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// fallible. Furthermore, we don't want to do JS-wrapping on a 0-refcount
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// object, so we addref before doing that and return the addrefed pointer
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// here.
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// Pass ePropagateUserInteraction for aPropagateUserInteraction if you want
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// the promise resolve handler to be called as if we were handling user
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// input events in case we are currently handling user input events.
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static already_AddRefed<Promise> Create(
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nsIGlobalObject* aGlobal, ErrorResult& aRv,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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// Same as Promise::Create but never throws, but instead:
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// 1. Causes crash on OOM (as nearly every other web APIs do)
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// 2. Silently creates a no-op Promise if the JS context is shut down
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// This can be useful for implementations that produce promises but do not
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// care whether the current global is alive to consume them.
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// Note that PromiseObj() can return a nullptr if created this way.
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static already_AddRefed<Promise> CreateInfallible(
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nsIGlobalObject* aGlobal,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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// Reports a rejected Promise by sending an error report.
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static void ReportRejectedPromise(JSContext* aCx,
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JS::Handle<JSObject*> aPromise);
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using MaybeFunc = void (Promise::*)(JSContext*, JS::Handle<JS::Value>);
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// Helpers for using Promise from C++.
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// Most DOM objects are handled already. To add a new type T, add a
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// ToJSValue overload in ToJSValue.h.
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// aArg is a const reference so we can pass rvalues like integer constants
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template <typename T>
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void MaybeResolve(T&& aArg) {
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MaybeSomething(std::forward<T>(aArg), &Promise::MaybeResolve);
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}
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void MaybeResolveWithUndefined();
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void MaybeReject(JS::Handle<JS::Value> aValue) {
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MaybeSomething(aValue, &Promise::MaybeReject);
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}
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// This method is deprecated. Consumers should MaybeRejectWithDOMException if
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// they are rejecting with a DOMException, or use one of the other
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// MaybeReject* methods otherwise. If they have a random nsresult which may
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// or may not correspond to a DOMException type, they should consider using an
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// appropriate DOMException-type nsresult with an informative message and
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// calling MaybeRejectWithDOMException.
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inline void MaybeReject(nsresult aArg) {
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MOZ_ASSERT(NS_FAILED(aArg));
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MaybeSomething(aArg, &Promise::MaybeReject);
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}
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inline void MaybeReject(ErrorResult&& aArg) {
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MOZ_ASSERT(aArg.Failed());
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MaybeSomething(std::move(aArg), &Promise::MaybeReject);
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// That should have consumed aArg.
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MOZ_ASSERT(!aArg.Failed());
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}
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void MaybeReject(const RefPtr<MediaStreamError>& aArg);
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void MaybeRejectWithUndefined();
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void MaybeResolveWithClone(JSContext* aCx, JS::Handle<JS::Value> aValue);
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void MaybeRejectWithClone(JSContext* aCx, JS::Handle<JS::Value> aValue);
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// Facilities for rejecting with various spec-defined exception values.
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#define DOMEXCEPTION(name, err) \
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inline void MaybeRejectWith##name(const nsACString& aMessage) { \
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ErrorResult res; \
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res.Throw##name(aMessage); \
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MaybeReject(std::move(res)); \
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} \
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template <int N> \
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void MaybeRejectWith##name(const char(&aMessage)[N]) { \
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MaybeRejectWith##name(nsLiteralCString(aMessage)); \
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}
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#include "mozilla/dom/DOMExceptionNames.h"
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#undef DOMEXCEPTION
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template <ErrNum errorNumber, typename... Ts>
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void MaybeRejectWithTypeError(Ts&&... aMessageArgs) {
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ErrorResult res;
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res.ThrowTypeError<errorNumber>(std::forward<Ts>(aMessageArgs)...);
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MaybeReject(std::move(res));
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}
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inline void MaybeRejectWithTypeError(const nsACString& aMessage) {
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ErrorResult res;
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res.ThrowTypeError(aMessage);
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MaybeReject(std::move(res));
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}
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template <int N>
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void MaybeRejectWithTypeError(const char (&aMessage)[N]) {
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MaybeRejectWithTypeError(nsLiteralCString(aMessage));
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}
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template <ErrNum errorNumber, typename... Ts>
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void MaybeRejectWithRangeError(Ts&&... aMessageArgs) {
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ErrorResult res;
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res.ThrowRangeError<errorNumber>(std::forward<Ts>(aMessageArgs)...);
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MaybeReject(std::move(res));
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}
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inline void MaybeRejectWithRangeError(const nsACString& aMessage) {
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ErrorResult res;
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res.ThrowRangeError(aMessage);
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MaybeReject(std::move(res));
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}
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template <int N>
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void MaybeRejectWithRangeError(const char (&aMessage)[N]) {
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MaybeRejectWithRangeError(nsLiteralCString(aMessage));
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}
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// DO NOT USE MaybeRejectBrokenly with in new code. Promises should be
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// rejected with Error instances.
