gecko-dev/gfx/layers
2012-03-19 12:02:38 +13:00
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basic Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
d3d9 Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
d3d10 Bug 716438; using flags to select a shader. r=Bas 2012-03-01 17:29:30 +00:00
ipc Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
opengl Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
DirectedGraph.h bug 726962 - remove stray instances of PRBool in gfx. r=joe 2012-02-14 16:17:19 +00:00
ImageLayers.cpp Bug 664918. Part 6: ImageContainer::GetCurrentAsSurface shouldn't crash when mActiveImage is null. r=bas 2012-04-30 15:11:47 +12:00
ImageLayers.h Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Layers.cpp Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Layers.h Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
LayerSorter.cpp Bug 735178 - Add error tolerance values when sorting preserve-3d layers. r=roc 2012-04-27 12:24:53 +12:00
LayerSorter.h Bug 684759 - Part 3a - Sort preserve-3d layers using their z depth at points where they intersect in 2d space. r=roc 2011-10-07 10:23:18 +13:00
Makefile.in Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
ReadbackLayer.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
ReadbackProcessor.cpp Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron 2011-10-17 10:59:28 -04:00
ReadbackProcessor.h Bug 537223 - Cleanup gfxColor.h; r=jrmuizel 2011-08-25 10:46:01 +02:00
RenderTrace.cpp Merge mc->Maple 2012-03-07 11:10:45 -05:00
RenderTrace.h Bug 728352 - Implement a render trace utility for GFX perf & debugging. r=mattwoodroow 2012-03-05 15:17:13 -05:00
ThebesLayerBuffer.cpp Bug 745864 - Add profiling labels relevant for Fennec graphics performance. r=bgirard a=blassey 2012-04-16 14:36:33 -04:00
ThebesLayerBuffer.h Bug 700867. Don't allow rotation when we're drawing a BasicThebesLayer that needs to be drawn atomically. r=tnikkel 2012-03-19 13:01:47 +13:00
TiledLayerBuffer.h Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00