gecko-dev/layout/forms/nsLegendFrame.cpp
bernd.mielke%snafu.de c44d41db48 fieldset reflow cleanup:
bug 120958 report correct maxElementSize under table reflow conditions
bug 48318 implement correct default alignement under bidi conditions, make legend alignment
          indepedent of fieldset content if fieldset size is not content driven.
bug 80422 route trough events for floats inside a fieldset
bug 42302 honour padding-top
bug 60375 large maxElementsize overwrite computedWidth
r=karnaze sr=waterson
2002-01-31 05:09:13 +00:00

168 lines
5.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
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* decision by deleting the provisions above and replace them with the notice
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* the provisions above, a recipient may use your version of this file under
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* ***** END LICENSE BLOCK ***** */
// YY need to pass isMultiple before create called
#include "nsLegendFrame.h"
#include "nsIDOMNode.h"
#include "nsIDOMHTMLLegendElement.h"
#include "nsCSSRendering.h"
#include "nsIContent.h"
#include "nsIFrame.h"
#include "nsISupports.h"
#include "nsIAtom.h"
#include "nsIHTMLContent.h"
#include "nsHTMLIIDs.h"
#include "nsHTMLParts.h"
#include "nsHTMLAtoms.h"
#include "nsIStyleContext.h"
#include "nsStyleConsts.h"
#include "nsStyleUtil.h"
#include "nsFont.h"
#include "nsFormControlFrame.h"
static NS_DEFINE_IID(kLegendFrameCID, NS_LEGEND_FRAME_CID);
nsresult
NS_NewLegendFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsLegendFrame* it = new (aPresShell) nsLegendFrame;
if (!it) {
return NS_ERROR_OUT_OF_MEMORY;
}
*aNewFrame = it;
return NS_OK;
}
nsLegendFrame::nsLegendFrame()
: nsAreaFrame()
{
mPresContext = nsnull;
}
nsLegendFrame::~nsLegendFrame()
{
}
NS_IMETHODIMP
nsLegendFrame::Destroy(nsIPresContext *aPresContext)
{
nsFormControlFrame::RegUnRegAccessKey(aPresContext, NS_STATIC_CAST(nsIFrame*, this), PR_FALSE);
return nsAreaFrame::Destroy(aPresContext);
}
// Frames are not refcounted, no need to AddRef
NS_IMETHODIMP
nsLegendFrame::QueryInterface(REFNSIID aIID, void** aInstancePtrResult)
{
NS_PRECONDITION(nsnull != aInstancePtrResult, "null pointer");
if (nsnull == aInstancePtrResult) {
return NS_ERROR_NULL_POINTER;
}
if (aIID.Equals(kLegendFrameCID)) {
*aInstancePtrResult = (void*) ((nsLegendFrame*)this);
return NS_OK;
}
return nsHTMLContainerFrame::QueryInterface(aIID, aInstancePtrResult);
}
NS_IMETHODIMP
nsLegendFrame::Reflow(nsIPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsLegendFrame", aReflowState.reason);
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
if (eReflowReason_Initial == aReflowState.reason) {
mPresContext = aPresContext;
nsFormControlFrame::RegUnRegAccessKey(aPresContext, NS_STATIC_CAST(nsIFrame*, this), PR_TRUE);
}
return nsAreaFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
}
NS_IMETHODIMP
nsLegendFrame::Paint(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer,
PRUint32 aFlags)
{
PRBool isVisible;
if (NS_SUCCEEDED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_TRUE, &isVisible)) && !isVisible) {
return NS_OK;
}
return nsAreaFrame::Paint(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
}
PRInt32 nsLegendFrame::GetAlign()
{
PRInt32 intValue = NS_STYLE_TEXT_ALIGN_LEFT;
#ifdef IBMBIDI
const nsStyleVisibility* vis;
GetStyleData(eStyleStruct_Visibility, (const nsStyleStruct*&)vis);
if (NS_STYLE_DIRECTION_RTL == vis->mDirection) {
intValue = NS_STYLE_TEXT_ALIGN_RIGHT;
}
#endif // IBMBIDI
nsIHTMLContent* content = nsnull;
mContent->QueryInterface(kIHTMLContentIID, (void**) &content);
if (nsnull != content) {
nsHTMLValue value;
if (NS_CONTENT_ATTR_HAS_VALUE == (content->GetHTMLAttribute(nsHTMLAtoms::align, value))) {
if (eHTMLUnit_Enumerated == value.GetUnit()) {
intValue = value.GetIntValue();
}
}
NS_RELEASE(content);
}
return intValue;
}
#ifdef NS_DEBUG
NS_IMETHODIMP
nsLegendFrame::GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("Legend"), aResult);
}
#endif