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// Note: MaybeRejectBrokenly is a template so we can use it with DOMException
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// without instantiating the DOMException specialization of MaybeSomething in
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// every translation unit that includes this header, because that would
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// require use to include DOMException.h either here or in all those
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// translation units.
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template <typename T>
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void MaybeRejectBrokenly(const T& aArg); // Not implemented by default; see
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// specializations in the .cpp for
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// the T values we support.
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// If the JSContext has a pending exception then this will reject the promise
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// with that exception and clear it from the JSContext.
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void MaybeRejectWithExceptionFromContext(JSContext* aCx) {
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HandleException(aCx);
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}
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// Mark a settled promise as already handled so that rejections will not
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// be reported as unhandled.
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bool SetSettledPromiseIsHandled();
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// Mark a promise as handled so that rejections will not be reported as
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// unhandled. Consider using SetSettledPromiseIsHandled if this promise is
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// expected to be settled.
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[[nodiscard]] bool SetAnyPromiseIsHandled();
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// WebIDL
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nsIGlobalObject* GetParentObject() const { return GetGlobalObject(); }
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// Do the equivalent of Promise.resolve in the compartment of aGlobal. The
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// compartment of aCx is ignored. Errors are reported on the ErrorResult; if
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// aRv comes back !Failed(), this function MUST return a non-null value.
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// Pass ePropagateUserInteraction for aPropagateUserInteraction if you want
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// the promise resolve handler to be called as if we were handling user
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// input events in case we are currently handling user input events.
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static already_AddRefed<Promise> Resolve(
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nsIGlobalObject* aGlobal, JSContext* aCx, JS::Handle<JS::Value> aValue,
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ErrorResult& aRv,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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// Do the equivalent of Promise.reject in the compartment of aGlobal. The
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// compartment of aCx is ignored. Errors are reported on the ErrorResult; if
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// aRv comes back !Failed(), this function MUST return a non-null value.
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static already_AddRefed<Promise> Reject(nsIGlobalObject* aGlobal,
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JSContext* aCx,
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JS::Handle<JS::Value> aValue,
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ErrorResult& aRv);
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template <typename T>
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static already_AddRefed<Promise> Reject(nsIGlobalObject* aGlobal, T&& aValue,
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ErrorResult& aError) {
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AutoJSAPI jsapi;
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if (!jsapi.Init(aGlobal)) {
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aError.Throw(NS_ERROR_UNEXPECTED);
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return nullptr;
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}
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JSContext* cx = jsapi.cx();
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JS::Rooted<JS::Value> val(cx);
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if (!ToJSValue(cx, std::forward<T>(aValue), &val)) {
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return Promise::RejectWithExceptionFromContext(aGlobal, cx, aError);
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}
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return Reject(aGlobal, cx, val, aError);
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}
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static already_AddRefed<Promise> RejectWithExceptionFromContext(
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nsIGlobalObject* aGlobal, JSContext* aCx, ErrorResult& aError);
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// Do the equivalent of Promise.all in the current compartment of aCx. Errors
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// are reported on the ErrorResult; if aRv comes back !Failed(), this function
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// MUST return a non-null value.
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// Pass ePropagateUserInteraction for aPropagateUserInteraction if you want
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// the promise resolve handler to be called as if we were handling user
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// input events in case we are currently handling user input events.
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static already_AddRefed<Promise> All(
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JSContext* aCx, const nsTArray<RefPtr<Promise>>& aPromiseList,
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ErrorResult& aRv,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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template <typename Callback, typename... Args>
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using IsHandlerCallback =
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std::is_same<already_AddRefed<Promise>,
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decltype(std::declval<Callback>()(
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(JSContext*)(nullptr),
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std::declval<JS::Handle<JS::Value>>(),
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std::declval<ErrorResult&>(), std::declval<Args>()...))>;
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template <typename Callback, typename... Args>
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using ThenResult =
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std::enable_if_t<IsHandlerCallback<Callback, Args...>::value,
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Result<RefPtr<Promise>, nsresult>>;
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// Similar to the JavaScript then() function. Accepts two lambda function
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// arguments, which it attaches as native resolve/reject handlers, and
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// returns a new promise which:
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// 1. if the ErrorResult contains an error value, rejects with it.
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// 2. else, resolves with a return value.
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//
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// Any additional arguments passed after the callback functions are stored and
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// passed as additional arguments to the functions when it is called. These
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// values will participate in cycle collection for the promise handler, and
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// therefore may safely form reference cycles with the promise chain.
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//
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// Any strong references required by the callbacks should be passed in this
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// manner, rather than using lambda capture, lambda captures do not support
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// cycle collection, and can easily lead to leaks.
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template <typename ResolveCallback, typename RejectCallback, typename... Args>
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ThenResult<ResolveCallback, Args...> ThenCatchWithCycleCollectedArgs(
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ResolveCallback&& aOnResolve, RejectCallback&& aOnReject,
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Args&&... aArgs);
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// Same as ThenCatchWithCycleCollectedArgs, except the rejection error will
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// simply be propagated.
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template <typename Callback, typename... Args>
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ThenResult<Callback, Args...> ThenWithCycleCollectedArgs(
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Callback&& aOnResolve, Args&&... aArgs);
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// Same as ThenCatchWithCycleCollectedArgs, except the resolved value will
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// simply be propagated.
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template <typename Callback, typename... Args>
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ThenResult<Callback, Args...> CatchWithCycleCollectedArgs(
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Callback&& aOnReject, Args&&... aArgs);
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// Same as Then[Catch]CycleCollectedArgs but the arguments are gathered into
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// an `std::tuple` and there is an additional `std::tuple` for JS arguments
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// after that.
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template <typename ResolveCallback, typename RejectCallback,
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typename ArgsTuple, typename JSArgsTuple>
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Result<RefPtr<Promise>, nsresult> ThenCatchWithCycleCollectedArgsJS(
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ResolveCallback&& aOnResolve, RejectCallback&& aOnReject,
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ArgsTuple&& aArgs, JSArgsTuple&& aJSArgs);
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template <typename Callback, typename ArgsTuple, typename JSArgsTuple>
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Result<RefPtr<Promise>, nsresult> ThenWithCycleCollectedArgsJS(
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Callback&& aOnResolve, ArgsTuple&& aArgs, JSArgsTuple&& aJSArgs);
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Result<RefPtr<Promise>, nsresult> ThenWithoutCycleCollection(
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const std::function<already_AddRefed<Promise>(
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JSContext*, JS::Handle<JS::Value>, ErrorResult& aRv)>& aCallback);
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// Similar to ThenCatchWithCycleCollectedArgs but doesn't care with return
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// values of the callbacks and does not return a new promise.
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template <typename ResolveCallback, typename RejectCallback, typename... Args>
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void AddCallbacksWithCycleCollectedArgs(ResolveCallback&& aOnResolve,
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RejectCallback&& aOnReject,
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Args&&... aArgs);
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// This can be null if this promise is made after the corresponding JSContext
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// is dead.
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JSObject* PromiseObj() const { return mPromiseObj; }
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void AppendNativeHandler(PromiseNativeHandler* aRunnable);
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nsIGlobalObject* GetGlobalObject() const { return mGlobal; }
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// Create a dom::Promise from a given SpiderMonkey Promise object.
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// aPromiseObj MUST be in the compartment of aGlobal's global JS object.
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// Pass ePropagateUserInteraction for aPropagateUserInteraction if you want
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// the promise resolve handler to be called as if we were handling user
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// input events in case we are currently handling user input events.
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static already_AddRefed<Promise> CreateFromExisting(
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nsIGlobalObject* aGlobal, JS::Handle<JSObject*> aPromiseObj,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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enum class PromiseState { Pending, Resolved, Rejected };
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PromiseState State() const;
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static already_AddRefed<Promise> CreateResolvedWithUndefined(
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nsIGlobalObject* aGlobal, ErrorResult& aRv);
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static already_AddRefed<Promise> CreateRejected(
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nsIGlobalObject* aGlobal, JS::Handle<JS::Value> aRejectionError,
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ErrorResult& aRv);
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static already_AddRefed<Promise> CreateRejectedWithTypeError(
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nsIGlobalObject* aGlobal, const nsACString& aMessage, ErrorResult& aRv);
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// The rejection error will be consumed if the promise is successfully
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// created, else the error will remain and rv.Failed() will keep being true.
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// This intentionally is not an overload of CreateRejected to prevent
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// accidental omission of the second argument. (See also bug 1762233 about
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// removing its third argument.)
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static already_AddRefed<Promise> CreateRejectedWithErrorResult(
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nsIGlobalObject* aGlobal, ErrorResult& aRejectionError);
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// Converts an integer or DOMException to nsresult, or otherwise returns
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// NS_ERROR_DOM_NOT_NUMBER_ERR (which is exclusive for this function).
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// Can be used to convert JS::Value passed to rejection handler so that native
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// error handlers e.g. MozPromise can consume it.
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static nsresult TryExtractNSResultFromRejectionValue(
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JS::Handle<JS::Value> aValue);
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protected:
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template <typename ResolveCallback, typename RejectCallback, typename... Args,
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typename... JSArgs>
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Result<RefPtr<Promise>, nsresult> ThenCatchWithCycleCollectedArgsJSImpl(
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Maybe<ResolveCallback>&& aOnResolve, Maybe<RejectCallback>&& aOnReject,
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std::tuple<Args...>&& aArgs, std::tuple<JSArgs...>&& aJSArgs);
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template <typename ResolveCallback, typename RejectCallback, typename... Args>
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ThenResult<ResolveCallback, Args...> ThenCatchWithCycleCollectedArgsImpl(
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Maybe<ResolveCallback>&& aOnResolve, Maybe<RejectCallback>&& aOnReject,
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Args&&... aArgs);
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// Legacy method for throwing DOMExceptions. Only used by media code at this
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// point, via DetailedPromise. Do NOT add new uses! When this is removed,
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// remove the friend declaration in ErrorResult.h.
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inline void MaybeRejectWithDOMException(nsresult rv,
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const nsACString& aMessage) {
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ErrorResult res;
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res.ThrowDOMException(rv, aMessage);
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MaybeReject(std::move(res));
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}
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struct PromiseCapability;
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// Do NOT call this unless you're Promise::Create or
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// Promise::CreateFromExisting. I wish we could enforce that from inside this
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// class too, somehow.
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explicit Promise(nsIGlobalObject* aGlobal);
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virtual ~Promise();
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// Do JS-wrapping after Promise creation.
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// Pass ePropagateUserInteraction for aPropagateUserInteraction if you want
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// the promise resolve handler to be called as if we were handling user
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// input events in case we are currently handling user input events.
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// The error code can be:
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// * NS_ERROR_UNEXPECTED when AutoJSAPI.Init fails
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// * NS_ERROR_OUT_OF_MEMORY when NewPromiseObject throws OOM
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// * NS_ERROR_NOT_INITIALIZED when NewPromiseObject fails without OOM
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void CreateWrapper(ErrorResult& aRv,
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PropagateUserInteraction aPropagateUserInteraction =
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eDontPropagateUserInteraction);
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private:
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void MaybeResolve(JSContext* aCx, JS::Handle<JS::Value> aValue);
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void MaybeReject(JSContext* aCx, JS::Handle<JS::Value> aValue);
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template <typename T>
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void MaybeSomething(T&& aArgument, MaybeFunc aFunc) {
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MOZ_ASSERT(PromiseObj()); // It was preserved!
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AutoAllowLegacyScriptExecution exemption;
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AutoEntryScript aes(mGlobal, "Promise resolution or rejection");
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JSContext* cx = aes.cx();
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JS::Rooted<JS::Value> val(cx);
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if (!ToJSValue(cx, std::forward<T>(aArgument), &val)) {
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HandleException(cx);
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return;
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}
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(this->*aFunc)(cx, val);
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}
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void HandleException(JSContext* aCx);
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bool MaybePropagateUserInputEventHandling();
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RefPtr<nsIGlobalObject> mGlobal;
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JS::Heap<JSObject*> mPromiseObj;
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};
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} // namespace mozilla::dom
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extern "C" {
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// These functions are used in the implementation of ffi bindings for
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// dom::Promise from Rust in xpcom crate.
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void DomPromise_AddRef(mozilla::dom::Promise* aPromise);
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void DomPromise_Release(mozilla::dom::Promise* aPromise);
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void DomPromise_RejectWithVariant(mozilla::dom::Promise* aPromise,
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nsIVariant* aVariant);
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void DomPromise_ResolveWithVariant(mozilla::dom::Promise* aPromise,
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nsIVariant* aVariant);
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}
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#endif // mozilla_dom_Promise_h
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